PC
Gamer has word that the new episodic Hitman series will launch with native
DirectX 12 support, something they learned during a weekender event they're
conducting. They show a super blurry slide from a presentation as proof of the
news, and here's what it says:
DirectX 12
DirectX 12 supported on release
- Better multithreading
- Increased performance where CPU bound
- Better experiences for laptop gamers
- Asynchronous compute on AMD cards for significant
performance gains
- Early days but we will continue expanding and
improving on the Dx12 experience in future releases
The
MAME website has word that this
Multiple Arcade Machine Emulator is now an open-source project (thanks
Slashdot via
Ant). Here's the explanation of where the source code for the
emulator can be found:
After 19 years, MAME is now available under an
OSI-compliant and FSF-approved license! Many thanks to all of the contributors
who helped this to go as smoothly as possible!
We have spent the last 10 months trying to contact all people that contributed
to MAME as developers and external contributors and get information about
desired license. We had limited choice to 3 that people already had dual-license
MAME code with.
As a result, a great majority of files (over 90% including core files) are
available under the 3-Clause BSD License but project as a whole is distributed
under the terms of the GNU General Public License, version 2 or later
(GPL-2.0+), since it contains code made available under multiple GPL-compatible
licenses.
If you have contributed to the MAME source code and believe we have not
contacted you, please reach out to us at our contact page.
Please note that MAME is a registered trademark of Nicola Salmoria, and
permission is required to use the "MAME" name, logo or wordmark.
A movie adaptation of Thief is back in the works, as
Variety reports that Straight Up Films now has the rights to a film based on
the stealthy series pioneered by Looking Glass Studios (thanks
Dark Horizons via nin). The article completely botches the game's pedigree,
so maybe we shouldn't trust their word on the rest of this, but here's how they
outline the qualifications of those involved:
Straight Up principals
Marisa Polvino and Kate Cohen will also produce. Straight Up president of
production Sandra Condito will serve as executive producer along with Khalid
Jones of Source Rock and Square Enix.
Adam Mason and Simon Boyes (“Misconduct”) will write the screenplay.
“Thief” was developed by Eidos-Montréal and published by Tokyo-based Square Enix
with three sequels over 18 years. The game is set in a dark fantasy world ruled
by a tyrant who exploits dark magic as a means of establishing control.
“This popular game is entirely unique within the genre, which is why we’re
particularly excited to be working with these canny, dedicated filmmakers to
bring it to the screen,” said Polvino and Cohen.
Straight Up Films co-produced the Johnny Depp sci-fier “Transcendence” for
Warner Bros.
Steam now offers
Graviteam Tactics: Mius-Front, a World War II strategy game developer
Graviteam calls "a tactical battalion level combat simulation." This sequel to
Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943 offers two
modes, one more strategic, and the other more tactical. Here's word:
Game
is comprised of two modes:
- Operational - turn-based mode where you can shift
and concentrate forces in the chosen directions, resupply and replace units,
repair and refuel vehicles.
Tactical - real-time mode where you are conducting fire combat with the
enemy, capturing territory, destroying vehicles and the enemy manpower.
- Four large-scale operations for the Red Army and
Wehrmacht with realistic organizational structure. The campaign features
more than 100 detailed vehicles produced in USSR, Germany, US and UK. Over
140 sq. km of realistic landscapes were reconstructed from topographical
maps and photo and video materials.