There's now a
September 2014 Monthly Report on the Roberts Space Industries website with a
recaps from the various departments at RSI working on
Star Citizen, the
upcoming space opera. This
includes a lot of words along with some concept art, and this handy summary: "It
has been a busy month for Star Citizen! In the past month, we’ve released Arena
Commander .9 and then followed it up with a number of patches. Perfecting Star
Citizen’s physics, flight model and multiplayer is an effort that studios around
the world have come together for… but we’ve also been building deeper elements
of the game! The September reports below will let you in on just what we’ve been
spending our time developing." Thanks 88fingers.
Paradox Interactive announces the
Charlemagne DLC will be released for
Crusader Kings II on October
14th, along with four new DLC packs for the strategy sequel. A new
developer overview video
gives a look at the new DLC and here's the announcement:
Paradox
Interactive today revealed that “Charlemagne,” the newest expansion to the
best-selling strategy game Crusader Kings II, is scheduled to release worldwide
on Tuesday, October 14, 2014. Charlemagne adds new story events, the ability to
create new kingdoms, and an additional century to play. The expansion also
features game options to allow players to follow their progress in history with
the inclusion of a new in-game “Chronicle” that highlights a dynasty’s
conquests, marriages, and labors for the faith.
The new video developer’s diary from the Crusader Kings II development team goes
into some of the gameplay changes that await you.
Charlemagne will be available for Windows, Mac, and Linux PCs via digital stores
everywhere for 14,99USD. In addition, Paradox will also release four new pieces
of downloadable content (DLC) to accompany the new expansion for Crusader Kings
II, which will let players further customize their in-game kingdoms beyond the
options already included in Charlemagne.
New DLC designed for Crusader Kings II: Charlemagne will also be released
alongside the expansion. Period appropriate clothing and portrait packs for the
Early Middle Ages will be released for both Eastern and Western Europe and the
Dynasty Shields: Charlemagne collection will give appropriate coats of arms. An
e-book of the medieval epic “Song of Roland,” will also be released on October
14.
Continue here to read the full story.
Matrix Games announces
Gary Grigsby's War in the West 1943-45 will be
released in December of this year, offering this turn-based strategy game that
follows up on the previous release of War in the East. The game's
product page has images and details, and here we have a summary:
July
1943 – The German war machine is jammed. On the Eastern Front the Soviets are
progressing relentlessly, and Rommel had to retreat and finally leave North
Africa. But to make the Axis capitulate, the Allied forces have to turn up the
heat on the Western Front. Even if the German army has been weakened after 4
years of ruthless combat, its soldiers are battle-hardened veterans and its
commanders are building almost impenetrable defensive lines in Italy. The time
for launching massive seaborne and airborne operations has come; the Western
Front is re-opened!
Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed
computer wargame on the Western Front of World War II ever made. Starting with
the Summer 1943 invasions of Sicily and Italy and proceeding through the
invasions of France and the drive into Germany, War in the West brings the
players all the Allied campaigns in Western Europe and the capability to
re-fight the Western Front according to their plan.
The game features 3 main campaigns and 7 smaller scenarios for a comprehensive
coverage of the combats in Western Europe between July 1943 and mid
1945:
Triumph Takes On Times
Square Mascots. Fantastic. Triumphant Triumph. Thanks nin.