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Archived News:
A Bethesda
Deutschland tweet announces DOOM will come to Germany with no content
cuts, a first for the violent shooter series.
Polygon has more on the news after discussing it with Bethesda's Pete Hines.
"We're pleased the game can be released in its entirety in Germany without the
need to edit or change anything," Bethesda vice president of marketing Pete
Hines told Polygon. "Perhaps not all that surprising given how other titles have
been rated there recently, but still a cool thing to see given that Doom and
Doom 2 were banned in Germany and were delisted a few years ago."
The Flame in the Flood is now available, offering a post-societal rafting trip
for Windows, OS X, Xbox One, and PlayStation 4 created by The Molasses Flood, a
developer composed of veterans of veterans of Irrational, Harmonix, and Bungie,
among others. There are details on the project on
The Molasses
Flood website, and you can get a look at the game in
this launch trailer.
Here's the announcement: The river cuts through the wilderness, a roiling
path stretching over the horizon toward adventure and the promise of a better
life... if it doesn’t swallow you first. The Flame in the Flood is available
today on Xbox One, PC, and Mac.
With an original soundtrack by Chuck Ragan, The Flame in the Flood is a rogue-lite
river journey through the backwaters of a forgotten, post-societal America.
Forage, craft, outwit predators, and brave the rapids as you make your way down
the procedurally generated river.
From cold to starvation and rapids to wolves, the odds are stacked against you.
Craft clothing to keep the elements at bay, traps to keep yourself fed, and
upgrade your makeshift raft to withstand the hazards of the river. With a little
ingenuity and a whole lot of determination, you just might survive. Continue here to read the full story.
The Shadwen website now reveals
what they were counting down to, which is a
playable sneak peek demo for this upcoming stealth game. This has an unusual
twist, as they keep track of the total community score achieved by everyone who
plays and replays the demo through the end of the month, and they will lower the
eventual selling price of the game the higher this score goes.
This video explains
this process further, and here's word on the game: Shadwen is a
stealth-action game where the only rule is to remain unseen. Stay hidden - or
the ruthless guards will kill you on sight!
Shadwen, an assassin on a quest to kill the king, has a chance encounter with an
orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the
ruthless guards get too close, Shadwen must take action right in front of Lily's
eyes.
Will Shadwen risk the girl's budding trust by resorting to violence, or try and
find another way while keeping her real purpose concealed?
To kill or not to kill - that is the question. Continue here to read the full story.
Developer running with Scissors says spring of this year is when to expect the
release of Postal Redux, the shooter remake they unveiled
in late 2014. In addition to the already revealed Unreal Engine 4 makeover,
they also announce the remake will include some brand-new content. The game now
has a Steam page, showing
this is coming to Windows, OS X, and Linux, and they note a PlayStation 4
edition will come later this year. Here's
a new teaser trailer,
here's word, and remember to stand and salute when they come to the part about
free speech: In POSTAL Redux, players take control of The POSTAL Dude as
he battles to survive in a world gone MAD. Crazed gunmen are out for blood and
wait around every corner. Players fight back with a destructive arsenal as they
make their way through a kill-or-be-killed psychological thriller.
One major addition to POSTAL Redux is Rampage Mode, a new single-player mode
based around a scoring system, which encourages an aggressive style of play by
increasing a multiplier for each consecutive kill in a streak. Players will
receive a grade following the completion of each level.
POSTAL Redux will maintain the elements that made the original POSTAL
world-renowned. The grim art style, frightening ambience, the omnipresent
"demonic voice" and the marching band will be faithfully recreated in this
modern day take on a title which became a symbol for free speech in gaming.
"Even with all the noise surrounding POSTAL, gamers focused on the experience,
playing the game by the millions, giving it great user reviews and helping us
not only survive, but flourish. POSTAL Redux is a love letter to our fans," said
Vince Desi, founder of Running With Scissors. Continue here to read the full story.
Ubisoft celebrates their plans for a Windows version of Tom Clancy's The
Division with a new
trailer from the upcoming third-person shooter captured at 60
frames-per-second on the PC edition to show off how it takes advantage of the
superior hardware. On a related note, they also offer
Collapse, a web-based
simulator built on the game's theme that shows how quickly you can set off a
global pandemic from your own home, leading to the collapse of society (in other
words, a rollicking family funfest). Here's more on the PC version of the game: On March 8, Tom Clancy’s The Division
will simultaneously launch on PC with dedicated visual and technical
optimizations that make New York City more immersive than ever. Captured in 60
frames per second on PC, this latest trailer highlights some of the gameplay
benefits the PC version has to offer. For the best viewing experience, please
make sure to watch on the most recent generation devices.
Tom Clancy’s The Division takes place weeks after a devastating pandemic sweeps
through New York City on Black Friday. One by one, basic services fail and in
only days, without food or water, society collapses into chaos. The Division, an
autonomous unit of tactical agents leading seemingly ordinary lives among us, is
activated to save society. Team up with other players to investigate the source
of the virus, protect civilians from dangerous factions, and reclaim the city
from the overwhelming turmoil. Continue here to read the full story.
The
Dirty Bomb Forums announce that Ranked Season 1 begins today in this
online shooter from Splash Damage and Nexon, saying all who qualified for
preseason trinkets should find them in their inventories over the next couple of
days (thanks Patrick). They say you must reach level 7 to qualify, everyone will
have to play 10 placement matches (though your preseason results will influence
where you land), and they outline a new named ranking system, saying the number
system was confusing." Here's more on what's new: What Else Has
Changed?
- Skill Limit Update - We're significantly
tightening up the maximum allowed skill difference between players for more
evenly matched games. While we will always match the closest available
players, you might occasionally come across a difference of 3-5 Ranks.
- Rank Bracket Update - We've updated the
point at which new players enter the system to the top of Bronze, rather
than the top of Silver.
- Leaver Penalty - To discourage players from
leaving Ranked games, anyone who leaves will no longer receive ANY credits
at the end of the match. Previously they would leave with anything they had
earned up until that point.
- Solo/Duo Queue - For this first Season,
we'll be limiting queues to Solo/Duo. This is to prevent the majority of
players who join as Solo coming up against 5-Player pre-made Parties. We
plan to re-introduce full 5vs5 Ranked play with a few improvements as soon
as we can, as we consider organised teamplay the lifeblood of Dirty Bomb.
For a greater breakdown on the change, check out this forum post.
- Disabled AU & Asia Regions - We will be
disabling the AU and Asia regions in Ranked play for the time being, to
avoid overly long queue times due to the smaller player counts in these
regions
The version
Patch 6.4 notes on the League of Legends website detail the usual balance
changes in Riot's MOBA, though this time out they have to explain why "some
champions like Ryze and Kog'Maw [are] receiving buffs or nerfs despite having
just gotten the opposite the patch before." They also note a global nerf on
movement speed, and explain their reasoning: So what snapshots do we have
today? We've got heaps of changes to individual marksmen, some nerfs to top-tier
pro play outliers, and a holistic reduction of movement speed. Zooming around
the rift is cool and all, but the abundance of bonus movement speed is skewing
the early game into a sonic-speed arms-race of who can stack it more, faster.
We'll continue to monitor the game's mobility creep over the next few patches,
but this is our first push toward solving what could become a larger
problem.
Indie developer Pyrodactyl follows their successful launch of the crowdfunded
Unrest with the announcement of Good Robot, a roguelike, side-scrolling
shoot-em-up coming to Windows, Linux, and OS X via Steam in April.
Their website has images and details on the
game, and this not
particularly new trailer shows off some action-packed gameplay. Word is:
"The year is 2031, and robots perform all the boring and repetitive tasks, which
leaves humans with all the exciting jobs - like desperately fighting
malfunctioning kill-crazed robots. The Good Robot was built to reverse the
stereotype that robots are violent disasters, chiefly by seeking out and
systematically destroying every wayward robot in the colony." Continue here to read the full story.
Link of the Day:
One of those days 3 - Candide Thovex. Thanks Donovon and Ant.
The opening cinematic
for HITMAN is now online, showing off 20 years of creative assassination
from Agent 47 as IO Interactive gears up for the March 11th release of the next
installment in the series. The accompanying announcement invites PlayStation
Plus members to an open beta a week before the release, and also serves up more
details about what to expect. They also have a
new article
explaining exactly how the "live component" of the game will work, and here's a
portion of that lengthy post: Elusive Targets
The Contracts that are available for a limited-time are what we call Elusive
Targets. An Elusive Target is the closest thing to the Hitman fantasy that we've
ever created. These targets will be custom-created characters that are added to
existing locations and are only there for a limited time in real-time. You'll
only have one chance to take them down. If they escape, they are gone for good.
If you kill them, that's the way that you killed them. There are no do-overs and
no second chances. When an Elusive Target leaves the game world (one way or
another) they never return.
Each Elusive Target will have a custom briefing video, a backstory and a unique
reason for being in that location. When you're actually playing in the location,
the Elusive Target will not appear on the map and will not appear in Instinct.
In order to find them, you'll need to use clues from the briefing video and a
photograph that you will be able to review. You'll need to explore, find your
target, learn their patterns and come up with a plan to eliminate them - all
whilst playing. The pressure will be on when you've got the target in your
sights. If you miss the shot and chaos breaks loose, you will need to have a
plan B, because the save-game is disabled during an Elusive Target. If you kill
the wrong person or die when trying to exfiltrate, that's it. Game over, the
target escapes.
As the season unfolds, you’ll earn in-game rewards for completing multiple
Elusive Target contracts. The rewards are signature suits from previous Hitman
games and versions of those suits with gloves. There’s also a version of the
signature suit from the new HITMAN with gloves.
We know that Elusive Targets are not going to be easy, they were designed that
way. Continue here to read the full story.
Obliteracers is now available
on Steam, offering a
single-screen party game for Windows from Australian developer Varkian Empire
featuring combat racing in a science-fiction setting. You can see how this plays
out in this semi-recent
trailer, and here's word on what to expect: "Intergalactic party racing
mayhem! Obliteracers is an award-winning same-screen party racer for up to 16
players. Race brutally cute aliens on exotic planets, using weapon power-ups and
physics-based vehicles to annihilate your competition in different game modes.
Connect spare gamepads, laptops and smart devices as extra controllers.
Stragglers will be eliminated... only one alien shall prevail!" Continue here to read the full story.
Here's a new trailer
from Trinium Wars, showing off PvE gameplay from the upcoming
post-apocalyptic MMORPG and introducing the game's three-class system. This is
set to launch in early access next week, and here's what you need to know about
how classy this will be:
- Warrior: As two handed sword wielding
masters of melee attacks, Warriors can take on several enemies at once.
Although being very effective with melee attacks, Warriors are also equipped
with a machine gun for ranged support. With heavy armor on, they are perfect
tanks, nevertheless they can support allies with buffs and smaller heals as
well.
- Ghost is an agile class, depending on quick
attacks, stuns and debuffs. Equipped with claws and a machine gun, attacks
are both based on long-range and close quarter combat. Ghosts can lay traps,
make themselves invisible and even detect other invisible units. They are
masters of the shadows and skilled in evading danger due to their light
armor.
- Esper, the third class in Trinium Wars,
uses range attack only. They can freely manipulate energies of nature and
use diverse elemental powers. Esper possess powerful single-target or areal
skills and also take the role of a health and status healer for party
members. They supplement their weaker body with protective skills, summons
and teleportation.
All three classes have different skillsets. Skills can be bought and
upgraded at trainers for Tau, which is an inferior version of the precious
Trinium. Each class can acquire an additional skillset called mechanic skill.
The mechanic skillset consists of 10 base skills, which every class can learn,
ranging from summoning machinery, setting up mines to mortar attacks, plus eight
class exclusive skills. In contrast to normal skills, the mechanic skill can not
be learned from a trainer but either be found as rare loot or crafted in the
base building mode. The sheer amount of skills to choose from allow variations
inside the three different classes. Together with the detailed character
customization every player can create and progress their character to their
own liking and set their own focus. Trinium Wars will be available via Steam
Early Access 2nd of March 2016. Continue here to read the full story.
There's
a fourth post-release update on CapCom Unity following up on the release of
Street Fighter V, and efforts to iron out the new installment in the
fighting series. Here's the latest progress report: Matchmaking
Matchmaking for Ranked and Casual battles is continuingly being improved for
most users. Throughout the weekend and after the server reset, most players
should be matched up with opponents at a quicker rate than before.
We understand players in Europe, the Middle East and some other territories are
still running into issues with slow matchmaking. The server team is aware of
this and will be continuing to look for ways to improve this issue.
Our goal is to provide the best online experience for all users, and if you are
not in a region that has a large number of users with stable connections it will
take longer to find a suitable opponent. Again, we will continue to look at this
issue and find ways to circumvent longer than intended wait times for
matchmaking.
Battle Lounges
Improvements to Battle Lounges have been made in that users should not get
disconnected once they are in a lounge. That said, the ability to search and
join Battle Lounges still needs improvement as it is not functioning as
intended. We’ll be looking at this over the coming weeks and hope to fix the
issue soon.
-
Ant Queen -- Steam Greenlight. "Begin a journey like no other, become
the ant queen and establish your empire. Ant Queen is a RTS/Simulation game
where you breed different types of ants to ultimately conquer your
surroundings and achieve a stable ant colony. "
-
YamaYama -- Steam Greenlight. World's first fatsuit game? "YamaYama is a
whacky party game where you complete all sorts of mini-games to collect
points on your path to victory."
- BeQuiet! Silent Base 600 Case on
Hardware Canucks.
- Corsair Carbide Series 400Q Gehäuse on
Technic3D. German.
- Corsair Scimitar RGB MMO Gaming Mouse on
Techgage.
- Creative Sound BlasterX P5 Pro-Gaming Earphones on
TweakTown.
- ECS LIVA ONE SFF PC on
TweakTown.
- Fnatic Gear Flick G1 Optical Mouse on
Overclockers Club.
- GIGABYTE GA-Z170X-SOC FORCE Motherboard on
HARDOCP.
- Gigabyte Z170X-GAMING 5 Motherboard on
pcGameware.
- Gladiator Computers APOCALYPSE Gaming PC on
eTeknix.
- HyperX Savage 2800MHz 16GB (2x8GB) DDR4 Memory Kit on
Play3r.net.
- Mushkin Impact 256GB and Atom 128GB USB Flash Drives Capsule on
AnandTech.
- Noctua NH-C14S C-Type Premium CPU Cooler on
Technology X.
Caught up last night with the first two episodes of the second season of Better
Call Saul, and my love for the series continues unabated. I'd say my
affection for the show has actually grown, but I think I'm just forgetting just
how great it already was. I'd go off on a further rant
about how much better this is than anything else on television today, but I am
furiously torrenting Hoboken Squat Cobbler videos.
Happy birthday Qtest, as this test version of Quake was released 20 years ago
today. For free with no preorder required I might add. Ah, the good old days.
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