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Archived News:
Atari announces they are now accepting pre-purchases of
RollerCoaster Tycoon World
through the official website
and Steam, and that the
next installment in the theme park series will be released on December 10th.
Here's a recent
behind-the-scenes trailer, and here's word: RollerCoaster Tycoon
World will be available on December 10, 2015 in a Standard Version for $49.99 or
Deluxe Edition for $59.99. The Deluxe Edition includes two unique building maps,
terrain additions, a digital art book, and the classic Panda mascot
The pre-order program starts today for a limited time. By pre-ordering now, fans
will be able to play RollerCoaster Tycoon World before the official launch date
with access to two exclusive beta programs. Fans will also be offered the unique
opportunity to provide feedback and comments and contribute to the development
of the game. Continue here to read the full story.
IO Interactive announces their release plans for HITMAN, revealing a
staggered rollout for the next installment in their assassination series. There
will be an initial launch on March 11th offered separately as an Intro Pack,
which will be followed by three separate monthly releases of
new sandbox locations. There is a package which includes all the content as a
subscription, and they will also offer Intro Pack to those who later decide they
want the rest of the content. They say the way
this is split up is due to popular demand: "We’ve had a lot of feedback since we
announced HITMAN that has helped us shape these next steps," says
Io-Interactive's Hannes Seifert. "It’s important that we listen to fans and that
we’re open with what we’re doing. So today we’re sharing details on our release
plan and we’re announcing something the community has asked for: a new price to
enter the game at launch." Here's an outline (there was no footnote for the
asterisk): HITMAN will begin on March 11, 2016.
Players can buy HITMAN for USD $59.99[1], which includes all of the content,
access to all live events and guaranteed access to the HITMAN Beta[2].
Also announced today, the new Intro Pack will be available to pre-order from
this November priced at $34.99 and will include all launch content available on
March 11, 2016 only, including Live Events and Contracts for those locations.
Players will have an option to Upgrade [3] their Intro Pack to include the
remaining HITMAN content for $29.99.
Full Release Details
Initial launch content on March 11, 2016 will include:
- Three huge sandbox locations: Paris, Sapienza and
Marrakesh
- Six campaign missions with 40 unique ways to take
out your main targets
- Contracts mode[4] for all locations with around
800 potential targets
Post launch content will include:
- One new sandbox location per month in April, May
and June
- Thailand in April, USA in May and Japan in June
- Each location will come with additional missions,
signature kills and more Contracts targets
- New locations will open up new weapons, tools and
disguises for all locations
- Contracts mode for all locations
Live content* begins on 11 March, 2016 and will include:
- Weekly live events – including targets which will
appear one-time-only for limited time only
- Weekly Io-Interactive developer team created
Contracts
- Monthly promoted best community created
ContractsNew items such as weapons and disguises
Continue here to read the full story.
Publisher My.com and developer Obsidian Entertainment announce that open beta
testing of Armored Warfare will begin for
everyone on October 8th, while those who have
purchased founder's packs for
the upcoming vehicular combat game will get in a week earlier on October 1st.
They have a new open beta
trailer to celebrate the news, and note that any progress or items purchased
in the beta will carry over into the full game when it launches. Here's word on
what the beta will offer: Players can look forward to getting hands-on
with the following gameplay features during the Armored Warfare Open Beta:
- Over 60 modern vehicles – Many of the most
powerful modern war machines mankind has produced are available in-game,
divided into the following categories: Main Battle Tanks, Tank Destroyers,
Artillery, Armored Fighting Vehicles, Light Tanks, and more.
- PvP mode with 9 unique maps – Each map has
a distinct terrain based on real environments, such as refineries in the
desert, an airbase in the forest, a tropical island paradise, an abandoned
snowy town and much more.
- PvE mode with 25 specially designed maps –
Players can join or create teams to carry out challenging missions against
computer-controlled opponents, taking on missions provided by the ‘Mercenary
Network.’ These missions provide progression and rewards with the same
in-game currencies and progression development as PvP mode.
- The Base – A system that will allow players
to build their own “Private Military Company” base, research new facilities,
upgrade them, and get special gameplay bonuses and discounts for obtaining
reputation and credits.
Armored Warfare will continue to receive regular content updates in Open
Beta, including new PvP maps, new PvE missions, additional vehicles through
brand new dealers, considerable improvements to the Base system, and other
features that will be implemented ahead of the game’s official release. All
player progress and items purchased in the Open Beta will carry over to the full
release. Continue here to read the full story.
EA offers a new trailer
showing off car customization and gameplay innovation in Need for Speed, the
upcoming installment in this series that's been driving so long it has run out
of subtitles. They are also offering a "tricked out" BMW M3 E46 as a starter car
for those who
preorder the game, though don't be thrown by the note on that preorder page
saying the game is due for Windows last spring, it's actually expected in spring
2016. Here's word: "Your garage is where the magic happens. Make iconic cars
your own with the most authentic customization in Need for Speed history take a
car from stock to stock plus awesome in a blink of an eye. Built from the ground
up, the Need for Speed wrap editor will re-define how you personalize your ride,
and we can’t wait to see what you do." Continue here to read the full story.
80 Days is now available for Windows and OS X via
GOG.com,
Humble Store,
and Steam, following last
year's successful mobile release for his interactive story based on Jules
Verne's Around the World in Eighty Days. Here's word on the game: You are
Passepartout, long-suffering valet of Phileas Fogg, who has wagered he can
circle the globe in a mere eighty days. What route will you take: across Europe,
down the coast of Africa, over the North Pole, around the equator? Travel by
Orient Express, steamer, hot-air balloon, camel, submarine, and many many more.
With 169 distinct cities to visit and numerous side quests, subplots, and
supporting characters to encounter along the way, each 80 Days playthrough is
unique and unexpected. But don't delay, because the clock is always ticking in
this real-time race -- how fast can you get back to London?
Steam News announces the
release of Nevermind,
a single-player "biofeedback-enhanced" adventure from Flying Mollusk. Here's
word on the game, including how the use of an optional biofeedback sensor will
make things harder if you can't overcome your fear: Nevermind is a
biofeedback-enhanced adventure game that takes you into the dark and surreal
world within the subconscious minds of psychological trauma victims.
As you explore twisted labyrinths and solve the puzzles of the mind, an
(optional) biofeedback sensor will monitor your feelings of fear and anxiety
with each passing moment. If you let your fears get the best of you, the game
becomes harder. If you’re able to calm yourself in the face of terror, the game
will be more forgiving.
Nevermind’s goal is to create an unforgettable gameplay experience that can help
teach you to be more aware of your unique internal responses to stressful
situations. If you can learn to control your feelings of stress and anxiety
within the disturbing realm of Nevermind, just imagine what you can do when it
comes to those inevitable stressful moments in the real world…
Here's a new trailer from
Dying Light that's a commercial for the SILAS All-Terrain Dirt Buggy, one of the
vehicles in the game, as apparently even a zombie infestation is not enough to
deter the wheels of commerce. Here's word on all the protection this open
cockpit car provides: "The vehicle is being designed with a 'Driver’s Survival
First' attitude, in response to the growing number of threats on the road these
days. Using proprietary protective technology the vision is to arm drivers with
the tools to deal with the current and future dangers of the road." Continue here to read the full story.
Ubisoft now offers Might & Magic Heroes VII, the latest installment in
the turn-based strategy series that began 20 years ago as Heroes of Might and
Magic. The game's
official website offers media and details on the game, as well as links to
where it can be purchased as a Standard, a Digital Deluxe, or a Collector's
Edition. Here's word: Today, Ubisoft® released Might & Magic® Heroes®
VII, a return to the fan-beloved turn-based strategy game, exclusively available
for Windows PC. For 20 years, Might & Magic® Heroes® titles have set a new
standard for computer strategy games, combining a deep fantasy universe with a
complete strategic experience, a rich RPG progression and a strong story
narrative.
Might & Magic Heroes VII puts players in the middle of a civil war that changed
the ruling dynasty of the Holy Empire. The Empress’ murder has left an empty
throne, a realm in flames and too many hungry rivals intent on claiming it. The
Duke, Ivan, calls together a prestigious council of six trusted advisors in
search of a viable strategy to bring this war of succession to an end. This new
episode in the series will offer players a more detailed world than ever to
explore and conquer, a complex economic system to master and legendary creatures
to face in epic battles.
Might & Magic Heroes VII is being developed by Limbic Entertainment, a team of
devoted Might & Magic fans, and promises to be the best of the series by
respecting its long-standing tradition and introducing features chosen by the
community.
Harebrained Schemes has launched a
Kickstarter for BATTLETECH, a new Windows, OS X, and Linux mech
combat game set (obviously enough) in the BattleTech universe (thanks nin).
Those hoping this will be a true BattleTech experience will be reassured to know
that this is a turn-based game being designed by Jordan Weisman, originator of
the series, and it uses the original setting of the year 3025. They indicate
they have funded the base game themselves, and the project is already well on
its way towards its $250K goal in under an hour. They currently list stretch
goals up to $2.5 million, which carries the promise of PvP multiplayer, though
oddly, a couple of the intermediate rewards are still TBD. Here's part of their
pitch: With your help! The success of our last few games allows us to
fund the Base Skirmish Game - but with your support BATTLETECH can become so
much more. Here's how the game will expand as the campaign's funding increases.
(For a full summary, see the Game Stages section below).
- STAGE 1 (Already funded by Harebrained
Schemes): A turn-based tactical skirmish game - command a Lance of 4
'Mechs & MechWarriors against AI opponents across a variety of battlefields.
- STAGE 2 ($1,000,000): We add a full,
single-player story campaign to the game.
- STAGE 3 ($1,850,000): We add side-missions,
procedurally-generated missions and the campaign becomes open-ended.
- STAGE 4 ($2,500,000): Introduces PVP
multiplayer combat in the famous arenas of Solaris VII.
BATTLETECH is in development for PC, Mac, and Linux in English and will be
delivered in standard and DRM-free versions on Steam, GoG, and Humble stores.
The game will also be made available in German, French, and Russian (with
localized text, and audio subtitles) in a post-launch update. Other platforms
and languages may be announced at a later stage. BATTLETECH is expected to
launch in early 2017.
2K Games announces the tip off of NBA 2K16, saying the basketball
sequel is now available for Windows, PlayStation4, PlayStation3, Xbox One, and
Xbox 360. Here's word on the "most authentic and ambitious" installment in the
series, which is also the latest Spike Lee joint: 2K today announced that
NBA 2K16, the next iteration of the top-rated and top-selling NBA video game
simulation series*, is now available for purchase at retail and online vendors
worldwide. Continuing the success of one of the most dominant entertainment
franchises over the last decade, NBA 2K16 will introduce the most dynamic and
realistic gameplay yet, highlighted by an all-new MyCAREER experience titled
‘Livin’ Da Dream’ written and directed by acclaimed filmmaker Spike Lee.
“NBA 2K16 is our most authentic and ambitious basketball simulation yet”
“NBA 2K16 is our most authentic and ambitious basketball simulation yet,” said
Greg Thomas, president of Visual Concepts. “With a title that releases annually,
pushing the envelope of what is possible is our defining goal. We’ve included
more content in 2K16 than ever before, and have created an experience that not
only replicates life on the court, but off it as well.”
In collaboration with Spike Lee, NBA 2K16 also features three unique covers with
NBA superstars Stephen Curry, James Harden and Anthony Davis, who were chosen to
help celebrate this year’s launch and showcase new gameplay innovations
including: Continue here to read the full story.
NCSOFT and Carbine announce that the free-to-play era has now begun in
WildStar, their
sci-fi RPG that launched as a subscription game. This
cinematic trailer
shows things off, and
this previously released FAQ tries to answer all our questions about this.
There are more changes afoot than the business model, as
this post has details on lots of other changes they've made to what they're
now calling WildStar Reloaded, including new rewards, early game improvements,
crafting improvements, upcoming bonus events, and more. Here's word:
NCSOFT® and Carbine Studios™ announced today that WildStar is now
free-to-play. Today, new and returning players in Europe and North America can
get a free ticket to planet Nexus and experience all of the epic WildStar
content that has been released over the past year.
“Today is an important milestone in WildStar’s history and the team has been
working very hard to make sure the game is better than ever”, said Mike
Donatelli, product director, Carbine Studios. “We received a ton of positive
feedback from our fan base through our closed beta and have worked to create a
game that is fun, accessible, and engaging for all players”. Continue here to read the full story.
"I don't think there was ever an intention to have a PC
version of Red Dead Redemption,"
designer Kris Roberts told GameSpot. ""I was actually super shocked that
they did a PC version of Grand Theft Auto V. Obviously in development, we were
all PC-based and had it running for win32 clients for the entire development.
But as far as the licensing for the consoles and stuff, it was pretty much
always going to be a Xbox 360 and PlayStation 3 title. To the best of my
recollection, we never even seriously talked about optimizing it for PC."
Today is apparently National Coffee Day, which is something I can get behind, as
I do love me some coffee. In fact, I am marking the occasion by using one of two
brand-new coffee mugs I picked up over the weekend, though I won't even try to
pretend this was planned. This "holiday" is not actually as meaningless as it
sounds, as there are apparently a bunch of places celebrating, and
this article lists places here in the U.S. where you can get a free cup of
joe.
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