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Monday, Aug 18, 2014

  

Pillars of Eternity Backer Beta Begins

A Project Eternity Kickstarter update introduces the backer beta for Pillars of Eternity, Obsidian's crowd-funded RPG (thanks nin). They offer instructions for backers on how to redeem their beta keys, and outline what the first round of testing will entail:

The Backer Beta is initially being released only through Steam and only for the Windows platform. We are working hard on bringing Mac and Linux to you guys in the next few weeks. Note that if you are concerned about linking the Backer Beta to the final product, you need not worry -- the Backer Beta is considered a separate product. If you want to participate in the Backer Beta, your final product will not be locked into Steam or Windows.

The first release of the Backer Beta is the build we have put together for the Gamescom convention in Cologne, Germany. What you will be initially playing is what we are showing there. We plan to update the Backer Beta over time to test performance improvements, bug fixes, balance passes, and other changes we'd appreciate your feedback on.

There are no NDAs for those who are participating in the Backer Beta. If you want to share images, videos, or general feedback on content with the public, we appreciate your thoughts and criticism.

Arena: Cyber Evolution Early Access

Spearhead Games announces the beginning of early access to Arena: Cyber Evolution (ACE), a game formerly known as Project Cyber which they are describing as "the world’s first MOSA" (Multiplayer Online Sport Arena). This early access launch trailer shows off the game, and you can check it out for free on Steam. Here's the deal:

Though it originally took notes from sports like soccer and hockey, and from Champion-oriented MOBAs like League of Legends and DoTA, ACE has taken shape quite differently from either source of inspiration: as a new sport in its own right. Unlike any other e-sport on the market, ACE allows the player to precisely control their character and the ball through direct mouse movement – no AI, no auto-targeting, and no constant clicking. In addition, ACE’s gameplay mechanics emphasize teamwork over individual strength; the game’s progression system allows experienced players to customize their character’s play-style; and the variation between characters ensures that no two matches are the same.

One Hour of The Evil Within on Video

This video recaps a twitch session where Pete Hines of Bethesda Softworks endures the terrors of playing The Evil Within alone in a darkened room for more than an hour, all without an underwear change. Here's word on the clip, and the glimpse of BATTLECRY it offers: "What do you get when you have Bethesda Softworks' Pete Hines in a (mostly) dark room and "The Evil Within"? Find out in the third episode of Bethesda TwitchWorks - Evil Takes Hold. Stay tuned til the end to also see the inaugural BATTLECRY tournament from QuakeCon 2014!" Continue here to read the full story.

Toren Trailer

A new trailer from Toren offers a look at this recently announced adventure game from indie Brazilian developer Swordtales. This description may or may not help understand what it is we are seeing here: "Toren is an adventure game with beautiful graphics, innovative puzzles and immersive gameplay, which leads the player through an introspective and captivating journey to explore deep concepts and existential questions. In the game, players will witness the birth and the growth of a lonely girl named Moonchild, guiding her on a dangerous journey of discovery and transformation as she unlocks the mysteries of the tower, known as Toren." Continue here to read the full story.

John Carmack's Son's Game

It sounds like Ryan Carmack is a silicon chip off the old block, as John Carmack tweets that we can now play Angry Face, a game designed by his nine year-old son. Word is:

My name is Ryan and I'm 9 years old. I enjoy video games a lot so I made one. I feel nervous about my game… it's rather simple. It's called Angry Face! This is my version of Pong. I wrote the game but my 4 year old brother helped me with sound and testing. He really likes the game. This is the very first game that I've created and I want to make more in the future. I hope I get a good response and that everyone likes it.

My grandma wanted a slower version of the game so I added a grandma mode and a pro mode for people who want it faster. Also, my game can only be played on a PC, Mac or laptop. It doesn't play on smart phones or tablets.

Evening Crowdfunding Roundup

On Sale

Gatherings & Competitions

Evening Previews

  • Elite Dangerous on Kotaku. Thanks nin.

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Notch Softens View on Oculus Minecraft

A tweet from Friday by Marcus "Notch" Persson shows the Minecraft creator has backed off on his hard line against adding Oculus Rift support to the sandbox mining game, saying: "And about now I'm officially over being upset about Facebook buying Oculus. I'm upset about there being a hole in my favorite sock instead." When it was announced Facebook was acquiring Oculus in March, Notch famously tweeted he was cancelling plans for Oculus Rift support, saying "Facebook creeps me out." When asked if this means plans for Oculus Rift support were back in place, Notch said "that's up to the minecraft dev team." For his part, John Carmack seems willing to help, tweeting an offer of support: "say the word, ship the source, and i'll make sure It runs well on you-know-what..." Thanks GameSpot.

Middle-earth: Shadow of Mordor Season Pass Details

WBIE announces a Season Pass for Middle-earth: Shadow of Mordor, outlining DLC for the action game that can be purchased in advance. They aren't offering complete details yet, here's what they reveal for now:

Warner Bros. Interactive Entertainment (WBIE) and Monolith Productions today revealed the Season Pass for the upcoming action game, Middle-earth: Shadow of Mordor, showcasing exclusive content that will be available at participating retailers.

The Season Pass includes:

  • Exclusive ‘Guardians of the Flaming Eye’ Orc Warband mission
    • Players will face Sauron’s elite Defenders before the Black Gate and earn the Rising Flame rune
  • Early access to the ‘Trials of War’ challenge series
    • Players will test their skills against select legions of Sauron’s forces in this series of challenge modes and build their legend as gamers post their best score on the Challenge Leaderboard
  • All new story missions with hours of gameplay
    • Lord of the Hunt – Hunt the wild beasts of Mordor as players discover hidden lairs, earn unique runes and face off against powerful monsters
    • The Bright Lord – Play as Celebrimbor, the great Elven smith of the Second Age, and battle against Sauron and the might of his forces
  • Access to future content
    • Including runes, skins and additional future add-on content.

NeonXSZ on Steam Friday

Intravenous Software narrows the previously announced August Steam release window for NeonXSZ, saying the 6DOF cyberspace first-person shooter will be released for Windows, Linux, and OS X on August 22nd. They also announce that those who have already purchased the game through Desura will be receiving a Steam key as well. Here's a recent August trailer showing off the game, and here's a refresher:

In NeonXSZ (pronounced Neon Excesses) you are injected into cyberspace to stake your place in a war of virus versus machine. During your journey you will fly dozens of spaceships with hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war. Will you protect the operating system or join the infection to bring it down?

NeonXSZ is our little homage to Descent combined with the frenetic adrenaline pumping feel and gameplay mechanics of Quake. Then add Diablo's loot explosions, rpg elements, leveling up, procedurally generated environments and enemies. Finish it all off with truly open-world gameplay inside a micro ecosystem of up to one thousand unique little AI dudes buzzing around getting into fights and doing their own thing.

In NeonXSZ, gamespeed, enemy damage and enemy intelligence are all customizable to suit everyone from a complete novice through to the most elite hardcore 6DoF veteran.

Continue here to read the full story.

U.K. Sales Charts

The Elder Scrolls Online retains the top spot on the GfK Chart-Track chart of the 20 bestselling PC games in the U.K. for the week ending August 16th. On the all platforms/all prices chart The Last of Us continues on at number one. Here's word:

‘The Last of Us: Remastered’ (-40%) remains unopposed at the top of the All Formats Chart this week.

The PS4 edition of the critically acclaimed title has now been No1 for three weeks in succession, equalling the unbroken 3 week runs of both ‘Watch Dogs’ and ‘Titanfall’ and bettering the 2 weeks of previous Sony PS4 exclusive ‘Infamous: Second Son’. ‘Watch Dogs’ (-22%) holds on to No2 for a third week, while ‘Minecraft: Xbox 360 Edition’ (+1%) jumps 2 places to No3 (its joint highest position of the year so far).

A 7% rise in sales propels ‘Call of Duty: Ghosts’ up four places to No4, helped by strong sales of the Xbox One edition. Like its Xbox 360 partner, the PS3 edition of Minecraft (-1%) also jumps 2 places, up from No7 to No5. ‘The Lego Movie Videogame’ (+6%) is a non-mover at No6 ahead of ‘FIFA 14’ (-21%) and ‘Grand Theft Auto V’ (-27%) that both slip 4 places to No’s 7 and 8 respectively. ‘Battlefield 4’ (-12%) hangs on to No9 for a third week, while ‘Titanfall’ (+6%) creeps back into the Top 10 at No10. The only new entry to make an impression this week is ‘Risen 3: Titan Lords’ from Deep Silver which debuts at No12 in both the PS3 and Xbox 360 Full Price Charts.

Gatherings & Competitions

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Over the weekend I was able to finally fix the hole in the backyard gate that Hudson the wonder dog chewed back in the day as one of her escape routes. I've tried to address this several times in the past, but was never able to locate a place that sells the pickets or lengths of fencing until my neighbor replaced some of his own fence, allowing me to scavenge from his old one. I had to cut them to fit, but now they are in place, and the gate is nearly as good as new. This has me looking to address our other fencing issue, but I'm a little stuck as to how. There's a section of fence that's been displaced by a tree, and I'd really like to cut it off on either side so the tree is like a natural part of the fence, but don't want to nail the ends of the fence into the tree (I've read mixed wisdom on how bad nails are for trees, but there's general agreement they aren't really good for them)... I've considering fashioning some sort of wooden brace to go around the tree, but that seems like something that would end up too clunky and ugly even if I was a woodworking pro, which I obviously am not, so if anyone has any clever ideas on how to secure a fence to a tree without committing some sort of crime against nature or aesthetics along the way, I'm all ears.

Gated Links: Thanks Ant and Acleacius.
Play: 2048 Bricks.
Zazuki.
Stories: Bourbon production reaches high point since '70s. Thanks Digg.
Images: System Shock 2 Custom PC Case.
Media: The Bizarre State of Copyright.
Most Outrageous Baseball Umpires.
The Funnies: xkcd- Query.



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