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Monday, Jan 05, 2015

  

Brian Reynolds' Alpha Centauri Shooter/RPG Dreams

A thread on Ken Levine's Facebook page discusses the uncertainty surrounding some game properties, as the Irrational Games boss says that he doesn't actually know who owns the rights to System Shock, the old-school action/RPG that inspired the BioShock series, though he confirms that Take-Two owns the rights to BioShock (thanks Jivaro). The thread includes some interesting participation from other developers, as George Broussard suggests Kickstarting another "spiritual successor" to System Shock using the Unity engine, and there are also posts from Brian Reynolds. Reynolds says the System Shock rights sound as convoluted as the Alpha Centauri rights, and his follow-up explanation reveals his desire to be able to create a shooter based on the 4X strategy series he helped design at Firaxis. Here's word:

I think EA mostly owns it but Firaxis has the right to develop, but Firaxis is now part of 2K, so it's a big gordian knot. And the main original story guy (me) doesn't work at any of those places. On the other hand I remember back in the 90's when the Civ rights were a complete mess e.g. Activision, Hasbro, Spectrum Holobyte, Avalon Hill, Hartland Trefoil. Miraculously that particular IP Humpty Dumpty got put back together again which is why there are still new Civ games. Of course what I really want to do is a shooter/RPG in the Alpha Centauri universe :)

Big Bad Wolf Boasts RPG Vets

Developer Big Bad Wolf announces they are outside the door, as this new French development studio reveals plans to develop role-playing games for Windows, Xbox One, and PlayStation 4. Details are scant for now, but they do offer this ambitious overview: "Our desire is to create a new kind of RPG, with a new approach where we revisit the genre. We are still in the pre-production stage, but the adventure already looks set to be an exciting one." The boast a strong pedigree, saying they have developers who've previously worked for Cyanide, Ubisoft, and Blizzard on some high-profile titles: "Given our respective backgrounds in games such as: Game Of Thrones RPG, Of Orcs and Men, World of Warcraft, Styx: Master of Shadows, our efforts are directed towards mature, inward-looking and dark games where EMOTIONS and CHOICE are at the forefront of the player experience."

Roll20 Virtual Tabletop

Roll20 is a web-based virtual tabletop for pen-and-paper RPGs. Premium features are offered, but at its core this is free, and thanks to its use of HTML5, platform agnostic (thanks Kxmode). Here's word:

Who's this for?
Roll20 is a virtual tabletop. So it's all about taking any game that you traditionally play on a table (especially pen and paper RPGs and board games), and bringing it online. Play with friends who've moved across the country, or find a completely new gaming group online. Roll20 is easy to use, so dive in and get started!

Is this really free?
Yes! Roll20 is absolutely free to use for both GMs and players. Initial development of Roll20 was funded via Kickstarter, and we do offer totally optional supporter accounts for those who want access to additional perks (like more storage space and direct access to the Dev team) to help fund further improvements. But even if you're on a Base account for free, you'll still have access to everything you need to run your game -- unlimited campaigns and players, with access to all the great features listed on this page.

On Sale

  • FTL: Faster Than Light on Steam. Save 75%.

Evening Crowdfunding Roundup

Gatherings & Competitions

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Link of the Day: This Is The Video CNN Will Play When The World Ends. Thanks The Escapist.

Follow-up: Stuart Scott's ESPYs Speech. Thanks Ant. Was linked here at the time, but it has resurfaced with his passing. Very moving. His brave outlook on "fighting" cancer recalls my mom's.

Steam Beta Adds FPS Counter

A Steam Community announcement has details on a new beta version of the Steam client for those who have opted-in to the beta program. This includes a number of changes for game broadcasts and also adds a frames-per-second counter to the Steam overlay. This is still in beta, so it's not shocking that it's still a work-in-progress, and this post offers one user's critique of the new feature and how it could be improved.

Survarium EU Open Beta

Vostok Games announces open beta testing is underway in European territories for Survarium, the MMOFPS which is the less controversial of the two upcoming spiritual successors to the S.T.A.L.K.E.R. series of first-person shooters. This is offered with language support for English, Russian, Ukrainian, German, and Polish, and other European localizations are in the works. They also stress that this milestone does not mean the end of development, saying: "on the contrary, the studio plans to further develop the game and introduce multiple new features, including the highly-anticipated FreePlay (PvE) mode." Here's a new open beta trailer and here's a refresher on the game:

Survarium is a free2play MMOFPS game set in the near future. The game focuses on the aftermath of a massive ecological catastrophe on Earth, the reasons behind which are only vaguely known.

Impassable woods advance onto cities from every side, as maddened animals and birds attack industrial complexes, military structures, warehouses and power-plants. Strange plants and mushrooms grow through concrete and steel. Scientists all over the world haplessly try to cope with the anomaly expanding with terrifying speed across the planet. Countries collapse; anarchy spreads throughout the world. Now force dictates who can survive.

The game is developed with new proprietary Vostok Engine technology.

Into the Stars Kickstarter

A new Kickstarter is underway for Into the Stars, a single-player space exploration and combat games planned for Windows and OS X by Fugitive Games, a developer that includes a couple of former DICE project leads. A Kickstarter trailer and an announce trailer offer looks at the game and its spiffy Unreal Engine 4 graphics. Word is: "Two former DICE leads, an established art director and a veteran designer from the Battlefield, Lost Planet and Shadows of the Damned games have combined to form Fugitive Games. Their first title, Into the Stars, is an open-world space survival simulation for PC and Mac built in Unreal Engine 4. Into the Stars features an original score from Jack Wall, the legendary composer behind the music of Mass Effect, Call of Duty and Lost Planet." Here's more:

Take the role of Captain as you explore a massive solar system in search of a new home for humanity. Outfit your ship, hand pick your crew, and set off on a journey where you must scavenge resources, shelter civilians, and outrun a hostile alien force in order to survive.

Your ship, the Ark 13, is the last to leave our besieged planet, and you are at the helm. But before you set out, some decisions must be made: Which modules will you choose to take with you, and who will manufacture them? What resources will fill your limited cargo holds, and which crew members will you take under your wing?

Once in flight, your responsibilities as captain will push your limits: Monitor the condition of your crew, civilians and modules, ensure a steady flow of resources, and navigate celestial bodies – all while evading a pursuing enemy.

Devolver Asks About Seaman Remake

A tweet from Fork Parker has word from the theoretical CFO of Devolver Digital that the publisher has an interest in pursuing a remake of Seaman, the Dreamcast virtual pet game, saying "Hey @SEGA please let us nerds at @DevolverDigital have the license to create a new Seaman game. Pretty please." This tweet was from just before the new year (thanks MCV) and was followed by this tweet which lead to a clarification of possible platforms of this, as Parker adds "Maybe PC and smartphone?" This seemed to fly under the radar, so a more recent tweet reacts to the calm response by asking everyone to stay calm: "Everybody be cool, I'm trying to make a new Seaman happen over Twitter. Remain calm." If these preliminary probes sound half-baked, there is a precedent, as Parker previously publicly speculated about Devolver creating a Blood remake, but this idea, which was used to hype Shadow Warrior sales, turned out to be a pipe dream.

Elite: Dangerous Server Issues Follow-up

Frontier Developments has made an official announcement about the reported server issues in Elite: Dangerous, the space combat and trade simulator (thanks Gex). These unfortunately surfaced during the holidays, which made dealing with things a little more difficult, though in a previous post they explained that they do have 24/7 engineer coverage, as many took this to suggest they do not. That post tells those impacted by failed transactions "should have received their refunds, along with a 20% bonus as in previous instances." The newer post adds more details, including word that those who became instant billionaires as a result of glitches will not be banned, but they may yet have their windfalls reversed. Others who actively exploited the problems may receive further punishment, however, as they explain:

After shoring up the database, in the early hours of the 2nd of January, we automatically refunded all the affected players for their lost transactions and also granted them a 20% bonus for their troubles. However, during this refund process, a very few (lucky) commanders received more credits than perhaps they were entitled to (5 billion credits in some cases)!

To be clear - these players will not be banned. Over the next 24 hours we will be investigating every affected player and performing individual commander rollbacks where we feel it's fair to - which may include credits, assets and rank where appropriate. We may reach out to individual commanders where this situation may not be straight forward. None of these players will be eligible for the "Race to Elite" competition if we feel they have gained an unfair advantage over the competition.

On the morning of the 3rd of January, after reports that some players were still having issues, we ran a second pass over the database to remove any excess cargo commanders may have still been carrying, which should have unblocked the commodities markets for those remaining affected players. In the next 24 hours we shall also be issuing a server side fix to automatically issue a credit or asset refund on login after cases similar to these. Of course, if you are still having problems, please submit a support ticket at https://support.elitedangerous.com - our customer services team can help.

We are also aware of an exploit (I wont detail it here) which occurred due to this database error, where players have been abusing the broken state of their ship to "create credits". These players know they are exploiting the system and will also be investigated. Actions may be taken against players who are known to be exploiting the system and do stand out from the commanders who were simply given the credits during our credit refund process. These players will also not be eligible for the "Race to Elite" competition if we feel they have gained an unfair advantage over the competition.

Again, I (and the whole of the online team) apologise for the disruption you may have suffered over the last few days. As you can see, we reacted promptly to the situation but simply failed to communicate this in good time with the players.

To avoid this happening in the future, in the next week, we shall be publishing a "Server Status" dashboard which you can use to see the state of the online galaxy. From here we shall let you know immediately of any problems we are currently facing, any known issues and any scheduled down-time for maintenance. This should give us a single place for us to be able to communicate directly with you guys about any problems the servers are currently facing - or hopefully - simply that all is well in the galaxy.

Infinite Space III: Sea of Stars Windows Setback; OS X Progress

A Sea of Stars development update #23 on the Infinite Space website has the latest on Infinite Space III: Sea of Stars, the next installment in Digital Eel's sci-fi roguelike action/adventure series. They describe the state of the game, as a new update adds the "first of several" quest encounters to the early access version, though they had hoped to be further along by now, as they explain they'd hoped to have released version 1.0 already. The good news is that this setback means development of the OS X edition is catching up, and it may even be released simultaneously with the Windows version.

The Repopulation Plans Bot Prison

The End of December 2014 Report for The Repopulation updates us on progress on the game, reflecting on the Steam early access release of the sci-fi MMORPG. They explain the Steam launch disrupted their bi-weekly patch cycle, so the included patch notes include upcoming updates as well as changes that have already gone live, saying the current focus is to deal with reported bugs. They also outline their first pass at dealing with miscreants, as they have begun testing for bots, and are preparing some sort of digital penitentiary for violators. Word is:

Botting is a hot topic these days, and we’ve been using the start of Alpha 4 to test our auto-detection systems. The results have been pretty good so far, with a couple of additional bot related hot fixes already going in place. The 14.12.1 build will open the Tiq Sennu Prison for violators of this or other policies.

U.K. Sales Charts

GfK Chart track is back with their U.K. sales charts for the week ending January 3rd. ROME: Total War II is the big mover on the PC top 30, as it marches from #13 to the fifth spot, while Football Manager 2015 continues to kick ass at number one. On the all platforms chart the top three remain unchanged, with Call of Duty: Advanced Warfare fighting off the competition for the top spot, while Captain Toad: Treasure Tracker is the top debut at number 16. Here's the summary of all the action:

2015 gets underway with an unchanged Top 3, meaning ‘Call of Duty: Advanced Warfare’ (-51%) has now achieved 6 weeks at No1, one more week than predecessor ‘Ghosts’.

‘Grand Theft Auto V’ (-48%) is not far behind at No2, staying ahead of ‘FIFA 15’ (-57%) at No3. Ubisoft’s top sellers ‘Far Cry 4’ (-42%) and ‘Assassin’s Creed: Unity’ (-48%) switch places with Far Cry moving up one place to No4 and Creed slipping down one place to No5. Ubisoft also find themselves at No6 with ‘The Crew’ (-54%) a non-mover.

Only 3,000 sales separate No7 from No10 as ‘Destiny’ (-47%) at No7 and ‘WWE 2K15’ (-40%) at No8 both manage to break back into the Top 10, up from No’s 11 and 12 respectively. ‘DriveClub’ (-56%) and ‘Minecraft: Xbox Edition’ (-57%) are less fortunate, both dropping 2 places to No’s 9 and 10. In a week not known for new releases Nintendo newcomer ‘Captain Toad: Treasure Tracker’ for Wii U debuts at No16.

Far Cry Poll

Eurogamer has details on a poll recently sent out to Far Cry players asking for opinions on future directions for the first-person shooter series. The franchise doesn't have a single signature motif, and the areas they are exploring follow that, as they look for interest in new gameplay "where you can fight against or join vampires," or in "a Mad Max-style post-apocalyptic world," or "a Far Cry game set in the modern day on a Jurassic Park-style island with dinosaurs". Oh yeah, also zombies. They contacted Ubisoft about this, but the publisher declined to comment.

Morning Crowdfunding Roundup

  • Aero's Quest Steam Greenlight campaign. "Aero's Quest is a 2D puzzle-platformer of new generation that mix elements of classic platformers such us Mario and MegaMan with intricate puzzles and old style arcades."

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Legal Briefs

Hardware Reviews

etc.

Out of the Blue

I rebounded on my NFL picks yesterday, and all my brackets are still intact, but the damage may already be done as several of you picked up three points and Kineticsteve swept up four points, so it's altogether possible that I cannot catch up, depending on everyone's future picks. I should be able to figure out if this is the case by examining the pick matrix, but that would ruin the potential for suspense here, not to mention would also require using math.

Math Links: Thanks Ant and Acleacius.
Play: Dream Car Racing 2.
Links: Jaws Baby Bed Lets You Imagine Your Child Being Eaten By A Shark.
Stories: Report: Police officers killed by firearms jumped 56% in 2014.
Science: Adult science nights in Regina combine education with bar service. Thanks Slashdot.
Media: Jerry Jones Denies Chris Christie's High Five After Cowboys Victory.
MARIO KART 64 (N64) (Teens React- Retro Gaming).
KSP - Jumbo Jet Aided Rocket #1 - Space Donger (NSFW). Thanks nin.
The Funnies: Illustrator Turns People’s Deepest And Darkest Fears Into Comics. Thanks Kareem.
Science! « EXTRALIFE.



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