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Archived News:
Piranha Games announces Transverse, a flight-based, sci-fi MMORPG from the
creators of MechWarrior Online.
They say a variety of preorder options are offered on the
Transverse website, but don't
mention there's a crowd-sourced funding campaign there as well, which has an
ultimate goal of one million dollars. Here's
a reveal trailer and
the announcement: Humanity has begun its first tentative steps beyond its
home solar system. However, the journey has not been entirely peaceful...
From the creators of MechWarrior Online comes Transverse, a galactic
flight-based MMORPG set in a persistent, distant sector of the galaxy where
industry, science and combat shape humanity's interstellar progression.
When the division between humans on Earth and the trans-humans of the outer
colonies threatened to develop into a system-wide war, the development of an
interstellar jump drive offered an alternative and the trans-humans in the outer
colonies were given the drive and a choice: integrate or emigrate.
They chose isolation.
Now immortal through the ability to transfer their consciousness into different
host bodies, the trans-humans have multiple hosts that can be modified and
improved to advance a pilot's skill. The future path humanity takes among the
stars is in your hands.
With incredibly detailed ship and station construction, massive
solar-system-wide player events and real-time, physics-based combat, Transverse
puts the power in the pilot's hands. A fluctuating, real-time economy fueled by
industry drives trade in a dynamic resource ecosystem, and player-generated
contracts and missions can shift the balance of power at any given moment. Your
reputation as a pilot throughout the galaxy will be judged by how well you fly,
and the decisions you make.
Transverse is now available for pre-order via a variety of tiers starting at $30
USD. Continue here to read the full story.
The Creative Assembly announces plans to unveil the next installment in their
Total War series of strategy games at EGX on September 25th. With the full
reveal yet to come, here's all they are saying for now: Hot on the
sandaled heels of the Total War: ROME II – Emperor Edition (out next week),
Creative Assembly will reveal the next title in the award-winning strategy
series at this year’s EGX on Thursday the 25th September.
As part of their developer stage session at 4pm, CA will give attendees an
exclusive insight into ongoing production on the title and the world first look
at the new game in action. Be prepared for the odd surprise too…
This unannounced title joins ongoing ROME II content development and the
previously announced ARENA F2P project at the UK developer’s studio in Horsham.
Visitors to EGX will also find CA in the recruitment fair and on the show floor
with soon-to-be-released Alien: Isolation.
There are still currently limited tickets available for Thursday at EGX, hurry
here to pick up yours: www.egxlondon.net
Stardock announces an agreement to publish an upcoming unannounced strategy game
from BonusXP, a recently formed developer that
includes veterans of Ensemble Studios from the age of the Age of Empires
series. Apparently undaunted by the prospect of living up to the classic
real-time strategy series, they also note that AIAS hall of fame designer Bruce
Shelley has joined BonusXP to direct their upcoming game projects, including
this one. "Working with Stardock is fantastic opportunity," said BonusXP CEO
Dave Pottinger. "Stardock shares our vision of great games made by passionate
people. We're thrilled to work with a publishing partner that rejects the tired
mentality of churning through developers in the name of mindless sequels. While
we could have self-published our next title, this partnership allows us to
leverage the talent of both companies to create the game we have been dying to
make. It’s not often that two veteran studios get a chance to work together on
something like this. We cannot wait to share it with everyone."
Merge Games and Headup Games announce a September 26th release date for the
final version of Meridian: New World, their upcoming real-time strategy
game that's currently available through
Steam early access (this headline was posted earlier today, but there was a glitch, so this is
take two). Here's word: Merge Games and Headup Games are happy to present
you the final Steam release date of their one-man-indie-project Meridian: New
World - a single-player RTS game developed by Ede Tarsoly, the mastermind behind
Elder Games. We would like to thank the numerous Early Access members all over
the world for their really helpful feedback and are happy to announce September
26th 2014 as the official release date of the final version on Steam - priced
$14.99 (14,99€ / £10.99).
The Battlefield Blog
has more details on the upcoming The Final Stand DLC for Battlefield 4.
They also announce testing of the add-on is taking place this week, providing
instructions on how to try and get into the
Community Test Environment to help,
which requires a premium account (inspiring us to repeat our joke that paying to
beta test is a grand tradition in the Battlefield series). Here's a
Final Stand official
reveal trailer and here's an excerpt: With Final Stand, we knew from
the start that we wanted to evolve the Battlefield experience and offer weapons
and vehicles that behave differently than anything else on the battlefield.
Taking place on the artic landscape of Russia, where the scientists of today are
experimenting with technology that will define the battlefields of tomorrow
(Battlefield 2142, anyone?), Final Stand will deliver four maps that are unique
and distinct. With its military installations set against a wintry landscape,
expect intense, infantry-focused combat.
Players will also discover secret prototype weapons and vehicles that further
tie into the fiction around Final Stand, and to some extent the Battlefield
series. This includes a Battle pick-up rail gun that fires a single round of
powerful kinetic energy, and the hover tank prototype, which uses eight
experimental jet propulsion engines to nimbly move around the battlefield. We
have a few more surprises up our sleeves that we’ll share with you in the weeks
ahead.
We definitely had a lot of fun designing these maps and the future-tech weapons
and vehicles of Final Stand and hope you guys have as much fun with them as we
do. That’s why we want you to start playing them now. Starting today we are
going to be testing pre-release versions of the Final Stand maps on the CTE
(Community Test Environment). Continue here to read the full story.
- The Banner Saga on
Steam. Save 50%.
- Hack 'n' Slash on
Steam. Save 33%.
- Humble Indie Bundle 12 on
Humble Bundle.
- The Incredible Adventures of Van Helsing II on
Steam. Save 50%.
- Space Pirates and Zombies on
Steam. Save 80%.
Link of the Day:
Fincher, Ellroy Plan 1950's HBO Noir Series. I am very upset that I am not
watching this right now.
Creative Assembly announces Alien: Isolation is gold, and the
now-complete survival/horror game will be released on October 7th. They
celebrate the news with a
"no
escape" trailer that kicks off a new "how will you survive" series. Here's
word on the new trailer series and the game's upcoming release: Creative
Assembly is pleased to let us know today that Alien: Isolation™ has ‘gone gold’
and will be hitting shelves and digital storefronts worldwide from October 7,
2014. With the release just one month away, the team has put together a series
of short trailers, the first out today.
’#HOWWILLYOUSURVIVE?’ is a series of short trailers running through to release,
showcasing many of the unique ways that players will discover that surviving the
creature, and the world of Sevastopol, means learning a whole new set of skills.
In Alien: Isolation, the creature is hunting you. If it hears you, it will track
down the source of the noise; if it sees you, it will pursue at speed; tackling
it head-on is not for the faint-hearted. It’s ruthless, relentless and
unstoppable. Which makes us ask, #howwillyousurvive?
Alien: Isolation is a first-person survival horror game capturing the fear and
tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in
an atmosphere of constant dread and mortal danger as an unpredictable, ruthless
Xenomorph is stalking and killing deep in the shadows. Underpowered and
underprepared, you must scavenge resources, improvise solutions and use your
wits, not just to succeed in your mission, but to simply stay alive.
Alien: Isolation will be available from October 7, 2014, for Xbox One, PS4™,
Windows PC, Xbox 360 and PS3™.
There are details
on Capcom Unity on plans to bring Resident Evil 5, Dead Rising 2,
and Off The Record to Steamworks to replace Games for Windows LIVE,
though the changeover won't happen until next year. Here's the deal about the
survival of these survival/horror games: If you're a fan of smashing
zombies (and/or zombie-like Majini) on your PC, then we've got some good news
for ya - RE5, Dead Rising 2 and Dead Rising 2: Off the Record are all coming to
Steamworks early next year. With the global popularity of the Steamworks
platform, we’ve seen high demand from fans to bring these highly requested
titles to this platform. Moving to Steamworks will allow more fans across the
world to enjoy these games.
Current owners of these PC titles will be transitioned over to the Steamworks
versions early next year. Once we have specific dates ironed out, we'll have
more information about all three titles and their respective launch days so stay
tuned.
Steam now offers
pre-purchases of Raven's Cry, TopWare's seafaring role-playing game
that's coming to Windows and OS X next month. Those who make this advance
commitment will be rewarded with some "exclusive" in-game perks and a 10%
discount. Here's a rundown: "Right now captains can pre-purchase this dark
pirate epic at a 10% discount, as well as some exclusive pre-purchase items. No
crafty buccaneer worth his salt would pass this offer by and miss out on the
exclusive soundtrack, digital world map, and three exclusive in-game items (the
'Long Hand' pistol, the 'Griffin' figurehead and the sword 'Marrow'). Each of
these exclusive items will enhance Christopher’s skills and the capabilities of
his ship when you use them."
Here's a new trailer
from The Repopulation teasing the alpha version of this sandbox MMORPG. They
accompany the clip with word that
their Twitch stream on
Saturday will reveal "top secret stuff." Here's that: "We have released our next
Alpha Teaser video. You can check it out below. In addition, on Saturday at 2 PM
EDT (6 PM GMT) we are going to have another Q/A, giveaway, and other top secret
stuff so come join us on our Twitch channel this Saturday or check out the video
afterwards." Continue here to read the full story.
Daedalic Entertainment announces a collaboration with Martin Ganteföhr to create
an unannounced new game: Daedalic Entertainment, a top producer of
multi-platform narrative games, has expanded its creative team with the addition
of award-winning author Martin Ganteföhr. Mr. Ganteföhr will be working with
Daedalic to craft a wholly new game, to be unveiled at a later date.
"Martin Ganteföhr will be able to work with maximum creative freedom to craft a
game fully in the spirit of his previous adventures," confirms Daedalic's
founder and CEO Carsten Fichtelmann. "With this new addition, Daedalic not only
adds another high quality narrative presence to our Writer’s Room, but we can
also work with a valued colleague once again."
Martin Ganteföhr made his mark as the founder of and writer for the adventure
studio House of Tales. At House of Tales, Ganteföhr created and launched the
literary adventure games "The Moment of Silence" and "Overclocked"- both of
which are extraordinary psycho-thriller stories featuring intriguing narratives
and structures.
"The Moment of Silence” dealt a scenario in the likes of George Orwell’s “1984”
/ "Big Brother", depicting total government control of information flow, while
"Overclocked" tapped into the substance of psychological trauma after extreme
experiences of violence – such as in modern warfare.
"The idea of us working together has long been in the back of our minds, since
we share the same view of games as a strong narrative medium,” said Ganteföhr.
"The creativity, consequence and sheer joy Daedalic focuses on the narrative
genre is unrivaled here, and probably worldwide. I'm looking forward to
contributing to their philosophy by integrating some of my core design
ideals"
Tiny Little Frogs - Gamergate and the RPS response with Brad Wardell.
Thanks Mashiki.
I think that’s all fine. But it seems like the gaming media can talk
about things other than games without attacking their readers. The objection
isn’t about whether there’s a discussion on whether murdering prostitutes
should give you HP is a good for society or not. The objection is saying
that people who play that game are bad people.
If we game a game that is offensive, then tell us. We can take it. To
emphasize: Game developers have a tremendous level of respect for gaming
sites like RPS. We trust you. Your candid article is great thing. I wish it
had come out 3 weeks ago before the well was poisoned by a dozen+ “gamers
are losers” articles.
Salon.com - “I want a straight white male gaming convention”: How a culture
war exploded in the video gaming world.
The sad thing is that even if you don’t believe that there is serious
sexism in the gaming community, gamers do actually have serious reasons to
be skeptical of their gaming press and developers. Game companies are
nickel-and-diming consumers like never before, cutting out large sections of
their games and selling them for full price while selling those add-ons for
exorbitant fees. Meanwhile, Zoe Quinn may not be a real scandal, but game
publishers and journalists who review games have gotten far too cozy –
witness how Ubisoft gave an entire audience of journalists free tablets as
they prepared to review its (in my opinion) fairly average game “Watch
Dogs.”
Happy birthday Dreamcast, as the star-crossed console was released in North
America 15 years ago today, marking SEGA's final entry in the console market.
The system had a successful launch, but they ended up killing it just 18 months
later after the PlayStation 2 era dawned. And I promised mercy on the non-NFL
fans, so here's
a separate thread for football discussion.
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