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Thursday, Feb 25, 2016

  

SUPERHOT Released

SUPERHOT Team announces the release of SUPERHOT, their time-warped first-person shooter that's so Hansel right now. The Windows, OS X, and Linux editions are now available through the SUPERHOT website, and there's a version coming to Xbox One next month. Here's the launch trailer, and here's word:

Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the stylishly time-bending FPS in which time moves only when you move, available today on PC (Win/Mac/Linux) via retailers and digital distributors.

In addition to a reality-warping main storyline, SUPERHOT features:

  • Endless Mode - How long can you last against unyielding waves of enemies?
  • Challenge Mode - Take on SUPERHOT with your bare hands, no restarts, timed runs, and more.
  • Replay Editor - Edit and upload your best runs for all to see on Killstagram.com.
  • Extras - Delve further into SUPERHOT with mini-games, ASCII art, and [redacted].

No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.

Continue here to read the full story.

X Rebirth Expansion; Patch; Demo

EGOSOFT now offers the promised Home of Light for X Rebirth, calling this the largest expansion to date for the space combat game. This is accompanied by a free patch to update the base game to version 4.0, as well as a playable demo for those who wish to sample what the game has to offer. This trailer shows off the expansion, and this one discusses new features it and the new patch add. There is also now a playable demo for the game available on Steam. Here are details on the patch and the expansion:

Feature overview Home of Light expansion and X Rebirth 4.0 update:

  • (HoL) Much larger universe: The Home of Light expansion will bring three entire new systems, including the central Home of Light, known from the X3 games, with a massive new economy.
  • (HoL) Trade stations: A new station type allows you to stock large amounts of any wares you like. Buy up goods when they are cheap and sell when the price is high or your competitors' stations mysteriously explode.
  • (HoL and 4.0) New enemies, new weapons, new missions, new and mysterious phenomena.
  • (HoL and 4.0) Many new secrets to explore in the outskirts of the ever growing X universe.
  • (HoL and 4.0) Bulletin Board System (BBS): The new BBS system collects all currently available missions in space for an easier overview.
  • (4.0) Trade improvements: Graphs showing market developments over time, a best deal finder and many UI improvements to make trading easier.
  • (4.0) New engine technology: Extend your ship with a Jump Drive and other new technology to travel through the universe quicker than ever.
  • (4.0) Customisable weapon upgrades: Craft weapon modifications to improve your favourite weapons.
  • (4.0) Many more improvements like: Major overhaul of external view, Improved tutorials, Improved fleet management with new property owned menu and commands, New difficulty setting “Very hard”.

Continue here to read the full story.

New Ashes of the Singularity Beta & Benchmark

Stardock now offers beta 2 of Ashes of the Singularity, which is now available in early access on GOG.com and Steam. This includes an updated version of the game's integrated DirectX 12 benchmark, which you may have seen has spawned a number of recent preview articles. Here's word on the new beta and benchmark:

Stardock released Beta 2 of its upcoming massive-scale real-time strategy game, Ashes of the Singularity today.

Ashes of the Singularity takes place in a post-technological singularity universe in which humans have begun to colonize the stars. Now, they face a foe that threatens to annihilate them, the Substrate, a race of machines that seeks to control the same worlds that humanity is claiming.

Beta 2 includes a new DirectX 12 benchmark developed by Oxide Games as well as explicit support for new DirectX 12 features such as multiple GPUs and Asynchronous compute.

“With this update, players can improve game performance by adding another video card,” said Dan Baker, Chief Scientist at Oxide Games. “As long as the two cards are reasonably similar in performance, they can be of any model or brand including mixing AMD and NVidia cards together. Players just insert the additional video card and enable it via the game’s video options panel.”

The new benchmark is accessible by users from the main menu with different display preferences available from the options menu.

“Stardock and Oxide are doing great work taking advantage of Windows 10 with DirectX 12 features such as asynchronous compute and multiple GPUs,” said Kevin Unangst, Senior Global Director, PC Gaming at Microsoft. “Their new DirectX 12 benchmark lets gamers see how their systems perform with actual gameplay.”

In addition, Beta 2 also greatly improves on the already well received artificial intelligence (AI) first scene in Beta 1.

“Ashes of the Singularity isn’t just a battle, it’s a war across an entire world,” said Brad Wardell, Executive Producer of Ashes of the Singularity. “As visually stunning as the game can be, the success of the game is dependent on the gameplay. That’s why we’re investing so much into making sure the computer opponents are such worthy adversaries.”

Beta 2 is now available in Early Access on both Steam and GOG. It includes single player skirmish, co-op multiplayer, and ranked multiplayer.

Acaratus Early Access

Early access to Acaratus is now available on Steam, offering the first chance to play this award-winning turn-based RPG for Windows that features "randomized maps, highly customizable battle suits, and collectible cards." A recent trailer offers a look at gameplay, and here's word:

Swedish indie developer Nodbrim Interactive today announced that Acaratus, its medieval steampunk tactical turn-based RPG, has launched on the Early Access stage and is now available through Steam for Windows PC. In Acaratus players build mechanized battle suits and fight to free an enslaved population. After winning Sweden’s Game Concept Challenge for independent developers, Nodbrim Interactive have secured funding to kick-start the development of Acaratus, where players’ strategic skills are put to the test in a beautiful, alternative Steampunk universe.

“Winning the Game Concept Challenge to make Acaratus a reality means so much to us as a team”, said Martin Kupski, Creative Director at Nodbrim Interactive. “We’ll continue to listen to what our steadily growing community wants in order to give them the truly unique strategy experience they deserve”.

Acaratus challenges players with multiple layers of strategy, urging them to plan a few steps ahead. Players have to construct their own mecha units from highly customizable modular attachments and decide between ranged, melee, boosters and defensive parts. Weapons range from war hammers to longer ranged projectile-based weapons, such as cannons. Ability card decks are also used by players as attack, defence or skill boosts to support their unique play styles and help them succeed in deep tactical turn-based gameplay. Combat takes place in a beautiful medieval steampunk setting with randomised maps, and players can also fight each other in the battle arenas.

Call of Duty: Black Ops III Free MP Weekend

Steam News announces a free multiplayer weekend for Call of Duty: Black Ops III, allowing you to sample the military shooter sequel without even paying for virtual bullets:

Try out the Multiplayer for free on Call of Duty®: Black Ops III as part of this week's Weekend Deal*!

Customers can play the Multiplayer Call of Duty®: Black Ops IIII for free, now through Sunday at 1pm Pacific!

Select Call of Duty®: Black Ops III purchase options (the base game, the digital deluxe edition, and the Upgrade to Full Game) are discounted now through Monday at 10am Pacific.

Customers who play the Multiplayer for free are not eligible to buy the discounted upgrade to full game.

With Black Ops 3, Treyarch premieres a new momentum-based chained-movement system, allowing players to fluidly move through the environment with finesse, using controlled thrust jumps, slides, and mantling abilities in a multitude of combinations, all while maintaining complete control over your weapon at all times. Maps are designed from the ground-up for the new movement system, allowing players to be successful with traditional movement, as well as advanced tactics and maneuvers.

*Offer ends Monday at 10AM Pacific Time

On Sale

Evening Interviews

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Deponia Doomsday Next Week

Daedalic announces plans for Deponia Doomsday, saying those interested in a fourth installment in "the most successful German adventure series of all time" don't have long to wait, as it will be released on March 1st for Windows, OS X, and Linux (with console editions to follow). The game's Steam page is online, and here's an announcement teaser with a look at what to expect, and here's the news:

The flying city of Elysium has fallen, hideous Fewlocks inhabit the junk planet Deponia and Rufus is apparently the sole (human) survivor. He sees only one way out: Deponia must be blown up.

Terrified, Rufus awakes in his bed. Was that a dream or a vision? Fortunately, Rufus can check this right away as the oddball Professor McChronicle has detected several time anomalies. It's rather handy that Rufus finds a time machine and immediately sets out to duly muddle up the past, present and future.

Features:

  • Dystopia vs. Utopia mixed with Neill Blomkamp's Elysium and Christopher Nolan's Interstellar – Welcome to Deponia Doomsday!
  • Following Goodbye Deponia, the first game developed 100% by Jan Müller-Michaelis (alias Poki)
  • Fan service: Some players called for an alternate ending and another part to the Deponia saga
  • Rufus travels through time – with dramatic consequences
  • Goal, Lonzo, Lotti and even Wenzel – Reunions with familiar and over 70 new oddball characters
  • The player discovers the floating city of Elysium for the first time
  • With around 20 hours of gameplay and over 100 game backgrounds, Deponia Doomsday is the largest and most elaborate Deponia game so far
  • Deponia Doomsday serves a timeless (!) genre and once again resurrects classic adventures

Continue here to read the full story.

Alan Wake Returns TMed

NeoGAF shows that Remedy has registered a trademark for Alan Wake Returns, a strong suggestion of a new installment in the psychological survival/horror series. They also note that related domains were registered last year, but that this trademark filing from a couple of days ago used Fast Track, so there's some sense of urgency there. Thanks VG247.

New Radeon Crimson Drivers

New Radeon Software Crimson Edition 16.2 drivers are now available for AMD graphics cards under Windows, though these are not WHQL-certified (thanks Mashiki). Here are highlights:

Radeon Software Crimson Edition 16.2 Highlights

  • AMD has partnered with Stardock in association with Oxide to bring gamers Ashes of the Singularity – Benchmark 2.0 the first benchmark to release with DirectX® 12 benchmarking capabilities such as Asynchronous Compute, multi-GPU and multi-threaded command buffer Re-ordering. Radeon Software Crimson Edition 16.2 is optimized to support this exciting new release.
  • The SteamVR Performance Test: we are pleased to report that our Radeon R9 390, Nano, and Fury series GPUs are all able to achieve 'VR Recommended' status, the highest achievable level of experience possible. In addition to that, our affinity multi-GPU feature is already showing significant performance uplift over a single GPU on Radeon cards in the aforementioned benchmark
  • Performance and quality improvements for
    • Rise of the Tomb Raider™
    • Ashes of the Singularity – Benchmark 2
  • Crossfire Profiles available for
    • The Division
    • XCOM 2

Dark Souls III Trailer

A new trailer from Dark Souls III shows off the "true colors of darkness" (which sounds a little like an ad for OLED televisions) of FromSoftware's action/RPG sequel. Word is: "Titled 'True Colors of Darkness,' the trailer drops viewers into the twisted world of DARK SOULS III, filled to the brim with grotesque enemies, lethal weapons and the classic sword and sorcery combat and rewarding action-RPG gameplay the DARK SOULS franchise is known for." Continue here to read the full story.

Goodgame Studios Unveils Action/RPG Plans

Goodgame Studios announces they've opened a new studio called The Fourth Floor to work on client-based games from this German developer that claims regional leadership in the realm of mobile and browser-based games. Next month they plan on fully announcing their first project, an Unreal Engine 4 online action/RPG, though for now they are holding back on revealing the title, much less further details. "The 4th Floor has a unique environment with widespread creative freedom. I empower my team to take calculated risks and push the boundaries of the action-RPG genre to create a unique gameplay experience for our community of players,"explains studio head William Corey Barnard. "Our first PC client game combines unique asymmetric, competitive, and cooperative gameplay in a way never seen before. We have made amazing progress due to the team’s incredible dedication and passion."

New Heroes of the Storm Matchmaking Rules

Battle.net announces the recently revealed matchmaking changes are now live, in Heroes of the Storm, so QuickMatch players will be less likely to end up on teams with oddball compositions in the MOBA. Here's the list of heroes that shouldn't be matched together due to problems with lane presence and wave clear:

From now on, it will be very unlikely that you will encounter more than one of the following heroes on the same Quick Match team:

  • Abathur
  • Cho’gall
  • Lt. Morales
  • Murky
  • Nova
  • The Lost Vikings

As with all of the team composition restrictions we’ve implemented so far, parties can still bend this rule. This means that you may still see heroes like Abathur and Cho’gall on the same team if those players entered the queue as a party.

There are two other exceptions that are worth noting, as well:

  • If you are matched against a team that has two of the above heroes in their composition, such as Abathur and Murky, your team may also receive two of the listed heroes.
  • Auto-Select does not yet abide by the new restriction. This means that if you have one of the above heroes and an Auto-Select on your team, the Auto-Select may also become one of the listed heroes. Auto-Select support for today’s new Quick Match restriction will arrive with a future patch.

Morning Patches

Morning Crowdfunding Roundup

Morning Consolidation

Morning Mobilization

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

Out of the Blue

I recently mentioned a breach in our back fence that allowed the Gunnar-man to get into the neighboring yard. I plan on making a proper repair at some point, but in the meantime I blocked the opening temporarily with the broken bit of fence. This worked fine, but recent severe weather knocked it over, which I discovered when I found him in the neighbor's yard again. It's funny, because he has zero wanderlust, and will not exit the yard even if the gate is open, but in this case he clearly seems to feel he has expanded his personal territory into the next yard, and he seems quite pleased with himself over the situation. It's good to be the king.

Territorial Links: Thanks Ant and Acleacius.
Play: Super Squad.
Whack Your Boss: Superhero Style.
Media: Forget Dating Apps, Try EternaKitty.
Star Wars Snow Blower.



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