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Wednesday, Aug 13, 2014

  

OVERKILL's The Walking Dead Game Announced

Starbreeze Studios announces a new The Walking Dead game in development at PAYDAY developer OVERKILL, the first project to come from a new long-term licensing partnership with Skybound Interactive for the zombie-infested IP. The co-op game is due in 2016 and will use a next-generation version of Starbreeze’s Diesel engine. Here's a first trailer from the project, and here's what they are announcing for now:

Starbreeze Studios unveils OVERKILL’s The Walking Dead
Starbreeze AB, an independent creator, publisher and distributor of computer and video games, today unveils its new project, OVERKILL’s The Walking Dead, based on the hugely popular The Walking Dead series created by Robert Kirkman.

OVERKILL – a Starbreeze Studio, will deliver a completely new co-op experience to The Walking Dead universe, exploring new characters and storylines.
“The collaboration between Starbreeze Studios and our partner Skybound Interactive will deliver something uniquely exciting for our millions of fans. We’re two independents joining forces to create the ultimate survival horror game. With Robert on the team, we will bring The Walking Dead into the world of first-person shooter co-op games.” says Bo Andersson Klint, CEO, Starbreeze AB. He continues, “It will be gameplay focused, ferocious and bring chaos to the traditional industry model – from us developers straight to you. This time it’s big – don’t walk alone.”

“From day one on this project it’s been clear to me that this is the Walking Dead co-op action game fans have been waiting for. I can’t wait for people to learn just what OVERKILL has been cooking up for this game. Skybound is always about breaking new ground and trying to find something unexpected in all endeavors and this game continues that tradition in grand style.” says Robert Kirkman, CEO, Skybound Entertainment.

OVERKILL’s The Walking Dead will be powered by Starbreeze’s Diesel engine updated for the next generation. The title is set to release in 2016.
In 2016, Washington will fall. What will you do?

Continue here to read the full story.

Company of Heroes 2: Ardennes Assault Announced

SEGA announces Company of Heroes 2: Ardennes Assault, a new standalone single-player expansion for Company of Heroes 2, that brings the famed Battle of the Bulge to Relic's World War II RTS game. This is due for release on November 18th for Windows PCs, and we have some screenshots along with word on what to expect:

The new campaign content will see players take control of the US Forces in this pivotal World War II battle in the densely forested, strategically critical Ardennes region of Western Europe. They will face huge tactical and navigational challenges as they strive to repel a surprise attack from the relentless German Oberkommando West forces in 18 brand new, single-player scenarios.

Company of Heroes 2: Ardennes Assault will feature three entirely new Companies to choose from within the US Forces, each with their own unique Officers and play-style. Players will see their decisions and actions reflected across the Ardennes landscape in this dynamic new single-player campaign. Player choices are crucial as every decision will not only impact the story but also their Company with upgrades and Veterancy carrying over from mission to mission. With limited soldiers under your command, you must manage their lives and well-being effectively or risk losing that Company for good. Will you lead your Company valiantly and emerge as heroes?

“We can’t wait to bring our players this awesome new single-player campaign for Company of Heroes 2,” said Greg Wilson, Executive Producer at Relic Entertainment. ”We managed to include more missions in this expansion than we had in the original release and it’s packed full of great new features which we’ll be revealing over the coming months.”

RollerCoaster Tycoon World Announced

Atari announces plans to revive the RollerCoaster Tycoon brand with RollerCoaster Tycoon World, a new installment in the theme park simulation coming to Windows next year, saying this will be a full premium AAA game with no microtransactions. They show off the ups and downs of this game in a new Gamescom trailer, and here's word on what to expect:

Atari®, one of the world's most recognized publishers and producers of interactive entertainment, today announced the development of RollerCoaster Tycoon World™, a new PC version of the world-renowned RollerCoaster Tycoon® franchise, to be released in early 2015. RollerCoaster Tycoon World will be available for PC and feature a combination of fan-favorite and completely new gameplay – such as an innovative track builder, more rides than ever before, and all-new cooperative multiplayer functions in addition to classic single player modes. In advance of Gamescom, taking place August 13-17 in Cologne, Germany, fans can view the RollerCoaster Tycoon World teaser trailer for a sneak peek of the upcoming game.

With RollerCoaster Tycoon World, Atari is bringing back the incredible theme park experience to PC gamers and introducing a variety of thrilling new features. “The RollerCoaster Tycoon franchise has captured the heart of gaming enthusiasts globally for close to 15 years, and we’re eager to provide the next installment of the phenomenal series to new and life-long fans,” said Fred Chesnais, Chief Executive Officer, Atari. “Many of the new features in RollerCoaster Tycoon World were not possible a few years ago, but we have taken advantage of technological improvements to offer a wildly fun gaming experience that stays true to the storied franchise. This is the game fans have been asking for.”

RollerCoaster Tycoon World is packed with numerous fun-filled features that fans know and love, including designing an amusement park with different rides, attractions, and shops to manage, deep simulation, and destructible coasters. New gameplay includes visiting other player-created parks from around the world, sharing blueprints of other coaster creations, and choosing various landscapes on which to construct each park. Gamers can engineer their own individual environments in a full-featured single player mode, or enhance their experience by collaborating with up to four players to create one massively grand amusement park.

Developed by Pipeworks, RollerCoaster Tycoon World will be released as a full premium PC experience, giving fans the ability to enjoy a micro-transaction free amusement park. Atari will be announcing future updates about the game and entire franchise at: www.rollercoastertycoon.com.

Continue here to read the full story.

Shadow Realms ShakyCam Video

Here's a trailer with about four minutes of gameplay from Shadow Realms, shot off a monitor, and while the ShakyCam is not very shaky, the off-axis angle does not help the quality of the second generation clip. Continue here to read the full story.

The Elder Scrolls Online Update 4 Next Month

The official website for The Elder Scrolls Online has details on Update 4, an upcoming patch for Bethesda's MMORPG. The post is accompanied by an Update 4 preview video, and here's word on the patch, which is due next month:

Update 4 is on its way to ESO with tough new challenges. The mysterious tale of Craglorn continues as you and your friends explore a new region of the Adventure Zone and take on the new Trial that awaits you there. You’ll also find a new kind of challenge for your group: the Dragonstar Arena is ready to put the toughest heroes to the test. Watch the video now and prepare for new quests, delves, Trials, and much more in Update 4, slated to launch in September.

Borderlands: The Pre-Sequel Trailer

The Gearbox Software website is now serving up a new "Last Hope" trailer from Borderlands: The Pre-Sequel, explaining why our heroes are getting mixed up in Handsome Jack's ugly business, including the shocking sight of Claptrap making himself useful. Word is: Find out why Athena, Wilhelm, Nisha and Claptrap are teaming up with Jack to save Pandora in the latest Borderlands: The Pre-Sequel trailer, 'Last Hope.' You'll also get your first look at Claptrap's action skill too, if you're into that kind of thing." Continue here to read the full story.

Evening Patches

On Sale

  • Always Sometimes Monsters on Steam. Save 50%.
  • Humble BOOM! Bundle on Humble Bundle.
  • Leisure Suit Larry: Reloaded on GOG.com. Save 75%.

Gatherings & Competitions

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

The Evil Within Season Pass Details

Noting that the release of The Evil Within is still a couple of months off, the Bethesda Blog nevertheless dares to venture into a discussion of post-release DLC plans, detailing a season pass for the survival horror game. There is an odd aspect to this, as they say this "will be available soon at select game retailers, PSN, Xbox LIVE, and PC," while also warning: "Season Pass and game add-on content may not be available on all platforms or in all territories." Presumably we'll learn more soon. Here's what they say for now:

With only two months until the release of The Evil Within (yes, it’s still coming in October!), we’re excited to share details on our Season Pass plans for the game.

The Evil Within Season Pass will allow you to experience survival horror from a new perspective. In the first add-on, assume the role of The Keeper (aka Boxman) in a sadistic collection of mission-based maps. The second and third add-ons take you further down a path of madness in a two-part, story-driven experience in the role of Juli Kidman — Sebastian Castellanos’ rookie partner from The Evil Within. Encounter new weapons, discover unthinkable enemies, and new areas that reveal hidden motives and harrowing evil.

Priced at $19.99/£14.99/€19.99, the Season Pass offers savings on three planned add-ons for the game and will be available soon at select game retailers, PSN, Xbox LIVE, and PC.

The Evil Within releases on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC on Tuesday, October 14th in North America and Friday, October 17th in Europe. Pre-order on the game’s official website.

NOTE: Season Pass and game add-on content may not be available on all platforms or in all territories. Pricing and release dates may vary by territory and/or platform.

Always Sometimes Monsters Demo

A playable demo is now available for Always Sometimes Monsters is now available through Steam, offering the chance to check out Vagabond Dog's throwback role-playing game, which is currently on sale for half-off. They give this the full meta treatment, as the demo places the player in the role of a game journalist playing a demo of the game at a launch party. Here's one of the most offbeat demo descriptions we can ever recall seeing:

Video game media from all over the world are converging on Dubstown to attend the Always Sometimes Monsters launch party hosted by independent game developer Vagabond Dog. The prestigious Daily News Times has tasked you with attending the event to play the game many are touting as an "introspective ethical role-playing game" and write a review for the paper. Can you endure the unenviable torment of interviewing game developers? Will you survive the all-you-can-eat assortment of appetizers and hors d'oeuvres? How much free alcohol will you drink?!

  • Mingle amongst your peers at the event to glean their thoughts about the game or down a cocktail before interviewing the developers.
  • Settle in at a demo kiosk and play a short slice of Always Sometimes Monsters to see what all the fuss is about.
  • Write your review of the game and assign a score which ultimately decides the fate of developer Vagabond Dog forever.

Metal Gear Solid Ground Zeroes and Phantom Pain PC Plans

Konami seems to have prematurely spilled the beans that both Metal Gear Solid Ground Zeroes and Metal Gear Solid Phantom Pain will be coming to PCs via Steam in addition to the console releases of the next installments in the stealth/action series. There's a blurb about this on the Konami website saying each game is coming to Steam, but clicking through does not lead to an actual article yet (though the inclusion of the classic Konami code on their 404 error page makes it worth the effort). Thanks nin via Kotaku.

Rise of the Tomb Raider Xbox-clusivity "Has a Duration"

Following up on the news that Rise of the Tomb Raider will come exclusively to Xbox, Eurogamer has confirmed with Microsoft's Phil Harrison that this is in fact a timed exclusive which "has a duration," meaning it could eventually come to other platforms. When this could happen is unclear, though, as the duration of the deal is not specified. "Yes, the deal has a duration. I didn't buy it. I don't own the franchise," explains Harrison, who does not bit when asked how long the deal is for. "No," he says. "It's not because I'm trying to be a headfake on anybody. It's a deal between us and the partner. People ask me how much did we pay. There are certain things I'm just not going to talk about because it's a business deal between us and them. Obviously the deal does have a duration. I didn't buy the IP in perpetuity."

Obsidian's Pathfinder License

Obsidian Entertainment announces they've entered into a long-term licensing agreement with Paizo Inc. to create videogames based on the Pathfinder tabletop RPGs. This may eventually lead to a PC release, but their first move is to make a tablet-based virtual card game, which they will show off at Gen Con 2014, which kicks off tomorrow in Indianapolis, IN. Word is:

Obsidian Entertainment, the developer of Fallout: New Vegas, South Park: the Stick of Truth and the Kickstarter phenomenon Pillars of Eternity, announced that they have entered into a long-term licensing partnership with Paizo Inc. to produce electronic games based on its popular Pathfinder Roleplaying Game intellectual property

Obsidian's first licensed product will be a tablet game based on the highly successful Pathfinder Adventure Card game, a cooperative game for 1 to 4 players. Players each have a unique character composed of a deck of cards and a set of stats. Characters have classes such as fighter, rogue, wizard and cleric, as well as numbers that define attributes such as strength, wisdom and charisma etc. Players will be able to customize their deck to better suit each individual’s vision of their character.

Continue here to read the full story.

BioWare Announces Shadow Realms

EA BioWare announces Shadow Realms, an online episodic action/RPG in a modern fantasy setting featuring asymmetrical 4v1 multiplayer (which they refer to as co-op for some reason). They are already accepting signups for alpha testing on the Shadow Realms website, which unsurprisingly will require an Origin account. They are obviously itching to tell us about the game, as the website includes an overview from James Ohlen (who says "Shadow Realms isn’t just hearkening back to those early BioWare PC games—it’s finally bringing the magic of tabletop RPGs to the digital realm"), a producer's letter from Dallas Dickinson, an introduction to the setting, a class overview, and a gameplay description. The game does not carry a release date, and there's no word when the alpha kicks off, but the Shadow Realms Facebook page has word on how Gamescom attendees can check this out in person. Here's the announcement:

BioWare™, a division of Electronic Arts Inc. (NASDAQ: EA), today announced Shadow Realms™, a new 4v1 story-driven online action RPG, set in a constantly evolving BioWare world where modern meets fantasy. Four heroes adventure against another player-controlled enemy, a malevolent force called The Shadowlord, in dynamic 4v1 co-op missions, ensuring that no two battles are ever the same. Players will have the choice to play either as – or against – The Shadowlord, building experience and progression whether they have chosen good or evil. The over-arching narrative will be released episodically, playing out over time like a great TV series, providing players the ability to experience story-driven adventures as a community.

“This game brings us back to our roots in the realm of classic Pen and Paper RPG, but also delivers something that’s completely new and innovative for our fans,” said Jeff Hickman, General Manager and Vice President at BioWare Austin. “Shadow Realms is a new BioWare RPG that has the hallmarks of all BioWare games with a rich story, a unique world setting and deep combat progression, but built as an interactive experience that evolves the genre and broadens the appeal to online gamers all over the world.”

In Shadow Realms, Modern Heroes on Earth are being awakened and recruited, because of magical powers they never knew they had, to fight in a new and dangerous war against the Shadow Legions of Embra. The Shadow Legions, who have been battling on Embra for years against the members of the Radiant Empires, have gained new strength with the coming of a powerful, unknown force that we call the Shadowlords. And, they have just figured out how to leave Embra and invade Earth.

Join the battle with three other modern-day Heroes to fight the demonic Shadow Legions and a player-controlled Shadowlord to save all of humanity. Build both a Hero and Shadowlord that are deeply customized to the way players want to play.

Visit www.ShadowRealms.com/play to sign up for a chance to get into the closed alpha. Become a fan of Shadow Realms on Facebook and follow us on Twitter via @shadowrealms.

Shadow Realms is in development at BioWare Austin and will be available for the PC from Origin™ at www.origin.com. The game has not yet been rated the ESRB and PEGI; visit www.esrb.org and www.pegi.info for more information.

Might & Magic Heroes VII Announced

Ubisoft announces Might & Magic Heroes VII, a next installment in the turn-based strategy series in development at Limbic Entertainment for release on Windows PCs later this next year. The Might & Magic Heroes 7 website is already online, which is where those interested in the game can sign up to join its Shadow Council, an advisory board that will have a direct say in the direction its development takes. Here's an announcement trailer, and here's word on the next installment in the series formerly known as Heroes of Might and Magic:

Today, Ubisoft announced Might & Magic® Heroes VII, a return to the fan-beloved turn based strategy games. Developed by Limbic Entertainment, a team of devoted Might & Magic fans, Might & Magic® Heroes VII promises to be the best of the series, respecting its long-standing tradition and introducing new innovative features to the franchise. Might & Magic® Heroes VII will be available exclusively on Windows® PC in 2015.

For 20 years the Might & Magic® Heroes titles have set a new standard for computer strategy games. Combining a deep fantasy universe with a complete strategic experience, a rich RPG progression and a strong story narrative, Might & Magic® Heroes VII offers players a more detailed world than ever to explore and conquer, a complex economic system to master and legendary creatures to face in epic battles.

By joining the Shadow Council, available on the Might & Magic® Heroes VII website, fans will be able to share their passion and enrich the game formula with their own contributions. Being part of the Shadow Council will allow fans to chat with developers, comment, share, interact and influence the content of the game, each step of the way granting them its own reward. As a remarkable start, fans will be able to vote for 2 of the 6 factions that will be available in the final game.

The story of Might & Magic® Heroes VII depicts the civil war that changed the ruling dynasty of the Holy Empire. The Empress’ murder has left an empty throne, a realm in flames and too many hungry rivals intent on claiming it. The Duke Ivan calls together a prestigious council of six trusted advisors in search of a viable path for putting an end to this war of succession.

Continue here to read the full story.

The Sims 4 Create A Sim Demo

Origin now offers a Create a Sim demo for The Sims 4 to show off the character creation mode in the upcoming lifestyle simulation. This trailer shows off how this works, and here's word: "The Sims 4 is all about the big personalities and individuality of every Sim and it all starts with the brand new Create A Sim. It’s not just about what your Sims look like on the outside, it’s also about who they are on the inside. Reach directly onto your Sims and sculpt them with powerful precision, and then give them personalities that will lead to richer, deeper and more meaningful stories. Then share those amazing creations with the world through the all-new integrated Gallery with just a few clicks of the mouse." Continue here to read the full story.

The Settlers - Kingdoms of Anteria Closed Beta Next Month

Ubisoft and Blue Byte announce that English closed beta testing of The Settlers - Kingdoms of Anteria will get underway on September 20th, while German testing of the next installment in the strategy/management series commences this coming Saturday. If you are interested in participating, head over to The Settlers website to sign up. Here's an outline of the responsibilities this will carry: "In the Closed Beta players will be able to dive into the untamed lands of Anteria to experiment with gameplay mechanics including the persistent kingdom and the adventure gameplay, a new addition to The Settlers games. The Closed Beta will serve as an opportunity for the studio to test in game features and balance the game as needed."

Battlefield Hardline Modes Revealed

EA unveils two new multiplayer modes for Battlefield Hardline in a new video, also showing off the game's solo campaign in another clip that includes over 12 minutes of gameplay footage. Here's the accompanying description of each:

Today, Battlefield fans around the world got a deeper look into the complete package Visceral Games is delivering with Battlefield Hardline. First up, Battlefield Hardline’s singleplayer campaign. Narrated by Ian Milham, Hardline’s Creative Director, the 12 minute demo is shot entirely in-game and is the first look at Hardline’s new style and take on storytelling, Inspired by the most popular crime drama’s on TV, Hardline will deliver more choice and depth throughout the campaign. Peep the debut video here.

Visceral also debuted two new multiplayer modes, Hotwire and Rescue. In Hotwire, driving skills and teamwork are key to victory as cops attempt to stop criminals from stealing marked cars. Rescue is a competitive mode that puts players in the boots of SWAT operatives tasked with saving hostages from dangerous criminals. Players will need to be precise in Rescue because there are no second chances. Get your first look at Rescue here.

Continue here to read the full story.

Dragon Age: Inquisition Trailer

A new Gamescom trailer for Dragon Age: Inquisition offers a look at the next installment in the action/RPG series. Word is: ""Darkness descends over the world of Thedas in Dragon Age: Inquisition. Tales of an Elder One emerge from whisper. The legendary heroes of the Inquisition must stand together when its power and faith fall under attack." Continue here to read the full story.

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I mentioned the BlueTower was being rewired last week, and this is now complete. Our DirecTV service had started breaking up, and it turned out this was because some trees had grown tall enough to interfere with the satellite signal, and since we refused to allow them to attach the dish to our brand-new roof, we needed a new television provider. We now are using an actual cable for our cable TV, as well as for Internet and telephone, and everything seems to be working properly at the moment, so we'll see how this goes. I do have to say that my first impressions of Cablevision's online DVR are that it's utterly horrible, and depending on my options for dealing with this, I may end up getting a TiVo.

R.I.P.: Actress Lauren Bacall dies at 89. Song tributes. Bertie Higgins: "We had it all. Just like Bogie and Bacall. Starring in our old late, late show. Sailing away to Key Largo." And the Clash: "I thought I saw Lauren Bacall. I thought I saw Lauren Bacall. I swear! Hey fellas, Lauren Bacall!"

Wired Links: Thanks Ant and Acleacius.
Play: 9 Game.
Rocket Rush 2.
Black IV.
Links: Norm MacDonald May Have Just Written the Best Tribute To Robin Williams Yet. Thanks Eric.
Stories: Why the Funniest People Are Sometimes the Saddest.
Science: Here's What Gives Pools That Chlorine-y Smell (Spoiler- It's Gross).
Do Dogs Understand When a Soldier Comes Home? Thanks nin.
How to build a supermassive black hole in less than a billion years. Some assembly required.
Media: GTA 5 in Real Life [Public Pranks]. NSFW.
GRANDPA GETS A PUPPY. Tearjerker warning.
Village People's "YMCA" with faux ambient sound, no music.
The Funnies: xkcd: Worst Hurricane. Haha?



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