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Thursday, Mar 12, 2015

  

Titanfall 2 Confirmed

Titanfall 2 is official, and the multiplayer shooter sequel is coming to Windows, Xbox One, and PlayStation 4, reports IGN after confirming the news with Respawn's Vince Zampella. They get his thoughts on how things should change, as he expresses admiration for how Evolve added free new multiplayer maps for all users, which shows in the recent decision to make Titanfall's DLC free. Here's word:

I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform.

Rainbow Six Siege Closed Alpha

Tom Clancy's Rainbow Six Siege website announces that closed multiplayer alpha testing is underway for Tom Clancy's Rainbow Six Siege, the upcoming installment in the tactical shooter series. They offer instructions on applying, which requires a Uplay account, and warn that all closed alpha operations will be entirely in English and are limited to North America and Europe. There are system requirements, a closed alpha announcement video, and more details on this page, and more in the FAQ. Continue here to read the full story.

BlizzCon 2015 Announced

Blizzard announces BlizzCon 2015, saying the next gathering of fans of their games will take place November 6–7 in the Anaheim Convention Center. Tickets will go on sale next month, and there will once again be the opportunity to view this though live streams via a virtual ticket. There will probably be announcements of more festivities between now and when ticket sales begin, but in the meantime, here's word:

BlizzCon is an epic celebration of Blizzard Entertainment’s game universes and the global player communities that bring them to life. At this year’s event, attendees will have a chance to enjoy:

  • Hands-on play time with the latest versions of Blizzard Entertainment games
  • Global Finals for Blizzard eSports, including the StarCraft® II World Championship Series and Hearthstone® World Championship
  • In-depth discussion panels with Blizzard game developers and artists
  • Community contests with great prizes
  • Commemorative merchandise based on Blizzard’s game universes
  • More activities and attractions to be announced

Tickets to attend BlizzCon 2015 will be priced at $199 USD (plus applicable taxes and fees) each and will be available for purchase from the online event ticketing service Eventbrite via their website (www.blizzcon2015.eventbrite.com) in two separate batches. The first batch goes on sale at 7 p.m. Pacific time on Wednesday, April 15, and the second batch goes on sale at 10 a.m. Pacific time on Saturday, April 18.

Starship Ahoy - Sid Meier's Starships

Steam News announces the release of Sid Meier's Starships. Here's the description of the new space strategy game:

Take command of a fleet of powerful starships in this adventure-driven strategy game from legendary designer Sid Meier. Travel to new worlds, completing missions to help save and protect the planets and their people from dangerous Space Pirates, to powerful Marauders and other hostile factions. Build a planetary federation as you strengthen your fleet and secure your homeworld as you attempt to preserve intergalactic peace and your vision of humanity. Set in the universe of Civilization: Beyond Earth after the age of the Seeding, Sid Meier’s Starships offers sci-fi/strategy fans a full stand-alone game experience that also features cross-connectivity with Beyond Earth, expanding the depth of both games. See if you have what it takes to rule the universe!

Free Avencast: Rise of the Mage

The Bundle Stars website is holding a weekend-long giveaway of free Steam keys for Avencast: Rise of the Mage to celebrate the launch of Hektor. The game still carries a $9.99 on its individual listing, but scrolling to the bottom of their landing page is where you can enter your email address for a free key. Here's a refresher on ClockStone Studios' action/RPG:

In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.

Armed with countless combat moves and spells, and a vast arsenal of equipment you must uncover the source of this evil by vanquishing an onslaught of enemies. Treachery and deceit reveal themselves as the vicious army threatens Avencast’s very existence. Amidst the mayhem, an astonishing truth unfolds which will forever change the battle scarred Wizard.

Three Steam Free Weekends

Three different free weekends are now underway on Steam, along with corresponding sales for each. There is the opportunity to play the X Series of sci-fi games which is on sale for 66% off. The is also a free weekend on the Red Faction Guerrilla Steam Edition, which carries an 80% discount. Finally, there is also a PAYDAY 2 free weekend, and the heist game is also 80% off.

Wolfenstein: The Old Blood Gameplay Footage

The Bethesda Blog offers two new trailers with PAX East gameplay walkthroughs for Wolfenstein: The Old Blood. Word is: "Last week Pete Hines and I had the pleasure of debuting Wolfenstein: The Old Blood — live in Boston from the Twitch.TV main stage. We had a great time showing off the content, and as you’ll see, it was a pretty good idea that I input a debug code for a little extra 'health insurance.' Wolfenstein: The Old Blood releases digitally on Tuesday, May 5th on Xbox One, PlayStation 4, and PC. For more content updates — including the debut of new concept art for weapons be sure to check out the game’s Facebook and Twitter pages." Continue here to read the full story.

New Killing Floor 2 Video Diary

A third video developer diary for Killing Floor 2 offers more on development of Tripwire Interactive's upcoming first-person shooter sequel. The clip includes alpha gameplay footage, and they note that all of this is taken from the Windows PC edition. Here's a description of the clip:

Today, Tripwire Interactive returns with the release of the latest installment in its multi-part developer diary series for the highly anticipated PC and PlayStation®4 title, KILLING FLOOR 2. In a continuation of Weapons and Perks: Part 1, the newest video, Weapons and Perks: Part 2 takes aim at what KILLING FLOOR 2 has in store in its heavy arsenal. For starters, the team pairs each perk with a specialized base weapon and grenade. Players can then customize their specific perk skills as they progress in the game to suit their Zed-slaying style. With Tripwire Interactive’s superb track record of creating realistic, fast-paced action weapons, they’ve worked hard to perfect the art of gratifying weaponry in KILLING FLOOR 2.

Blending functionality and realism with high-frame rate animations, KILLING FLOOR 2 features weapon animations that clock in blazing fast at over 200 frames-per-second compared to the average of 30 FPS found in most First Person Shooters. With the return of Zed Time, which has been enhanced for KILLING FLOOR 2, players will be seeing nothing but red!

Continue here to read the full story.

Act of Aggression Trailer

A new video shows off "pre-alpha" footage from Act of Aggression, offering the first look at gameplay the upcoming real-time strategy game from Eugen Systems. Here's word on the clip:

Act of Aggression - from Eugen Systems, developers of the million selling Wargame series - aims to mark itself as the return to the Golden Era of RTS with its smart mix of classical values and modernization; base building, resource management, and mass unit production are just some of the gameplay features you’ll see in the first, bombastic pre-alpha gameplay trailer.

See how the foundations of one of the three factions’ bases are developed, and notice the differences in resource management. The Cartel make use of high-speed helicopters for resource transportation, whilst the US rely on trucks which can be upgraded to feature weaponry to protect themselves.

You’ll also get a taste of how each of the three factions differ in combat, and an extended look at the techno-thriller inspired GUI and digital effects unique to Act of Aggression.

Continue here to read the full story.

On Sale

Evening Patches

Evening Crowdfunding Roundup

Evening Interviews

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Homefront: The Revolution Next Year

Deep Silver announces a 2016 release window for Homefront: The Revolution, the next installment in the Homefront series they acquired last year from Crytek. Troubles at Crytek impacted this project, but now they say it's on track to come out next year, saying Dambuster Studios is up to 126 staff to support the effort, noting "the vast majority" of them are veterans of Crytek UK (previously Free Radical Design). Word is: "Development on Homefront: The Revolution continues at full speed, with the game now scheduled for release on Xbox One, PlayStation 4, Mac, as well as Windows and Linux PC in 2016."

Space Colony: Steam Edition Announced

Firefly Studios announces Space Colony: Steam Edition, calling the third version of their sci-fi base builder the "ultimate version" of the game. The original Space Colony was first released in 2003 and the game got an HD remake a couple of years ago. The new version will be released on Steam (duh) this spring, and they offer this trailer to show off what's changed this time around, which includes new content as well as visual upgrades. Here's word:

Fans of base builders, management sims and the closely-related Stronghold series can soon return to the world of Space Colony in HD. Faithful to the original game Space Colony: Steam Edition includes military and civilian campaigns with more than 80 missions in total, including brand new single player content. Steam Workshop functionality also has been added to the game’s map editor, allowing players to share custom maps with the Steam community. Fans can discover old favourites, upload new creations and even download whole new campaigns designed by the Space Colony community.

“As an indie dev self-publishing on Steam we’re in total control. That’s a daunting prospect but without Steam’s help, empowering developers like Firefly, this new release wouldn’t be happening.”, said Simon Bradbury, Creative Director of Firefly Studios. “Many of the original Space Colony team still work at Firefly and we’re all thrilled to see the game finally getting the exposure it deserves! I really hope players enjoy the new single player content and cool Steam features.”

Nearly twelve years after release, Space Colony: Steam Edition is more feature rich and visually enhanced than ever before. Created exclusively for Steam, this new remastered version will include Steam Achievements, Trading Cards, Steam Workshop support and Steam Cloud for saved games. Space Colony: Steam Edition is the definitive version for fans of the original and the Stronghold series, with which it shares DNA in both gameplay and an irreverent sense of humour. Also supported are new high resolution graphics settings, allowing players to view their entire colony while playing on a single screen.

Continue here to read the full story.

Steam Gift Restrictions Tighten

A thread on Reddit has details on new regional restrictions Valve is apparently imposing on games gifted through Steam (thanks VG247). This is another attempt to control the ability to buy games cheaply on the service by taking advantage of regional pricing differences, and this post shows an example of the type of message this policy produces:

This is a restricted gift which can only be redeemed in these countries: Indonesia, Malaysia, Philippines, Singapore, Thailand

In addition, if you decide to redeem this restricted gift, you can only play it within the countries listed above.

Note that using an IP proxy or other methods to disguise the place of your residence to activate this gift is a violation of the Steam Subscriber Agreement and may result in restrictions on this Steam account.

Star Citizen is Huge

As a wise man once wrote, "Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is." This may help explain the post on the RSI community forums by Cloud Imperium's Jeremy Masker, who explains that the client for Star Citizen is going to be extremely large, and the game's patches are likely to be bigger than most games (thanks DSOGaming). For those looking for more on the game, you now can view its PAX East presentation online. Here's word on what to expect when it comes to file sizes in the upcoming space combat game, correcting speculation that the client and patches would be considerably smaller:

As I have already said, I would not count on this. The game compression and asset removal is unlikely to yield such high gains that we will be able to reduce our client size to 30-40gb. The size and number of assets that are left to deliver means that our client size is much more likely to be 100gb.

Also, yes we are optimizing game patching for speed and to only deliver diffs, but this is unlikely to reduce actual patch size. Again, each patch has 100s of assets, each of these assets are at times 200mb, this leads to 2-6gb patches, and if we end up doing a file type re-factor and have to re-download 30-40% of the assets on the hard-drive, then the patch will be 14-20gb.

Continue here to read the full story.

Morning Patches

Morning Crowdfunding Roundup

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

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Game Reviews

Hardware Reviews

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