A
post
on the Rocket League website announces plans to release Neo Tokyo for
Rocket
League for free on June 20th, saying this will be the "largest update in the game’s
history." This will include a new map as well as new features and other
improvements for this marriage of motorsports with association
football/soccer. They have set up a dedicated
Neo Tokyo page
with details along with
this trailer
showing the new map, which they explain is a "re-imagined version of the
celebrated multi-tiered stadium, 'Underpass,' with streamlined gameplay." Here's
more on the plan as well as more content releases to follow:
In addition to the new arena, the Neo Tokyo update also includes the
following features that we’ve been previewing over the past month:
- The beginning of
“Season 3”
for Competitive Playlists, which resets all skill ratings and rewards last
season’s players with exclusive Rocket Trails that reflect their highest
achieved ranks
- An expanded Item drop system that adds…
-
New Quick-Chat
customization options that expand
player choices for fast, in-game communication
-
New Post-Game
celebrations that spotlight the
winning team and allow them to jump, spin, and boost their car to show off
their accomplishments
-
“Pillars,”
a new experimental Arena that separates the field into three lanes via two
massive walls in the middle of the stadium
- Eight new Trophies and Achievements on all three
platforms [Blog Coming June 13]
- A new, in-game “Showroom” that allows players to
view and purchase all previously-released and future premium DLC [Blog
Coming June 15]
Following our Neo Tokyo update, we’ll also release two Neo Tokyo-inspired
premium cars that will be available first to owners of Rocket League
Collection’s Edition on June 24 in Europe and July 5 in North America.
Known as “Esper” and “Masamune,” the pair of futuristic vehicles will bring a
fresh anime aesthetic to Rocket League‘s ever-growing collection of playable
vehicles. They join the two previously-announced Battle-Cars, “Marauder” and
“Aftershock,” as timed exclusives for the retail release. Each Battle-Car comes
with decals and tires included.
All four DLC cars will be available for digital purchase worldwide on July 18
for USD $1.99 per car (or regional equivalent).
Continue here to read the full story.
The
Roberts Space Industries website announces the release of a patch for Star Citizen,
updating the alpha version of Cloud Imperium's space game to version 2.4,
calling this the "biggest and most important update since Star Citizen Alpha
2.0." This adds new currency and purchase options to the game, imbues their
persistent universe with some actual persistence, and puts more virtual items on
sale, and more.
This post has the detailed patch notes, and here's an overview:
Star
Citizen Alpha 2.4 is now live! This major update to Star Citizen’s persistent
universe is now available in your launcher. Alpha 2.4 introduces the first
iteration of in-game persistence and shopping, as well as major changes to the
controls, updates to the ship roster (including making the massive Starfarer
flyable in-game), bug fixes, balance updates and more! In short, this is our
biggest and most important update since Star Citizen Alpha 2.0.