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Tuesday, Sep 02, 2014

  

SSI-Inspired Seven Dragon Saga Announced

Tactical Simulations Interactive announces Seven Dragon Saga will be the debut game from this recently launched developer formed by SSI veterans, saying this is in the works for Windows, OS X, and Linux. They back up their ambitions to live up to the classic Strategic Simulations Interactive "gold box" RPGs by basing this on an original pen-and-paper RPG system designed by SSI alumni Keith Brors and David Shelley. There may be more on this soon, as the TSI Games website has a countdown timer currently ticking off the seconds until midnight. In the meantime, here's the announcement:

Seven Dragon Saga takes place in a high-powered fantasy universe, revolving around the Empire of the Seven Dragons. Eschewing traditional RPG tropes, Seven Dragon Saga provides the player with effective heroes right from the start, with TSI aiming to provide the next step in meaningful player experiences in the same way that SSI's ‘Gold Box’ titles did during the 1980s and 1990s.

This is not a tale of farmers or aspiring novices learning how to swing a sword; Seven Dragon Saga is a tale about the use of power. Players will need to assemble a brave troupe of adventurers “touched by the winds of the chaos”. Known as the Touched, these brave adventurers will face the unknown, and embark on a quest to discover hidden truths and determine the fate of the Empire.

It is the Emperor’s role to proclaim.
It is the Dragons’ role to command.
It is the role of the Touched to act, without hesitation and without regret.


David Shelley, Producer/Lead Designer, Seven Dragon Saga, said: “Seven Dragon Saga provides a robust rules system and fresh campaign setting for us to draw from. We’re adapting the pen and paper system as the seed to develop a compelling game experience, creating the type of strategy fantasy game our team is known for.”

Seven Dragon Saga sets a new standard for intricate turn-based combat that can be adapted to your party's strengths. Explore a new high fantasy realm, recruit powerful NPCs, and craft useful items during your party's quest to discover lost secrets and transform the world. Key features include:

  • Classic RPG / Modern Gameplay: Create a full party under your total control right from the start. Venture forth to uncover lost secrets in an original fantasy setting.
  • Strategic Combat: Face challenges in turn-based tactical combat, updated with modern design philosophies. Carefully maneuver your party taking advantage of terrain and destructible environments.
  • Weigh Your Decisions: One group’s ally is another faction’s enemy. Make meaningful social/political choices that directly impact the world around you. Will you pursue duty and honor or choose riches and adventure with little concern for the consequences?
  • Proven Technology: Seven Dragon Saga is built using the Unity3D engine (Shadowrun Returns, Wasteland 2, Shroud of the Avatar).

Early Access Release Unreleased

The Steam page for The Stomping Land still lists this as an early access title, but as reported on Kotaku, the option to purchase the dinosaur-themed multiplayer survival game is no longer offered. They say The Stomping Land game has not received an update since June, though it's not clear if this is the reason it was pulled, as neither Valve nor developer SuperCrit has not responded to their questions about this. This has the potential to leave a lot of people disappointed, as the game's 2013 Kickstarter campaign raised over $114K and the early access release was listed as a Steam bestseller for three straight weeks in June. Thanks nin.

Armored Warfare Trailer

A PAX trailer for Armored Warfare offers a first look at gameplay footage from Obsidian's upcoming mechanized combat game. The clip features Rich Taylor explaining what we are seeing. Here's word on the game:

In Armored Warfare, players will take on the role of private military contractors who are called into action throughout a modern virtual world. Overseeing their own personal command base, players will expand, enhance, and customize their headquarters, manage and upgrade their military convoy of vehicles, and train and develop their crews through a robust reputation and experience system. Dynamic environments in Armored Warfare require players to change strategies on the battlefield at a moment’s notice keeping them ever vigilant to the tides of battle.

Continue here to read the full story.

Evening Crowdfunding Roundup

On Sale

  • Monster Loves You! on Steam. Save 75%.
  • Runers on Steam. Save 25%.
  • Turbo Dismount on Steam. Save 60%.
  • Wargame: Red Dragon on Steam. Save 50%.

Evening Interviews

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Supreme Ruler Ultimate Announced

BattleGoat Studios announces Supreme Ruler Ultimate, which blends the most successful elements of Supreme Ruler 1936 and Supreme Ruler 2020 to create what they call "the most ambitious and comprehensive" installment in the strategy series. The game is planned for release on October 17th, and they will be brining it to Steam via early access later this month. Word is owners of Supreme Ruler 1936 will get a special discount on the new game. Here's the deal:

BattleGoat Studios is proud today to announce Supreme Ruler Ultimate, the most ambitious and comprehensive title in our Supreme Ruler strategy game series. With the announcement of Supreme Ruler Ultimate David Thompson, Lead Designer and Co-Founder explained, "Our recent release of Supreme Ruler 1936 has proven to be very popular with our fans and strategy/wargame players as it revolves around World War II, but one of the biggest requests we've received has been to blend it with the near future game we released back in 2008, Supreme Ruler 2020. That game provided players with the opportunity to make anything they wanted of our modern world, from any starting nation, without any preconceived expectations."

Supreme Ruler Ultimate will incorporate the content from all of BattleGoat's Supreme Ruler series, letting players take control of a nation from the historic troubles of World War II, through the Cold War, and into the near future where established relations are undermined by disorder and turmoil. Thompson went on to comment, "With what is currently going on internationally and the intense domestic polarization forming within various countries, it certainly is not hard to imagine a spark spreading unparalleled chaos through our world." Thompson indicated that BattleGoat will continue to add historic events and content to the game for players that want to start in the 20th century, as well as updating the near future storyline to incorporate new technology threads and to reflect the new international crises that have developed.

Wargame: Red Dragon Free DLC and Sale

Focus Home Interactive announces the release of The Second Korean War, a new free DLC pack for Wargame: Red Dragon, Eugen Systems' real-time strategy game. They include word that the game is on sale on Steam as a midweek madness dealie, but the sale isn't actually live just yet, and this announcement says the sale begins tonight. Here's word on the DLC:

Wargame is back with a second dose of free DLC for the million-selling franchise's third installment, Wargame Red Dragon. In this new expansion for the spectacular real-time strategy game from Eugen Systems, which will patch automatically into the game today, 12 new units and an additional full-length story campaign are added, which takes the war to 1992 charging an uchronical alternate-history narrative.

Fielding some of the most advanced military technology of the time, The Second Korean War will see China, North Korea, and the Soviet Union pit themselves against the might of the United Nations' coalitions. Armed with the Patriot missile system, the USA buffs their anti-air defenses, as do the Chinese with the JH-7. The South Korean K9-Thunder marches onto the field, to the detriment of the USSR's elite Spetsnaz GRU infantry units.

In the all-new campaign, a coup against Mikhail Gorbachev succeeded in 1991, a year prior to the events of the narrative. The former guard succeeds Gorbachev, and restores Soviet order, bringing them closer to the communist leaders in Asia, as leaders in the West grow ever-distant from the Soviet super-power. After a year of friction, the entire Korean peninsula is at war as the Soviets and UN coalitions take their increasingly distancing ideologies onto the battlefield.

And there’s more good news: Wargame is the MidWeek Deal on Steam!

City of Heroes Revival?

This post from Nate Downes has word from the president of Missing Worlds Media and member of the City of Heroes community that the possibility exists that NCsoft will allow a community-driven revival of City of Heroes, the superhero MMORPG (thanks Massively). This is the subject of ongoing discussions, and the plan may change going forward, but for now Nate sounds guardedly optimistic:

The proposal as it stands right now (this is not a final form, just the current proposal on the table) is this:

The CoH IP would be spun to its own company, to handle licensing. This company would itself license the existing engine from NCSoft for the creation of a maintenance mode, using a binary copy of the i23 server.

The existing user database and characters are not part of this arrangement at this time, nor is the source code.

An arrangement is to be made to license the trademarks to the various Plan Z projects, CoT, Valiance and H&V, to create a family connection, and to allow each to drop the “Spiritual” portion of successor. This means they can make references to the original game if desired, and to enable the expansion of partnerships. This could be expanded for any of them, should the desire be there.

An arrangement is also to be made for the Atlas Park Revival project. As part of the informal agreement we have with them, they would be given an official stamp of approval, and the CoT game build would be licensed to them, to create a kind of “CoH 1.5” and migrate people off of the classic game engine before it finally becomes unsuitable (we expect this to happen around when Windows 9 is released, due to binary compatibility). This can be done because both APR and CoT run on Unreal Engine 4.

By being its own firm, the licensing company can also pursue other avenues which were unavailable before.

The Sims 4 and Patch Released

EA announces that The Sims 4 is now available, offering the latest installment in the lifestyle simulation series. A day one patch for the game is also now available, addressing a few bugs and crashes, a couple of which are classified as "severe." Here's news on the release:

It’s time to create and control a new generation of Sims. Today, Electronic Arts Inc. (NASDAQ:EA) announced that The Sims™ 4 is now available on PC in North America. The Sims 4 gives players the power to create Sims filled with personality and discover a new way to play with life, where every decision opens up an ever-evolving world of meaningful possibilities.

“Every Sim is unique in The Sims 4, your own individual creations that come to life with big personalities and endless possibilities,” said Rachel Franklin, Executive Producer for The Sims 4. “Who they are on the inside changes the way you play. Your Sims embody the traits and aspirations you give them in The Sims 4, and playing out their charming, hilarious and crazy stories has never been more fun.”

In The Sims 4, the Sims are smarter, more relatable and emotionally aware. Every action is affected by who they are, what they’re thinking, and how they’re feeling. Players control the mind, body, and now the emotions of these new Sims, which brings their stories to life with richness and texture that has never before been possible in the franchise.

One of the fundamental tenets of The Sims experience is the ability for players to express their personal creativity – in both the Sims they create and the homes that they build for them. Create A Sim and Build Mode have been completely rebuilt to be more powerful and tactile than ever, featuring direct manipulation and drag and drop functionality. Additionally, players can now share their creations with other players directly in the game. In the all-new Gallery players can upload or download Sims, houses and individual rooms, making it easier than ever for players to populate their world.

New Sims with unique personalities and rich emotions, combined with powerful creative tools and the ability to share via the in-game Gallery, come together to provide an exciting new gameplay experience, empowering a whole new era for The Sims.

Borderlands: The Pre-Sequel Season Pass, Preorder Bonus

2K announces details about the Season Pass for Borderlands: The Pre-Sequel, the upcoming installment in the first-person shooter series. This will include four DLC packs, and the announcement touches on those as well as a preorder bonus: :

2K and Gearbox Software announced today that Borderlands®: The Pre-Sequel™ will offer four add-on content packs following the release of Borderlands: The Pre-Sequel for the PlayStation®3 computer entertainment system, Xbox 360 games and entertainment system from Microsoft, and Windows PC. The four add-on content packs will encompass new characters, challenges, missions, and experiences and each pack will retail individually for $9.99 on all available platforms. As Borderlands: The Pre-Sequel nears completion and the teams shift their focus to add-on content, additional details will be announced as development progresses.

Additionally, the Borderlands: The Pre-Sequel Season Pass* bundles the four add-on content packs at a discounted rate. Priced at $29.99, the Borderlands: The Pre-Sequel Season Pass includes access to all four of the add-on content packs – a $39.96 value – and will be available for purchase when Borderlands: The Pre-Sequel releases on October 14, 2014 in North America and October 17, 2014 internationally. Once purchased, the Borderlands: The Pre-Sequel Season Pass enables the download of all included add-on content packs as they become available on the PlayStation®Network, Xbox Live online entertainment network from Microsoft and PC.

Gamers who pre-order Borderlands: The Pre-Sequel from participating retailers will gain access to the Shock Drop Slaughter Pit bonus content. Taking place in an old Dahl facility on Pandora’s moon, players will meet TR4-NU, who once was one of Dahl’s military recruiters until he went crazy. TR4-NU is now hosting the Shock Drop Slaughter Pit and giving awesome loot to those who succeed against the moon’s toughest enemies. The Shock Drop Slaughter Pit will not be included in the Borderlands: The Pre-Sequel Season Pass, but it will be available for purchase at a later date, for those who do not pre-order Borderlands: The Pre-Sequel. To pre-order Borderlands: The Pre-Sequel, please visit http://borderlandsthegame.com/index.php/retail/borderlands-the-presequel.

*Xbox Live, PlayStation®Network or Steam account and Internet connection required. Copy of Borderlands: The Pre-Sequel required for play.

Jameson: The Pilot Announced

11 bit launchpad announces development of Jameson: The Pilot, a space simulation in development at Rezoner, which they call "a mysterious one-man dev team responsible for every single aspect of the game." The Jameson: The Pilot website is online with screenshots and a reveal trailer showing off the game's 2D approach to outer space. Here's word on the game, which is expected for early access this autumn:

Jameson The Pilot is a space sim in which the players can do almost anything they want. They can be explorers, miners, traders, pirates or even… space bus drivers! Countless possibilities and the extensive system of customizable ships, guilds and quests create huge universe full of potential.

This universe is rendered beautifully with pixel art graphics and 8-bit music, making every minute spent with the game a real pleasure. What really sets Jameson apart from other games though, is its attitude. This is a game about having fun, so don't expect huge SAVE THE GALAXY quests. What does it have instead? Plenty of humor, pop culture references and rather cheesy jokes, that’s for sure. It’s a game that will allow players to relax and just fly through endless space.

Continue here to read the full story.

Uncut Left 4 Dead 2 Cleared in AU

Kotaku Australia has word that Australians are ready to party like it's 2009, as the uncensored version of Left 4 Dead 2 has received approval for release down under. They discovered a new R18+ classification for the game from a couple of days ago and confirmed with Valve that the complete uncut version of the co-op zombie shooter is coming to the region. "We are delighted that the full version of Left 4 Dead 2 will be available to fans age 18+ in Australia," explains Valve's Doug Lombardi. "We are making plans to deliver that version to those who have already purchased the game. We will announce more details on that soon." Thanks Darth Guybrush.

Open Letter to the Gaming Community

An Open letter to the gaming community on Medium addresses the current hot topic of gaming criticism and developer harassment, currently supported by almost 2000 game developer and player "signatures" collected via Twitter. Here's the body of the letter:

We believe that everyone, no matter what gender, sexual orientation, ethnicity, or religion has the right to play games, criticize games and make games without getting harassed or threatened. It is the diversity of our community that allows games to flourish.

If you see threats of violence or harm in comments on Steam, YouTube, Twitch, Twitter, Facebook or reddit, please take a minute to report them on the respective sites.

If you see hateful, harassing speech, take a public stand against it and make the gaming community a more enjoyable space to be in.

Thank you

Gratuitous Space Battles 2 Video

Here's a new video from Gratuitous Space Battles 2, using pre-alpha gameplay footage to show battle effects in the game. Here's an accompanying description which touches on the game's throwback business model: "GSB2 is a space strategy game that has 'asynchronous battles', so people can design a fleet of custom ships, upload them, and let the rest of the internet attempt to crush them (or be crushed). The game uses the 'pay to buy it' model that was so popular on earth in the old days." Continue here to read the full story.

Morning Patches

Gatherings & Competitions

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Just a couple of days until the NFL kicks off on Thursday, so please feel free to jump into the Blue's News ESPN - Pigskin Pick'em Group, the password is "bn" (don't think there's any reason not to post that here)... Discussion of this can move to a non-news forum after things get underway to keep from torturing non-participants too much, but I want to get the word out to as many of you who are interested before things get underway.

Links: Thanks Ant and Acleacius.
Play: Demons Down Under.
Kuja.
Link: The Loyal Dogs Who Served Alongside Human Soldiers In War. Thanks nin.
Story: Movies Have Worst Summer Since 1997. Thanks HARDOCP.
Science: Battle of the Heavyweight Rockets – SLS could face Exploration Class rival. Thanks HARDOCP.
Trinitite: The radioactive rock buried in New Mexico before the Atari games.
NASA rover to get Martian memory wipe. Men in Black make long-distance house call.
Media: Loading a Bobcat like a boss. I was hoping this involved wildlife.
Stuffed Dog VS Real Dogs.



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