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Thursday, Jan 22, 2015

  

Grow Home Next Month

UbiBlog announces Grow Home, "a quirky, experiential climbing game" developed by Ubisoft Reflections, and coming to Windows PCs via Steam on February 4th. Here's a teaser trailer, and since the blog post is quite expansive, here's word from a separate announcement that's a little more concise:

Today, Ubisoft announced Grow Home, a quirky, experiential climbing game in development at Reflections, a Ubisoft studio based in Newcastle, UK. Grow Home will be available for download via Steam for Windows® PC on February 4, 2015.

In Grow Home, players are free to explore the strange, open world full of floating islands, majestic caves and waterfalls, all set in a beautiful and minimalist artistic style. Players take on the role of BUD (Botanical Utility Droid), an excitable, child-like robot sent on a mission to search the galaxy for a new species of plant that can oxygenate his home world. By growing and directing the giant Star Plant into a towering organic sculpture, players will reshape the planet and create a magnificent landscape that lets them climb to new heights. The game’s unique climbing controls and abilities challenge players to continually reach for higher ground, but one wrong move and it’s a long way down.

“Whether it’s BUD’s charming, procedurally-generated animation, the awesome structure of the Star Plant players create or the beautiful landscapes, there is a peaceful, innocent vibe about Grow Home that makes the game utterly unique,” says Pete Young, producer, Reflections, a Ubisoft studio.

Started as an experiment within the Reflections studio by a small team of eight talented developers, Grow Home offers the opportunity to discover a singular open-world based on two main pillars: Climbing and Exploration.

Climbing: The world of Grow Home is built for vertical exploration and the unique climbing mechanic brings unprecedented freedom. Players control BUD’s hands independently to grab onto any surface, scaling the giant Star Plant as it grows and expands.

Exploration: There are no set paths in Grow Home. Players are free to explore the many micro islands and hidden caves in this fun and beautiful open world. Every island encountered is scattered with hidden crystals to power the players’ journey and expand their abilities.

Continue here to read the full story.

Game of Thrones Episode 2 Next Month

The Telltale blog announces a February 3rd release date for episode two of Game of Thrones: A Telltale Games Series. They celebrate the news with a new trailer. Word is: "House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath is occupied by Whitehill soldiers. The survival of the family depends upon those who are left. Placed at King’s Landing, the epicenter of intrigue, Mira Forrester must weigh her loyalty to Margaery Tyrell against the needs of her family, while choosing how to play the political games of Tyrion Lannister. One misstep could spell doom for Mira and her entire family. To the far north, Gared Tuttle finds that the wall and its crows hold little love for a squire from the Wolfswood, but finds kinship in the bastard son of Ned Stark. Gared must prove worthy of becoming a ranger in order to carry out the mission given him; one that is vital to the future of those he serves. To the east, Asher Forrester, the exiled son, is called back to Westeros to aid his family, but how can one man help when the Boltons rule the north with an iron fist? Meanwhile, an unexpected source of hope returns to the Forresters, but Ironrath is no place for the weak." Continue here to read the full story.

RONIN Announced

Devolver Digital announces RONIN, a turn-based action/platformer game coming this autumn to Windows, OS X, and Linux (we'll note that ronin are samurai, not ninja and just move on). This will be on display this weekend at PAX South, but you can get a look at it right now in this debut trailer. Here's word:

RONIN is stylish a turn-based action platformer following the exploits of a vengeful heroine determined to strike down five prominent figures of a powerful corporation. Move with precision by meticulously planning out each silent step, soaring leap, and devastating swing of your blade from the shadows as you seek your revenge.

FEATURES

  • Turn-Based Action: Carefully plot your movements to setup the perfect strike before retreating back into the shadows or boldly confronting your opposition head-on with your katana.
  • Decisive Strikes: Dispatch all that oppose you with your lethal blade and razor wire or avoid their attacks with a holographic replicator and grappling hook to find a more advantageous position.
  • Path to Vengeance: Battle through over fifteen complex missions as you stalk and cut down five closely guarded figures within a secretive conglomerate.

Continue here to read the full story.

Izle Announced

Indie developer/publisher Area Effect announces Izle, an action/adventure god game that allows the player to terraform islands. Word is: "Each unique island is randomly created and ready for players to explore, harness abilities and forge items into endless possibilities to create new character classes." This is planned for release on Steam and consoles next year, but those interested can sign up for alpha testing on the Izle Website, and word is a Kickstarter will begin soon. Here's an alpha trailer and more on the game:

Izle invites its players to build their own world by summoning the power of the gods and terraforming a variety of islands. Each unique island is randomly created and ready for players to explore, harness abilities and forge items into endless possibilities to create new character classes. Izle is currently in its Alpha stage. Players can register now to be a part of the upcoming closed alpha test at www.izlegame.com

Developed and published by Area Effect, a studio made up of Ubisoft veterans, Izle players will use terraforming to build their own unique island worlds. Players will acquire new items and abilities and combine them into endless possibilities to create their very own class. But with great freedom comes great responsibility, and if not defended, the kingdom will be shattered by the forces of shadows!

Continue here to read the full story.

Trials Fusion Multiplayer Update

Ubisoft announces the release of the promised multiplayer update for Trials Fusion, allowing online play for up to eight players in RedLynx's racing game. This adds three new multiplayer modes and will be supported by global leaderboards. Here's word on the update, which will be followed by the release of some new DLC next week:

In Online Multiplayer up to eight players can face-off on next-gen consoles and Windows® PC and on Xbox 360 games and entertainment system from Microsoft up to four players can go head to head. This update comes with three game selections that can be found in the new multiplayer lobby:

  • Online X-Supercross mode: up to eight players compete on three random tracks, with one winner selected based on the highest score.
  • Private Game mode: up to eight players pick which track they want to race on and can customize the race’s parameters with options including track gravity, bike’s speed and bike control.
  • Private Game with Spectator: Players looking to watch online multiplayer can select the track and parameters for the race and invite eight other players to ride so they can watch the race. These matches can also be broadcasted using streaming platforms.

Online Multiplayer will also include a global leaderboard for Online X-Supercross times and record holders.

Next week Fire in the Deep, the fourth and biggest downloadable content pack yet, will be available. It will bring players 11 new tracks, five new achievements and trophies to unlock, 27 new track challenges and dozens of new editor objects. Season Pass holders will receive immediate access to Fire in the Deep when it is available on January 27 and riders without the Season Pass will be able purchase it for $4.99.

The Season Pass is still available for $19.99 and includes Fire in the Deep, all previous content packs and the final two pieces of DLC which will be released by March 2015.

Void Destroyer Released

Void Destroyer is now available on the Humble Store and Steam, after a successful Kickstarter and about a year of Steam early access. This single-developer project includes RTS and FPS gameplay, putting the player in the role of both pilot and commander. This new trailer offers a look at gameplay, and here's word:

The seat of a fighter, the bridge of a cruiser and a tactical battle map are your tools of war. Void Destroyer puts you in command and gives you ultimate freedom over the your forces and the art of war.

If you ever wanted to directly control your forces in a real time strategy game or be able to build ships and command to your wing-men and fleets in a space combat simulator like you can in a RTS - this is the game for you. Void Destroyer combines elements from space combat simulators and real time strategy games. No longer are you limited on how to control and command. Battles are waged on your terms, you are given the tools. How you use them is up to you.

Jump into a fighter to engage in dogfights, then switch into a frigate to take out an enemy corvette. Build defensive platforms to augment the security of your base. Issue commands to your attack ships to distract enemy defenders to allow your marine frigates to board an enemy's base. Defend and oversee asteroid mining craft to have the resources necessary to support your fleets.

By combining elements of two genres, enemies can be more brutal, fights can be larger and you can overcome greater challenges.

Think there's not enough time? Use time dilation (slow down time) to make time for tactics.

Continue here to read the full story.

Breach & Clear: Deadline Early Access

Steam now offers early access to Breach & Clear: Deadline, the zombie-infested follow-up to the top-down tactical action in the original Breach & Clear. A look at the game can be found in an early access announcement trailer, and attendees of this weekends Penny Arcade Expo South can play it in the Gambitious and Devolver booth. A full launch is planned this spring, and in the meantime, here's word on early access:

Breach & Clear: Deadline drops players into urban decay as an infection is quickly engulfing the city. As the leader of an elite tactical squad, you must find the source of the infection and stop it before it gets out of hand. Lead your team into a massive, complex inner-city, strategize on the fly against the hordes you'll encounter and try to stay alive using creative combinations of what resources you have.

Released last summer in early alpha form to select testers, developers have implemented a plethora of player feedback into the Early Access version, including daily leaderboards for competitive players, massive additions to the open world areas, new enemies, and dozens of side quests allowing you to level up, gain experience, and a variety of new weapons.

Continue here to read the full story.

Vindictus Free Weekend

Steam News announces a free weekend is underway for Vindictus, Nexon's action-packed MMORPG. How does a free weekend work in a free-to-play game? By giving you free stuff. Here's word:

This weekend, play Vindictus and receive a package worth $25 of free in-game content! Free Items Include: 30-Day VIP Pass, 30-Day Cadet Badge, 30-Day Unlimited Hair Token, 30-Day Unlimited Inner Armor Coupon, 100x Merc Recovery Potion.

A malevolent force shrouds the land and monsters terrorize the last bastions of humanity. All seems lost and yet one hope remains: you.

On Sale

  • The Crew on Steam. Save 33%.
  • Decisive Campaigns: The Blitzkrieg from Warsaw to Paris on Steam. Save 50% to celebrate its release on Steam.
  • The Evil Within on Steam. Save 66%.
  • Je Suis Charlie Bundle on Humble Weekly Bundle.
  • OCEAN CITY RACING on Steam. Save 50%.
  • Spec Ops: The Line on Steam. Save 80%.

Evening Patches

Evening Crowdfunding Roundup

Gatherings & Competitions

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

GeForce 960 Launched; New Dying Light GeForce Drivers

NVIDIA announces the launch of the GeForce 960, a new mid-range GPU they say offers high-end features. The news is accompanied by the release of new version 347.25 WHQL-certified GeForce drivers, saying these will offer the best experience playing Dying Light. Speaking of experiences, there's also a new GeForce Experience version 2.2.2, which adds NVIDIA MFAA To optimal playable settings. Finally, the review embargo for the new 960 cards expires today, so here are the first evaluations: Bjorn3D (Zotac GTX960 AMP!-edition), HARDOCP (MSI GeForce GTX 960 GAMING), Hardware Asylum (EVGA GTX 960 Super Superclocked), Hardware Canucks, HardwareHeaven (ASUS, MSI and Palit), LAN OC (Asus GTX 960 Strix), Legion Hardware (Palit GeForce GTX 960 JetStream), Legit Reviews (ASUS STRIX GTX 960), Modders-Inc, (Gigabyte GTX 960 G1 Gaming 2GB), Neoseeker (ASUS STRIX GTX 960), ocaholic (ASUS GeForce GTX 960 STRIX OC Edition), ocaholic (Gigabyte GeForce GTX 960 G1), PC Perspective, PCWorld (thanks nin), Phoronix (Linux), Techgage (ASUS Strix Edition GeForce GTX 960), techPowerUp (SLI), Overclockers Club (NVIDIA, MSI, EVGA), techPowerUp (ASUS GTX 960 STRIX OC 2 GB), techPowerUp (EVGA GTX 960 SSC 2 GB), techPowerUp (MSI GTX 960 Gaming OC 2 GB), techPowerUp (Palit GTX 960 Super JetStream 2 GB), TechSpot (SLI), TechSpot (Gainward GTX 960 Phantom), The Tech Report, Tom's Hardware (thanks nin), TweakTown, Vortez (ASUS GTX 960 STRIX DirectCU II), and Vortex (GIGABYTE GTX 960 G1 Gaming).

Roberts: Star Citizen Will "Probably" Pass $100M; Release Schedule Expanded

Chris Roberts gave a BAFTA Masterclass presentation last night, talking with an audience of film and games professionals about the crowdfunding success of Star Citizen, Cloud Imperium's upcoming space combat game. The talk is recapped in detail on Polygon, where they quote him envisioning the game's fundraising topping out at about $100 million, almost 50% more than its current total, which stands at just under $70 million. But he also actually says this is not about the money. "We're now close to $70 million, and it's likely the carry-on will probably be over $100 by the time the game is close to public release. But the crowdfunding isn't really about the money," Roberts explains. "Yes, the money is nice. Yes the money enables you to do some of these things you do, but it's really about bringing people in to create this community and have them sort of share that experience with you as you're building it." The talk also included an outline of release plans going forward, here are the bullet points from a presentation slide, and a bit more of Polygon's write-up of the proceedings:

THE LAST STAGE: WHERE DO WE GO FROM HERE?

  • Spring 2015
    • Beta Release of FPS
    • Planetside/Social beta
  • Summer 2015
    • Arena Commander 2.0 MultiCrew ships
  • Fall 2015
    • First episode of Squadron 42 released
  • End of 2015
    • Persistent Universe Alpha for Backers
  • 2016
    • Star Citizen commercial launch

The beta for the Star Citizen FPS will release in Spring 2015, along with the beta of the "planetside" product. Then, that same summer, the Arena Commander product will be upgraded to a 2.0 version, complete with ships that allow for multiplayer crews. Then, in the fall, the first episode of Squadron 42 will be released. By the end of 2015 backers can expect to play the alpha of the persistent universe, leading up to an eventual 2016 commercial launch of the game.

Nosgoth Open Beta Begins

The Nosgoth blog announces that open beta testing is now underway as planned for Nosgoth, Square Enix's multiplayer Legacy of Kain spinoff. Here's the open beta launch trailer, and here's the announcement:

On the newly updated site, you’ll now see a new PLAY NOW button, allowing you to quickly register and link your Steam account. When logged into your Steam account, you’ll be able to download Nosgoth and start playing. It’s that easy. For this first week’s celebration, everyone that plays will receive double XP on all matches played, giving you even more reason to jump right into the action. This double XP will end at midnight (PST) on January 28th (3am EST / 8am GMT / 9am GMT – January 29th).

You'll find a few new game packs that have launched today on the website and in the game, too. They're a great way to unlock extra in-game content in one go, and support Nosgoth's development in the process. We'll run through those in more detail in another blog soon.

With our Open Beta launch we can now finally share an extra special trailer we've been working on, focusing on real gameplay, real Nosgoth fans, and using our in-game camera tool (NosCam). To create this top secret trailer, we drafted in some community members to join us for some play sessions. A big thank you goes out to them all again. We’re so proud of our dedicated and passionate community, we think this trailer is a great way to shine a spotlight on you guys!

Don’t forget, we will be streaming a live session on our Twitch channel from Psyonix’s studios in San Diego, California, on Friday - 23rd of January 2015. We’ll be talking about the journey so far, taking questions from the chat, showing off our upcoming Vampire class (the Summoner), revealing the next Human class that is currently in development, and more! Full details are in the blog, tune in at 11.30am PST / 2.30pm EST / 7.30 pm GMT / 8.30pm CET on Friday 23rd of January 2015.

All that remains now is to extend a huge thank you. The team at Psyonix have put together an Open Letter addressed to our community, because we wouldn’t be here without you, and we’re so excited to share this journey with you all.

Continue here to read the full story.

AER Announced

Daedalic Entertainment announces AER., a third-person exploration game in the works at Swedish developer Forgotten Key for release on Windows, Linux, OS X, PlayStation 4, and Xbox One next year. a first batch of screenshots showing the game's stylized graphics, and the announcement has these initial details:

AER puts players in the shoes of Auk, a pilgrim girl, to explore an unbelievable open world beneath her feet and wings. Wings? Yes, indeed! Auk has a rare gift: She can turn into a bird and is one of the few people who can reach even the most remote places in her homeland of flying islands, in search for the “Memories of the Past”. On her journey she encounters other shape shifters, visits the ruins of the old gods and has to face dark creatures to revive the world of AER from menacing shadows.

In a genre mix between action adventure and flight exploration, players will join Auk on her pilgrimage. The surreal style of AER will be accompanied by reduced but colorful low poly graphics that underline the quiet tone of the game in a fitting way.

Warframe Adds Wyrmius Minigame

Digital Extremes announces the launch of Wyrmius, a 2D side-scrolling game playable within Warframe, the free-to-play third-person shooter. This video shows this off in an homage to old-school commercials. Word is: "Use Wyrm’s signature laser rifle to blast through increasingly challenging enemies in this Sentinel-based space shooter. To play, visit your Arsenal and Equip Wyrm. Visit ‘Appearance’ and select the ‘W’ loadout at the top of the screen. Could it be any simpler? Yes, yes it could be but it’s not." Continue here to read the full story.

Gatherings & Competitions

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

So they've settled on DeflateGate? Really? I'm ready to go with the "gate" suffix equaling scandal, but there were better ways to go here. PSIGate would be awesome because it also recalls SpyGate, but I would have just gone with BallGate, since it can also refer to the balls it takes to do this, and the initial attempts to laugh it off.

Links: Thanks Ant and Acleacius.
Play: The Enchanted Cave 2.
Colorful.
The Enchanted Cave 2.
Stories: Simon Pegg To Co-Write "Star Trek 3." Huh? Thanks nin.
Bombshell Scientology Film Revealed: Alex Gibney on Cruise, Travolta and 'the Prison of Belief'.
Science: When Facts Threaten Our Beliefs, We Resort To Bullshit Rationalizations. Thanks JDreyer.
Media: Ballantine's Presents INSA's Space GIF-ITI. Thanks Josh.
California Man Walks Into Bear While Texting. Thanks Kareem.
Elders Play Grand Theft Auto V (Elders React- Gaming).



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