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Thursday, Jan 08, 2015

  

Gone Gold - Evolve

The Evolve website announces that Evolve has gone gold, Turtle Rock's asymmetric shooter is off for manufacturing and is on track for release on February 10th, offering the game's intro cinematic to celebrate the news. There does seem to be a bit of a cart and horse mix-up here, however, as they say that they are now selling merchandise for the still-unreleased game in the 2K store and they are still holding an Xbox One Open Beta next week, though they explain this is intended "to continue stress-testing the multiplayer servers," so this can be reconciled with the game's gold status. They also share the news that their awesome beards raised a total of $22,750 for Child’s Play and 227.5 inches of hair for Locks of Love. They conclude with word that they are already working on DLC. Continue here to read the full story.

Valve: Steam Machines "Front and Center" at GDC

Responding to comments from CEO of PC maker Origin PC Kevin Wasielewski saying that the term "Steam Machine" is "pretty much dead," Valve tells GameInformer that Steam Machines will be "front and center" at the Game Developers Conference in March. "We're planning a very large presence at GDC with Steam Machines being front and center," is how they responded to an inquiry. This may all turn out to be semantics, as Wasielewski agrees that these small Steam-capable computers are still on the way, but the preferred terminology has changed, and that most builders are now calling them "living room PCs."

Game Set Between Baldur's Gate 1 & 2 Planned

Beamdog's Beamblog has a new year update from the developer discussing plans for 2015 (thanks rpg codex via Gamer's Hell). They mention two games with codenames, Adventure Y and Project: Beartrap (noting that "Project Z" sounds boring), while also touching on the possibility of eventually developing Baldur's Gate III. Word is that Project: Beartrap "might involve sharks," but they have no concrete plans yet for Baldur's Gate III or any D&D 5th Edition projects. As for Project Y, they expand upon what they say were previous indications that this is an all-new Infinity Engine game which will bridge the gap between Baldur's Gate and Baldur's Gate II. They point the way to these screenshots from Project Y, saying they were "leaked" (we'll just call that a Vizzini). Here's the deal:

With the new year upon us, we’ve been planning out our projects for the next twelve months. Here’s a sneak peek of what Beamdog is up to in 2015.

Adventure Y
This year, the eagerly anticipated Adventure Y will finally navigate the dark underground caverns of development and venture out into the Sword Coast. We’ve mentioned before that Adventure Y will be an addition to the Baldur’s Gate line using the Infinity engine, bridging the gap between Baldur’s Gate: Enhanced Edition and Baldur’s Gate II: Enhanced Edition. Keep an eye on the Beamblog in late spring for announcements regarding the content and release date of Adventure Y. We have an exciting release planned for this game, something bigger than we’ve ever done before. If you’re looking for more information on Adventure Y, check out these pictures which were mysteriously leaked to the forums.

Adventure... Z?
By late summer we should be ready to talk about our next project after Adventure Y. “Adventure Z” sounds boring, so let’s call it Project: Beartrap. Right now all we can say about Project: Beartrap is that it exists and it’s a departure for us in terms of what we’ve done in the past. Also, the project might involve sharks. Maybe we should call it Project: Sharktrap? Either way, we’re looking forward to giving you more details mid-year.

Fifth Edition
We got a lot of questions about Dungeons & Dragons fifth edition and a potential Baldur’s Gate III on our reddit AMA. We’d be lying if we said we never think about doing a Baldur’s Gate III game, so we won’t say that. But we will say there’s nothing in the works yet regarding BGIII or a 5th edition game. That doesn’t mean the opportunity will never arise, though, so we’re preparing by starting a tabletop 5th edition Dungeons & Dragons game here in the office. Amber, aka the BeamBard, is our first sacrificial DM in running an office campaign. Expect future Beamblog posts on how she ruthlessly murderized all our lovingly created characters.
More project details and release information will be announced on the Beamblog as the year progresses, so check back often. You can also share your thoughts on the forums or follow us @Beamdoginc.. Wishing you all the best in 2015!

Ubisoft Graduate Program 2015

UbiBlog has details on the Ubisoft Graduate Program 2015, as they plan on accepting a second group of applicants into this program intended to accelerate access to careers in video games. This is open to anyone who will graduate by this September, though you only have until next week to apply. "The Ubisoft Graduate Program is a two-year custom-made experience designed to accelerate access to a career in videogames. We give our graduates responsibilities within specific projects that we know will help them learn faster," says Clémence Bataille, the Project Manager for the Ubisoft Graduate Program. "Our goal is that graduates accumulate four years of experience in the space of two years. At the end of the program, they will be armed with considerable knowledge of the videogames sector and the company, and will be able to take on the challenges of new and exciting responsibilities within Ubisoft."

On Sale

  • 3DMark on Steam. Save 80%.
  • Anime Weekend Sale on Steam. Save up to 75% on over 40 anime games including Agarest: Generations of War, Long Live the Queen, and Analogue: A Hate Story.
  • Bedlam on Steam. Save 50%.
  • Planetary Annihilation on Steam. Save 80%.
  • Mastertronic Sale on Humble Weekly Bundle.

Evening Patches

Evening Interviews

Gatherings & Competitions

Evening Previews

  • Zombasite on the Soldak blog. A look at character traits in the upcoming action/RPG.

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Link of the Day: Cat Malfunction.

Resident Evil HD Pre-Purchases & Bonuses

Pre-purchases are now underway on Steam for the Resident Evil HD, the remastered version of the survival/horror game also known as Biohazard. The CapCom Unity blog has word on a couple of extras that will come with this, a soundtrack with over 30 music tracks from the game along with a G. Trevor Mansion Guide. They offer some images from the guide along with this explanation: "The Mansion Guide is a collection of images that take you on a virtual tour of the main mansion floor plan. It's a nice trip around some familiar territory that now looks better than ever." Here's a reminder on what the game is all about:

The game that defined the survival-horror genre is back! Check out the remastered HD version of Resident Evil.

In 1998 a special forces team is sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arriving they are attacked by a pack of blood-thirsty dogs and are forced to take cover in a nearby mansion. But the scent of death hangs heavy in the air. Supplies are scarce as they struggle to stay alive.

Hellblade for PC Revealed; May Support 4K, Mods

Ninja Theory's upcoming Hellblade is coming to Windows PCs, reveals PC Gamer, saying the hack-and-slash game that was originally only announced for the PS4 may ship with support for mods and 4K resolution on the PC. Here's a bit of the news, which is excerpted from a full report on a visit to Ninja Theory that will show up in this month's print issues of PC Gamer and PC Gamer UK:

“I think PC offers us a level of freedom that we haven’t had before,” the studio’s creative chief Tameem Antoniades told me. “We’re looking at everything we do on this project and figuring out better ways of doing things compared to how the traditional AAA console model works. And consoles are following suit with PC, but I think they’re years behind what things like Steam are doing. If we want to do an open beta right now, it’s a little bit trickier to do that than on PC. Playtesting is a huge thing for us. Usability testing, getting people hands-on to try things out, get feedback, then roll that back in and improve the game... it’s always been essential for us to do that. Not every publisher has let us, because of the secrecy that goes into consoles and publisher-based businesses. As an independent we have the freedom to do that.”

The aim is for Hellblade to be future-proof on PC—possibly supporting 4K resolution and maybe even mods, too. “I think we want to get to the point where we can invite players and fans to add to the game, and do things that are unexpected, and suggest ideas or add-ons that can make the game richer.”

GOG.com Removes Installer Passwords

GOG.com announces they are responding to the concerns expressed by their users about the use of password-protected RAR files in their installers by eliminating the passwords (thanks DSOGaming). These were causing problems for some users while also raising concerns that the online distributor was losing focus on its stated mission to eliminate digital rights management from digitally distributed games. Here's what they say about the removal of the passwords:

As the topic of password protected archives included inside some of our Windows game installers sparked some heated discussions, we’d like to address some misunderstandings around this topic and let you know that changes will be made.

Password protection appeared in selected multi-part Windows installers, about 30 games from our catalogue that had large install files, over 6 months ago. We implemented it for various other reasons as well, many of which have been mentioned in previous posts. One of them was streamlining installation for the less tech-savvy users to avoid the issue of “broken” games after not using the installer to install them (you more proficient tinkerers have proven that it was a trivial barrier against the more advanced users).

We’ve heard your concerns regarding this solution and we do agree it could have been better. Although the same could probably be said about many other answers to this problem, it doesn’t mean we shouldn’t try to do better for our community. To that end we will be removing the mentioned archive protection from the select Windows installers that had it until a better solution, both technically and philosophically, is ready. Please continue sharing your suggestions regarding such a solution in this topic - your feedback is very appreciated.

On a side note, we’d also like to invite Captain Obvious here for a moment to remind that GOG offers and supports games compatible with specific operating systems and prepared to be installed on a given system using our included installer for a reason. This is, from the very first day, our way of offering a hassle-free, user-friendly and welcoming experience for millions of our users, no matter what their technical skill level may be.

That is why we cannot guarantee that our installers will never change and will forever remain compatible with each of such unsupported tools. However, it never was and our goal to purposely break compatibility with some third-party extraction tools or emulators used by some of our customers - and, rest assured, it never will be.

Technobabylon Announced

Wadjet Eye Games announces Technobabylon, a point-and-click, cyberpunk adventure coming to Windows this spring, with OS X and Linux versions to follow sometime after that. This is a reworking of the first three installments in what was planned as an eight-episode freeware series from indie developer James Dearden which Wadjet Eye has helped refine into a commercial release. Accompanying the news is this trailer introducing Dr. Charlie Regis, one of the game's three playable characters, and they promise more details soon, including a reveals of the other two characters. Word is we should keep a wadjet eye on the Technobabylon website for future updates. Here's a bit on the game:

Technobabylon takes place in a dystopian cyberpunk future where genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone... including three people who are about to meet their maker.

Continue here to read the full story.

Zombie Studios Closed

Channeling Douglas Adams, a letter on the Zombie Studios website says "So long, and thanks for all the fish" in announcing the developer is closing operations after more than 20 years. The owners of the studio say they are retiring, and they offer best wishes to Builder Box Games, a new studio composed of former Zombie employees that has bought some of their assets, including the ongoing development Blacklight: Retribution. Here's the news:

It has been over twenty years since it all started. Zombie was first formed in the same year that Forrest Gump was released, Sony's PlayStation launched, and Justin Bieber was born. It was also 4 years before Google was founded and 4 years before Half-Life was released. Since then we have published our own and been a part of thirty titles, worked on every major console, partnered with nearly every major publisher, and even did a bit of work for the US Army. Now it is time for us to part ways and close our doors.

The owners of Zombie Studios are retiring and wish to thank you, our fans for the years of support you have provided us. It has been awesome working with all the various technology over the years, both hardware and software, growing with the industry and our fans, and producing fun games and technology of our own. We also wish to thank our employees, both present and past. Your dedication and passion to gaming is what Zombie is all about.

Lastly, we want to congratulate and wish nothing but the best success to Builder Box, the new studio starting up that has acquired some of the wok Zombie is parting with, including all rights to Blacklight: Retribution. The new studio is comprised of past Zombie employees that put their hearts into Blacklight and we have no doubts will continue to do so.

Thank you, and game on.
Zombie Studios
1994-2015

Zombie Army Trilogy Announced

Rebellion announces plans to release Zombie Army Trilogy this year for Windows, Xbox One, and PlayStation 4, wrapping up the undead spinoff of their Sniper Elite series with a third chapter and a remastering of the two that preceded it. Pre-purchases are already offered on the Rebellion Gamestore, and this includes a discount for those who already own either of the first two games. Here's a teaser trailer, and here's word from the announcement:

Achtung! Berlin is burning and Adolf Hitler has risen from his grave to gather an army of Undead Super Soldiers who are poised to spill blood and guts across Europe. Only one thing stands in their way – you, and the fleshy sacks bristling with guns and explosives you call your best friends.

Zombie Army Trilogy, rising early 2015, gives Xbox One and PlayStation 4 gamers their first chance to experience the blood-pumping co-op shooter series that became a cult sensation on PC. Former enemies become allies as the living fight against the dead.

Packed with apocalyptic new content and two eye-popping remasters Zombie Army Trilogy also includes the never-seen-before third instalment in the series and a brand new horde mode, delivering the ultimate package for fans of adrenaline-fuelled gunplay and harrowing intensity.

Continue here to read the full story.

Surf's Up in Tropico 5

Kalypso Media announces the Surf's Up expansion is now available for Tropico 5, the strategy/sim sequel for Windows, OS X, and Linux/SteamOS. Though the title implies this is about watersports, this actually has a touch of the Hitchhiker's Guide to the Galaxy (apparently today's theme), as it involves intelligent dolphins and a threat from aliens (the description makes it clear that this is not coincidence). The Windows edition of the DLC is now available through the Kalypso Launcher and all three editions should be available on Steam any time now. Here's word on the pack:

El Presidente has visited the void of time and space and confirmed his long-held suspicion: he is in fact the most important person in the entire universe. However, the enlightenment it granted gave him an ominous message: the planet earth is under threat from alien incursion – and they want to build an intergalactic motorway straight across Tropico! Enlist the help of the wise dolphins of the Pacific Ocean and save your banana republic in the ‘Surf’s Up!’ DLC for Tropico 5. Out today to download for PC, Mac & SteamOS via Steam, the brand new content adds a zany intergalactic adventure to the game - along with a new building, avatar accessory, sandbox map and music track. Rally the favour of the dolphins by building the Dolphinarium, look like a real professional with the marine biologist outfit and conquer the new ‘Qualichi’ island in sandbox mode. Help protect the island from annoying space tolls and you might just find the answer to the question of life, the universe and everything.

Xsyon on Steam

Notorious Games announces Xsyon - Prelude is now available on Steam, calling this early access, even though this post-apocalypse, sandbox MMORPG had a sort soft launch more than two years ago. The Xsyon website mentions it actually landed on Steam a little over a week ago, but they've downlplayed this until now to make sure things were stable. They say being on Steam should allow them better community interaction as they complete the game. Here's more:

We're proud to announce the release of Xsyon : Prelude as an Early Access title on Steam. Early Access allows the development team better interaction with the player base to collect feedback and bug reports while furthering the progression of the game.

Currently Xsyon’s developers are working closely with players to balance and enhance its creature and combat systems. The game features unique systems including creature aging, breeding, increasing power through combat, looting players and migration. These systems are being revisited. Creature AI and path finding are being improved and taming with mounts and pets are currently in the works!

Star Citizen at $69M

Roberts Space Industries Stretch Goals page reveals Star Citizen has passed another funding milestone, and has now collected over $69 million from supporters of Cloud Imperium's upcoming sci-fi game. There is no stretch goal listed for this threshold. Thanks GameSpot.

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Happy birthday Frans! I think this is actually a record for me, in offering my best wishes on his actual birthday for the third year in a row. If I keep this up, I will eventually stop automatically typing "belated" in the middle of there, but old habits die hard. Anyway, happy birthday Frans, and as always, a thank you for keeping the engine room from blowing up.

Blown-Up Links: Thanks Ant and Acleacius.
Play: Tightrope Theatre.
Zombo Gems.
Boomerang Chang.
Stories: Charlie Hebdo Editor Made Provocation His Mission.
'Archer' Is The New Black: The plotline you won't see this season.
How Heroin Took Hold of Laramie, Wyoming. Thanks nin via Digg.
Science: The 100 billion frames per second camera that can image light itself .
Microbe found in grassy field contains powerful antibiotic. Thanks Slashdot.
Images: Gallery- The weird, wacky, and wonderful world of CES.
Thousands in France gather to a send message after Charlie Hebdo attack.
Media: Conan's Statement On The Charlie Hebdo Tragedy.
Speedrunner Proposes To Girlfriend Mid-Game. Have to make every second count.
Monster Trucking - Playthrough (NSFW).
The Funnies: The Fireworks Simulator - Meme Unleashed. Thanks reddit.



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