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Archived News:
Human Head Studios comments on the
just confirmed cancellation of Prey 2. Word is
they haven't worked on the planned shooter sequel "for some time" in this
statement sent by Business Development Director Tim Gerritsen: We can
confirm that Human Head Studios has not been involved with Prey 2 for some time.
While we are disappointed that we won't be able to deliver our vision of the
game, we remain proud of our work on the franchise, which we feel speaks for
itself, including the award-winning presentation of the game at E3 2011. We
enjoyed working with the many talented people at Bethesda, and we wish them all
the best of luck with any future plans they may have for the franchise.
UbiBlog offers system
specifications for the Windows edition of The Crew, saying the upcoming
open world driving game requires a 64-bit operating system: MINIMUM
Supported OS
Windows 7 SP1, Windows 8/8.1 (64bit)
Processor
Intel Core2 Quad Q9300 @ 2.5 GHz or AMD Athlon II X4 620 @ 2.6 GHz (or better)
RAM
4GB
Video Card
NVIDIA GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or
higher)
RECOMMENDED
Supported OS
Windows 8/8.1 (64bit)
Processor
Intel Core i5-750 @ 2.66 GHz or AMD Phenom II X4 940 @ 3.0 GHz (or better)
RAM
8GB
Video Card
NVIDIA GeForce GTX580 or AMD Radeon 6870 (1024MB VRAM with Shader Model 5.0 or
higher)
OPTIMAL
Continue here to read the full story.
BioWare announces that Dragon Age: Inquisition is gold. Here's word
from Executive Producer Mark Darrah: I’m excited to announce that Dragon
Age: Inquisition has gone gold on all platforms! This milestone is a testament
to the hard work of the developers (and their families!) who put so much into
this game, and took on every challenge that was put before them. That we’ve made
it this far is also an acknowledgment of tremendous support and patience from
our fans: you’ve been an inspiration to us since the beginning.
We started working on this game in earnest more than four years ago, before we’d
even finished Dragon Age II. Back then, our goal was simple: do whatever we had
to in order to tell the biggest story we’d ever told in the Dragon Age universe.
Achieving that meant leaving no stone unturned – from adopting a new engine in
Frostbite 3, to reimagining combat so it could blend tactics and action better
than ever. It meant bringing back playable races in addition to gender choice,
to work in conjunction with the biggest and deepest character creator we’ve ever
built. It meant building a beautiful and detailed online platform to ensure your
decisions from the previous games carried over. But most importantly, it meant
crafting a story that put you in the role of a leader, with the biggest
supporting cast we’ve ever had, made up of both new and returning characters.
These are characters who can challenge you, support you, fall in love with you,
and maybe even betray you over the course of hundreds of hours of playing.
Perhaps you’ll do the same with them. Looking over the vastness of the game
we’ve finished, it really is the Dragon Age experience we’ve always wanted to
make for you.
The biggest story of the year is yours to play, very, very soon. Thank
you.
Buzz Aldrin's Space Program Manager is now available for Windows. The
links to get the game are on its official
website, and here's word on the release, which carries a discount for the
first week: In this game, focused on the history of space exploration, the
players are taking on the role of a space agency director. By opening programs,
launching missions, allocating the right financial and human resources to the
programs available, they help humanity to boldly go a step further in the solar
system. But space is only one more place in the universe to defy your enemy.
Indeed both fans of management and competitive games will have a blast playing
the Cold War campaign in which both US and Soviet factions are engaged to be the
first to place their flag on the surface of the Moon!
Following an intense and satisfying early-access period, Buzz Aldrin’s Space
Program Manager has been designed in direct cooperation with the community,
taking ideas from the fans and implementing them as new features. This includes
the addition of the Soviet Space Agency, as well as the often requested
multiplayer modes.It is thanks to the early adopters that we have been able to
make the most of the game and we thank them all for their input. Obviously the
contribution of Buzz Aldrin himself is beyond compare. As an engineer, pilot and
astronaut, he delivered extremely precious advice to the developers to help them
designing an immersive and realistic game about the conquest of space!
We are offering a $10 discount to the early adopters during the week of the
launch! We are also going to offer a free Steam key to anyone who bought a copy
of the game from the Matrix Games or Slitherine store, once the game is
available on this digital platform!
This trailer features
the announcement of plans for free DLC for
Among the Sleep, Krillbite
Studio's crowd-funded horror game which is currently on sale (thanks nin). Word
on Facebook
is this is coming next week: Whoo! We’re launching the free DLC for Among
the Sleep next week, on the 5th of November! The DLC builds on the main story,
so we recommend playing through the main game first. In addition you can get the
game on both Humble and Steams halloween sales these days
Thanks again to all the Kickstarter backers who’ve been involved in the
production! Continue here to read the full story.
Gun Media announces plans for Summer Camp, a "1980s-themed slasher game" set
in a camp coming to Windows, PlayStation 4, and Xbox One. Details are scant, as
there's not much yet on the Summer Camp
website and the announcement trailer
is a live-action grindhouse movie send-up. Here's word for now: Gun Media, the designers behind Breach & Clear, Breach & Clear: Deadline and
Speakeasy, have teamed up with horror film icon Tom Savini to announce Slasher
Vol. 1: Summer Camp. The first installment in a series that pays homage to the
splatter/slasher movies that dominated the eighties, Summer Camp is a
third-person survival game set in a wooded campground similar to those of
Sleepaway Camp, The Burning and the Friday the 13th franchise. Within the
campground players take on the role of one of 6-8 teen counselors – or the
killer – and are asked to survive the night.
“This is my love letter to the classic films of the slasher/splatter era,”
said Wes Keltner, Founder and Creative Director of Gun Media. “I want that
experience of being helpless, running for my life against an unstoppable killer.
But I knew I needed help to do it right. Who else could I turn to for a campy,
80s slasher than the Sultan of Splatter, Tom Savini? His FX defined the
splatter/slasher genre.”
"I've always wondered why a game like this didn't exist,” said horror FX icon
Tom Savini, founder of Tom Savini’s Special Make-up Effects Program. “Sure,
there are great horror titles, but none that really touch on the slasher genre.
When Wes approached me, I could tell immediately that he was on to something. He
was coming at this project from a whole different angle.” Continue here to read the full story.
IGN has details on Quantum Entanglement Entertainment (Q2), a new company
founded by Denis Dyack, saying one of their first projects will be another go at
Shadow of the Eternals: One of the first projects we'll see from
QE2 will be the return of Shadow of the Eternals -- a spiritual successor to the
Silicon Knights cult-classic Eternal Darkness. Dyack tried to relaunch the game
a few times through crowdfunding, but the project stalled after failing to reach
its goals.
However, he said Shadow of the Eternals is actively in production now. And it
won't just be a video game.
"(We're) looking at it from a film and television side," Dyack said. "We've got
more going on that we're just not ready to talk about yet."
Taking a look at the current video game landscape Dyack said the gamer has more
say in what they want to play. And he said a successful game isn't
hardware-dependent anymore.
"It could be successful on a cell phone, it could be successful on a console, it
could be successful on a PC," he said. "(It's) a combination of things gamers
have wanted to see for a long time."
- Epic Special: Unreal Series on
GOG.com.
- Five Nights at Freddy's on
Steam. Save 50%.
- Halloween Horrors on
GOG.com.
Steam now offers
the
promised release of NS2 Combat, Faultline Games' standalone
first-person MOBA based on the asymmetric combat in Natural Selection 2.
The game carries a 10% launch discount, and for those interested, the developers are
just concluding a 96 hour livestream
on Twitch for charity. Here's
a rundown on the game: Combat pits aliens against space marines in a fast
paced, action-packed struggle for survival. Part twitch-shooter, part stealth
crawler, you can choose your own play style using one of seven different life
forms.
NS2: Combat includes seven different player-controllable lifeforms, a vault full
of weapons and abilities, a stats system, full modding support and 5 original
maps. Games last around 15 minutes and players may join and leave at any time.
You can try unique abilities such as 'Devour', where the largest alien eats her
enemies, or pilot the hulking mechanized 'Exo Suit' and punch aliens in the
face.
A tweet from
Evolve announces the Windows version of the Evolve "big alpha" is now
live on Steam, saying:
"PC / Steam users - Evolve #BigAlpha is now open! Feel free to stream, tweet and
screenshot your game." Turtle Rock follows this
with another
tweet offering a tip for invitees having trouble with this.
This update has further details for participants as well as a code that
should still permit entrance into the alpha. Here's a refresher on this
asymmetric shooter: In a savage world of man vs nature, are you the
hunter or the hunted? The creators of Left 4 Dead, Turtle Rock Studios, bring
you Evolve, the next-generation of multiplayer shooters where four hunters
face-off against a single, player-controlled monster. Stalk your prey, execute
your attack and prove you are the apex predator in adrenaline-pumping 4V1
matches.
CNET has
news that Bethesda Softworks has finally officially cancelled development of
Prey 2, the planned first-person shooter sequel. The game was said to be
"in limbo" a couple of years ago and
last year Bethesda said that
while developer Human Head considered development complete, it failed to meet
their quality standards, a complaint that Pete Hines repeats in explaining the
cancellation: "It was game we believed in, but we never felt that it got to
where it needed to be - we never saw a path to success if we finished it," Hines
said. "It wasn't up to our quality standard and we decided to cancel it. It's no
longer in development. That wasn't an easy decision, but it's one that won't
surprise many folks given that we hadn't been talking about it." Hines does
leave open the possibility they will still revisit the franchise as a matter of
faith: "It's a franchise we still believe we can do something with -- we just
need to see what that something is."
A
post on reddit covers the discovery of a leaked trailer from Call of
Duty: Advanced Warfare that shows the upcoming military shooter sequel will
include zombies, which is not actually very shocking considering the undead have
been a mainstay in the series all the way back to World War II. The video has
been removed and reposted a few times since then, but
IGN notes a
Glen
Schofield tweet which sort of confirms this is legit while regretting the
leak: "@CodFlufy nothing I can do about it now. But yeah it sucks. Imagine
you're playing and this comes up- you'd be psyched up, right?" Seems they could
avoid such leaks in the future by putting
their new
intern in charge of video security.
Bethesda
announced at PAX Australia that beta testing of
Battlecry will begin
as an exclusive to gamers in Australia and New Zealand before expanding to other
territories, which Bethesda specifies will happen "later." There
an interview on AusGamers.com getting further thoughts from Battlecry
Studios' Rich Vogel and Bethesda's Pete Hines on the subject. "I feel very confident we’ll be able to hit [any] balance issues and that’s
one of the reasons why we picked Australia and New Zealand," Vogel explained.
"To work with a small, close and tight community to get [the game] tuned before
we go large scale." Those from the area interested in participating can sign up
through the game's website, where
they also offer a video
showing off some gameplay from a "pre-alpha" version of the free-to-play
multiplayer action game. Along the way Pete Hines describes the new gameplay
mode they are now showing: "So the mode we have here [at PAX] is sort of
like Domination," Pete explains. "It’s three points at a time and once you
control them there’s a countdown timer and once it counts down [the point]
vanishes and a new one pops up somewhere else. So it’s structured, but then it’s
not just the same three points all the time."
"It’s not your basic kill everyone TDM, it’s actually objective-based which
really shows off the classes well and their depth in the game really well," Rich
enthuses. "That’s really the big difference, as well as more abilities; more
capabilities [for each] character in the game versus what was at E3 so it’s a
completely different experience to what [people] had at E3.” Continue here to read the full story.
The breakup of THQ is apparently still underway, as Nordic Games, who also now
own the THQ name, announce they have picked up
the IP for de Blob from the defunct publisher. The
original de Blob was released for Windows in 2006 and there was a sequel for
consoles in 2011, and the series apparently will soldier on. "de Blob is just a
great and truly unique franchise," says Reinhard Pollice, Business & Product
Development Director at Nordic Games. "We are excited about what the future
holds for this polychromatic extravaganza as the newest addition to our
portfolio. We will evaluate opportunities with the existing games, as well as
potential sequels."
A post
on Battle.net has news that following a
series of bans for botting in
Hearthstone, Blizzard has now issued permanent bans to a bunch of players
for win-trading in the virtual card-based game (thanks
PC Gamer). Here's what happened: Fair play is at the heart of
Hearthstone. The Ranked Play ladder is a place where players have the
opportunity to duel and gauge their card-slinging prowess while climbing the
ranks. Participating in Ranked Play should be fun, exciting, competitive, and
fair.
We’ve recently banned Hearthstone accounts that were found to be participating
in win trading. Win trading at any rank is something that we do not take
lightly, and is in violation of our Terms of Use. As we mentioned in our
previous statement regarding fair play in Hearthstone, instances of cheating
will not be tolerated. Accounts that were discovered participating in win
trading have received permanent account closure and disqualification from events
where ranking is used as a method of qualification.
The Trove website is now
accepting signups to beta test Trion Worlds' upcoming voxel-based free-to-play
MMOG, saying testing will commence on November 5th. Here's the pitch: "Pushing
the boundaries of community created content, Trove is a free-to-play online game
where players can explore, craft, and create adventures in procedurally
generated worlds that are fully buildable and destructible. Traverse through
unlimited dungeon variations, discover a limitless supply of loot, or harvest
resources to craft a variety of useful and powerful items - Trove combines
adventure, creation, and destruction in an endless universe of voxel worlds."
This video recaps a
livestream session for Crowntakers that took place on Twitch, offering an
extended look at Kasedo Games' roguelike RPG. They use this as an opportunity to
remind everyone that the game is available for pre-purchase
on Steam in advance of its release next week, as the advance commitment
includes the game's original soundtrack as well as bonus game content. Continue here to read the full story.
This video from
Interloper shows off an entire match in the upcoming real-time strategy game
to illustrate how Interloper matches will not exceed five minutes in length. The
clip runs under four minutes, and includes developer narration to explain the
mechanics of the gameplay on display. Word is: "The new trailer also gives an
insight in improvements that have been made to the game since
the last footage we released. We
reveal a new faction: the purple tribe. This tribe will be the one of the three
tribes you can align yourself with. The trailer also shows off an improved
domain shader. This visual effect was changed with the express purpose of
increasing readability, a value we hold dear."
Boo! Sorry if I scared you, but happy Halloween! The candy has been hidden from
me for weeks now, so we're not even in much danger of running out. Be safe, have
fun, and of course, trick or treat!
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