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Sunday, Jun 05, 2016

  

Allison Road Cancelled

A tweet from last night has the news that Allison Road is cancelled, saying: "Hi all. Sadly Allison Road had to be cancelled. Statement to come in the next few days. Thx for all your support and very sad it came 2 this" (thanks nin). This first-person, survival/horror game intended as an homage to Silent Hills and P.T. launched a Kickstarter campaign last September only to cancel it three weeks later because of the "AMAZING" news that Team17 had stepped up with an offer to publish the game. There's been little news on the project since then, and it seems we will have to wait and see if we get any further explanation of what went wrong here.

WoW Increasing Draw Distances

A post on Battle.net discusses plans to increase the draw distance in World of Warcraft in the upcoming Legion expansion for the MMORPG, adding the ability to see more distant objects, and adding textures to things previously seen as silhouettes (thanks Ant). Here's more on the process, including how it involves the addition of LOD for game models, something you might assume was in there from the start, as it is not a cutting-edge concept:

There are two numbers that contribute to how far the player can see terrain and structures in World of Warcraft. These numbers are the “fog distance”—a depth from the camera at which point any object’s pixels are fully converted to the fog color—and an overall draw distance, after which we clip all object geometry, preventing anything past that point from drawing. On lower settings, you can see the second value as terrain and buildings seem to melt into existence, fully fogged, before slowly getting colored as you get closer to them.

In Warlords, the highest-end hardware that can reliably run the Ultra setting manages to push the fully fogged distance to about 1,300 “game units” (yards). After that point, all objects would be drawn filled in with the fog color until the clipping distance. The same setting in Legion will draw out to 2,600 game units. Those who currently play at High settings in Warlords and see out to 1,000 units will see 2,200 units in Legion. Graphics Level 10 is currently set at 3,500 game units, which you can see in that last screenshot. It’s important to note that due to memory considerations, all of these new draw distances are only available in the 64-bit client.

If you’re interested in the “how,” a bulk of the effort to achieve this went into changing the way we draw terrain and water in WoW to render fewer vertices at a distance. But it also necessitated the implementation of Level of Detail (LOD) for game models, like trees, and buildings as well. A model with LOD can swap to a lower polygon count model at a distance without negatively impacting the visual quality of the scene. We prototyped aspects of these systems in both Warlords of Draenor and Mists of Pandaria and learned enough from those two expansions to feel confident about making this change in Legion.

Free Natural Selection 2 Map

The Unknown Worlds website now offers a new update for Natural Selection 2, updating the action/strategy game to version 301. In addition to fixes and changes, the new version comes with a new map that's free to all owners of the game. Here are some details:

Welcome to Caged, the newest official map in the NS2 universe. A throwback to the original NS1 Map by Nelson ‘manah’ Ferryman, Flaterectomy and other community contributors and testers have worked to honor the original but also offer a new take for the current state of play. Caged offers players a fun four techpoint map with plenty of res and unique rooms and corridors for epic combat engagements.

What would a new map be without some other goodies? As a special treat, players who play on caged for two hours or more within the first week of release will unlock a new skulk skin. This can only be earned until June 10, 2016. After this date you will only be able to trade or buy it from players that earned it in the community marketplace. Get it FREE while you can!

Steam Top 10

Here's Valve's report of the 10 bestselling titles on Steam for last week:

  1. Total War: WARHAMMER
  2. DOOM
  3. Youtubers Life
  4. The Witcher 3: Wild Hunt
  5. Counter-Strike: Global Offensive
  6. METAL GEAR SOLID V: THE PHANTOM PAIN
  7. ARK: Survival Evolved
  8. The Witcher 3: Wild Hunt Game + Expansion Pass
  9. Stellaris
  10. Grand Theft Auto V

Sunday Crowdfunding Roundup

Gatherings & Competitions

Sunday Consolidation

Sunday Mobilization

Sunday Metaverse

Sunday Tech Bits

Sunday Safety Dance

Sunday Legal Briefs

Hardware Reviews

  • Seagate Personal Cloud Pro (2-Bay) 4TB NAS on TweakTown.

etc.

Out of the Blue

I'm feeling better today, as at some point yesterday some sort of bug overtook me. I started feeling like a nap in the afternoon, and MrsBlue was the first one who suspected something was wrong when she found me wrapped in a blanket on a warm spring day. Turns out I had a 101°F fever, and I needed the blanket to stave off the chills. I'm not sure what was up... my stomach was bothering me a little Friday night, so I suppose it could have been mild food poisoning, but I don't know what I would have eaten to cause that. Oh well, it seems to have run its course quite quickly, so it could have been a lot worse.

R.I.P.: Lady Rowena, author of several epic Thief 2 add-on Missions (from a couple of weeks ago). Thanks Brenda.

Links: Thanks Ant and Acleacius.
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Media: Bring a hanky to meet the new doll. Damn onions.
Creating Cutting-Edge Sci-Fi with Practical Effects.
Geckos with Yoshi sounds.
Follow-up: Prince autopsy hints at puzzling painkiller mystery.



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