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Wednesday, Feb 10, 2016

  

The Walking Dead: Michonne - A Telltale Miniseries This Month

Telltale announces to expect the first episode of The Walking Dead: Michonne - A Telltale Miniseries on February 23rd, though it will actually premier in an "extended preview event" starting on February 14th. Here's the plan:

The Walking Dead: Michonne - A Telltale Miniseries will premiere its first of three episodes, 'In Too Deep,' this February 23rd on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, the PlayStation®Network for PlayStation 4 and PlayStation 3, the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft, followed by a release on compatible iOS devices via the App Store, and Android-based devices via Google Play and the Amazon App Store starting February 25th. The second episode in the miniseries, 'Give No Shelter,' will follow in the month of March, and conclude with the third episode, 'What We Deserve,' in April. All three episodes in the miniseries will be available for purchase at the cost of $14.99 USD or equivalent when the first episode debuts, including access to the second and third episodes as they become available.

In this premiere episode, 'In Too Deep,' Michonne joins Pete and his crew on the sailing ship The Companion as they cruise the coast for survivors and supplies. When a desperate signal for help draws them to a scene of horrific massacre, Michonne and the crew are lead further to the floating survivors' colony of Monroe, which may just be harboring the person responsible for the carnage.

The Walking Dead: Michonne - A Telltale Miniseries stars the iconic, blade-wielding character from Robert Kirkman's best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black). Haunted by her past, and coping with unimaginable loss and regret, the story explores Michonne's absence between issues #126 and #139 of the comic book. Over the three episodes of the miniseries, players will discover what took Michonne away from Rick, Ezekiel, and the rest of her trusted group... and what brought her back.

Ahead of its release, fans are invited to get an exclusive extended preview of the first episode of the series on Youtube.com/TelltaleGames this Sunday February 14th at 8:30pm EST / 5:30pm PST. The development team will introduce the series allowing fans to experience the first five minutes of the premiere episode, exploring Michonne's struggle to remain among the living while being haunted by her past.

EVE Online Adds Skillpoint Trading

CCP has released a February patch for EVE Online, updating their MMORPG with extensive changes, all detailed in these release notes. Most significant is probably a new feature to allow players to transfer skill points. This previous blog post has all the details on how this works, and here's an overview from their announcement:

Skill Trading is a new option for EVE Online players to use Skill Extractors to remove accrued skillpoints from one character in order to create an item called a Skill Injector. That Skill Injector can then be traded to another character--typically for in-game currency via the markets of EVE--and used to apply a pool of skillpoints to the second character, boosting whatever skill levels they want to apply the skill points to.

In essence, Skill Trading is trading character experience from one character to another, a particular bonus for any secondary (or “alt”) characters if a player’s main character has a surplus of skillpoints in areas he or she might not currently use. It’s also a way for any pilot to reassign skills and further craft their characters, accelerate supporting skills, quickly get into an Alliance’s fleet doctrine, or jump into a new ship class a bit quicker than waiting out the training time.

EVE Online players have long been able to sell whole characters to each other through a forum-based marketplace known as the Character Bazaar. With each sale comes the history of the character, its name, and possibly its assets--but also its reputation, good or bad. While there is still a place for characters to change hands in the bazaar, Skill Trading offers more granular control and flexibility over character progression.

The Flame in the Flood This Month

A The Flame in the Flood Wildlife Tips trailer shows off this "rogue-lite river journey," celebrating the news that this crowdfunded survival game will be released on February 24th. The Windows version is currently on Steam early access, and here's a bit on the game and its pedigree:

Pack your bags for a downriver journey of survival and self-reliance. The Flame in the Flood lands on Xbox One, PC and Mac on February 24, 2016.

The Flame in the Flood is a rogue-lite river journey through the backwaters of a forgotten, post-societal America. Forage, craft, outwit predators and brave the rapids as you make your way down the procedurally generated river.

Get lost in the fragile beauty of a forgotten world designed by veterans of both BioShock and BioShock Infinite, played to the tune of an original soundtrack composed by alt-country star, Chuck Ragan. Hunt, trap, and craft to not only endure, but survive.

Brave the dangers of the water as you seek refuge from the harsh realities surrounding you, accompanied by your trusted companion, Aesop. The ultimate wingman, your canine friend is as cunning as he is adorable, sniffing out and gathering the supplies essential to stay warm, stay fed, and stay alive.
Where will your journey take you?

League of Legends Dropping Dominion

Citing a problematically small active playerbase for the mode, Riot Games announces they are dropping the Dominion game mode from League of Legends after a four-year run as an alternative challenge for players of the MOBA. They describe the mode's death spiral that's prompting the move:

We want to support game modes delivering consistently engaging and competitive experiences. Fewer than 0.5% of players actively play Dominion and we’re aware some number of even that small population is still bots. We haven’t been supporting Dominion, and we’ve trapped ourselves in a vicious cycle where the queue isn’t large enough to warrant major attention, but falls prey to bugs and periods of imbalance from the introduction of new champs and items (which then drives down the size of the queue, and so on).

In the absence of our attention, matchmaking and game quality in Dominion varies wildly based on daily engagement. Because of how matchmaking works, the longer someone looking to play Dominion waits in queue, the wider the pool of potential foes the matchmaker can pull from -- with such a small population, Dominion games can match up widely divergent skill levels after long enough queue times. Unhealthy queues that force players to endure long waits with fluctuating match quality ultimately creates an overall poor experience -- one we take responsibility for.

We might have been able to break out of that downward spiral with more dedicated resources, but we chose Summoner’s Rift as the core League of Legends experience with its depth of gameplay, match pacing, and path to mastery. When it comes to the resources required to keep Dominion permanent and solve the inherent design problems and give it ongoing live balance support, we’ve consistently devoted them to Summoner’s Rift and related features because we felt they’d improve the overall League experience more.

Evening Patches

Evening Crowdfunding Roundup

  • Human- Fall Flat -- Steam Greenlight. "Human:Fall Flat is a quirky, open-ended physics-based third person puzzle and exploration game set in surreal, floating dreamscapes. Your goal is to escape the dreams of falling by solving puzzles with nothing but your wits and physics."
  • Wincars Racer -- Steam Greenlight. "Wincars Racer is a fast-paced online racing game with a strategy twist. It blends the instant fun from arcade racers with strategic and competitive features."

Gatherings & Competitions

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Descent-Inspired OVERLOAD Kickstarter

Kickstarter campaign for OVERLOAD is now underway, seeking $300,000 to develop "the ultimate six-degree-of-freedom shooter" by Revival Productions, a developer looking to revive this genre they helped pioneer back when they helped create the original Descent back in their days at Parallax Software. The plan is to make this for Windows and consoles, but their first stretch goal of $350K will add Linux and OS X versions. Here's more on their background and the origins of this project:

In 1993, we founded Parallax Software to build our dream game, Descent. It was the first 3D game that allowed you to move, turn, and fire in any direction. The mind-blowing--and sometimes nausea-inducing--gameplay was matched by the technology behind it, which pushed the limits of what was possible in rendering, AI, and multiplayer. It was a milestone game that sold millions of copies and spawned two sequels.

Because of our desire to be close to family, Parallax Software eventually split to form Outrage (Matt Toschlog) and Volition (Mike Kulas). Outrage and Volition remained sister companies and shared in each other’s knowledge and expertise. We’ve remained close friends, but have always wanted to find a way to work together on a project again. The one project that we both really wanted to work on, that we couldn’t not make, was an all-new six-degree-of-freedom shooter.

In 2014, after years of talking about it, we began working on Overload. The core objective with the game is to take elements of classic 6-DOF shooters and use modern technology to push Overload to a whole new level. We’re thrilled with the progress we’ve made so far, but there is still a lot left to do, and that’s where Kickstarter comes in. We need your help to ensure Overload will be the ultimate six-degree-of-freedom shooter.

American Truck Simulator Demo

Steam now offers a playable demo for American Truck Simulator, allowing the chance to get behind the wheel of a big rig in SCS Software's transport sim sequel. Here's word on what this includes:

If you are still unsure whether to take the risk and buy the game for fear of technical incompatibility, we are happy to announce the availability of a free American Truck Simulator demo. Try it out to make sure the game will work on your computer before making the purchase decision. You can grab it from Steam now, just as the game itself.

The demo is limited by the number of jobs taken and only contains the state of California, but technically it's identical with the game itself. If you purchase the game after playing the demo, you can continue driving where you have left off, as the save game stored in the demo mode is compatible with the full game.

Cities Skylines Plans; Livestream

Paradox Interactive announces new gameplay features coming next week to Cities Skylines in the upcoming Snowfall expansion for the urban planning game, while also revealing new features coming to the base game via an accompanying free patch. They will begin a live stream showing off the expansion on Twitch today at 11:00 am Eastern Time. Here's the rundown on free changes coming in the patch:

In addition, Paradox has also detailed the features that will be added to Cities: Skylines for all players in a free patch on February 18, whether the weather-oriented expansion is purchased or not. All players will see the following additions:

  • Rain and fog-based cosmetic weather for existing maps outside the new “Winter” themed maps
  • A new Theme Editor for map modding, allowing players to create new Map Themes ranging from different terrain styles to incredible alien worlds; here is one such incredible alien world
  • Whoa cool!
  • Pretty cool, right?
  • An expanded UI for public transportation management
  • New Chirps from everyone’s favorite in-game social media avatar
  • New Hats for everyone’s favorite in-game social media avatar
  • Newfound respect for everyone’s favorite in-game social media avatar

METAL GEAR ONLINE DLC Announced

Konami announces Cloaked in Silence, the upcoming DLC for METAL GEAR ONLINE, the online component of METAL GEAR SOLID V: THE PHANTOM PAIN. The pack will come next month, adding Quiet, the previously teased new character, along with other new content. This will come alongside additional paid content as well as a free content patch that adds a new competitive map called SABOTAGE. Here's word:

Konami Digital Entertainment, Inc. has announced a new DLC campaign for METAL GEAR ONLINE, the dedicated, squad-based multiplayer component of the best-selling METAL GEAR SOLID V: THE PHANTOM PAIN. Entitled ‘Cloaked in Silence’, the new content will be released in March 2016 and adds new maps, a new character and additional content to the multi-player experience.

‘Cloaked in Silence’ is an ongoing part of KONAMI’s commitment to continually enhancing the METAL GEAR ONLINE element. The downloadable content adds three new maps to the multi-player game:

  • Coral Complex: A dedicated Motherbase environment, allowing players to access tall towers, use storage containers and other internal areas as cover for tactical advantage. Coral Complex mixes open areas and a myriad of hiding opportunities.
  • Rust Palace: Set within Afghanistan, the Rust Palace is a large multi-level building. The skeletal nature of the decrepit ruin means that cover is scarce, and the internal areas are rich in dusty rooms and high-up sniping positions.
  • Azure Mountain: An outdoor plain under Africa’s baking sky. A small cluster of buildings offers scant cover, with only derelict walls and occasional scrubland surrounding the massive rock known locally as the Cradle of Spirits.

METAL GEAR ONLINE’s ‘Cloaked in Silence’ DLC also sees the debut of Quiet as a playable character. A buddy character familiar from METAL GEAR SOLID V: THE PHANTOM PAIN, Quiet is a legendary sniper who can take out distant targets with excellent accuracy. Quiet’s movement speed is extremely fast and allows for unique jumping abilities over high steps where a player would usually need a ladder. She can also temporarily cloak her visibility while sprinting to activate a boost in movement speed.

Continue here to read the full story.

HITMAN's Steep Specs

The Steam page for HITMAN now offers surprisingly steep system requirements for the upcoming continuation of IO Interactive's assassination series. Here's what they say it will take to run the game:

MINIMUM:
OS:
OS 64-bit Windows 7
Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7870
DirectX: Version 11

RECOMMENDED:
OS:
OS 64-bit Windows 7 / 64-bit Windows 8 (8.1) or Windows 10
Processor: Intel CPU Core i7 3770 3,4 GHz / AMD CPU AMD FX-8350 4 GHz
Memory: 8 GB RAM
Graphics: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
DirectX: Version 11

Overwatch Progression Details

A new developer update video for Overwatch discusses what to expect now that beta testing of Blizzard's upcoming multiplayer shooter has resumed. Word is: "Game director Jeff Kaplan discusses what the Overwatch development team has been working on since the Closed Beta went on break in December—including a new game mode, new maps, a new player progression system, and a variety of improvements to our Private Game feature." There's also a new Player Progression Preview to outline how this aspect of the game will unfold. Here's a bit on that:

To this end, we've added a brand-new player progression system to the game, which gives you the ability to earn levels and unlock loot to customize the appearance, sounds, and other cosmetic aspects of your heroes—and it's available to check out right now in Phase 2 of our Closed Beta test.

Morning Crowdfunding Roundup

Gatherings & Competitions

Morning Interviews

Morning Consolidation

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Thanks Ant.

Out of the Blue

Happy Ash Wednesday! Glad I caught that one as it slipped past me that yesterday was Fat Tuesday. I guess this means I missed Mardi Gras, but I probably wouldn't collect any beads anyway, as in spite of El Nino, it's a little cold to be flashing my boobs these days.

Links: Thanks Ant and Acleacius.
Play: Blacksmith Lab.
Run Pinky Run.
Stories: This ‘Death Suit’ Makes Burials Eco- and Wallet-Friendly.
The iconic Boeing 747 is almost 50.
Science: Morocco Unveils A Massive Solar Power Plant In The Sahara. Thanks The Flying Penguin.
What Little Babies See That You No Longer Can.
The Science Behind Why You Get Hangry.
Media: Fastest Mobility Scooter - Guinness World Records.
Follow-up: Budget “bow wave” causes Air Force to cut 45 F-35s from purchase plans.
The Funnies: Savage Chickens.
Also, Savage Chickens.
Brevity.



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