Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Thursday, Oct 16, 2014

  

Layoffs at Turbine

Warner Bros. Interactive Entertainment is planning on laying off staff at developer Turbine (Asheron's Call, Lord of the Rings Online, Infinite Crisis). There is a statement about this from WBIE on Joystiq:

"As part of our normal business process, we're routinely looking at the strategic alignment of our company. Unfortunately, in order for us to invest in growth areas at Turbine, we have to eliminate some positions. These are always tough decisions, which we don't approach lightly, but it's crucial that Turbine is structured in a way that reflects the current and coming marketplace."

Trine Series Sells 7M; Editors Released

Frozenbyte announces that the Trine series has sold over seven million copies worldwide. They celebrate the news with the release of the level editors for Trine and Trine 2 on Steam, with each game currently carrying an 80% discount. Also, along with the previously mentioned free Trine 2 weekend, the original Trine is free on Steam this weekend as well. Here's word on the editor:

The editor for the Trine games gives users a first-hand look at the development process. Players can now do the same things to Trine or Trine 2 as the developers; They can edit existing maps to their liking, create entirely new ones from scratch, or even create a completely different game. The mods can then be published on the newly opened Steam Workshop pages for Trine and Trine 2 for everyone to try. While the editor software might take some time getting used to, a growing open wiki with helpful guides for getting started has been made available at www.frozenbyte.com/wiki.

Camelot Unchained Pre-Alpha

A Kickstarter update for Camelot Unchained has word on pre-alpha testing of City State Entertainment's MMORPG follow-up. Word is things went pretty smoothly with no major issues, they conducted 150 player battles with no slowdowns, and that the game's server-side physic worked as planned. They offer some new screenshots and Mark Jacobs concludes saying: "Now that we have a nice, stable build up for our Pre-Alpha folks, our team will go back to building and breaking new stuff." Thanks Medwynd.

Hatred Announced

Polish developer Destructive Creations announces Hatred, an isometric shooter where the player is the bad guy built on the Unreal Engine 4 (not that Epic Games is pleased at the association). They offer a reveal trailer made with gameplay footage, calling this their "first propaganda tool." The clip and their description of the game show they are quite willing to be shocking with this, with the developers decrying both political correctness and games that aspire to create higher art. Here's word:

Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It's a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist's hateful mind. Gather equipment of the dead ‘human shields’ to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it's disturbed...

...just don't try this at home and don't take it too seriously, it's just a game. :)

The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure.

Continue here to read the full story.

Company of Heroes 2 - Ardennes Assault Preorder Bonus

SEGA announces an incentive to pre-purchase Company of Heroes 2 - Ardennes Assault on Steam. Those who commit in advance to Relic's WW2 RTS expansion will get an extra company of heroes to employ. "We are really excited to offer such a substantial piece of content to those who pre-order," said Alex Price, Brand Director at Relic Entertainment. "There are a huge amount of playthrough options for Ardennes Assault already, but the inclusion of Fox Company adds even more variety to the game." Also, as previously noted, Company of Heroes 2 on Steam is free to play all weekend. Here's more on the bonus content:

SEGA® of America, Inc. and SEGA® Europe Ltd. today announced a pre-order incentive for Company of Heroes 2™: Ardennes Assault consisting of an all-new Company known as “Fox” Company. This band of Rangers is led by Captain Monte Durante and sits alongside the three Companies already included in the game; Airborne, Support and Mechanized. Players can choose up to three Companies on a campaign play-through; each with its own unique play style, specializations, abilities and Officer.

Captain Durante will have his own backstory for players to discover throughout the campaign, which will allow players to experience Company of Heroes 2: Ardennes Assault from a whole new perspective. The “Fox” Company DLC will feature unique mission and company reports, thus representing a significant amount of additional gameplay options and outcomes, all free for those who pre-order.

Dreadnaught Trailer

This trailer shows off gameplay from Dreadnaught along with commentary from developer YAGER discussing what's shown in the clip (thanks DSOGaming). Word is: "In this video, ​Game Director Peter Holzapfel and Game Designer Eino Joas take you "play by play" through an action-packed session showcasing the Archon Dreadnought." Here's a refresher on the game itself:

Dreadnought is an aerial armada action game scheduled for release on PC in 2015. It is set in a futuristic era of war and hardship, where players take on the role of a mercenary spaceship captain who owes allegiance to no nation, fighting for glory amidst a galaxy of chaos. Battleships in the game are massive spacecraft that come in varied shapes and classes. Commanders will assume complete control, dedicating power to specific sub-systems, customizing weapons, engines, armor, abilities, crew and their ships’ aesthetics. The game will feature 5v5 multiplayer as well as a single player campaign.

Continue here to read the full story.

Evening Patches

On Sale

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

Into the Black

Approaching Infinity Approaches; Demos Released

Shrapnel Games announces Approaching Infinity, a science fiction Roguelike in development for Windows and OS X at Ibology. The game does not yet carry a release date, but its product section says it is "coming soon," and is accepting preorders, offering a playable demo for each platform to help decide. Here's the announcement with further details:

Science-fiction gamers should begin to clear their calendars, stock up on their favorite energy drinks, and prepare to lose themselves in a universe of endless gaming. It is with great excitement that Shrapnel Games is pleased to announce the upcoming release of Approaching Infinity from developer Ibology.

Approaching Infinity is a single-player, turn based graphical sci-fi rogue-like game set in a unique and truly infinite universe; no level caps, no map limits. Using the classic trope of a man and his starship the player begins with a captain and his vessel. Initially this vessel may seem like nothing more than a galactic scow, but over time components can be upgraded, skilled officers brought on board, and eventually fame and notoriety will follow.

The amount of adventures one can have is limited only by the player's desire. Within space itself asteroids can be mined, pirates evaded, SOS beacons discovered, and more. Even exploration provides a reward, as data on the unknown can be sold. Your starship will encounter planets, drifting derelict starships, and alien embassies. Planets can hold treasure or death (or both). Away teams can discover ancient star temples, ruined cities, or monsters in the darkened corridors of a floating hulk. There are twelve alien races to interact with, each with their own quests. A full crafting mechanic is included, along with a nifty 'pay it forward' feature whereas a player can invest credits into future games.

As a rogue-like Approaching Infinity contains procedurally generated content (meaning every new game is different), permadeath, the ticking clock of oxygen usage on hostile planets, and an achievement system. Yet Approaching Infinity is also amazingly approachable for newcomers to the genre. Permadeath can be turned off, there are in-game tool tips and a tutorial, and gameplay itself is smooth and intuitive.

Continue here to read the full story.

New Survivor Squad Campaign

A Steam Community announcement heralds the release of a new version 1.14 update for Survivor Squad, which adds a new free campaign called The Great Escape (dibs on being Steve McQueen!) for Endless Loop Studios' strategy/action game. Word is: "Can you fight your way through this place filled with action and devious traps while keeping your Survivor Squad alive? Compare your score with your friends to see who is the best Survivor!" This trailer show off the new campaign. Continue here to read the full story.

Star Citizen CitizenCon Trailers

The Roberts Space Industries website offers a bunch of videos that were part of last weekend's festivities at CitizenCon 2014, the celebration of Star Citizen, RSI's upcoming space combat game. The latest of these is a Galactic Guide to the Baker System, and there are also clips looking back at 2014, introducing the Vanguard System, various studio reports, and more. Thanks JDreyer.

Morning Crowdfunding Roundup

Morning Patches

Morning Interviews

Morning Previews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I've been using a pedometer app on my phone while walking the Gunnar-man, and I have to admit to myself that having data to crunch has inspired additional activity, which is embarrassingly geeky, but a positive development nonetheless. This has me considering the benefits of one of those fitness tracker bands, which I find extra interesting since many of them also claim the ability to analyze the quality of one's sleep and other related factors. There are a bunch of these out there, so I thought I'd ask if any of you have any experiences with these devices to share that might help with an informed choice.

Hey, speaking of athletics, here's an NFL Week Seven discussion thread, though for me the less said about week six at this point, the better.

R.I.P.: Prolific Hispanic Actress Elizabeth Peña Has Passed Away.

Fit Links: Thanks Ant and Acleacius.
Play: Intruder Combat Training 2x.
Mototrial Germany.
Hunter and Props.
Link: 5 'Fight Club' Fan Theories That Still Make Your Head Spin 15 Years Later.
Story: WB Confirms Justice League, Wonder Woman, Aquaman Films. Thanks loonyboi.
Science: Lockheed Martin's new fusion reactor can change humanity forever. Like the Segway? Thanks Joshua.
Media: Volkswagen Reunites William Shatner & Leonard Nimoy in a ‘Star Trek’-Themed Commercial.
Why You Never, Ever Pass A Truck Before Your Exit. Thanks nin.
Here's Proof That Dogs Think They're Way Sneakier Than They Actually Are.



Blue's News logo