The Witcher website announces
the release of the patch for
The Witcher III: Wild Hunt, updating the RPG
sequel to version 1.20, and paving the way for the release of the Blood and Wine
expansion in a few hours. The post points the way to
this changelog (
Adobe Acrobat format) for all the details on the update. The patch
notes are quite extensive, so here are just the first couple of entries:
-
Improvements -
- Adds book titled 'A Miraculous Guide to Gwent'
which displays number of gwent cards missing from player's base-game
collection and information on where to find them, thus facilitating
completion of achievement titled Collect 'Em All. Tome in question can be
obtained either from gwent playing scholar in Prologue or from merchant near
St. Gregory's Bridge in Gildorf district of Novigrad.
- Adds option to display herb names above available
interactions.
- Adds option in Options/Gameplay to enable enemy
level upscaling. If foes are too easy to defeat due to level difference,
upscaling will render them a challenge. Change will not affect experience
point gain, loot, or quest rewards. Option can be enabled or disabled at any
time, even during combat (however, Vitality/Essence of foes is then fully
restored).
- Adds option in Options/Gameplay to disable
automatic drawing and sheathing of sword.
- Increases incidence of, and thus chances of
finding, several monster-based ingredients required for crafting high level
alchemy formulae.
Today is Memorial Day here in the U.S., again, quite a solemn occasion. Here's a
somber salute to those who have made the ultimate sacrifice, and a heartfelt
hope for a future where such salutes are no longer necessary.