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Archived News:
15 Years of Total War is a trailer showing off the history of the
series with glimpses of the many settings it has visited over the years, and
concludes with a subtle tease for what seems to be
the rumored upcoming
Total War: WARHAMMER, which would be a logical outgrowth of Creative
Assembly's partnership
with Games Workshop.
This Kickstarter for Descent: Underground is hoping to raise at least
$600,000 to develop a new Unreal 4 engine-powered reboot of the Descent series
of 6DOF shooters. The résumés of studio president Eric "Wingman" Peterson and
the game's other developers include a lot of familiar titles, but a noticeable
common thread is Star Citizen, so it seems developer Descendent Studios is
largely composed of descendants from Cloud Imperium. Here's
a trailer and here's
word: Descendent Studios, Inc. announced today it will reboot the popular
Descent® franchise with its upcoming first-person vehicle shooter, Descent:
Underground coming to PC. A Kickstarter for the new project can be found at
http://descendentstudios.com/ks
The unique six-degrees-of-freedom game play has all but vanished… until now!
Descent: Underground will bring the frenetic and pulse-pounding gaming
experience back and add upgraded gameplay and features including Voxel
technology, customizable ships, team and individual play, changeable maps,
special weapons and upgrades, and so much more!
Descent: Underground will offer a distinctive gameplay style that gives players
the ability to pit their flying skills against players around the world. Imagine
fighting with 10, 20, 30 or more people all battling and acquiring minerals to
keep the people on earth alive for one more day!
The game is being spearheaded by Eric “Wingman” Peterson, who is well known by
PC gamers for having worked on the Wing Commander franchise, as well as
Starlancer, and more recently as the President of Production for Cloud Imperium
Games, the company behind the crowdfunding juggernaut, Star Citizen. Peterson is
also known for being the host of the hit Internet web series, “Wingman’s
Hangar.”
“We are bringing back that sensational feeling of fighting with six degrees of
freedom while playing Descent,” said Peterson, CEO of Descendent Studios. “But
we aren’t stopping there, we aim to take it up a few notches, by allowing
players to dynamically change the map & customize their ships, to play as a part
of a team or simply battle it out rogue style all alone. In addition, players
will be able to create items and maps for the universe and get their own
creations into the game”
Descent: Underground is a six-degrees-of-freedom, first-person-vehicle shooter
set in the asteroid fields between Mars and Jupiter around three-hundred years
into the future. Giant corporations have replaced national governments and have
taken to space in a gold rush of mining operations. The flight and combat skills
of their pilots help dominate enemy companies and pilots become heroes as their
battles are broadcast back to earth for fans to cheer on their
favorites. Continue here to read the full story.
This teaser trailer
offers a look at "pre-alpha" footage of Project BlueStreak, which is the
codename for the upcoming free-to-play shooter from Cliff Bleszinski's Boss Key
Productions. They have opted to use the Unreal 4 Engine for this, which is not
surprising given CliffyB's history at Epic Games, and the video offers a first
peek at what it will look like. "We considered several options regarding what
technology we’d use to build ‘Project BlueStreak.’ Ultimately, we found
ourselves coming full circle to my friends at Epic Games and the elegant
solution for rapid and quality game development that is Unreal Engine 4," said
Cliff Bleszinski, founder and CEO of Boss Key Productions. "We look forward to
making a top-tier product through this partnership." Continue here to read the full story.
Developer Dennaton Games and publisher Devolver Digital announce the release of
Hotline Miami 2: Wrong Number for Windows, Linux, and OS X, with the
various console editions of the "brutal conclusion to the gruesome saga" also
appearing today or tomorrow, depending on systems and territory. There are
details on the game and where to get it on the
Hotline Miami 2 website, and here's a bit on the project: Hotline
Miami 2: Wrong Number originally started as small DLC episodes for the original
game, expanding on the events of Hotline Miami and following a set of new
characters that were affected by the actions of the mysterious 50 Blessings
group. These side stories grew to become larger than Hotline Miami itself and
the decision was then made to create a full sequel in Hotline Miami 2: Wrong
Number that would bring the saga to a close.
Fans can purchase Hotline Miami 2: Wrong Number and the Digital Special Edition
that includes the exclusive Hotline Miami 2: Remix EP featuring six select music
tracks remixed by M|O|O|N, Scattle and Carpenter Brut. The full 49-track
official soundtrack is also available to purchase on Steam and includes high
quality MP3 and FLAC versions of each song.
Publisher Paradox Interactive and developer Colossal Order announce the
availability of Cities: Skyline, their new urban planning and construction game
for Windows, OS X, and Linux. Here's the news: Paradox Interactive and
Colossal Order are like excited schoolchildren at a neighborhood playground
today as they proudly announce that Cities: Skylines, the city simulation game
for PC, Mac and Linux, has finally arrived at digital retail outlets worldwide.
Cities: Skylines is now available for purchase at $29.99, with a deluxe edition
available at $39.99 which includes 5 in-game historical monuments.
Cities: Skylines is a modern take on the classic city simulation, introducing
new game play elements to realize the thrill and hardships of creating and
maintaining a real city whilst expanding on some well-established tropes of the
genre.
Boasting a fully realized transport system, Cities: Skylines also includes the
ability to mod the game to suit your play style as a counter balance to the
layered and challenging simulation.
You’re only limited by your imagination, so take control and reach for the sky!
For more on Cities: Skylines head to
www.citiesskylines.com
Those big footprints you're seeing are the result of some bigfoots, as the
Valley of the Yetis DLC is now available for Far Cry 4 as promised. You can
pick this up on
Ubishop or Steam,
and here's the rundown on what this adds to the shooter sequel: You’re
stranded on a treacherous mountain ridge. You have no shelter and no immediate
way off the mountain. You locate a camp, but you’ll have to fight to keep it. A
strange (and deadly) cult is intent on taking it back and you’ll need to guard
it from waves of enemies. All you want to do is survive, but you start to
realize something else might is lurking in the shadows of the Himalayan
Mountains, something inhuman. Can you survive in the Valley of the Yetis?
Techland announces the release of the free update for the Windows edition of
Dying Light, which adds the promised hard mode enhanced difficulty level for the
zombie game. They offer a
new trailer highlighting the changes this brings, and say that this is just
the start of their post-release support for the game. True to that, they The Ultimate Survivor Bundle is also now available for the game on all
platforms in the Americas, and
this previously
released trailer highlights its contents. Word is: "Suit up your survivor
with the most amazing gear and weapons in Harran by turning him into the Ninja,
the Secret Agent, or the Urban Explorer. Craft four extremely powerful tools of
destruction and bring fighting the Infected to a completely new level. Grab all
these bonus in-game items in one go." Continue here to read the full story.
Fans of Alien Isolation may be intrigued by a
Creative Assembly job posting for an online multiplayer programmer, since
the listing carries an implication that a sequel to the survival/horror game is
in the works (thanks
PSU.com). The big hint is that the picture atop the listing is of the Alien
motion detector and flamethrower, though to play Devil's Advocate, this could
just be to illustrate the studio's prowess. Either way, word is they are gearing
up for another AAA title: "We are seeking an talented programmer has thorough
experience developing a range of online features. We are creating another
multi-platform AAA blockbuster and the successful applicant will be part of a
team which allows our game experience to be shared."
Steam News announces the
release of The Assignment
DLC for The Evil Within,
Tango Gameworks' survival/horror game. Here's word: Experience survival
horror from a new perspective with The Evil Within: The Assignment. This is the
first of a two-part, story driven experience where players take on the role of
detective Juli Kidman, Sebastian Castellanos’ mysterious partner, in a
concurrent story that looks to answer some of the questions surrounding her
whereabouts during The Evil Within. Along the way she will encounter disturbing
new enemies, discover new mysteries, and uncover new horrors. The Assignment
gives fans of The Evil Within the perfect opportunity to discover detective
Kidman’s hidden motivations and her mysterious connection to Mobius, the shadowy
group thought to be behind the gruesome events of The Evil Within.
This video
shows off gameplay from Wolfenstein: The Old Blood, and includes
developer commentary from the presentation of the shooter at PAX East. Word is:
"Here's about 20 minutes of Wolfenstein: The Old Blood gameplay from today's PAX
East livestream, with commentary from the devs." Thanks nin, who notes that the
comments starting at around the 30 minute mark suggests they have hopes of
continuing the series past the upcoming prequel. Continue here to read the full story.
This video shows
the presentation of Just Cause 3 at PAX East as Avalanche showed off their
open-world action sequel to attendees. The clip includes the panel discussion
and some of what's discussed is illustrated with screenshots and concept art
(unless it's video, in which case the framerate is terrible). A lot of detailed
is covered, as the clip runs almost one hour. Thanks nin. Continue here to read the full story.
The Telltale blog has a
new trailer from Tales
from the Borderlands showing off episode 2 of the multi-installment adventure, a
twist on Ayn Rand called Atlas Mugged. The description seems like a spoiler for
Episode 1, so we'll skip it, just in case. Continue here to read the full story.
Kotaku - Steam Greenlight Is Still Broken.
Once upon a time, the point of Greenlight was to gauge people's interest
in games, to democratize the process of Steam game selection. In practice,
though, it never worked out that way. There were too many games, too many
community members saying too many things, too few Valve employees to sift
through it all. So Valve tore down their stoplight and tossed their traffic
officer into a fire. They started approving games not in trickles, but in
truckloads—in part, honestly, because that's what everyone thought they
wanted at the time. But that didn't work either. As a result, these days the
truth is that nobody knows what the exact point of Greenlight is—especially
not Valve.
The Gunnar-man and I ran into his favorite girlfriend on one of our walks
yesterday, as Elvis (yes, she's a girl) was out and about. She's a Woodle, which
is a Poodle mixed with a Wheaton Terrier, though through most of the winter you
could mistake them for twins, as they each had giant blown-out
Dr.
J-style afros. In a sign of the times, however, Elvis' big hair has left the
building, as she has already gotten her spring haircut, and is more-or-less
shaved all over. This is a reminder that I'll soon have to do the same for
Gunnar, and saying farewell to his magnificent coat is about the only regret I'm
feeling right now about the change in seasons.
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