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Saturday, Jan 17, 2015

  

H1Z1 Airdrop Explanation/Apology

A lengthy reddit post from Sony Online Entertainment's Adam Clegg offers a personal apology for accidentally misinforming gamers about gun-purchases in H1Z1, their early access zombie game (thanks IncGamers). The game's airdrop component has drawn fire for being exactly the sort of pay-to-win scenario he said would not exist, leading to SOE offering refunds to early access purchasers. Amid his apologies, he explains: "When I said you can't buy any guns or ammo, I completely disregarded the possibility of airdrops and meant that you can't buy a gun or ammo and have it go into your starting loadout, or your loadout immediately like you were buying a gun from the gun store." He also talks about how they plan on tuning airdrops to make them less disagreeable to players:

The dev team loves airdrops, and in testing, every time we used one, they were highly contested where the person who actually called in the airdrop had to earn it through a gladiator style brawl. They usually weren't the one that ended up with the airdrop but no matter what, the person who called it in was satisfied with the event that they got to make happen. That event is the magic we are trying to capture with everyone. The last thing we want is it to be a boring item that someone can sneak around and quietly get to find gear without it being contested. In our opinion that is basically cheating and nobody should be able to do that.
Whether you agree with us or not, that is how we want airdrops to work. We are going to be tuning them throughout early access until we can get them to work that way, here are the first pass initial changes.

1) Make the plane move slowly (53% of current) This increases the ability for other players to react to the plane coming in.
2) Make the drop fall more slowly (80% of current) This increases the ability for other players to react to the plane coming in.
3) Less accurate maximum drop radius (was 250m now 700m, so with these settings it would drop up to 700m from the calling player)
4) New minimum distance of 250m for airdrops to appear from a player. This is a little less than ½ the player density of 700m distance with 120 players on a server. Therefore more players are likely to be near the airdrop when deployed.
5) Increase the minimum number of required players to 120 (a little higher after more discussion about player density being important to keeping airdrops contested)

European Ship Simulator Next Month

Excalibur Publishing announces European Ship Simulator will set sail on February 20th, saying this is the official release date for the retail and digital editions of the transportation game for both Windows and OS X. This page is where the game can be preordered, and it offers relevant system specifications, which are pretty modest, but do adhere to what seems to be the new standard of requiring a 64-bit OS and 4GB of RAM. This trailer shows off around eight minutes of gameplay, cranking along at 60 frames-per-second, and for those who can't wait a month for the full release, the game is available via Steam early access. Here's more:

This brand new ship simming must-have brings six of Europe’s busiest ports together as you captain a wide variety of vessels between Calais, Dover, Rostock, Rotterdam, Hamburg and Gibraltar. Sail a passenger ferry, tugboat, bulk carrier, fishing boat, large ocean cruiser, LNG tanker, cargo container or speed boat on a multitude of varying missions.

With a realistic ocean and highly detailed ports, it’s difficult to tell where reality ends and European Ship Simulator begins.

European Ship Simulator breathes new life into the ship sailing genre with its exciting plans for expansions and downloadable content such as new ports, ships and missions

Features:

  • Mission Editor Create missions triggering changes in wind speed, weather effects and objectives
  • Mission Mode Play through individual challenges and improve your time and score to earn rewards
  • Ships Includes a fishing boat, container ship, tanker and ocean cruiser
  • Ports Calais, Dover, Rostock, Rotterdam, Hamburg and Gibraltar
  • Weather A variety of ever-changing weather conditions from bright, sunny days to dark, stormy nights with lightning and sound effects
  • Physics – fight against realistic water physics to maintain control of the vessel

Saturday Consolidation

Saturday Mobilization

Saturday Metaverse

Saturday Tech Bits

Saturday Safety Dance

Saturday Legal Briefs

Game Reviews

  • The Detail - Episode One: Where The Dead Lie on IncGamers.

Hardware Reviews

Out of the Blue

We're almost a month into winter, the weather forecasts around here all include the word "arctic," and there are no NFL games today. I think this is the world's way of telling me I'm supposed to be making some chili today. Yes, I think this is something that needs to happen.

Chilly Links: Thanks Ant and Acleacius.
Play: Witch Hunt.
Fine Slice.
Imperator For Rome.
Science: Lost Beagle 2 Mars lander found 11 years after launch.
Images: 31 Rolls of Undeveloped Film from a Soldier in WWII Discovered and Processed. And more. Thanks nin.
Media: THE SIMS (Honest Game Trailers).
High speed accident at Quick Quack Car Wash. That was quick! Thanks The Flying Penguin.
Auction: Ghostbusters Ecto-1 Custom Nintendo NES Sells For Almost £500 On Ebay.
Follow-up: Thunderbirds revamped characters revealed.
The Funnies: Savage Chickens.



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