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Archived News:
A
post by Scott Cawthon on Steam discusses the future plans of the Five Nights
at Freddy's series creator, while also revealing that the heart of the story
from Five Nights at Freddy's 4 has not yet been uncovered by the
community (thanks
Kotaku via nin). He describes a patch to come to Five Nights at Freddy's 4
on Halloween with new content and refinements, and also teases something
different that will come at that time. Word is: "I'm hoping to have something
else in addition to it, but it may not be ready. I have something fun in mind, a
new game (not FNaF5), but it will be a real challenge to have even a small
playable portion by Oct 31st. If a playable demo isn't ready by then, then at
the very least there will be some sneak-peak content." He also notes that while
the stories from the first three FNAF games were quickly sniffed out, the latest
game has proven more difficult to crack: You know, when I released the
first game over a year ago, I was amazed at how quickly everyone found every bit
of lore and story. Then the same happened with part 2, fans and youtubers dug in
and found everything. Game Theory did an incredible video on part 2; getting
almost everything right. Then part 3 came out, and once again the story was
uncovered by the community. It seemed that there was nothing I could hide!
But then I released part 4, and somehow.... no one, not a single person, found
the pieces. The story remains completely hidden. I guess most people assumed
that I filled the game with random easter eggs this
time. I didn't. What's in the box? It's the pieces put together. But the bigger
question is- would the community accept it that way? The fact that the pieces
have remained elusive this time strikes me as incredible, and special, a fitting
conclusion in some ways, and because of that, I've decided that maybe some
things are best left forgotten, forever.
Battle.net announces a new patch is now live in Diablo III, updating
Blizzard's action/RPG to version 2.3.0, paving the way for Season 4, which will
get underway soon. Here's a new
What's New in Patch 2.3.0
trailer showing off the new features in the update, including the new Ruins
of Sescheron area, Kanai's Cube, Season Journeys, and more. Continue here to read the full story.
A
Steam Community Group Announcement has word on a new patch for DiRT Rally
updating the Early Access rally racing game to version 0.7 with the addition
of new competitive multiplayer features. A bunch of changes and bugfixes and
word is "you’ll now be able to head online and challenge your friends in
officially licensed FIA World Rallycross events." Thanks
DSOGaming.
The Heroes of the Storm
forums are filled with unhappiness about the outcomes of the
placement matches
intended to more accurately rank players in Hero League in the MOBA. Now
Blizzard's
Dustin Browder tweets a response to a complaint about this suggesting
Blizzard is aware that something may be wrong, as there are numerous reports of
players ending up with very low ranks after a successful run of placement
matches. Word is: "@HeroesMyth Thanks for feedback. Have heard about this issue.
Team is investigating." Thanks
Ten Ton Hammer.
GOG announces an update to the Galaxy client which brings it to version 1.1
with the addition of new features, including the ability to roll back unwanted
updates. Here's word: Update 1.1 to the GOG Galaxy beta will bring the
anticipated Rollback feature, allowing you to restore your game to prior states
with just a single click. Game updates are now not only optional, but also
reversible.
The weeks following our GOG Galaxy-powered release of The Witcher 3: Wild Hunt
were a chance for the team to collect feedback and to work on perfecting the
Client while addressing many of your top feature requests. The newest 1.1 update
includes much-requested improvements to the friend system (making it easier to
find and invite friends), pausing & resuming downloads, extended
pre-installation options with more ways to configure your games, and an improved
app UI and navigation. The entire client will now be more resource-friendly
while also becoming faster.
The 1.1 update is available today for everyone enrolled to receive preview
updates through GOG Galaxy, but it will also be rolling out very soon to the
entire userbase. Those of you eager to test out the announced improvements
today, can simply navigate to your GOG Galaxy settings screen and select the
option to “Receive preview updates”.
Crookz – The Big Heist is now available,
on Steam, offering a
heist game with a funky '70s flair for Windows, OS X, and SteamOS. A
new launch trailer
offers a look at the grooviness this all involves, and a playable demo was
released a couple of weeks
ago. Here's the announcement, which also includes word on a boxed edition: Set
in the funky 1970s with a slick and groovy atmosphere, Crookz – The Big Heist
shows off the art of thieving by tasking players with coordinating stylish
heists and robberies; utilizing espionage and quick-thinking to avoid detection.
Implement a successful strategy by assembling and equipping your team before the
job and planning the best way in. Accompanying the launch of Crookz – The Big
Heist is an all new interactive gameplay trailer that allows players to choose
between three very different sets of bandits to see three equally different ways
of approaching a heist. Once you’ve watched the trailer, head on over to Steam
to download the playable demo.
In addition to being available on digital stores, the boxed retail version of
Crookz – The Big Heist is available as a Limited Special Edition, which includes
two exclusive DLC outfits, a digital copy of the funky 70s soundtrack and a
digital copy of the Crookz short movie! Continue here to read the full story.
Publisher Daedalic Entertainment is going off the rails on a Bounty Train,
offering Early Access on
Steam to Corbie's roguelike-like train-simulation for Windows. They offer a
discount for the next week on either the standard or the "Trainium" edition,
which contains the soundtrack, an artbook, and more. Here's word on the game: Bounty
Train is a complex, tactically challenging game. The player has to keep many
balls in the air -- dealing with real time skirmishes with bandits, trading good
for the best prices, resource management, train optimization and keeping the
line (and train) in good repair. In addition, Bounty Train confronts the player
with historical events, from the onset of the Civil War to the assassination of
Abraham Lincoln -- and depending on player choices and performance, the course
of history may be changed. Bounty Train borrows elements from many genres and
uses them to build a greater whole, a new unique strategy game
experience.
A new launch trailer
is now available for Metal Gear Solid V: The Phantom Pain in preparation for
next week's release of the next installment in the stealth/action series. The
trailer is accompanied by details about a companion app for the game, but this
will only be coming to the console versions. They specifically call this "a new
trailer created by Mr. Hideo Kojima" so the game's creator has not yet been
escorted from the building. Continue here to read the full story.
Techland has released
this new
video which runs about 29 minutes offering about 15 minutes of uncut gameplay
footage from Dying Light: The Following, the upcoming zombie-filled expansion.
They also take the opportunity to remind everyone that the Beyond Dying Light
Dev Tools Contest II is now in its final week for those still polishing
their entries. Here's word on the new video: "After the release of the
heart-pumping reveal trailer for Dying Light: The Following, Techland is giving
fans the chance to take a closer look at the upcoming story-based expansion. A
video has been released with over 15 minutes of uncut gameplay coupled with
commentary from some of the Dying Light team – all recorded during last week’s
Twitch stream. In the playthrough, fans are taken down the ‘The Trust Is Out
There’ quest chain, which showcases some of the core new features of Dying
Light: The Following, including a massive new map, drivable and upgradeable dirt
buggies, and new types of ranged weapons." Continue here to read the full story.
- Amnesia: Memories on
Steam. Save 40%.
- DG2: Defense Grid 2 on
Steam. Save 75%.
- Pillars of Eternity on
Steam. Save 33%.
- Shelter 2 on
Steam. Save 33%.
Obsidian Entertainment and Paradox Interactive announce the release of The
White March: Part I, the first half of the two-part expansion for Pillars
of Eternity, Obsidian's throwback RPG. The new content in the pack is shown
off in this trailer
and more media and links to purchase add-on can be found
on
this page. Here's word: Obsidian Entertainment and Paradox
Interactive today released the first of a two-part expansion to Pillars of
Eternity, the role-playing game (RPG) phenomenon funded by over 70 thousand
backers. The award-winning recipient for the Best Indy RPG at E3 2015 from
MMORPG.com, “The White March: Part I” is the first addition to the critically
acclaimed game, and includes an extensive array of new dynamic content for both
Pillars of Eternity veterans and newcomers. White March expands the story and
experience of the original game, adding new locations, quests, and companions to
the world of Eora, as well as new gameplay features such as multi-class
abilities, soulbound weapons, and a higher level cap, allowing players new ways
to play in all areas of the game. The White March: Part I is available today as
an add-on to Pillars of Eternity for Windows, Mac, and Linux PC for $14.99. A
bundle with Parts I and II is available for $24.99, which will grant owners the
second installment immediately upon its release.
In The White March: Part I, Obsidian Entertainment continues the tale of Pillars
of Eternity, an RPG inspired by classics of the computer RPG genre. Featuring an
expertly crafted story from Carrie Patel, author of the Recoletta series and
writer on the original Pillars of Eternity, and Eric Fenstermaker, lead writer
on Pillars of Eternity and one of the co-writers of South Park: The Stick of
Truth alongside show creators Trey Parker and Matt Stone, the new expansion has
new lore and challenges to explore. Set during the middle of the original game
similar to the classic Tales of the Sword Coast, the new expansion can be
experienced regardless if players have completed the core game or not. Players
will venture into a new setting inspired by the snowy environments of Icewind
Dale, and meet new companions including The Devil of Caroc, a construct rogue,
and the scarred monk Zahua. Additionally, players can make use of new advanced
party-based AI during combat and other adventuring challenges. Continue here to read the full story.
EA reveals Night Operations, a new DLC pack for Battlefield 4 coming next
month as a free download for owners of the military shooter sequel (thanks
Gamer's Hell).
This trailer shows off
the nighttime gameplay this involves, and here are highlights of the planned
release: ZAVOD: GRAVEYARD SHIFT
Battlefield 4™ Night Operations includes the new map Zavod: Graveyard Shift, a
night version of Zavod 311. When the old Russian tank factory is shrouded in
darkness the tactics change drastically.
TACTICAL GAMEPLAY
Get a tactical advantage by using night vision scopes, flares and other gadgets
to reveal the enemy positions, or by destroying light sources such as lamps.
GAME MODES
Zavod: Graveyard Shift supports the following game modes: Conquest, Rush,
Obliteration, and the infantry focused game modes Team Death Match, Domination
and Gun Master. Continue here to read the full story.
Konami has refuted a GameSpot report that
the Forward Operating Base PvP multiplayer mode in Metal Gear Solid V: The
Phantom Pain will be locked behind a paywall.
PC Gamer has word from the developer that this is "simply not true." Here's
the official statement: Gamespot posted an article following the review
that the PVP (FOB) mode in MGSV TPP will be restricted behind a
micro-transaction paywall and that is simply not true. The FOB mode will be
fully accessible at launch and the micro-transaction layer to that specific
feature in the game primarily acts as an accelerator. We’ll have more details at
launch, but we did try and clear these rumours up when they started circulating
during E3. We even addressed this in our official E3 2015 demo when it went live
during that show.
French independent developer Shiro Games announces the release of Evoland 2: A
Slight Case of Spacetime Continuum Disorder, saying their time-spanning sequel
is now available for Windows, with the Linux and OS X editions to follow in the
coming months. They can direct you to the various digital storefronts where this
is available through the game's website,
and you can get a gander at gameplay in
this launch video.
Here's a bit: A unique RPG adventure on a grand scale, Evoland 2 takes
players on a truly epic journey through time and across a variety of classic and
contemporary video game styles. Filled with homages, a wide variety of gameplay
genres, and an innovative graphical style that evolves throughout the game,
Evoland 2 is bursting with charm and character. Players can expect exciting
beat-’em-up battles, captivating puzzles, pixel-perfect platforming, a tense
shoot-’em-up segment, and much, much more.
“We’ve taken every measure to craft a memorable and fully-featured game with
Evoland 2,” said Nicolas Cannasse, creator of Evoland and CTO of Shiro Games.
“I’m overjoyed to say that we’ve not only fulfilled our original vision, but
expanded on it considerably. We’ve come very far since myself and two others
created the original Evoland — we’re a tight-knit team of nine now — and we’re
confident that both existing Evoland fans and newcomers alike will be charmed by
the labor of love that is Evoland 2.” Continue here to read the full story.
Industry Giant II is now available for Windows
on Steam, a relaunch of
an updated HD version of this business simulation originally released by JoWooD
in 2002. Here's word: Industry Giant II features economic booms, stock
market crashes, oil crises, upswings, downturns and triumphs... This is your
chance to become the greatest power in the industry. Begin the game in the year
1900 with little money, but large ambitions and through skillful decisions, you
can build up an enormous empire. You make critical decisions about which
products you should manufacture, where to gather the raw materials, where to
sell product, and how to transport them effectively. It is your choice whether
you start out as a minor fruit-growing framer with a little orchard and retire
as the owner of the biggest foodstuff empire around, or end up owning a
multinational conglomerate with a vast portfolio of products.
This 30 second teaser
video offers the first of the three promised
reveals of what's going on at Cliff Bleszinski's Boss Key Productions. The clip
contains a five second glimpse at a rubble-strewn environment that probably
doesn't yet justify the warning to #braceyourself. Continue here to read the full story.
I'm suffering slightly with a sore hamstring since yesterday morning for no possible reason
I can imagine. I didn't do anything strenuous over the weekend, just a couple of
normal walks with the Gunnar-man, but I feel like I did more. The weird thing is that
over a long span of being a serious softball weekend warrior, I only had a
hamstring issue on one occasion, so I have no idea why this
would crop up now. Oh well, it's a mystery more that some sort of major problem, and I imagine it will clear
up on its own soon enough.
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