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Tuesday, Aug 18, 2015

  

Rainbow Six Siege Delayed

UbiBlog has an update from the Rainbow Six Siege development team announcing a delay to the upcoming installment in the tactical shooter series. The game was expected in October, but now they say its worldwide release is coming on December 1st, saying the extra time will allow them to make adjustments and improvements based on feedback as well as their own internal testing. A closed beta will precede the release, and this is currently expected to begin on September 24th. Here's more on the setback:

This wasn’t an easy decision, but based on the feedback we’ve received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation. We’re taking a little more time to make these changes, and we think it’s the right call.

The closed beta for Rainbow Six Siege will still start on September 24, 2015 as planned, and the additional time will allow us to further test things like infrastructure and matchmaking. That extra testing and added polish will make for a higher-quality experience at launch.

Zombi Released

UbiBlog announces the release of Zombi for Windows, PS4, and Xbox One, offering other platforms a crack at the zombies from the 2012 game known as ZombiU for WiiU. The news is accompanied by this launch trailer, and here's word:

The back alleys of London can be dark and spooky even at the best of times, but when you add the threat of tough, flesh-hungry zombies lurking around every corner, they become downright nightmarish. With only a few bullets and a cricket bat for protection, how long can you last against the undead hordes of Zombi? And perhaps more importantly, will you be able to wrest your stuff back from your own zombified remains after one bite too many? You can discover the answers by downloading Zombi, available today for PlayStation 4, Xbox One and PC.

An updated port of 2012’s ZombiU, Zombi trades the Wii U’s second-screen controls for improved performance, as well as two new melee weapons – a longer-range shovel and a more damaging nail bat – that can give those who find them an edge in combat. Zombi’s flashlight has also undergone a few changes, giving you the option to focus it into a stronger, wider beam at a greater cost to its batteries – which now take 30 seconds of darkness to fully recharge.

Even with the changes, however, Zombi works hard to retain the claustrophobia and tension of the original. The mini-map may be on screen now, but juggling your inventory is just as stressful as it was on Wii U; the contents of your bag now obscure your view without pausing the game, forcing you to rely on hearing and peripheral vision to sense any approaching shamblers. And when your character dies, permadeath means you’ll start as a new survivor with minimal gear – unless, of course, you want to try finding and fighting your former self for the contents of your bug-out bag.

Zombi is available for $19.99 on PS4, Xbox One and PC. For more details on the changes from ZombiU to Zombi, be sure to check out our interview with Producer Hélène Henry.

Continue here to read the full story.

Steamship Ahoy - Final Fantasy Type-0 HD

Steam News announces the release of Final Fantasy Type-0 HD, an RPG remake in all its HD glory. Here's word:

Final Fantasy Type-0 HD is now available on Steam! New to this version are upgraded graphics resolutions, an improved in-game battle camera, scalable motion blur settings, character speed boost, a dynamic screen shot mode, and more!

Step into the fray as Class Zero, a group of students from an elite military academy whose country is attacked by an aggressive neighbouring Empire. In the brutal and harrowing struggle that follows, defeat the Empire and uncover the secrets behind the war using a range of powerful magical and combat abilities and an exciting new battle system.

Trove Attracts 1M Users

Trion announces that more than one million users have registered for Trove and played this voxel MMOG since it launched last month. Word is: "Trion Worlds today announced that Trove, the online building/role playing game, has seen more than 1 million monthly active users enter game’s the voxel-powered worlds in less than a month. Since launching in July, Trove has been rapidly taking off with players, providing them with a unique blend of action-adventure and builder gameplay, all set in player-created worlds filled with limitless possibility. Trove is now available for download on Steam."

Evening Patches

Evening Crowdfunding Roundup

On Sale

Evening Interviews

Gatherings & Competitions

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Heroes of the Storm Patched

A new patch is now live in Heroes of the Storm, adding the new monk hero to Blizzard's MOBA along with a bunch of promised fixes and balance changes. The new patch notes have all the details, and here's the overview:

The Eternal Conflict between the Burning Hells and the High Heavens continues in the Nexus, and we've just unleashed our latest Heroes of the Storm patch! Today's update includes a brand new Hero, the addition of Dynamic Bundles to the Shop, Ranked Play changes, design and balance tweaks, as well as a new Battleground coming next week. Complete patch notes from today's patch can be found below.

Additionally, Game Designer Matt Cooper stepped in to provide some additional insight from the design team about many of the changes found in today's update. Read through his comments in the Design, Battlegrounds, Talents, and Heroes sections of the patch notes if you'd like to learn more about why we made each of these changes.

Star Citizen FPS Development Moves In-House

After reporting layoffs at IllFonic stating the studio's work on the Star Marine FPS module for Star Citizen is nearly done, a follow-up on GamesIndustry.biz has word from the developer that this is not because the module is almost complete, but that they are taking development in-house. Here's the statement on the situation:

"In the early days of Star Citizen's development, we were still quite small and needed the assistance from several external studios to help us build Star Citizen's core functionality in a timely fashion," a Cloud Imperium representative told GamesIndustry.biz. "IllFonic, who had previous CryEngine experience, was one of the developers that we tapped, specifically for help on the FPS game systems and mechanics that would be inside Star Citizen."

"As Cloud Imperium Games and Foundry 42 in Europe have continued to grow, we've begun pulling in some of those external projects to reside with our internal teams. This has always been our plan and Global Production Head Erin Roberts is currently undergoing a review of all our projects in order to streamline Star Citizen so the project is more dependent on our internal development teams."

"In the case of IllFonic and Star Marine, this 'winding down' and 'transitioning' has been in progress as IllFonic's part in FPS is coming to a close. And with the increased responsibilities for Star Marine development now sitting in Frankfurt and Manchester, we can assure our backers that they'll be able to play Star Marine in the very near future."

(Old) Leaked DOOM Footage

A story three months ago about some leaked footage of the DOOM game before id's shooter reboot was rebooted pointed to some screenshots from the video, but at the time we couldn't find a version of the clip that hadn't been yoinked offline. Now Wookiestick points the way to this clip which seems to have remained online all along, showing the version of the game some derisively dubbed "Call of Doom." Continue here to read the full story.

Aquanox Deep Descent Kickstarter

Nordic Games announces Aquanox Deep Descent, a planned continuation of the Aquanox series of underwater shooters in development at Digital Arrow. They also note that the pre-production version of the game incorporates "assets and research" from an unreleased THQ underwater action game called Deep Six. This was actually unveiled last year, as this trailer from September offers n early look. They have taken to Kickstarter to raise $75,000 to develop this. Here's word:

“Reaching the main funding goal of the Kickstarter campaign will allow us to create a new Aquanox game of the size and complexity it deserves, for gamers around the globe. At the same time, it also allows us to make its future players an integral part in development decisions surrounding the game at its earliest stages,” comments Norbert Varga, project lead at Digital Arrow.

“We’ve had long discussions with Digital Arrow about the scope of the game and the transition to Unreal Engine 4. Based on our positive previous experience with Kickstarter (The Book of Unwritten Tales 2 together with the developer KING ART), we firmly believe it is the right platform to help us achieve our joint vision for the future of Aquanox”, adds Martin Kreuch, producer at Nordic Games.

Hearthstone Tavern Brawl Previews Grand Tournament Cards

Battle.net announces a Hearthstone Tavern Brawl will begin tomorrow that will offer the chance to check out the new cards in the Grand Tournament expansion. Here's word:

Starting Wednesday, just hop into Hearthstone, select Tavern Brawl, and play the Grand Tournament Match to get a taste of the fun that awaits you in the new expansion. Don’t dawdle, because this Brawl is only here until August 24.

After you’ve played the Brawl, join us to discuss your favorite The Grand Tournament cards and possible deck ideas on social media using the hashtag #TGT. You can also check out a preview of The Grand Tournament cards on our official Hearthstone Facebook page.

Steamship Ahoy - Volume

Steam News announces the release of Volume, offering a stealth/action game for Windows, OS X, and Linux which carries a 10% launch discount. Here's word on the game, its custom content support, and its noteworthy voice cast:

Narrative stealth action from award-winning game designer Mike Bithell. Enter the Volume to halt the corruption of Gisborne Industries and train the masses to rob from the rich in this reimagining of the Robin Hood legend.

+100 levels of unapologetic stealth action featuring a suite of gadgets for use to avoid, distract and evade detection.


+Full set of content creation tools to build and share your own levels with the world.


+Full campaign playable using pre-made or user-generated levels. 


+Starring Andy Serkis (The Lord of the Rings, Planet of the Apes), Danny Wallace (Thomas Was Alone) and Charlie McDonnell (charlieissocoollike)

Satellite Reign Next Week

5 Lives Studios announces an August 28th release date for Satellite Reign, the open-world cyberpunk strategy game that harkens back to the glory days of Syndicate Wars. The news is celebrated in this new trailer, and a post on Steam warns that some localizations may be delayed after that, and offers word on release plans:

As some of you may already be aware, Satellite Reign is now less than two weeks from leaving Early Access, taking it into full release. Creating this title has been an amazing, unforgettable experience for us, and we owe it all to our backers. Watching the release date draw nearer is both exciting and nerve-racking, but we're optimistic that people will enjoy what we've created.

Continue here to read the full story.

Valhalla Hills Early Access Next Week

Daedalic announces Early Access will begin for Valhalla Hills on August 24th, offering first crack at this humorous civilization-building/strategy game. This will be offered for Windows only, though the promised Linux and OS X versions will still be part of the game's full release. Details and media can be found on the Valhalla Hills website. Here's a new gameplay video and a convenient description: "Valhalla Hills is inspired by traditional building games like The Settlers 2 but takes this proud heritage into the modern era, adding procedurally generated mountain landscapes and a rogue-like mechanic to intensify and expand the experience. A clever economic system provides depth and ample challenge for experienced players of strategy games and genre-newcomers alike." Continue here to read the full story.

Morning Patches

Morning Crowdfunding Roundup

  • Epic Showdown - Steam Greenlight. "Epic Showdown for PC by indie game developer Naloki is a fun arena-based combat game, where a species of mysterious aliens obsessed with reality TV-shows decides to host their very own event!" There's a playable demo on Indie DB.

Morning Interviews

Morning Previews

Morning Consolidation

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

It hit 90 degrees again in the area for the third straight day yesterday, making for an official heat wave. This was as uncomfortable as it sounds, as the east coast is not known for that "dry heat" you sometimes hear about. However, this actually inspires me to offer some gratitude about the weather, as this turns out to be our first heat wave since the summer of 2013. This explains why the air conditioner remained in the basement all last summer, and why we haven't had to run it much this year either. As I say, this inspires gratitude, and I certainly have sympathies for those living where the summer is not as pleasant (not to mention our friends down under who are in the heart of winter right now).

Temperate Links: Thanks Ant and Acleacius.
Play: Royal Guard.
Battle For The Souls.
The Search for Dahu.
Story: Tracy Morgan Is Returning to TV to Host Saturday Night Live.
Science: Breathing in Beijing like smoking two packs a day. Thanks Slashdot.
“Smoking-gun evidence” of galaxies forming from a cold flow.
Images: What Would Mortal Kombat Fatalities Look Like IRL? (NSFW!).
Leopard attacking villagers in India in Maharashtra. Surprise! Thanks The Flying Penguin.
Media: Arizona Rattlers Football-Dancing Player.
Extraordinary Billiard Shot.
This Flight Attendant Wants Your Attention.
The Funnies: Savage Chickens.



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