Starting from today MotoGP™15 and the amazing DLC MotoGP™15 4-Stroke Champions and Events is available for purchase. It includes the Champions of 4-Stroke Bikes that have made the history of the MotoGP™, plus 18 Special Events for a full charged adrenaline experience. The aim? Relive the best moment of Rossi, Capirossi, Biaggi, Stoner, Xaus, Hopkins, Gibernau and much, much more.
The new features of MotoGP™15 are: Private Team, GP Credits, Customization and the brand new game mode Beat the Time and Real Events 2014.
The Astronauts - What Really Happened to Tale of Tales' Sunset.
"I am torn on how to end this post. I am puzzled by Tale of Tales’ reaction to Sunset’s failure. If you want your art to challenge the status quo, it’s a bit odd to expect the status quo to care. Leaving the art form just because the status quo was not moved by your first commercial attempt is even odder.
Sunset’s struggle it’s not the gamers’ fault. We can’t be talking about the failure of Sunset as if gamers refuse games as art that challenges them. Papers, Please, or This War of Mine, or Brothers: A Tale of Two Sons – all enjoyed spectacular commercial success and had something meaningful to say while demanding a lot from the players and often making them uncomfortable and struggling."
Epic Games and People Can Fly today have announced the Warsaw-based team’s return to its original name, memorable logo and roots as an independent game studio.
Ownership of the company, which had been rebranded as Epic Games Poland in 2013, has returned to the local leadership to reflect the team’s desire to create their own games, a move Epic supports.
Studio director Sebastian Wojciechowski continues to lead People Can Fly. The studio is actively contributing to Unreal Engine 4 and Epic’s upcoming game, Fortnite, and is also using the engine for an entirely new unannounced game.
Epic Games Founder and CEO Tim Sweeney said, “We’ve been honored to work with this brilliant group of programmers, artists and designers throughout their history: first as a partner using the Unreal Engine, then as a studio within Epic, and now once again as an independent company.”
“We, as a People Can Fly team, are extremely excited about new possibilities ahead of us,” said Wojciechowski. “We’re going to work on a new game, while continuing to partner with Epic and use UE4. We’re grateful to Tim and the whole Epic team for our long and successful collaboration.”
People Can Fly made its mark on the game industry with the hit Painkiller series more than a decade ago. The team began working with Epic in the early Gears of War days, and went on to ship Bulletstorm and Gears of War: Judgment. People Can Fly has also contributed to Epic’s more recent games, including Infinity Blade III, Fortnite, Unreal Tournament and other unannounced projects.
Wave of Darkness offers more than 70 hours of gameplay in a world of considerable size with deep, engaging gameplay and hundreds of features. Players can follow the strict path of the plot, complete main quests until the end or, unlike so many titles, in Wave of Darkness they are truly completely free to wander around, to explore every corner of the Danian’s land, meet various NPCs, complete side quests and puzzles, fight dangerous adversaries etc.Continue here to read the full story.
About Starpoint Gemini Warlords
The spin-off to Starpoint Gemini 2 introduces coveted strategic elements into the tactical space simulation that is the Starpoint Gemini franchise. Conquer territory, conduct research, scavenge for resources and defeat your enemies. In Warlords, think BIGGER! Bigger universe, bigger ships, bigger stations. Expect many tweaked features; the community has decided on what they want and now they are getting it!
New Features:
- Headquarters. Construct and upgrade your own personal space station; a massive structure that enables you to conduct research, build ships, assemble autonomous fleets and much more.
- Conquer Territory. Gradually expand your reign over unclaimed territory, by battling minor factions, or conquer the entire Gemini sector, by facing off against familiar strong Gemini foes, familiar from the previous Starpoint Gemini titles. Reinforce conquered regions to defend themselves.
- Conduct Research on simple weapon enhancements, obtain the expertise to construct a titan class behemoth, or boost the effectiveness of your non-combat fleets. Equipment, ship systems, enhancements and ships can still be bought, but he best ‘stuff’ can only be researched, constructed and improved in your HQ.
- Construction and research demand the allocation of resources. Gather them by conducting missions for other factions, trade or purchase resources, or conquer regions providing a steady flow of resources, and bonuses.
- A far larger game world will allow more distinction between ship sizes, pockets of empty space to travel through and your own giant space HQ where ships can be ‘parked’.
- Skill classes, attributed skills and perk progression will be revamped and rebalanced, as will levelling-up, the reputation system and diplomacy.
- Storyline vs Free-roam: The campaign storyline will be blended in with the more generic conquer quests. Free-roam mode strips all main storyline missions, but leaves side quests and generic freelance missions intact.
- A full branching dialogue scheme, the industry standard in modern RPGs.
- Technical additions include: x64 system only, projection mapping, deferred shading, physically based rendering and realistic physics.
Trine 3: The Artifacts of Power comes bundled with GOG Galaxy support, including achievements. Players will be able to play in multiplayer mode both locally and online, and around half of the full game (Three Chapters and three Lost Pages) will be playable during the pre-order period in a yet-to-be-polished state.Continue here to read the full story.
The Recommended Spec is intended to deliver an experience on par with the current generation of gaming platforms.
For an optimal experience, users with recommended spec hardware should not set their resolution higher than 1080p.
By default, the game may set Shadow Quality and Level of Detail to High on Recommended Spec hardware. Users should revert these to Normal.
With these settings on Rec Spec AMD GPUs, users can expect some minor texture pops, occasional loading symbols during fast-paced scenarios, and some hitches & stuttering when gliding or driving the Batmobile. To help alleviate this, AMD users using Rec Spec GPU’s should turn Texture Resolution, Shadow Quality, and Level of Detail to Low. We continue to work closely with AMD to resolve these issues as soon as possible; make sure you have the most current drivers and check back here for updates on when the next driver version is available.
Additional Recommendations
We do not recommend that users change anything in the game’s .ini files as this will potentially negatively impact performance, including frame rate, and stability.
At this time we do not recommend using NVIDIA’s GeForce Experience or AMD’s Gaming Evolved Optimization tools.
We’re currently working on improving streaming performance from mechanical hard drives (HDD). Addressing this is one of our top short-term priorities.
For users that have an SSD available, we’ve noted increased streaming performance when the game is installed to that type of drive.
For those who eagerly gather crafting materials on their journey to level 70, we’ve got good news you’ll especially enjoy. Starting in Patch 2.3.0, the same crafting mats you use at max level will be available as you level up! We’ve also crunched down the number of crafting recipes, making the process easier and more fluid than ever as your results now dynamically adjust to your character’s level. Whether you’re bashing skulls on the highest difficulty or have just started your career and killed your first Champion or Elite pack, your crafting mats will never go to waste.
Centauri Sector is a tactical, space combat game that combines several gameplay elements effectively to create an addicting game. You assume the role of a fleet commander, starting out with a basic corvette class ship, tasked with defending the Tabula Rasa system from constant space pirate attacks. The main campaign plays in turns, as players move their ship or fleet once per turn before engaging in the tactical battles.Continue here to read the full story.
After each successful mission, players gain prestige (money/credits) and experience, to level up and unlock skills like speed boosts, shield upgrades and more. The level ups also allow fleet slots to add ships to a squad. Not only can different ship types be added, but each ship has different weapon and module slots depending on the class. Players can also purchase and add modules that increase shield capacity, buffer a weapon’s overheating rate, and speed up engines.
Lennox is the first Hunter in Evolve to feature a melee attack. Her ‘Thunderchild’ mechanized suit is equipped with a Plasma Lance that deals massive amounts of damage in close combat, while her Autocannon and Thunder Strike attack allow Lennox to fight when outside of melee range.
Evolve Hunting Season 2 is currently available for purchase for $24.99 (MSRP) for Xbox One, PlayStation®4 computer entertainment system, and Windows PC. Those who purchase the new Monster and Hunters as part of Hunting Season 2 will also receive an additional exclusive skin with the launch of each of the five new included playable characters.
“The new Monster and Hunters coming to Evolve in Hunting Season 2 are some of the most unique characters our team has created,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “Each of these characters introduces combat mechanics that are brand new to the Evolve gameplay experience.”
Beginning today, the price of all downloadable content characters in Evolve has been reduced:
- All Monster characters are now $9.99 (MSRP) each and all Hunter characters are now $4.99 (MSRP) each;
- The previously released Hunting Season 1 can now be purchased for $14.99 (MSRP). Evolve Hunting Season 1, which features four Hunters (Torvald, Crow, Slim and Sunny) and three Monster character skins (Magma Goliath, Magma Kraken and Magma Wraith), now includes four new exclusive ‘Arctic’ skins, one for each of the included Hunters;
- Everyone who previously purchased Hunting Season 1, Evolve Digital Deluxe Edition or Evolve PC Monster Race Edition, will also receive these four new ‘Arctic’ skins;
- All purchasers of the Evolve PC Monster Race Edition will receive all content featured in Hunting Season 2.