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Thursday, Sep 11, 2014

  

Dying Light Early

Maciej Binkowski tweets that Dying Light will be coming out a little earlier than the February release previously announced for Techland's zombie game (thanks GameInformer). Word is: "@DyingLightGame has a release date everybody! :) it's January 27th 2015! Woohoo! :)."

Dead Rising 3 Patch

CapCom Unity announces the release of the first patch for the Windows edition of Dead Rising 3 to address some crashes in the zombie game, though they add that they are still working on an additional issue:

First of all, the team here at Capcom would like to thank you for your patience and support many of you have provided in the original bug report thread.

Without further ado, the first patch rolling out today [available now] will address the following issues:

  • Fixed an issue which caused game progress to not save or load correctly when Steam Cloud is enabled.
  • Fixed an issue which made it impossible to select native resolutions on some video card / monitor setups.
  • Fixed an issue which was causing the game to not shut down properly.

Note that you may need to restart or log in/out of your Steam client to force the patch download. Download size should be around 10MB, and the patch is applicable to everyone who owns DR3.

Note on crash issues
Please note the team is still actively looking into fixing the initial load-screen CTD/hangs affecting certain Nvidia Optimus laptop users as well as the random in-game crash affecting a subset of desktop users. The information you have provided has given us good leads which we are investigating now. We expect to have more news for you soon.

Alien Isolation Trailer

A new trailer from Alien Isolation attempts to answer the question of how you will survive in the survival/horror game without shooting. Word is: "With new footage exploring another area of the station and the dangers of the environment awaiting you, our taster video shows how, in the heat of the moment, certain choices can make a big difference…" Continue here to read the full story.

A Golden Wake Next Month

Grundislav Games and Wadjet Eye Games announce A Golden Wake, a point-and-click adventure game coming to Windows, Linux, and OS X on October 9th (we may be hitting the point where all game titles will sound like mash-ups of other game titles). The A Golden Wake website is accepting preorders, and offers details, screenshots, and this trailer. Here's word:

When you think of the Roaring Twenties, maybe you picture Gatsby's lavish New York parties or gun-toting mobsters in Chicago... but what about sunny Florida? A Golden Wake is set in the real-life location of Coral Gables, a Miami suburb that experienced an unprecedented real estate boom in the 1920s. Playing as hopeful entrepreneur Alfie Banks, try to strike it rich with the mob on your back, the Great Depression on the horizon, and Florida's lucrative waterfront just one hurricane away from total devastation.

Continue here to read the full story.

Dragons & Titans Drops Microtransactions

Wyrmbyte announces a change to the business model for Dragons & Titans. Though their MOBA remains a free-to-play affair, they have removed microtransactions to eliminate the pay-to-win aspect of the game, replacing this with a macrotransaction that gets all previously released content for $19.99. This helps illustrate the complaint often voiced about microtransactions, as they note that these items would have cost $650.00 under the old model. This trailer introduces the concept, and here's word:

A free version of Dragons and Titans is still available where players can get access to dragons through a rotating selection of 1st tiers dragons and weapons. This version of the game also has no microtransactions, and progression relies on playing and earning in-game crystals which they can use towards getting higher tiered dragons and weapons - similar to Titan Pass owners. However, they will not have access to all the avatars, skins and the single player campaigns, Acts 2, 3, and 4, all of which is exclusive content for Titan Pass owners.

Continue here to read the full story.

The Crew Trailer

Ubisoft now offers a new trailer from The Crew titled "Everybody, Drive Social," suggesting they missed the best episode of schoolhouse rock. "Never drive alone" doesn't have the same ring as "never get out of the car," but that one was already taken, so we'll forgive them. Here's the explanation of this mantra: "In all its majesty of a massive US map and its action-driving splendor, The Crew comes down to one simple creed: NEVER DRIVE ALONE. The world of The Crew is simply too massive, too loaded with activities for it to be experienced alone. Watch how seamless the connected experience of driving and exploring in The Crew is and all the different cooperative and competitive interactions you can have within the sprawling network of friends and rivals. Welcome to a world where everyone is a connected driver, and NEVER DRIVE ALONE." Continue here to read the full story.

World of Speed Trailer

Slightly Mad Studios shows off World of Speed in this new trailer from their upcoming racing game featuring some racing action through the streets of Moscow. Here's the deal: "The streets of Moscow make the perfect racetrack in the latest trailer of Slightly Mad Studios and My.com’s upcoming online racer, World of Speed. Tires fly across the track and barricades are busted down to make shortcuts as the trailer highlights the team-based gameplay of World of Speed. Each team member goes after specific in-race objectives to prevent the opposing team from completing theirs. In World of Speed everything a player does in a race counts and can help their team win even if they aren’t the car in first place." Continue here to read the full story.

On Sale

  • Capcom Publisher Weekend on Steam.
  • The Elder Scrolls V: Skyrim on Steam. Save 75%.
  • Kalypso 2 Bundle on Humble Weekly Bundle.
  • Kingdoms of Amalur: Reckoning on Steam. Save 75%.
  • Natural Selection 2 on Steam. Save 75%.

Evening Mobilization

Evening Metaverse

Evening Tech Bits

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Into the Black

SimBin Declares Bankruptcy, Reforms as Sector 3

Racing game specialist SimBin is no more, having gone through the bankruptcy process in Sweden to facilitate a restructuring, resulting in the formation of a new company named Sector 3 Studios, which will continue development of RaceRoom Racing Experience, the simulation they began as SimBin. This reported on Develop, where former SimBin COO Christopher Speed explains the bankruptcy was the "easiest" way to conduct the restructuring they sought, indicating this process cost 18 employees their jobs. "I formed Sector 3 to first try and keep as much of the talent SimBin employed as possible,” the aptly named Speed explains. "I also believe in RaceRoom Racing Experience as a product and the surrounding commercial ventures that were spawning from it."

Star Trek: Alien Domain Announced

CBS Interactive and startup publisher GameSamba announce development of Star Trek: Alien Domain, an upcoming Star Trek MMORPG, though Trekkie gamers already used to let-downs may be disappointed to learn this is a browser-based dealie, rather than a standalone game. "We're excited to make a game based on a franchise we're all such huge fans of," said Scott Wong, president of GameSamba. "The chance to add our own story to the Star Trek universe, and help bring it to a global audience, is one of those opportunities you can only dream of." This doesn't carry a release date, but the placeholder Star Trek Alien Domain website says "coming soon," and GameSamba promises more about the game will be "revealed in the coming months." There's a rendering on the game's fledgling Facebook page and Twitter account that bears a spooky resemblance to Spock, but this must be the result of a little pon farr based on the time-frame outlined in this description:

Set in the mysterious extradimensional realm of Fluidic Space, players will make strategic decisions to maintain control over limited resources, balance defensive spending with research, establish colonies, and prioritize power distribution for optimal efficiency. Players will also have the option to participate in PvP encounters such as one-on-one skirmishes, raids against player-controlled outposts, and large-scale, guild vs. guild Alliance Battles.

Taking place after the most chronologically recent Star Trek canon and featuring a new Star Trek story, players will control a variety of starships and technologies native to their chosen faction. Starships include Constitution-class and Defiant-class starships for the Federation, and D7 Battle Cruisers and Bird-of-Prey for the Klingon Empire. Players will even be able to craft and pilot unprecedented super starships created through emerging technologies. Creating a diverse starship fleet is essential for exploring the deep reaches of Fluidic Space and quelling its threats, as well as for defending against rival colonies and players.

Star Citizen DFM Patch Imminent

An Arena Commander V0.9 Status Update on the Roberts Space Industries website indicates they are very close to releasing the version 0.9 update for the Arena Commander module for Star Citizen first mentioned over three months ago when the debut version 0.8 was released. They explain the hoops they must now go through in order to push out a patch once their release candidate is improved, adding they are planning on improving this kludgy-sounding system to streamline this process going forward. There will apparently be a new hangar patch this weekend, as shown off in this user video. This recent post outlines all the changes planned for version 0.9, summarizing the news in this shortlist:

  • Murray Cup Racing Mode: As shown at Gamescom, players can now race their pledge ships in a specially designed upper-atmospheric scenario!
  • Vanduul Swarm Co-Op: Take on the alien hoards with a friend, or competitor!
  • Flyable M50 and 350R: The M50 and the 350R have been readied for flight to kick off the race mode. These ships will now be flyable in all Arena Commander game modes.
  • Private Matches: Tired of being matched with random players in AC? Private matches will let you play with friends!
  • Friend Codes: We’re launching a code system for both private and public matches so you can connect with your wingmen.
  • Leaderboards: Your performance in Arena Commander’s various modes will display on the RSI website and allow you to compare with others.
  • Updated Ship Performance: We’ve increased the speed and acceleration of every ship. With this we’ve also reworked the afterburner mechanic to increase acceleration instead of top speed.
  • HUD Update: We’ve overhauled the usability of the visor HUD interface so you can customize your ships systems much more easily in flight.
  • New Hangars: We’ve remastered all of Star Citizen’s Hangars with the new forward-looking room system and added the Asteroid Hangar.
  • New Pause Menu: Our refactored pause menu is a large step forward aesthetically, and will support new features like custom keybindings in the future. In the meantime we’ve included selectable profiles for the most common peripherals.
  • 6DOF: With the improvements to the IFCS and flight physics we are now ready to introduce 6DOF movement for an entirely new way to fly.

Starpoint Gemini 2 Nears; New Trailer

A new cinematic trailer from Starpoint Gemini 2 celebrates the news that this space sim/RPG is nearing official release after about a year of early access. While the countdown to launch continues, Iceberg Interactive also announces a new patch will go out tomorrow adding big picture support: "Developer Little Green Men Games will also push another big update for the game on Friday 12 September, which includes the Steam Big Picture feature. With full controller support, Big Picture mode will let gamers kick back and enjoy the game on the biggest screen in house." Continue here to read the full story.

Styx: Master of Shadows Trailer

A new trailer from Styx: Master of Shadows offers a Star Wars reference with its title "attack of the clone." This look at Cyanide Studio's upcoming "dark-fantasy infiltration game" also invokes the prequel trilogy in describing this clone as being vomited out, though that's hopefully where the comparisons end. They say: "your skulk through the Tower of Akenash will see you surrounded at all times by hordes of powerful enemies, which calls for reinforcements, in the form of a regurgitated clone!" Here's a bit more on what we're seeing here: "Using the Amber in your veins, call upon this fleshy friend to open new tactical and strategic opportunities, as seen in this video showcasing a few of the clone's abilities, such as dragging unsuspecting guards into chests, and blinding them, allowing you to pass." Continue here to read the full story.

Crimes & Punishments Trailer

It's London calling in the latest trailer from Crimes & Punishments, as this puts the spotlight (or gaslamp) on the London setting of the latest of Focus Home Interactive's series of Sherlock Holmes games. Word is: "London and its suburbs are composed of varied and exotic locations, sprawling with culture and class at every turn. From moon-lit grimy alleys, to sun-kissed Chinese gardens, no matter how seemingly peaceful a scene may be, it is always open to the horrible thefts and murders that Holmes charges himself with investigating. Hot on the scent, you -- along with Watson -- will find yourself readying the motor-carriage to visit some of the most famous locations in and around London, such as Kew Gardens and the Roman city of St Albans. Where there is beauty there is murder, in this faithful recreation of the Victorian world." Continue here to read the full story.

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Morning Mobilization

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