Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Monday, Jan 25, 2016

  

FNaF World Pulled; Refunds Offered

There's a quick follow-up to news of issues with Five Nights at Freddy's World, as a Steam Community post from Scott Cawthon announces he's made the decision to pull the game from sale and offer customers refunds, saying that when it's fixed, FNaF World will be offered for free:

Hi everyone, I wanted to make a post about the fate of FNaF World. Even though the game had a "Very Positive" rating with 87%, I was not satisfied with the reviews and ratings it was getting.

For that reason, I've decided to remove the game from Steam. I've also asked Valve to make it so that the game can be refunded regardless of the amount of the time it has been owned, meaning that anyone can get a refund at any time. It may take them a while to set that up, but it will be in place soon.

I'm still going to work on FNaF World and polish it up. I'm busy creating a fully 3D overworld for the game. When I'm ready to update the game, I will replace the demo currently on GameJolt with the full game. From this point forward, the game will always be free.

I appreciate your support, and I encourage you all to refund your Steam game (even if you enjoyed the game), and download the new version when it becomes available on GameJolt. :)

Over 1M Blade & Soul Players

NCSOFT West announces that Blade & Soul has already attracted more than one million players since the western launch of this MMORPG under a week ago. Here's the news:

Within days of its official launch in Europe and North America, NCSOFT ® West’s highly anticipated MMORPG, Blade & Soul®, has reached a milestone of more than one million people playing the game.

“At NCSOFT, we are committed to providing our players an extraordinary experience across all of our games,” said Dr. Songyee Yoon, CEO of NCSOFT West. “It is thrilling that so many people are excited about the arrival of Blade & Soul in the West, and we will continue to work tirelessly to make sure our amazing players have a great time in this epic game.”

After achieving massive success in Korea and China, Blade & Soul was released on 19th January, 2016 in the West, bringing a surge of players online to experience the epic story of revenge and innovative combat system of this free-to-play game. In the coming months, players can expect a regular cadence of content updates and patches to further enhance gameplay and the overall Blade & Soul experience.

“The sheer enthusiasm – not to mention volume – of North American and European players that have jumped into Blade & Soul since launch has been tremendous,” said John Burns, Senior Vice President of Publishing at NCSOFT West. “Blade & Soul is one of the most exciting games for Western players in 2016.”

To enter the world of Blade & Soul, players simply need a free NCSOFT Account and to download the game client here: http://www.bladeandsoul.com/uk/download/ .

Star Wars: Imperial Commando Rumor

The StarWarsLeaks subreddit has an unconfirmed rumor of plans for Star Wars: Imperial Commando, an upcoming first-person shooter that will be a sequel to Star Wars: Republic Commando. The post is from someone claiming to be working on an ARG related to this project, offering various details, and saying it will be released in November 2017 for PCs and consoles. There is nothing more than the single post from a new account about this, so there's ample reason to be skeptical. Thanks nin.

Empathy Announced

Publisher Iceberg Interactive announces Empathy, an action adventure from indie developer Pixel Night coming to Windows and OS X this September on Steam. They offer this trailer with a look at some of the game's environments. Here's a complete rundown on the game:

Blinking against the light, you step into a world that seems broken apart, almost dead… Yet there is a pulse, beating faintly in the back of your mind. What has happened in this place, where the people are gone and their memories echo in the silence? Where emotions appear as physical things, hanging in the air, just waiting for someone to reach out…

Empathy is a first-person, action adventure game with a strong focus on storytelling and exploration. Players will find themselves in a surreal world, made from people’s emotions and memories, which they can manipulate and explore. Those lost memories are the key to rebuilding the crumbling world back to its former state, discovering its mysterious past and halting the impending apocalypse. Through its innovative narrative mechanics the game will challenge the player to explore and gain an understanding of the weird world they are traveling through.

Game Features:

  • Discover and explore other peoples’ memories in order to change the world around you, solve puzzles and access new areas.
  • Traverse a strange world and uncover what triggered the silent apocalypse.
  • Follow a narrative as it develops, interwoven with your exploration.
  • Experience the story through multiple first person perspectives and use your wits to piece the events together.

Continue here to read the full story.

KWAAN Released

Kirk voice: KWAAAAAAAAAN! KWAAN is now available for Windows, OS X, and Linux on Steam, offering what's described as "part RPG, part online ecosystem and part pixel editor." This trailer offers a look at how that works along with the game's throwback style, and here's more:

Created by a renegade team of four digital tree-huggers from Ankama’s Montreal studio, KWAAN puts players in the biodegradable shoes of the tiny Dwaal, agents of nature charged with the care of the planet. As prophesied, one day the giant mutant tree KWAAN appears, changing everything for the little Dwaals… FOREVER!

KWAAN fuses all kinds of good stuff into one environmentally delicious gaming package: point-and-click, RPG, 15-player online co-op, pixel art editor, and a quite excellent grapnel for exploring the many levels on your collective quest to keep KWAAN happy. But beware - if at midnight each day KWAAN is too sad, the mighty tree lord will drown the world in tears, with the unfortunate side effect of crashing the server so you and your Dwaal pals have to start again from scratch.

Continue here to read the full story.

On Sale

Evening Patches

Evening Interviews

Gatherings & Competitions

Evening Previews

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Mighty No. 9 Delayed to Spring

A Kickstarter update for Mighty No. 9 reveals another delay for this planned spiritual successor to the Mega Man series (thanks Videogamer). In September it was announced we should expect the game next month, but networking issues are causing a third release delay, and word is to expect the game sometime in the spring. Developer Keiji Inafune explains the latest setback for the project:

To the fans eagerly awaiting the release of Mighty No. 9,

Unfortunately, we have an announcement that will be very disappointing to all of you. In preparation for the February release of Mighty No. 9 we have been working hard with our partners to resolve any network issues and porting work necessary to publish Mighty No. 9 on the various platforms. However, the issues relating to the network modes were more critical than expected, and it has become apparent that we will need to delay the game from its February 9th release date. We have been working up until the very last moment to resolve these issues in order to make the February release, but it has become clear that we no longer have enough time to fix the issues and have everything prepared for release.

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.

Continue here to read the full story.

FNaF World Creator Apologizes for Rushed Release

Five Nights at Freddy's creator Scott Cawthon has taken to Steam to apologize to fans for the premature release of FNaF World, the latest installment in the Five Nights at Freddy's series (thanks Gamasutra). Though the game's reception so far is quite positive, there are complaints about missing features, and accusations this is a "lazy" and "broken" game. And while the series has been quite successful with a rapid-fire release schedule that's seen the release of five games in 17 months, Cawthon admits this time he rushed things. The apology includes an outline of plans to address problems, and since it was first posted has already been updated with word on new features that have already been added to the game:

This isn’t exactly an announcement that I’m enjoying writing, but it’s one that I feel I owe to the community.

You know, I’ve been accused of rushing my games ever since FNaF 1, but I’ve never felt that I’d released a game too early… until now.

There are a lot of features that this game should have had before release, features that I was told about, but ignored and didn’t implement. Features such as being able to see what abilities do during battle, or being able to see a stats page for your characters. These are features that any good RPG would have.

I got too eager to show the things that were finished, that I neglected to pay attention to the things that weren’t.

I’m going to fix this, and I’ll be updated the game with these features in the coming weeks.

So I say this to a community that I’ve enjoyed and respected for over a year and a half now- I’m sorry. I will continue to add features to the game and make it right.

UPDATE:
Here is a list of the features added to the game since the time of this post, and there will be more to come.

-Overworld map (press and hold TAB)
-Attack command descriptions
-Byte descriptions (when in Byte store)
-Chip descriptions in the Chips menu

U.K. Sales Charts

The Sims 4 remains number one on the GFK Chart-Track PC top 30 chart for the week ending January 23rd where the top nine games just shuffle a bit. Meanwhile Call of Duty: Black Ops III stays number one on the all platforms/all prices chart, and their summary of the action notes this is its seventh straight week on the top spot:

‘Call of Duty: Black Ops III’ (-4%) remains unchallenged at the top of the All Formats Chart this week. For the ever popular shooter it continues a run of seven straight weeks at No1 spanning 2015 and 2016.

‘Fifa 16’ (+4%) and ‘Grand Theft Auto V’ (-21%) swap places with EA’s title moving up to No2 and the latter down to No3. ‘Tom Clancy’s Rainbow 6: Siege’ (-10%) also moves up a place to No4 pushing ‘Star Wars Battlefront’ (-20%) down to No5. New debutants land in the Top 10 this week the first in the form of the ‘Resident Evil Origins Collection’ at No6. The title resurrects the original classic and prequel title Resident Evil 0 (last seen in 2003 for Nintendo GameCube) as HD re-masters. The second new release at No7 is ‘Life is Strange’, which features Square Enix’s critically acclaimed episodic adventure title as a full physical release. ‘Just Cause 3’ (-15%) makes way for the new arrivals shifting down to No8 while ‘Fallout 4’ (-18%) is pushed down a place to No9. A second re-master moves into the Top 10 ‘Dishonoured: Definitive Edition’ (+160%) climbs to No10 with retailer promotions fuelling the 22 place rise. Outside the Top 10 ‘The Evil Within’ (+102%) also benefits from similar price promotion, which propels it from No25 to No16.

Morning Patches

Morning Interviews

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Congrats to the Broncos and their fans for winning a thriller to get into the Super Bowl. And congrats to the Panthers and their fans on obliterating a quality Cardinals team to earn their berth in the big game. Finally congrats to Descender for winning our Playoff Pool, as unless I am reading things wrong, the Super Bowl will have no impact on the outcome. He and all the other contenders all selected Carolina, and as far as I can see, no one picked Denver at all, so that's a done deal.

Links: Thanks Ant and Acleacius.
Play: Puppy Stew.
Story: Doctor Who: Steven Moffat Will Step Down as Showrunner After Season 10.
Science: Why Snow Shoveling is an Unusually Deadly Type of Exercise. Thanks nin.
Scientists urge world to stop killer robots.
Salty, ocean-based capacitors may deliver energy boost.
Media: KSP - Star Wars - Millennium Falcon "Pancake" (NSFW). Thanks nin.
Dinosaur Shovels Snow.
Follow-up: Federal Trade Commission now probing Turing’s notorious drug pricing.



Blue's News logo