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Wednesday, Jan 27, 2016

  

Master X Master Announced

NCSOFT West follows the western launch of Blade & Soul with news that Master X Master is set to launch in North America and Europe in the second half of this year. The Master X Master website is live with details and a reveal trailer that's stylized and fast-paced, but includes no gameplay. Word is this game includes a unique mechanic that allows players to swap between two characters. Here's a bit:

MXM is an Action MOBA with a unique Tag System, enabling players to quickly swap between two chosen Masters (characters) mid-combat. With a diverse selection of 30 powerful Masters to choose from — including brand new characters as well as a selection of known characters from NCSOFT titles like Blade & Soul and Guild Wars 2 — there are hundreds of different Master combinations available, offering a new level of strategy and tactics not seen in other MOBAs. Featuring a variety of PvE and PvP modes with co-op options in both, players can challenge opponents with a deadly fusion of Masters in beautifully crafted battlegrounds.

Continue here to read the full story.

New GeForce Drivers

NVIDIA now offers new WHQL-certified Windows drivers through the GeForce Experience, and they are also available through a normal driver search on their website (thanks Wookiestick). They say are the game ready drivers for the Windows edition of Rise of the Tomb Raider, which is expected tomorrow, and for The Division closed beta, which gets underway Friday. Word is: "The new GeForce Game Ready 361.75 WHQL drivers for Rise of the Tomb Raider and Tom Clancy's The Division beta test are now available to download via GeForce Experience. With Game Ready optimizations and SLI profiles for the two new action titles, our latest set of drivers will deliver the best possible experience whilst raiding tombs and battling foes in New York City."

Rise of the Tomb Raider PC Trailer & Details

The GeForce website now offers a new PC tech trailer for Rise of the Tomb Raider, showing off the Windows edition of Lara Croft's latest adventure, which is due for release tomorrow. They offer some GPU recommendations and their observations from playing, and say they will offer a tweak guide tomorrow. Here are some details:

We're just one day from the release of Rise of the Tomb Raider on PC. If you hadn't already heard the PC release is boasting NVIDIA HBAO+ Ambient Occlusion shadowing, as well as entirely new effects and settings, and enhancements galore. The result is a stunningly beautiful game that will happily utilize all available GPU power to deliver jaw-dropping scenes throughout the course of Lara's lengthy tomb raiding adventure.

Tomorrow we'll bring you our Rise of the Tomb Raider Graphics and Performance Guide, which will show-off every effect and be packed to the rafters with max-quality screenshots. In advance of its release we present to you the Rise of the Tomb Raider PC Tech Trailer, giving you a first look at several of the aforementioned enhancements:

Continue here to read the full story.

Hard Reset Redux Announced

Gambitious Digital Entertainment announces Hard Reset Redux, a remake of Flying Wild Hog's first-person shooter that updates its primitive four year-old graphics with a more up-to-date look. This doesn't have a set release date, but they say it is coming to Windows and consoles soon. Here's an announcement trailer with a look, and here's word:

The world as we know it has ceased to exist. Surrounded by vast, hostile wastelands, the remnants of humankind's dwindling population live within the closed city of Bezoar, but the walls have been breached. As a CLN soldier, you are all that stands between the hive mind machines of The Sanctuary, and total extinction.

Combining unapologetically over-the-top destruction and a dark cyberpunk setting, the breakout FPS from Flying Wild Hog (Shadow Warrior, Shadow Warrior 2) gets re-energized for modern audiences with an upgraded visual engine and re-balanced gameplay, along with new enemies and weaponry (cyber-katana!).

Continue here to read the full story.

Dota 2 Winter 2016 Battle Pass

The Dota 2 blog announces the release of The Winter 2016 Battle Pass for Dota 2 players to serve as a battleground companion for the Dota 2016 winter season. This is $7.99 USD, and offers in-game quests, a friendly wagering system, and a exclusive treasures and rewards to earn. Here's the deal:

Introducing the Winter 2016 Battle Pass, available now! Take your Dota skills and your treasure collection to the next level as you play your way to digital fortune and glory. Level up your Battle Pass by fulfilling in-game Quests and wagering on matches to score Battle Points, then head into the gallery of Rewards to marvel at the haul of your efforts. Including several exclusive seasonal features, the Winter 2016 Battle Pass is the perfect digital companion for the hibernal months to come.

Also featured in this Battle Pass, the 2016 Shanghai Major Compendium makes its debut in advance of the upcoming competition at Mercedes-Benz Arena. As the opening games draw near, the compendium will become your source for upcoming Shanghai Major news and activities, hosting recaps of the road to the Major, team profiles, tournament predictions, and all of the things you need to follow the action no matter how far you are from the main stage.

Lastly, we are happy to report the addition of a helpful new feature! In the new Conduct Summary, you can see how many abandons, reports, and commendations you have received in your past 25 games, including what percentage of the community has numbers similar to yours. By keeping track of your conduct in recent games, you’ll have more information to understand your in-game behavior within the context of the larger Dota community. To learn more, visit the FAQ.

Be sure to check out the patch notes for details on other changes included in this update.

Evening Patches

On Sale

  • Dungeons & Dragons: Chronicles of Mystara on Steam. Save 67%.

Evening Crowdfunding Roundup

Gatherings & Competitions

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Galactic Civilization III: Mercenaries Announced

Stardock announces Mercenaries, the first expansion for Galactic Civilization III, saying this will come to their 4X space strategy sequel on February 18th. There's a post on the Galactic Civilizations III forums where a bunch of screenshots illustrate the news with a look at what to expect, including new ships, new factions, a mercenary bazaar, and more. They also promise owners of the base game a bunch of improvements will be released at the same time as the add-on, saying: "Along with the Mercenaries expansion, Stardock is releasing the v1.6 update to the base game, which is a free update for all Galactic Civilizations III game owners. Improvements include more detailed match results, AI improvements, visual updates and balance improvements." Here's more:

In Mercenaries, players will be able to visit new Intergalactic Bazaars, where they can hire mercenaries to assist in expanding across the galaxy. With over 70 unique mercenary ships and multiple Bazaars to discover on each map, Galactic Civilizations III: Mercenaries offers hours of unique gameplay.

"Each mercenary sets their own hiring price in terms of money and resource," said Paul Boyer, Lead Designer of Galactic Civilizations III. "Because there are a finite number of mercenaries, each civilization is competing for their services. When one is hired by one civilization, it is no longer available to the others."

Galactic Civilizations III: Mercenaries also includes two new factions: the Arceans and the Torians. The Arceans are an ancient and honorable civilization of warriors and the Torians are an aquatic species seeking to escape the slavery of the Drengin. Both races come with new traits, abilities, and tech trees. The Torians are also the subject of a new campaign available within the expansion.

The campaign for Galactic Civilizations III: Mercenaries centers on the peaceful Torian race who have long been enslaved and farmed for their meat by the cruel Drengin. To free the Torians, players will need to explore and discover mercenaries, then hire them to aid in escaping from their oppressors. Players will strive to liberate the Torians and help them rebuild their shattered civilization while staying out of reach of the Drengin.

Pixel Privateers Announced

This trailer introduces Pixel Privateers, a collaboration between Terraria developer Re-Logic and Pixel Piracy developer Quadro Delta (thanks VG247). This Steam Community Group Announcement has early details, and here's a bit:

If that’s not enough to get you excited, this certainly will - Pixel Privateers is multiplayer, from day 1! We are extremely happy to make this an experience that can be shared with up to 3 friends, with each player controlling a squad. This time there is no waiting, no chance that it won’t happen, it’s already in game and fully functional. Keep your eyes peeled in the coming weeks for us to start showing the game on livestream and elsewhere, we believe you’ll love what you see!

Continue here to read the full story.

Battlefleet Gothic: Armada Preorders; Trailer

Focus Home Interactive announces an early adopter offer for Battlefleet Gothic: Armada, saying they've opened up preorders on Steam with a 10% discount on this real-time strategy game set in the Warhammer 40,000 universe. Early adopters will receive an additional free "space marines" faction, and will also be allowed access to the game's multiplayer beta, which will commence a few weeks before the game's official launch in March. They celebrate the news with a new narrative trailer composed of cinematics from the game. Here's more:

Battlefleet Gothic: Armada, the new space RTS set in the Warhammer 40,000 universe from Games Workshop, today unveils the Narrative Trailer. This video, composed from some of the game's cinematics, introduces the ambitious solo campaign which will plunge players into the heart of the spectacular void battles of the 12th Black Crusade of Abaddon.

Great care has been taken with the campaign of Battlefleet Gothic, through its story and realisation. Many cinematics, astutely mixing game sequences with artwork created by talented artists, support the story and the major events of the campaign, which are sometimes influenced by the success - or failure - of the missions. The Gothic Sector is in constant evolution, and new threats often make an appearance such as the Ork pirates, or the Eldar corsairs. The Chaos forces will often launch assaults on Imperial worlds, while your allies will request your support. Quite often, multiple events will arise simultaneously, requiring you to take critical decisions and bear the weight of their consequences, such as different access to resources, or available allies... in the end, your decisions will influence the unfolding of the Gothic War itself.

We are also thrilled to announce the beginning of pre-orders for Battlefleet Gothic: Armada. In order to reward the commitment of players who will support us during the pre-order phase, and those who will join the community during the first couple of months following the game's launch, we decided to offer to these "early adopters", for free, an additional faction - the Space Marines - which will be available to play a few weeks after launch. This additional faction will be playable in battles played in both Multiplayer modes and in skirmish against the AI. Players who pre-order the game will also receive access to the Multiplayer Beta, that will start a few weeks before the official launch.

Continue here to read the full story.

Evolve Adds New Hunter

2K announces the release of Kala, a new support class hunter that's the latest new content addition to Evolve, the four-versus-one shooter from Turtle Rock Studios. This is available as an individual purchase, as part of the Hunting Season 2, or as part of the Evolve: Ultimate Edition, which includes both Hunting Season 1 and Hunting Season 2. This post from last week has details on the character along with a teaser trailer showing her in action. Here's the announcement:

2K and Turtle Rock Studios today announced that Kala, a new Support class Hunter, is now available for Evolve™, the 4v1 shooter in which four Hunters cooperatively fight to take down a single-player controlled Monster. This unique new Support character utilizes abilities similar to those possessed by Evolve’s various Monsters. Kala is available individually or as part of Hunting Season 2*, which also includes Gorgon (Monster), Lennox (Assault class), Jack (Trapper class) and Emet (Medic class).

Dr. Kala Kapur is an expert on Monster biology and has spliced their DNA into her own genome in order to control the Monsters’ abilities and use them in battle. Her array of unique abilities include:

  • Siren Missiles – an improvement on Kraken technology, these airborne missiles home in on nearby enemies. When placed on the ground, they become more powerful, slower moving homing mines;
  • Teleport Pads – an improvement on Wraith technology, these pads allow teammates to move instantaneously from one part of the map to another;
  • Armor Reducer – using Goliath’s armor technology, the Armor Reducer shoots a beam which temporarily removes the Monster’s armor. The armor quickly regenerates once the beam connection breaks.

For complete details on Kala visit the Evolve blog at http://evolvegame.com.

Additionally, players new to Evolve can obtain all currently available and announced playable characters, including Kala, as part of the Evolve: Ultimate Edition. Available now at select North American and Latin American retailers, the Evolve: Ultimate Edition includes the base game, Monster Expansion Pack, Hunting Season 1 and Hunting Season 2.

Cossacks 3 Video

GSC Game World offers a new video from Cossacks 3, introducing another playable nation in the strategy sequel, showing off Beldar's and Primat's hometown of France. This is one of 12 playable nations that will ship with the game, and word is DLC will increase this to a total of 20. Word is: "We are keeping on revealing Cossacks 3 playable nations and this time it’s France. Video demonstrates unique nation’s architecture units and possible look of your French town." Continue here to read the full story.

Planet Coaster Video Diary

A new video developer diary #3 for Planet Coaster shows off Frontier Developments' progress on their upcoming theme-park game. This includes the first gameplay footage along with the developers discussing the game, focusing on how modular building elements help you create the park of your dreams. Continue here to read the full story.

Morning Patches

Gatherings & Competitions

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

The fact that I'm just getting over the soreness from shoveling show is a little disturbing to me, as it's a stark reminder I should be in better shape. Actually, should is the wrong word, as I'm probably in better condition than I deserve to be considering my level of activity. This has me thinking I should do something about this, though it's going to take a while to wrap my head around that thought, since it's hard for me to come to a conclusion of what to do that does not involve the word "exercise." *shudder*

Conditioned Links: Thanks Ant and Acleacius.
Play: Noobies Invasion.
Destination Kepler.
Link: The Least I Can Do Is Smile, for Godsake.
Media: Impressive Indoor Sky Flying Routine (vertical wind tunnel).
Robot solves Rubik's Cube in One Second.
Adventures With Mom. Like a Buick ad.
The Funnies: Terminated Cartoon - Savage Chickens.



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