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Wednesday, Mar 04, 2015

  

EA Emeryville Closure Confirmed; Maxis Name Continues

Electronic Arts has issued a statement about what's going on at EA Emeryville, confirming its closure, though they seem to be keeping the Maxis name alive. Here's EA's word on the situation from Kotaku:

Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.

These changes do not impact our plans for The Sims. Players will continue to see rich new experiences in The Sims 4, with our first expansion pack coming soon along with a full slate of additional updates and content in the pipeline.

All employees impacted by the changes today will be given opportunities to explore other positions within the Maxis studios and throughout EA. For those that are leaving the company, we are working to ensure the best possible transition with separation packages and career assistance.

TITAN X GPU Unveiled

The NVIDIA blog unveils the TITAN X GPU, which was used today at the Game Developers Conference to power a virtual reality demo. They say this is their new top-end GPU, and while some technical specs come with the announcement, a full unveil is coming in two weeks at the NVIDIA GPU Technology Conference. Here's word on how Tim Sweeney and NVIDIA CEO Jen-Hsun Huang sprang this on attendees:

Tim said that the new VR experience is so powerful that it requires a new graphics solution with unprecedented capabilities that aren’t currently available. “Does anyone have any ideas how we can do this?” he asked the crowd.

A moment of silence. Some rustling. Jen-Hsun quickly emerged from the back of the room, saying he had one. Unwrapping a concealed box artfully labeled TITAN X, he unveiled the company’s new top-end GPU.

He was cagey about details, saying they’d be revealed in full in two weeks at NVIDIA’s GPU Technology Conference. But he said TITAN X, built on the company’s Maxwell architecture, has eight billion transistors, a 12GB framebuffer and took thousands of engineer-years to build.

“It’s the most advanced GPU the world has ever seen,” Jen-Hsun said, as he presented Tim with the company’s very first production unit.

Gigantic a Windows 10 Launch Game

The Gigantic website has the latest news on Gigantic, a multiplayer game featuring five-versus-five matches, which makes it sound like a MOBA, but since no one actually admits to developing for that genre, we can't say for sure. Word is this is going to be a Windows 10 launch title, implying it won't come to older versions of Windows, and it will come to Xbox One as well, and will support opt-in cross-platform play. This trailer celebrates the news, and here's their endorsement of Windows 10 and Microsoft's re-re-recommitment to gaming:

Right about now, you’re probably asking yourself the same kind of questions we had when we first started talking with Microsoft about Windows 10. We’ve been neck-deep in Windows 10 for a while now, and we’re impressed at the gamer-centric features it has: social sharing, streaming from Xbox One to Windows 10 platforms, and more. And when they told us gamers could upgrade to Windows 10 for free, we were sold.

Maybe more important than any of that, we’ve seen a renewed sense of purpose at Microsoft to make the Windows 10 launch a moment to really push PC gaming. One of PC gaming’s biggest powerhouses is upping the ante in a big way.

Continue here to read the full story.

Magicka 2 in May

Paradox Interactive announces a May 26th release date for Magicka 2 for Windows and PS4, celebrating the news with a release date reveal trailer they admit is "aflame with groans" (winter is punning). Preorders of the Windows edition have commenced, and here's word on how they are incentivizing buying a pig in a poke:

Apart from the opportunity to get your wizard robes to the cleaners and back in time to play the game on launch day, pre-orders of Magicka 2 also include an exclusive hands-on sneak peek of the game. Early supporters will gain access for themselves and three friends to the sneak peek, taking place on both PC and PS4 on May 5th (May 6th for European PSN).

All pre-orders will also allow players to sample the Game of Robes by gifting them a unique in-game robe, available in both Magicka 2 and Magicka: Wizard Wars; Paradox knows that a robe is the best way to stay warm when winter is coming.

Continue here to read the full story.

PhysX Source Code Released for Free

NVIDIA announces that the source code for PhysX is now available to developers for free, saying this will "will accelerate the adoption of PhysX," the physics middleware (thanks HARDOCP). Here's word:

Used in more than 500 games on multiple platforms, NVIDIA PhysX is one of the most popular physics engines for game development.

The PhysX software development kit (SDK) is already free on Windows platforms. We’re now extending this to include PhysX Clothing and PhysX Destruction, enabling game developers to easily create a more interactive gaming environment.

And starting this month, the PhysX SDK is available free with full source code for Windows, Linux, OSx and Android on https://github.com/NVIDIAGameWorks/PhysX.

The PhysX SDK is a proven solution for gameplay physics and simulation-driven effects. It is integrated into major game engines such as Unreal Engine 3 and 4, Unity, AnvilNext Engine, Bitsquid Engine, Dunia 2 Engine and REDengine.

NVIDIA PhysX Clothing and Destruction are integrated into the Unreal Engine 4. PhysX Clothing and Destruction effects can be seen in games such as: Batman: Arkham Asylum, Batman: Arkham City, Bioshock Infinite, Borderlands 2, Lords of the Fallen, Monster Hunter Online, Daylight, as well as upcoming titles such as The Witcher 3.

A major component of the NVIDIA GameWorks library, the latest PhysX version (3.3.3) is our best ever, with improved stability and performance. Features include constrained rigid body dynamics, collision detection, scene queries, character controller, particles, vehicles and much more.

On Sale

Robert Bowling Joins Humble Bundle as Vice President, Creative Director. Thanks nin.

  • Scribblenauts Unlimited on Steam. Save 75%.

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Legal Briefs

etc., etc.

Into the Black

EA Closing Maxis?

A tweet from Guillaume Pierre ‏has word that EA is apparently closing the doors on EA Emeryville, the developer of SimCity, Spore, and The Sims that was known as Maxis before being acquired by EA in 1997. There is no official confirmation of this (in fact, EA is still advertising jobs at the studio), but his tweet indicates his @MaxisGuillaume handle will no longer be so accurate going forward, as he says: "Well it was a fun 12 years, but it's time to turn off the lights and put the key under the door. #RIPMaxisEmeryville." Thanks Kotaku via nin.

Wolfenstein: The Old Blood Announced

Bethesda Softworks announces Wolfenstein: The Old Blood, a prequel to Wolfenstein: The New Order, MachineGames' alternate-history first-person shooter, saying this is coming to Windows, PlayStation 4, and Xbox One on May 5th. There's an official gameplay trailer on the Wolfenstein website, and here's the announcement:

Bethesda, a ZeniMax Media company, today announced Wolfenstein®: The Old Blood™, the standalone prequel to the critically-acclaimed first-person action-adventure shooter, Wolfenstein®: The New Order™. In development at MachineGames, Wolfenstein: The Old Blood will be available digitally and in retail for £14.99 / €19.99 / AUD$39.95 from May 5, 2015 for the PlayStation®4 system and PC, and digital only for the Xbox One®, the all-in-one games and entertainment system from Microsoft.

The year is 1946 and the Nazis are on the brink of winning World War II. In an effort to turn the tide in the Allies’ favour, B.J. Blazkowicz must embark on an epic, two-part mission deep within Bavaria. Part one of Wolfenstein: The Old Blood - Rudi Jäger and the Den of Wolves - pits BJ Blazkowicz against a maniacal prison warden as he breaks into Castle Wolfenstein in an attempt to steal the coordinates to General Deathshead’s compound. In part two – The Dark Secrets of Helga Von Schabbs – our hero's search for the coordinates leads him to the city of Wulfburg where an obsessed Nazi archaeologist is exhuming mysterious artefacts that threaten to unleash a dark and ancient power.

“Diving back into the world of Wolfenstein has really been fun for us,” said Jerk Gustafsson, executive producer at MachineGames. “We’ve enjoyed exploring the events leading up to The New Order. We think fans will really enjoy the story, all the action and, of course, jumping back into the combat with new weapons.”

Wolfenstein: The New Order, released in May 2014, enjoyed worldwide critical and commercial success with over 75 Game of the Year awards, and was hailed by The New York Times as “one of the very best releases of the year.”

For more information on Wolfenstein: The Old Blood visit: www.wolfenstein.com .

Continue here to read the full story.

METAL GEAR SOLID V: THE PHANTOM PAIN in September

Konami announces a September 15th release date for METAL GEAR SOLID V: THE PHANTOM PAIN, on Steam the upcoming conclusion to the METAL GEAR SOLID V saga, which is a couple of weeks after the worldwide September 1st release date for the stealthy action/adventure on consoles. PC gamers will be rewarded for their patience, as the Windows edition will automatically include DLC content that is a "day one" incentive for the console editions. Here's a bit:

METAL GEAR SOLID V: THE PHANTOM PAIN is the series’ largest and most ambitious edition to date, expanding upon themes and content seen in the METAL GEAR SOLID V Experience prologue: METAL GEAR SOLID V: GROUND ZEROES. Set within huge open-world environments, METAL GEAR SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and day/night cycles. Thus, players can adapt their tactics to match the changing environment, creating an intuitive and non-linear gameplay experience. Similarly, a host of acclaimed METAL GEAR SOLID troops return in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills, vastly improved enemy AI, online elements that complement the single player campaign, and an all-new version of METAL GEAR ONLINE, a competitive multiplayer mode, included within the main game.

NVIDIA SHIELD Console Announced; GRID Launch in May

NVIDIA announces SHIELD, another entry into the growing field of devices to stream videogames and movies throughout a home, saying this Android-powered set top box is "Built for next-generation gaming and entertainment. Powered by a gaming supercomputer in the cloud. SHIELD is Made to Game." This also marks another entry into the growing field of devices called NVIDIA SHIELD, as they have previously released a handheld and a tablet with the exact same name. Word is this will launch in May for USD$199.00. They tout the SHIELD's ability to stream PC games from the cloud, saying "NVIDIA GRID is a game streaming service that delivers PC quality gaming to the living room," adding that this will also introduce "a whole new era" in Android gaming, as it "enables a new class of Android™ games– with immersive gameplay, intense multiplayer action and stunning graphics." Gizmodo has details from the project's unveiling, saying NVIDIA CEO Jen-Hsun Huang claims this is 35 times more powerful than the Apple TV and that NVIDIA claims "whisper quiet" operation and enough power to leapfrog last (generation's) home game consoles. They have impressions of Android ports of a couple of real (our term) games as well as the latest on GRID Game Streaming, which will also officially launch as a commercial service in May boasting a bunch of AAA games. Here's word on two tiers of subscription this will offer:

Grid will come in two tiers—a premium subscription level that streams games in 1080p at 60 frames per second, and a cheaper model limited to 30fps and 720p, and both will have access to a ton of always-available games to stream. Want more games? You can buy them piecemeal, with new AAA games available on launch day and playable within seconds of buying it.

Huang showed us live on stage, scrolling through the Grid store and picking up a copy of Resident Evil Revelations 2, launching it from the stage. Yup. You can totally buy and stream games, assuming your internet connection is up to snuff. When the service launches in may, NVIDIA plans to have 50 games available, and will add another 50 within the first six months.

The Grid is more than just simulated console games, though. Huang insists that it's technically the most powerful gaming platform available today. Technically, he's right—the service is backed by supercomputers, and just has a lot of raw power at its disposal. You probably won't ever use it (and you don't have direct access to it) but as far as specs go, that virtualized super computer blows the Xbox One out of the water.

Dying Light DLC & Hard Mode Next Week

Techland announces that March 10th is the release date for The Ultimate Survivor Bundle DLC, the second phase of season pass content for Dying Light, their zombie game. They add that this is also when to expect the promised update to add a new harder difficulty mode to the game. A new trailer shows off the DLC, and here's word on the free update, which includes additional new content:

Also on March 10th, a new free update for Dying Light will be released. Along with various improvements to the game’s performance, gameplay balance, online functions, and visual fidelity, patch 1.4 will introduce a specially designed Hard Mode, allowing players to add extra challenge and realism to their game. Furthermore, the update adds an additional tier to weapon rarity level, extra rewards for completing the game, more character outfits, and dozens of new weapons. All content of patch 1.4 will be available for free on all supported platforms.

Continue here to read the full story.

Resident Evil Revelations 2 Episode 2 Released

Capcom announces episode 2 of Resident Evil Revelations 2 is now available, offering screenshots and a "Previously on Episode 1" trailer, while warning that the article and video are potentially spoiling episode 1 for those who have not played it yet. The second episode is titled Contemplation, and it is available separately or as part of a season pass, though the first episode is required to play this one. Here's word on what it offers including a couple of orphaned footnotes:

Episode Two: Contemplation
Having escaped the detention facility, Claire and Moira join up with other Terra Save members, only to learn they are infected with a deadly virus. Can the group overcome desperation and fear to escape the island alive?

Meanwhile, half a year later, Barry must rely on Natalia's memory to track down his missing daughter, and hope beyond hope that he is not too late.

*Additional Raid Mode characters and stages included.
*Episode One required to play.

Continue here to read the full story.

The Witcher 3 Gameplay Footage

This video from NVIDIA's GDC presentation offers a new look at gameplay from The Witcher 3: Wild Hunt, CD Projekt RED's RPG sequel that's due in May (thanks DSoGaming). The clip, which (witch?) demonstrates GRID streaming and includes gameplay footage showing combat along with commentary (and Polish jokes) from the team. They tout a graphical fidelity not evidenced by the quality of this clip, which is very steady, but was shot off a monitor. Continue here to read the full story.

Diablo III CDR Changes to End Perma-Immunity

Though achieving permanent invulnerability in Diablo III has theoretically been possible for a while through hoarding cooldown reduction items, this has been a difficult process which has resulted in suboptimal builds. As new items make this more possible all the time, a Blizzard community manager reveals that by changing with way cooldowns work, they will make it impossible to chain immunity skills endlessly, as cooldown timers will now begin after the effect ends, rather than when the skill is triggered. On a related subject, another post says they recognize the circus of icons constantly appearing and disappearing from player's screens is confusing at best, and they are looking at clearing this up. Word is: "That said, we’re currently reviewing how we display buffs and cooldowns, and looking for ways to ensure this information remains easy to access and interpret quickly, so you can stay focused on the game." Here's word on how they are changing cooldown reduction:

Starting in the next PTR patch, we’ll be applying this philosophy to the following immunity skills.

  • Spirit Walk
  • Serenity
  • Smoke Screen
  • Laws of Hope – Stop Time

With this, the cooldowns on these skills will begin after their buff ends. To minimize negatively impacting the normal use case for these skills, we’re lowering the cooldown time to compensate – for example, Serenity is going from a 20 second cooldown that starts on activation, to a 16 second cooldown that starts when Serenity ends.

Previously, we may have decided against adding an item power to the game that might lead to permanent invulnerability. However, with these new changes, we’ll have much more freedom in designing new and powerful items, since there will be a stop gap to ensure that permanent invincibility is no longer a concern.

Star Hammer Closed Beta

Matrix Games announces Star Hammer: The Vanguard Prophecy, an upcoming tactical space combat game for Windows PCs, adding that closed beta testing is already to get underway for the project. Those interested in being a guinea pig for this can sign up through the Slitherine Beta Portal, and here's word on the game to inspire you to enlist:

22nd Century – Exiled on Novus - a distant exoplanet - as Earth was not able to shelter humanity anymore, a few courageous settlers struggle to survive in one of the most dangerous places in the universe. Their First Contact War with the nautilid species is still fresh in everyone’s mind. Communicating with such aggressive aliens has never been an option. And the new furtive offensive they are preparing is another step towards bloody war!

Today we are excited to announce the development of a new 3D tactical space battles game called Star Hammer : The Vanguard Prophecy. Developer Black Lab Games is focused on designing a fascinating sci-fi game in which players will not only step into the shoes of a fleet commander – carefully selecting their spaceships and crew members – but also be at the spearhead of their squadron, maneuvering their capital ships like a hard-boiled captain!

The nautilid threat is as varied as it is innumerable and the game offers plenty of tactical situations in which players will have to take painful decisions. To succeed, players will need to be quick-learners to identify the weaknesses of the enemy and adopt an offensive behavior only when a clear breach appears. We have lost count of all the daredevil commanders who have already sacrificed all in the service of Humanity

This approachable tactical game is now ready to enter the beta phase on PC! And we invite players to help us test it! By signing up for the beta, players will have a chance to be selected to be one of the lucky few who will be able experience Star Hammer: The Vanguard Prophecy before release and help us with the final touches, ensuring a smooth release in a few months.

Morning Patches

Thanks Dark.

Morning Crowdfunding Roundup

Gatherings & Competitions

Morning Interviews

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

  • Antec Nineteen Hundred on techPowerUp.
  • ASUS ROG Poseidon GTX 980 Platinum Video Card on HARDOCP.
  • ASUS Strix Tactic Pro Gaming Keyboard on Benchmark Reviews.
  • CryoRig C1 CPU Cooler on GameWatcher and pcGameware.
  • Enermax iVektor Mid-Tower Chassis on eTeknix.
  • Intel Core i7-5960X vs i7-5930K Gaming-Performance on ocaholic.
  • Netgear D6300 AC1600 Dual Band Gigabit Modem Router on Nikk Tech.
  • Noctua NH-U9S Compact Lower Noise Heatsink on FrostyTech.com.
  • Sapphire Tri-x Radeon R9 290x 8GB Graphics Card on eTeknix.
  • Western Digital 3.5″ Red 6TB NAS HDD on eTeknix.
  • Western Digital My Cloud DL4100 Business NAS on AnandTech.

etc.

Out of the Blue

Almost like it knew the time is upon us to change the clocks again, one of the BlueTower's smoke detectors started beeping last night (Murphy's Law dictates they always go at night). This is something both the detectors have been doing lately, way too soon for it to be time to change the batteries. This was the last straw in my decision they both need to be replaced, and examining and doing a little reading about them, I realize this is completely on me, as these guys are close to 15 years old. From what I can tell, they should be replaced after 8-10 years, so I've been skating along with sketch safety equipment for a while now, which is scary.

Scary Links: Thanks Ant and Acleacius.
Play: You Have 8 Bricks.
Catowar.
Anita's Job.
Links: 'Star Trek' fans told to stop 'Spocking' Canadian $5 bill. Spock you!
Editor gets a message from an 8-year-old about our comic changes. NSFW.
Science: Man's Best Friend Can Tell When You're Lying- How A Dog’s Trust Can Be Betrayed.
Media: What if Wes Anderson directed X-Men?
Pistons Dancer Half Court Shot.
How not to fill up a simple tank of gas.



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