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Monday, Jun 22, 2015 Anniversary of Quake's Release (1996)

  

Cast of the Seven Godsends Demo

The Merge Games Store now offers a playable demo for Cast of the Seven Godsends, offering one level from this upcoming platformer, saying "the demo also lets players experience two of the special armour sets and three of the main weapons." Here's word on the game: "Cast of the Seven Godsends harks back to the days when classic 2D, run ’n gun, action-shooter games ruled the arcades. Featuring four levels of difficulty, six worlds to conquer, twelve bosses, seven god-like armour sets, five basic weapons and thirty-five magic combat spells Cast of the Seven Godsends is the challenge that retro arcade fans have been waiting for!" Continue here to read the full story.

On Sale

  • Guncraft on Steam. Save 80%.

Evening Patches

Evening Interviews

Gatherings & Competitions

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Project CARS 2 Announced

The Project CARS website announces Project CARS 2, as Slightly Mad Studios unveils plans for a sequel to the racing game they released just six weeks ago. They are crowdfuding this through the WMD Portal, though they do not specify how much capital they are looking to raise. Here's word:

With over 10 years of heritage and pedigree making some of the world’s most memorable and successful racing franchises – such as GTR, Need For Speed, and Test Drive – Slightly Mad Studios once again pioneered and innovated in 2015 by launching the critically-acclaimed and best-selling Project CARS; a game wholly funded and created by a passionate community of racing fans from around the world.

With tens of thousands of players testing the game, giving feedback on it, and creating assets for it throughout development, Project CARS has been hailed as a true competitor to long-established stalwarts, and as the market leader in both visual fidelity and technical expertise.

With an existing schedule of ON DEMAND content already underway to continue providing Project CARS with fresh new features, updates, and great things to play with throughout the year, Slightly Mad Studios now turns its attention to the future with the announcement of the continuation of the franchise with Project CARS 2. And once again, the sequel will be created, tested, and ultimately approved by you – the gamers - through the WMD Portal crowd-funding platform.

Batman: Arkham Knight Specs Updated; AMD Issues Noted

WB Games announces updated minimum system specifications for the PC edition of Batman: Arkham Knight in a post from yesterday, just a two of days before tomorrow's planned release (thanks DSOGaming). The post adds the AMD Radeon HD 7950 to the spec and also notes that they are working with AMD on performance issues:

The minimum specs for Batman: Arkham Knight for PC have been adjusted and are listed below.

We also want to note that there are some known issues with the performance of Batman: Arkham Knight for PC owners using AMD graphics cards. We are working closely with AMD to rectify these issues as quickly as possible and will provide updates here as they become available. We thank you for your patience in this matter.

MINIMUM:
OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required)
Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 660 (2 GB Memory Minimum) | AMD Radeon HD 7950 (3 GB Memory Minimum)
DirectX: Version 11
Network: Broadband Internet connection required
Hard Drive: 45 GB available space

Fallout 4 Unfettered on PCs

Bethesda Softworks tweets a clarification that the PC edition of Fallout 4 will not suffer the performance limitations of the console versions. This should go without saying, but a post on Digital Spy about how the action/RPG sequel will run at 30 FPS at 1080p on "everything" made it sound like the game would be super-gimped running under Windows. Of course this isn't the case, as Bethesda clarifies: "Fallout 4 is 1080p & 30fps on Xbox One and PS4. Resolution and FPS are not limited in any way on the PC."

New NVIDIA Drivers

NVIDIA now offers new version 353.30 WHQL-certified "game ready" drivers to prepare for tomorrow's release of Batman Arkham Knight, saying these include SLI profiles and optimizations recommended for all planning to play the action game sequel. They say: "Batman: Arkham Knight is the finale to Rocksteady's much-loved Batman: Arkham trilogy, and boy does it go out with a bang. Reviews are excellent, and the praised console graphics are even better on PC where there's additional detail, higher rendering resolutions, and a raft of NVIDIA GameWorks effects."

Batman Arkham Knight Launch Trailer

WBIE and DC Entertainment celebrate tomorrow's launch of Batman Arkham Knight with the release of the official launch trailer for the superhero sequel, which also serves as a music video for Mercy, a recently released track from Muse. Here's the description of the game that accompanied the clip: "Batman: Arkham Knight brings the award-winning Batman: Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for the new generation of consoles and PCs, Batman: Arkham Knight introduces Rocksteady's uniquely designed version of the Batmobile. The highly anticipated addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman: Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. In this explosive finale, Batman faces the ultimate threat against the city that he is sworn to protect, as Scarecrow returns to unite the super criminals of Gotham City and destroy the Batman forever." Continue here to read the full story.

LEGO Minifigures Online Re-launches Next Week

Funcom announces a June 29th rerelease date for LEGO Minifigures Online, the LEGO-based online adventure that launched last year as a web-based free-to-play game. This is now being re-launched as a buy-to-play game (that's really a thing now?) for Windows, OS X, Linux, iOS and select Android devices, and they also announce that players will be able to play in the same persistent world across all platforms. The game will be available through the LEGO Minifigures Online website, which is currently under maintenance to prepare for the changes. Here's word:

"This really is the definitive version of LEGO Minifigures Online and we are very much looking forward to opening the servers for players to experience it," said Funcom CEO Rui Casais. "Not only will it feel like a fresh, new experience for those who have played the earlier free-to-play PC version, there is also so much potential unlocked now that you can play with each other across platforms on a broad range of devices. Maybe you are playing on an iPhone while your friend is on an Android tablet and your dad is on a high-powered PC; you’ll still play together in the same persistent online world, along with thousands of other LEGO fans from all over the globe."

LEGO Minifigures Online is an online game for LEGO fans of all ages, where players can collect over one hundred Minifigures, each with their own unique personality and abilities, and build a team to take on exciting adventures through colorful, classic LEGO environments. From Pirate World to Space World, players must play together and smash their way through aliens, sea monsters and more to unlock the full potential of their Minifigures. The game is KidSafe certified and fully COPPA compliant, with multiple safety measures in place to ensure a fun and secure online experience for everyone.

New OpenRA

The OpenRA website announces the release of the June 2015 version of OpenRA, the open-source, cross-platform program to support the Command & Conquer series of real-time strategy games. This includes a new cross-platform WYSIWYG map editor with full modification support. They also note: "Aside from new features, the usual number of bug fixes has found its way into the code. Among them is a fix for a high-profile bug that caused the inability to undeploy construction yards. Several graphical problems, from glitches in the menus to occasionally missing mouse cursors have been resolved as well as issues in our single-player mission scripts." All the details can be found in a changelog on GitHub. Thanks Linux Today via Ant.

U.K. Sales Charts

Rugby League Team Manager 2015 debuts at number four on the top 30 chart of the bestselling PC games in the U.K. for the week ending June 20th. Much of the chart remains unchanged, and The Sims 4 retains the top spot. On the all platforms top 40 LEGO Jurassic World trades spots with The Elder Scrolls Online to take the number one position. Here's their summary:

The huge success of the Jurassic World film at the box office seems to have rubbed off on Warner’s Lego title as ‘Lego Jurassic World’ (+3%) eats up ‘The Elder Scrolls Online’, jumping one place to No1.

It is the first Lego No1 since ‘The Lego Movie Videogame’ in W7 2014. It also becomes the 7th Traveller’s Tales Lego title to reach No1 since ‘Lego Star Wars’ kicked it all off in March 2005. The Xbox 360 version consolidates its position as the lead format for Lego Jurassic World with sales up 26%. Sales of ‘The Elder Scrolls Online’ drop by 71% in its second week as it falls down to No2. ‘The Witcher III: Wild Hunt’ (-19%) holds on to No3 ahead of ‘Grand Theft Auto V’ (-4%) and ‘FIFA 15’ (-14%) who both climb one place to No’s 4 and 5 respectively. ‘Payday 2: Crimewave Edition’ falls from No4 to No6 with sales only down by 24%.

Two very different shooters; ‘Call of Duty: Advanced Warfare’ (+8%) and ‘Splatoon’ (-8%) are both non-movers at No7 and No8, while a third shooter, ‘Destiny’ (-1%) sneaks back into the Top 10, up 2 places to No9. ‘Minecraft: Xbox Edition’ (-3%) rounds off the Top 10, also up 2 places, to No10. No other new releases make the Top 40 this week, although another new Warner No1 beckons with big hitter ‘Batman: Arkham Knight’ due for release on Tuesday.

Op Ed

Cliffski's Blog - Gaming deserves neither tax breaks, or arts funding.
To put it another way, every government penny that gets spent on lower taxes for game developers, or on funding to make games, is a penny not spent on something else. Here is the UK, there is much debate about the huge rise in the use of food banks, and the reductions in benefit payments. Can we really make an argument that when the government cuts benefits that it should still ring-fence money to provide for game developers?

Gamasutra - Puget Alain's Blog - Why we don’t believe in sales, discounts and bundles.
It’s that time of the year again : Steam summer sales! Yeah, loads of games at small prices! Like every PC players, I’ll probably buy a bunch of games (which will mostly stay untouched for the next months) but as a professional game developer, I’m more and more convinced that the whole concept of these promotions is toxic.

Why toxic ? Because systematic sales and discounts contribute with other factors (mobile stores pricing, bundles) to decrease the commonly accepted prices of games to absurdly low levels. It’s now a standard gamer behavior to wait 3 or 4 months before buying any game because you know for sure there’s a major discount coming. It’s so systematic that it’s nearly stupid not to do so!

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Today is the 19th anniversary of the release of QUAKE! It's also the 15th anniversary of the release of the original Deus Ex.

On a coincidentally related note, a question popped up in the forums about the anniversary date for this site, as it turns 20 either this year or next year. The question of which year is correct is inspired by the caption saying "Established 1995. Over three-quarters of a billion visitors since 1997," which is a little vague. The reason is that the exact answer is a little imprecise. Going back to the very beginning, the site started sometime in the second half of 1995 as Blue's 3D House of 3D Carnage (hosted on my homepage through my local ISP) as a more general site about FPS games, and the focus on news came on gradually after that. Going by that, the 20th anniversary of the site is sometime over the next few months, but I don't know that I have any way to be more precise about that. If you go by the content here, the site will turn 20 one year from now, as the oldest news stories in the archive are from July 1996. That's not very accurate, though, as before that I would delete older news as I added newer stories, and it was some time in mid-July that I realized this was regrettable and started archiving older news, and once again, I don't know if there is a more exact answer than that to be found. Finally, if you want the answer in its strictest sense, the site will turn 20 in October 2016, which is the anniversary of moving to the bluesnews.com domain, and first use of the name Blue's News. The visitor count starting in 1997 just reflects when a counter was added. As I say, it's a little imprecise, but it's safe to say we're currently in our 20th year of operation.

Links: Thanks Ant and Acleacius.
Play: Royal Offense 2.
Tower Droids.
Link: Susannah Mushatt Jones shares secrets to a long life. Thanks Boing Boing.
Stories: Want to buy your own airship: Get your orders in now. Thanks Skullguise.
Former 'Star Wars' actor arrested after chase. Pod-racing skills rusty.
Science: Access to electricity linked with reduced sleep. Thanks HARDOCP.
Images: Brace yourselves for the Steam Summer Sale.
Media: OUTLAST: WHISTLEBLOWER - PART 2 (React- Gaming).
Best Fails of the Week 3 June 2015. Ouch. Thanks nin.
Flying Kitty Surprise. Maybe scarier than yesterday's weightlifter.
The Funnies: Dilbert Comic Strip.



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