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Friday, Feb 13, 2015

  

Matthew Higby Leaves Daybreak/PlanetSide 2

Though Matthew Higby avoided the recent round of layoffs at Daybreak Studios, he has now resigned his position as creative director for PlanetSide 2, the MMOFPS (thanks PCGamesN via GamePolitics). He made the following statement on Reddit:

Hey guys -
Working on Planetside 2 has been the absolute highlight of my career, but after 4 years working on the game, it's time for a change. Today was my last day on the Planetside 2 team and at Daybreak games. This is a move I've been considering for a while now, and the reorganization provided the right opportunity for me to exit.
Planetside 2 is in great hands, with terrific people who honestly care about the game and the players. I can't stress this enough, the folks working on every aspect of the game, developers, marketing, community are talented, hard working people who care more than you can imagine - I'm fully confident they're going to do an amazing job on the next leg of the journey.
Finally, I wanted to thank all of you in the Planetside 2 community with whom I've shared the last few years, whether in stream chat, tweets, pms or comments you guys have motivated and inspired me all along. You are an amazing community that I'm looking forward to remaining a member of for a long time.
See you on Auraxis!
Matthew Higby
Former Creative Director
Planetside 2
Edit: thanks a ton for all the positive comments, it's been a super emotional week and it really means a lot to me. I want to state the obvious though: making video games is a team sport. If you love Planetside 2, or it is your favorite game, it makes me really really happy and proud... But, "I" didn't make the game. I just was lucky enough to be able to play a role on a TEAM that made the game. A lot of that team is still there, still working their asses off, and they need your support right now.

Peter Molyneux's Vows of Silence

There is an interview with Peter Molyneux on The Guardian, talking with the designer about the uproar over the failed promises of Godus. The thrust of this is his noted habit of letting his mouth write checks that his games cannot cash, which has become a thornier issue now that it involves directly disappointing crowdfunding backers. He explains some of the project's failings, including the lack of reward for the winner of the Curiosity "game," saying: "The problem we have is we can’t start his reign as God of Gods until we implement the technology that allows him to have influence over people’s worlds and crucially allows him to be challenged in competitive games of Godus and as people have pointed out we have to add combat to Godus still." He concludes telling them the interview would be his last. Imagine their surprise when they discovered he said the same thing to Rock, Paper, Shotgun, and they say they hear he did another interview after theirs. The RPS interview, meanwhile, takes a contentious, if not hostile tone, starting with the question, "Do you think that you’re a pathological liar?" The site is hosed right now, but the article can be read through a cache. For the record, here's his answer to the liar question: "I’m not aware of a single lie, actually. I’m aware of me saying things and because of circumstances often outside of our control those things don’t come to pass, but I don’t think that’s called lying, is it? I don’t think I’ve ever knowingly lied, at all. And if you want to call me on one I’ll talk about it for sure." They proceed to call him out on a variety of statements in a very uncomfortable conversation.

Dying Light Tops U.S. January Sales

Techland announces that Dying Light was the top selling game in the United States for January, more impressive considering the game was released on January 27th, so it was only available for the last five days of the month. They say 1.2 million unique players played the game during that period, adding that the game is also the fastest-selling new IP in the survival/horror genre. "We’re extremely humbled and motivated by how enthusiastic players have been about Dying Light. Especially since the game was out in January for only five days and is yet to be released in other regions," says Adrian Ciszewski, Game Director. "But we don’t want stop there. We’re working hard to deliver more exciting content for Dying Light, including a special Hard Mode, so we can keep our fans entertained for a very long time."

SanctuaryRPG: Black Edition Leaves Early ASCII

Indie developer Black Shell Games announces SanctuaryRPG: Black Edition is now in full release on Steam following an early access stint for the ASCII RPG. This post outlines all the changes in the patch accompanying the release version, including new art and music. Here's word on the game:

As the world's first fully-ASCII game to grace the Steam platform, SanctuaryRPG: Black Edition is a humorous and strategic turn-based dungeon crawling adventure. Drawing heavy inspiration from both Roguelikes and Japanese RPGs, the game was meticulously designed to offer a truly compelling role-playing experience complete with a robust action-RPG inspired combat system.

Black Edition builds upon the classic SanctuaryRPG formula with all new procedurally generated artwork, as well as a plethora of areas to explore, races to experiment with, skills to master, and loot to collect. Whether you're a valiant hero or a dastardly villain, the fate of Sanctuary is in your hands.

Features

  • Enjoy a blast from the past with retro ASCII graphics
  • Travel through vast dungeons with classic roguelike action
  • Experience hundreds of hours of immersive gameplay
  • Put your strategies to work with a sleek combat system
  • Over 160 class and race combinations to experiment with
  • Wreck your enemies with over 1400 weapons and armors
  • Rock out to an original 8-bit chiptune soundtrack

Ship Ahoy - Decay - The Mare

Publisher Daedalic Entertainment and developer Shining Gate celebrate Friday the 13th with the release of Decay - The Mare, their horror/adventure trilogy for Windows and OS X, which can be found on GamersGate, Steam, and other digital distributors. Here's the pitch: "In Decay – The Mare, you control Sam, an addict who ends up in an institution named “Reaching Dreams” – hoping to kick his drug problem and clean up his miserable life. But during the first night, something goes wrong and he gets stuck in a seemingly endless nightmare. Decay – The Mare is a 3D psychological horror adventure and homage to the Resident Evil and Silent Hill games, as well as to horror adventure games like Phantasmagoria, The 11th Hour and Gabriel Knight."

Steamship Ahoy - Lucius II

Shiver Games announces the release of Lucius II: The Prophecy for Windows on Steam, offering an action/adventure sequel picking up the story of the original game. The game carries a 15% discount for the next week, and this launch trailer offers a look at "some the more gruesome aspects," and features music for Lucius the game from Lucius the band. Here's word:

Lucius II: The Prophecy is a sequel to the notorious horror game Lucius, where players get to experience true evil in an atmospheric 1970’s setting. The game is a 3D splatter-adventure sandbox where you play as Lucius, the son of the devil, wreaking havoc on everyone in your path: taking the weak and punishing the wicked. The gameplay in the sequel has been greatly revamped to add freedom, with more twisted opportunities for sinning and devastation than ever before.

The story in Lucius II continues where the original game left off. This time around, the young boy Lucius emerges from the burning wreckage of his parents' home as the lone survivor, unscathed by the flames and ready to repeat his ruthless slaughter. Lucius is taken to the psychiatric ward of St. Benedict’s Hospital by unsuspecting caretakers, where whispers of an ominous prophecy find their way to the boy’s ears. Lucius decides to act yet again to regain his lost powers. But little does he know of his new adversaries.

Continue here to read the full story.

Paranautical Activity: Deluxe Atonement Edition Released

Digerati Distribution announces they have picked up the rights to Paranautical Activity, and are looking to make amends for the game with the release of a Deluxe Atonement Edition, which is now available on GOG.com, The Humble Store, and Steam. "We've taken over the PC rights for Paranautical Activity, because we loved the game and were sad that people weren't getting to play it. I wanted to thank everyone who had already supported the title in its early access stage, so we've added some new in-game content - a new level, item and weapon as well of a bunch of other cool unseen digital bits and bobs," explains Nick Alfieri, Digerati. "Working with GOG, Steam & the guys at Humble is always a pleasure and brings the game to a wider, different audience so it's great to be going (back) out on all these stores on the same day!" A new trailer show things off, and here's more:

The Atonement Edition includes a new 'special floor' - a slippery slidey Frozen variant; a new weapon - the thumping 'Recoil Rifle', used to create space between you and enemies and traps, and giving an interesting new angle to gameplay; and a new item - the Digerati Defibrillator, because well, someone had to bring this game back to life, right? There are also developer commentaries, wallpapers and The Seafarer's Guide, which helps players understand the enemies, items, weapons and bosses. Paranautical Activity: Deluxe Atonement Edition will launch at $9.99 with a 30% discount.

Homeworld Remastered Video

Gearbox Software offers Making of the Homeworld Remastered Collection - Episode Two, a second video promoting the upcoming space strategy remake. Word is: "The Making of the Homeworld Remastered Collection is a three-part series that takes a behind-the-scenes look at the development of the Homeworld Remastered Collection featuring commentary from the teams at Gearbox Software and those originally involved in the creation of the series, some of whom are now at Blackbird Interactive. The series was edited and produced by Mediajuice Studios." Continue here to read the full story.

Total War: ATTILA Video

This video uses a combination of live-action footage and footage from Total War: ATTILA to offer a brief biography, of sorts, for Attila the Hun. Word is: "Highlighting the Huns’ powerful, unmatchable horse riding and bow skills, this documentary covers the key events that made Attila a name feared throughout the Roman world. We’ll learn of his rise to dominance, his fearless assault against the Roman Empire, and the eventual brutal end of the Hunnic invasion." Continue here to read the full story.

On Sale

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Into the Black

IL-2 Sturmovik: Battle of Moscow

1C Game Studios announces that development is underway on IL-2 Sturmovik: Battle of Moscow, the long-rumored next installment in their combat flight simulation series. They are practically hiding the announcement in this post to a two-year old thread where they say preorders should commence next month and offer images of the planes this will include. Here's word:

We are proud to announce that the 1CGS team has started to work on the next title in the the series - IL-2 Sturmovik: Battle of Moscow. The next stage of this project is set to begin this March - that’s when we’ll be ready to reveal the details and tell you more about the new game’s compatibility with BOS, Early Access Plans and other important details.

And the iconic Р-40 E-1 and MC.202 Series VIII aircraft are going to be offered as Premium planes. Remember that our Premium Planes are an opportunity for us to build interesting and popular aircraft that had a presence on the Eastern Front, but not necessarily a regular combatant.

Later, in March 2015 we’ll start the pre-order program for BOM and will publish all necessary info about the future editions. We do understand that you have endless questions, and we’ll answer them in up-coming developer blogs which are going to be posted during Pre-Order and Early Access stages.

Mass Effect 4 Multiplayer Revealed

Chris Wynn tweets about a job opening for a line producer for Mass Effect 4, indicating the next installment in the sci-fi action/RPG series will include multiplayer, saying "Things are getting real now and I need an excellent Producer to come shape online for the next Mass Effect" (thanks Polygon). This detailed listing has more in their list of responsibilities:

  • Create and champion the vision of the multi-player, connected experiences and online features of the game which respects the project leadership goals and be accountable for the quality targets and the results achieved.
  • Provide strong leadership to the team by providing clear guidance, instructions and directions.
  • Provide clear context to the team for how the features fit into the larger game, how they fit into the market place, and how it serves and delights our fans.
  • Help team prioritize highest business value features and set quality targets.
  • Be the Voice of the players for the area of ownership, articulate clearly fans expectations to the team and provide actionable items.
  • Cultivate a strong development organization: grow talent, make timely decisions, inspire and create a motivating workplace.
  • Responsible to create strong relationship and partnership with key stakeholders
  • Once game is launched, responsible for strategic oversight and operating live services. Work with analytics and digital marketing resources to make key daily/weekly decisions in providing the right mix of features, content, and investment into the live services on an on-going basis to optimize growth and profitability for digital services.
  • Represent game in both internal and external communications. This includes delivering strong presentations and taking responsibility for internal reviews with key organizational stakeholder’s partner companies, and handling external interviews with the media.
  • Serve as a coach and mentor resource to junior producers, assisting them in the resolution of complex problems and growing their skills and knowledge.
  • Support the Studio leadership and contribute to strategic short and long term planning and decision making for the overall game.

Just Cause 3 Trailer

Publisher Square Enix and developer Avalanche Studios offer a new "Firestarter" trailer from Just Cause 3 with the first look at the return of their sandbox action series. Word is: "The trailer, entitled “Firestarter”, takes a look inside the mind’s eye of Rico Rodriguez, the most explosive action hero in gaming. " In addition to the video, we also have a big batch of new screenshots from the game. Continue here to read the full story.

Shadowrun: Hong Kong Nears $1M Goal

The Kickstarter campaign for Shadowrun: Hong Kong is heading into its final days, and the game's ultimate $1,000,000 funding goal remains within reach, which would add an additional mini-campaign to the RPG sequel. To help push things over the top, Harebrained Schemes has added three new reward tiers for backers. Here's word on how this will work:

We are now on track to reach our $1 million funding goal that will allow us to create an a 4-5 hour Shadows of Hong Kong MINI-CAMPAIGN which takes place after the story ends. The mini-campaign will allow players to import their character from Shadowrun: Hong Kong to extend their challenge. The Shadows of Hong Kong Mini-Campaign will be FREE to Backers at the $15 level and up and will be available for purchase as DLC when it is released

Keeping in mind both tabletop fans and fans of the SNES and Genesis videogames, we also added two new bonuses for Backers at the $35 level and up, as well as a new $65 and $100 Reward Level.

Guild Wars 2: Heart of Thorns PvP Details

ArenaNet announces details about Stronghold; a new PvP mode coming to Guild Wars 2: Heart of Thorns, the upcoming first expansion for Guild Wars 2, their MMORPG sequel. This blog post has a detailed outlook on the new mode, and the developers plan to show this off later today in a livestream on Twitch, which should get underway at 1:00 pm EST. Word is: "On the stream, Hugh Norfolk will join host Joshua Davis to reveal all the new game mechanics and gameplay intricacies that Stronghold has to offer." To help eager fans pass the time until the stream, they offer some new screenshots.

Space Hulk: Deathwing Trailer

Rise of the Terminators trailer from Space Hulk: Deathwing offers a cinematic look at the Warhammer shooter in the works at StreumOn Studio. Here's word on what we're seeing: "Each and every one of the game's elements have been carefully crafted by the talented teams from StreumOn, with flawless regard for detail and respect for the Space Hulk license created by Games Workshop. This is perfectly illustrated in the new trailer Rise of the Terminators. Supported by an original soundtrack from band Kadebostany "Walking with a Ghost", its powerful images will immerse you in the Warhammer 40,000 universe. Terminators and Genestealers come alive and clash together in a deadly struggle, and this is only beginning." Continue here to read the full story.

AO Hatred Steam Listing Offers Specs

The Steam page for Hatred is now online, an expected development of the game's greenlight, and DSOGaming notes this is the first Adults Only rated title sold on Valve's service. The listing also offers some system requirements, though they warn these may be subject to change:

MINIMUM:
OS: Windows® 7 (SP1) / Windows® 8 / Windows® 8.1 / (64-bit only)
Processor: 2.6 GHz Intel® Core™ i5-750 or 3.2 GHz AMD Phenom™ II X4 955
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD5850 (1 GB VRAM)
DirectX: Version 11
Hard Drive: 8 GB available space
Sound Card: DirectX-compatible
Additional Notes: Requirements may be changed in the future

RECOMMENDED:
OS: Windows® 7 (SP1) / Windows® 8 / Windows® 8.1 / (64-bit only)
Processor: 2.5 GHz Intel® Core™ i5-2400S or 4.0 GHz AMD FX-8350 or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2 GB VRAM)
Hard Drive: 8 GB available space
Sound Card: DirectX-compatible
Additional Notes: Requirements may be changed in the future

Morning Patches

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Friday the 13th! It's bad luck for anyone outside around here right now, as it's close to 20 below zero with the wind chill factored in. I got to experience a little of the mixed fortunes of nature yesterday, as I discovered a huge bird of prey on the garage roof making a meal of a squirrel. The snow-covered roof showed off the gore dramatically, and it sort of looks like the wood chipper scene in Fargo. I feel really bad for the squirrel, but the larger bird (I think it was a hawk) was obviously happy with the outcome. He spent well over an hour up there, and thankfully took the remains, so I don't have to figure out how to deal with them myself.

Links: Thanks Ant and Acleacius.
Play: Age of Wonder 2: The Lost Scrolls.
Loved Monsters.
Drift Raiders.
Link: The Plot to Kill the Slam Dunk.
Story: Emile Hirsch -- CHARGED WITH FELONY ASSAULT ... Checks Into Rehab - TMZ.com
Science: The Marines Are Building Robotic War Balls. Thanks Digg.
Crocodiles just wanna have fun- Scientists observe deadly reptiles at play. Thanks Cutter.
Media: Tiny Kittens Vs. Spider-Bot- The Cutest Battle EVAR.
The problem with actions movies today.
The Funnies: Anchor Price For Negotiations - Dilbert.



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