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Saturday, Jan 10, 2015

  

Elite: Dangerous Earns $21M; New Content Coming; OS X Beta Status

Frontier Developments has released financial results for six months ending with November 30th, showing that Elite: Dangerous has sold around 300,000 units, earning the company approximately $21 million (£14.1 million). IncGamers has details on this, including a few scenarios Frontier outlines for how they see the game selling over the next few years, ranging from a minimal "base" scenario, through a "bull" scenario where the game sells like hotcakes. Based on this, they are way ahead of their base expectations, which says they will earn £2.5m this year if they manage to sell 250,000 copies, a milestone they have already surpassed. In this model, they project the game will sell two million copies by 2017, which would equal £20.0M in revenue. In their "bull" scenario, if the game sells 750,000 units by the end of this year, they will have earned £7.5M, which they project out to be a staggering 30 million units sold by 2017 (they do not ay how they arrived at these numbers), adding up to over $450M (£300.0M). Meanwhile, The Elite: Dangerous Newsletter #57 is now available, talking more about plans for the space combat and exploration game. This includes word on content updates (expanding on a recent forum post), saying: "To make this happen we’re expanding the team working on the game so that we can maintain a regular schedule of updates as well as working on the paid expansions. The regular updates won’t just be the ongoing fixes and tweaking we’ve provided since release - we will also add new features and content for all." They also touch on the native Max OS X version of the game, saying it should enter beta "in about three months."

Stardock: Details on Three New Games Next Month

Brad Wardell tweets about Stardock's short-term plans, noting they plan on releasing info on three new games soon, saying: "And in just over 45 days, I'll be talking about three new games. All of which are 'bigger' than anything we've done in the past" (thanks DSOGaming). Some hints about what they will discuss may be found in an end of year musings post on the Stardock website recapping the events of last year and talking about what's going on at their new studios, Oxide Games, Mohawk Games, and Stardock: Towson. That last studio is the one tasked with creating a new Star Control game, but this may not be one of the three games in question here, as Brad says: "We’ll be talking a lot more about the new Star Control in 2016. Not too much will happen this year other than saying that while we will continue to support and promote the original Star Control classic series (www.starcontrol.com) the new one will be a reboot and have a different set of lore from the classic series." The talking he plans on doing about these three games may not be at a trade show, as the tweet (from Thursday) comes just 26 days before the start of the D.I.C.E. Summit and 60 days before the Game Developers Conference, though there are enough game conventions these days that anything's possible.

Robot Roller-Derby Disco Dodgeball Next Month; User Ratings Soar

Dodge, duck, dip, dive, and... dance? A tweet from Erik Asmussen notes for the record that Robot Roller-Derby Disco Dodgeball was for a while the top-rated multiplayer game on Steam according to user reviews. Searching for the same criteria now shows the game has ceded the top spot on the list to Portal 2, but it remains at number two, ahead of Counter-Strike. This is an impressive feat for an early access game with one lone developer, and word is the indie action game is gearing up for a full release on February 19th. In the meantime, this post celebrates the game's success, and outlines the changes in a new version .38 "arcade" update that just went live.

Ferrari Virtual Academy Closed

The Ferrari Virtual Academy website announces access to this racing simulator is no longer available. This game was launched in 2010 with little enough fanfare that we failed to note it at the time, but this may be of interest since the game was developed by Kunos Simulazioni, developers of current VR racing title Assetto Corsa. While Ferrari Virtual Academy was played solo, the focus was to compete for best times on an online leaderboard, so here is a case where servers (DRM) going down for a forced online element has killed what was essentially an offline game. Thanks VirtualR via Aero.

Saturday Crowdfunding Roundup

Saturday Interviews

Saturday Previews

Saturday Mobilization

Saturday Metaverse

Saturday Tech Bits

Saturday Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

The Super Bowl is a few weeks off, but I generally consider this weekend's divisional round of the playoffs to be the apex of the NFL season, with four games to enjoy over two days, compared with the three games spanning three weeks that will follow. There are some great matchups on the schedule, so here's hoping the games live up to their promise.

Promising Links: Thanks Ant and Acleacius.
Play: Monstre II.
Street Light Madness.
Link: Here's how Calvin Klein Photoshopped Justin Bieber. Shrinking the head is for "heroic proportions."
Images: Bioware cares about our neighbors.
This video game store converted the old auto shop sign into a Mario fire flower.
Media: This Is The Best Fallout 3 Rap Song You'll Hear All Day.
Awesome Things. A few years old.
The Most Ignorant Margarita Machine. Thanks nin.



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