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Thursday, Jun 09, 2016

  

The Division Perma-Bans

The Division website announces that Ubisoft is adopting one of those trendy (and quite welcome) zero tolerance policy toward those caught cheating in multiplayer games in Tom Clancy's The Division. They say to date they have already taken action against over 30,000 accounts and have issued 3,800 permanent bans. It sounds like that latter number is going to rise, as they say they are now applying perma-bans on a first offense. Here's word:

As a direct result of this improved cheat detection, last month we announced “the biggest wave of suspensions and bans to date”. This marked the beginning of an intensive campaign during which actions were taken against a total of over 30,000 accounts, including 3,800 permanent bans. This led to a significantly improved experience, particularly in the Dark Zone.

Following this campaign of suspensions and bans, it also became clear that while huge progress has been made in terms of cheat detection, our 14 days suspension on first offense policy has not been dissuasive enough. Judging from your feedback, and based on what we witnessed when cheaters came back to the game, we have now decided to push our policy one step further: we will now start applying permanent bans on first offense when players are caught using cheat engines and we will communicate clearly when new ban waves are taking place.

Ashes of the Singularity Patch Adds Content

Stardock and Oxide Games now offer a new patch for Ashes of the Singularity, updating the DirectX 12 strategy game to version 1.2 in what's called a "massive" update. In this the game's main campaign is newly enhanced with full voiceovers for all dialogue, new missions, and new cutscenes. The patch also adds new "Substrate Eradicator" and "PHC Athena" units, a single-player Hall of Fame, a Global Chat channel, UI and AI improvements, and more. The new version is available on Steam or from Stardock. Here are more details on what's new:

New Enhanced Campaign
We've really beefed up the campaign with this update. Since release, we have added 3 missions to this mode, and v1.2 brings fully voiced dialogue and new cut scenes.

New Unit: The Eradicator
This new long-range Substrate cruiser may be slow moving and a little expensive, but its attack power is devastating. In addition to its heavy weaponry, the Eradicator is extremely difficult to kill.

New Unit: The Athena
This new short-range PHC cruiser is small, fast, and armed with high energy laser bolts, thermal lasers, and a plasma bolt cannon.

New Global Chat
The new Global Chat channel makes it possible for gamers around the world to see who's playing at all times. Finding opponents to play against has never been easier.

Substantial UI and AI Improvements
We have made some adjustments to the late-game AI strategies and now allow players to choose the AI's "personality" in Skirmish mode. v1.2 also brings skirmish map sorting, the ability to add friends from the multiplayer lobby, more informative tool tips within the Army Unit panel, and more.

Tick Tock Bang Bang Released

Steam News announces the release of Tick Tock Bang Bang, a new time-control first-person shooter for Windows from Dejobaan, developers of AaAaAA!!! and Drunken Robot Pornography. Here's word:

A 30-ton garbage truck screams towards you, plowing through a sea of pedestrians. A swarm of flying drones joins the truck, pinning you down with laser fire. Now's your chance: you stop, and time slows to a trickle. You grab your gun. You aim. You fire. You weave through the lasers, and time returns to normal. Your bullets speed up and cut your enemies to shreds. As the garbage truck slams into the wall behind you, you turn to the camera for your one-liner: "Time to take out the trash." You're going to look great on the big screen.

House of the Dying Sun Early Access

Early Access to House of the Dying Sun is now available on Steam, offering a space combat game for Windows and VR that was at one time titled Enemy Starfighter. Here's a rundown on the game, which currently carries a 10% discount:

House of the Dying Sun is a tactical space shooter that puts you in the cockpit of the Empire's most deadly interceptor and in command of the Harbinger Fleet. Hunt down the enemies of your dying empire and upgrade your warships with new weapons and abilities earned during your campaign of terror.

Key Features:

  • Classic Space Sim Combat: Fly from the cockpit of the Executor Mk II with gameplay heavily influenced by the titans of yesteryear
  • Take Command: Give orders to any vessel in your fleet from a tactical overview, switch to another fighter, or pause time and carefully consider your next move
  • Replayable Scenarios: Choose one of three increasingly-brutal difficulties in each of the 14 campaign scenarios.
  • Powerful Upgrades: Complete bonus objectives to earn special fleet upgrades such as the Gap Drive or the Kamikaze Chassis. You'll need these to tackle the most difficult scenarios.
  • VR & Monitor Support: House of the Dying Sun was carefully designed for both traditional monitors and VR headsets such as the HTC Vive. It also supports 21:9 displays!

*NOTE: This game supports rebinding controls, but only dual analog gamepads and keyboard & mouse modes are officially supported.

Thirty Years' War Released

Slitherine now offers Thirty Years' War, a strategy game based on the series of European wars that actually spanned 30 years (the 100 Years' War ran long). Matrix Games has details on the game, screenshots, as well as sales of boxed and digital editions of the game. Here's a description:

Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history.

The Thirty Years War is the series of conflicts between Catholics and Protestants in the Holy Roman Empire and its surroundings, between 1618 and 1648. In this strategy game, players will take control of one of the opposing sides, Protestants or Catholics, and fight for the control of the Empire.

From the Bohemian rebellion to the Swedish intervention led by Gustavus Adolphus, from Denmark to the Palatinate, you can now recreate the Campaigns of Lützen, Nördlingen and Rocroi. In Thirty Years War you will coordinate the movements of several armies, take care of their supplies and fatigue and seek for the best conditions to engage in combat, undertake sieges or retreat to recover if needed; with the ultimate goal of gaining supremacy over Central Europe,

Together, these features, combined with the proven Ageod engine, make Thirty Years War a great choice to delight both players interested in this era and novice alike.

Agatha Christie: The ABC Murders Demo

Steam now offers a playable demo for Agatha Christie: The ABC Murders, a third-person adventure based on Agatha Christie's Hercule Poirot novel The A.B.C. Murders. There's a dedicated page for the demo, but all the descriptions there are from the full game, so here's one of them: "You will have to explore many crime scenes in various cities set in beautiful surroundings across the United Kingdom. Leave no stone unturned when it comes to cross examinations and deadly puzzles! Observe, question and explore everything possible in order to make the smartest deductions and understand the murderer’s plans!" Thanks Frans.

Wasteland 2: Director's Cut Free Weekend

Stream News announces a free weekend is now underway for Wasteland 2: Director's Cut:

Play Wasteland 2: Director's Cut for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Wasteland 2: Director's Cut at 50% off the regular price!*

If you already have Steam installed, click here to install or play Wasteland 2: Director's Cut. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time

Destinations Workshop Tools Early Access

Valve announces the release of Destinations Workshop Tools on Steam, offering Early Access to this free toolkit for developing virtual reality content. This requires a VR headset, and works with the Oculus Rift as well as the HTC Vive. Here's word:

Destinations is a new VR content creation package from Valve. Now available in Early Access, it enables the creation of explorable VR worlds made via photogrammetry, game levels, and more. Destinations is offered free of charge and comes with documentation, sample worlds, plus access to the Source 2 technology and developer Wiki. In addition to the creation package, there is also a dedicated Destinations Workshop for the distribution of user generated "Destinations."

Evening Patches

On Sale

Gatherings & Competitions

Evening Previews

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Cities: Skylines Free DLC

Paradox Interactive has released new Match Day DLC as a free release on Steam for Cities: Skylines, Colossal Order's Windows, OS X, and Linux urban planning game. This will allow the construction of stadiums and the hosting of major posting events, whether for association football, soccer, football, you name it. This comes with a new patch for the game with a bunch of fixes and changes, and you can read all about them on this page. Here's more on the DLC and the patch:

Paradox Interactive, a publisher of games you can totally kick it with, today released new football-themed downloadable content (DLC) for Cities: Skylines, the award-winning city-building game from Colossal Order. Available for free to all players of Cities: Skylines, the new DLC, titled “Match Day,” allows mayor-players to add stadiums to their towns – and comes with all of the benefits and challenges of hosting major sporting events in their citizens’ backyard.

“Match Day” can be redeemed on Steam for free and downloaded for Cities: Skylines on Windows, Mac, and Linux PCs here: store.steampowered.com/app/456200/

Also, Paradox and Colossal Order are celebrating the title’s recent success in the game’s latest patch: in addition to an assortment of fixes and updates to Cities: Skylines, the new patch, available today, unlocks five custom in-game items for all players which had previously only been available with pre-orders. To thank their community for their ongoing support, all players will now have access to the Carousel, Dog Park, Bouncy Castle, Basketball Court, and Botanical Garden in-game (since it was prohibitively difficult to invite all 2-million-plus players to these locations out-of-game). Full patch notes are available at this link.

Styx: Shards of Darkness Trailer

The E3 2016 trailer for Styx: Shards of Darkness promotes Cyanide Studios' upcoming sequel to Styx: Master of Shadows. The accompanying announcement mentions the game's improved graphics, but the clip seems entirely pre-rendered. Here's word:

Styx: Shards of Darkness, the stealth-focused sequel to Cyanide Studios' surprise success story Master of Shadows, comes to consoles and PC in 2016. Styx creeps back in a new adventure packed with bigger production values, a load of new features and a new engine: Unreal Engine 4. Today's spirited E3 Trailer unveils more about the quest awaiting our green-skinned anti-hero in Styx: Shards of Darkness.

While Styx is in business in Thoben, the City of Thieves, he makes a deal with a mysterious human officer, Helledryn. As Styx, you must steal the highly-coveted ambassador's scepter… unfortunately, other, more nefarious parties are interested in such a valuable prize. Of course, the reward is more than worth the risk, as the officer is promising a great deal of magical amber; the resource Styx desperately needs to fuel his power.

Continue here to read the full story.

On DOOM Multiplayer

Eurogamer.net caught up with id Software to talk about their new DOOM game, specifically asking about player concerns about multiplayer support in the first-person shooter reboot. They outline problems with rampant cheating and missing features, noting that some of the features players desire, such as the ability to create custom games, were present in the alpha test via undocumented command-line arguments, but are not available in the release version. Marty Stratton tells them that id is actively banning cheaters, though they note that one cheat vendor brags that not one user of their "product" has been caught in over a year. Here's more from Doom's executive producer and game director:

So it's time to put it to id. I asked Marty Stratton, Doom's executive producer and game director about what the future holds, and he was quick to put concerns at rest. "There's certainly no lack of commitment to Doom as a multiplayer game on our side," he says. "We are already working on private matches with custom game settings and expect to include that in a free update this summer."

Stratton acknowledges the missing features from the alpha, though he notes the fact that players weren't meant to access them. "There were a few developer tools discovered in the alpha that we knew we would need to improve before releasing to consumers and as mentioned, we are working on most of those updates now."

Later he expects bots to be added to the game. "Our bot system was actually written by one of our long-time senior programmers, John Dean, known online as 'Maleficus', who also wrote the Return to Castle Wolfenstein Fritz bot and the bots in Enemy Territory: Quake Wars, so he does great work with bots. But John also just happens to be our internal lead programmer on SnapMap, so he's very busy."

The goal is to make bots available across both standard multiplayer and SnapMap, but it's likely that they'll be rolled out in phases, based on supporting where players want them most first, then improving them so they're flexible enough to work elsewhere. SnapMap will also be getting new features to develop it as a multiplayer environment.

Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Well, I kind of hoped to be able to breeze into the doctor's office and drop off a vial of blood for them to test for Lyme, but that's not how things like that work, so I have an appointment today to see what's what. That's fine with me, he's nearby and my only real concern was trying to get to the bottom of this quickly, and they fit me in pretty fast. I'll let you know how it goes.

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I want to eat your child.
Follow-up: How Better Call Saul Season 3 Should Connect With Breaking Bad, According To Bob Odenkirk.



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