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Archived News:
Telltale Games discussed their upcoming Batman game today at SXSW, and they have
a
post on their website summarizing for the rest of us what they revealed
about the episodic adventure of the dark knight. They say the game is coming
this summer, and here's what they offer for the moment: The team at
Telltale hit the stage in Austin at the SXSW Gaming Expo today along with Kinda
Funny’s Greg Miller, to come out of hiding and talk details about the upcoming
series based on BATMAN for the very first time. While development has been
moving along swiftly over the last year, production on in-game visuals for all
of Telltale’s series always tends to come together closer to launch, as the
writers and designers spend their time focusing very heavily on the story and
script first and foremost.
It’s still too soon to show any scenes from the game, but the team was happy to
confirm that players can expect to see it closer to its upcoming premiere which
is slated for THIS SUMMER! Additional details gathered from the panel were as
follows:
- Batman is the perfect character for the studio to
explore in a Telltale series, giving the team the opportunity to dive deeper
into the mind of the man behind the mask. Each night, Bruce Wayne chooses to
change Gotham for the better. The team wants to explore what the
consequences are of the player’s actions when decisions made as Bruce have a
critical impact on his nightly crusade as Batman, and vice versa. Certain
key situations will give the player the decision to approach a scene as
Bruce or Batman, with consequences for both sides.
- Fresh interpretation of the universe set in
current times, not tied to any existing iteration of Batman in games, film,
or comics. Story will focus on Bruce and Batman, not an examination of the
extended 'Bat-family,' (Robin, Nightwing, etc.) Fans can expect certain
series staples such as Alfred Pennyworth, Vicki Vale, James Gordon, and
Renee Montoya. Telltale is looking to keep the villains more tightly under
wraps until closer to the premiere.
- Certain characters will have a deeply personal
relationship with Bruce in his private life, and decisions made as Bruce or
Batman will affect their paths towards corruption or redemption.
- The player's actions will help shape the Gotham
that Bruce deals with during the day, as well as the criminals that Batman
faces at night.
- Team is committing to a non-photorealistic
interpretation of the universe, enhancing engine and technology to deliver a
more seamless living comic book art direction. Taking inspiration from the
works of over 75 years of artists such as Jim Lee, Greg Capullo, and Neal
Adams.
- Like some other Telltale series, the game will be
landing at M (Mature 17+) rating, and the cinematic approach will feel more
akin to an R-rated film.
This page offers a new version 16.3.1 hotfix Crimson Edition drivers,
offering the latest, and hopefully greatest, support for AMD accelerators. In
addition to the latest fixes, these offer an updated Crossfire profile for the
new HITMAN game as well as support for the just-released Windows edition of
Need
for Speed. AMD also offers a new version of their
Gaming Evolved Client which offers automated settings updates and Raptr
integration. Thanks
AnandTech.
This post has
a video showing off
the new warrior Dehaka as well as new skins in the works for eventual addition
to Heroes of the Storm. Also looking ahead,
this post talks about
improvements to how ability casting is handled in Blizzard's MOBA, saying the
next patch will add the ability to customize each ability to use whichever
version of quickcast or normal casting you prefer. Continue here to read the full story.
Epic Games announces that early access is underway for Paragon, their new
MOBA for Windows and PlayStation 4, with the Windows version is available
through this page. The
news is accompanied by
this new video showing new players the basics of what they need to succeed.
The post also says the game will enter open beta later this summer, and will be
in stores on June 7th, which seems like a contradiction (we've asked about this
and will follow up as is appropriate). Here's word: Today is the start of
Early Access for Paragon, we hope you join us on the battlefields of Agora.
Everyone on the Paragon team is looking forward to watching the game grow with
our players. As we’ve written before, Early Access is something new to us, a
real commitment to listen and refine the core game of Paragon alongside early
players. Sure, you’ll notice our rough edges, but we’re building and improving
at a rapid pace. Join us and you’ll be able to play new Heroes, earn new cards,
and more every few weeks.
While Paragon is designed to be completely free-to-play in Open Beta this
summer, our Founder’s Packs let you get in early. You can play in Early Access
today, by purchasing a Founder’s Pack from the PlayStation Store or Paragon.com,
joining us on the journey. Continue here to read the full story.
A Phoenix Point website is online,
saying this is the "new game from the creator of the original X-COM," who
is Julian Gollop. There's nothing there but newsletter signups
Rock,
Paper, Shotgun points the way to
a tweet
from Gollop
with all there is to know about this for the moment, which says: Phoenix
Point is our new game - turn based tactical combat - world based strategy -
http://www.phoenixpoint.info/
Publisher Vision Games Publishing and developer Four Door Lemon announce the
release of the Windows and Xbox One editions of 101 Ways to Die, their
fatality-heavy puzzle platformer. You can find where to pick this up through the
101 Ways To Die website, though
PlayStation 4 owners have to wait until next week for their version. This
launch trailer offers
a look at the game, and here's word: ision Games Publishing today
announced 101 Ways to Die, the latest game from UK indie developer, Four Door
Lemon, is now available for Xbox One and PC and will hit PlayStation®4 next
week, on Tuesday, March 22. The game is priced at Ł10.99/$14.99/€14.99 on all
platforms.
A dark, hilarious physics-based puzzler, 101 Ways to Die casts players as the
assistant to the morally corrupt Professor Ernst Splatunfuder, who they must
help recreate '101 Ways To Die' - a book full of delightfully gory death
recipes.
By utilizing a variety of madcap and deadly implements, players must find the
most violent and brutal ways to maim, slice, burn, explode, rip and impale
lab-created creatures known as Splatts. Whatever you do, don't let them escape!
A brand-new launch trailer showcases just a few of the many maniacal ways
players can maim, mash and mutilate the Splatts. Check it out here:
https://www.youtube.com/watch?v=Jm-Mg5G7krs
Key Features
- Manipulate the environment to kill the Splatts
before they escape
- Create mutilation, mayhem and destruction by
laying down fiendish combinations of tools
- A series of bone-crunching animations show your
creatures being maimed, sliced, burned, exploded, ripped and impaled
- 101 delightfully gory death recipes to unlock
- Over 50 blood-soaked levels
Continue here to read the full story.
Robot Entertainment invites all participants in closed beta testing of Orcs
Must Die! Unchained to participate in a stress test this weekend for the
upcoming MOBA installment in their tower defense series.
These patch notes
outline the latest changes being tested, which include a new map, a difficulty
rebalance, daily rewards, and more. They say this all paves the way for the
imminent launch of open beta testing, so those interested in this game may want
to keep an eye out for that. Here's the overview: This weekend, March
17-20, ORCS MUST DIE! UNCHAINED will be holding a stress test for all current
closed beta testers to prepare the servers for the imminent open beta. Gamers
that log into OMDU during this stress test will be awarded with a free classic
War Mage skin from the original Orcs Must Die! to celebrate their efforts to
help test the servers. This skin will be carried over into Open Beta, which will
be launching very soon.
In conjunction with this stress test, ORCS MUST DIE! UNCHAINED has been updated
to include a new map as well as numerous other changes and enhancements.
Daedalic Entertainment is showing off Caravan at the GDC, an says that this
exploration game will come to Windows, OS X, and Linux by the middle of this
year. They say this was previously announced, but the game's
product section, which
includes details and images, still lists this as due last November. Here's the
latest on plans to show and release the game: The stories of the 'Arabian
Nights' can be discovered at the GDC 2016: Together with it Matters Games,
Daedalic Entertainment shares the most recent news of their trade and
exploration game Caravan.
Caravan, already scheduled for release in Q2 2016, first and foremost convinces
through its authenticity: regional folklore, the famous stories of the 'Arabian
Nights', and actual geographic properties and backgrounds of the Orient all were
essential elements of the game's development. At this year’s GDC, Daedalic
Entertainment presents a new and fully playable version of the desert adventure.
Caravan will be released in Q2 2016 for PC, Mac and Linux.
March Madness, amiright? Well am I? Because I don't know. Hope all you college
hoops fan are enjoying your games, as the festivities are underway. New York
City is actually a hotbed of serious amateur basketball, but it has little to do
with college athletics, and we're a long way from the time when St. John's was a
semi-serious contender, so this doesn't really carry much local relevance. We
did actually have a state university school in the mix this year, but as much as
everyone expected SUNY Stony Brook to knock of Kentucky, the Wildcats managed an
upset, so it's wait until next year time for New Yorkers as far as the tourney
is concerned.
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