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Archived News:
Kickstarter update for Wasteland 2 talks about the latest updates to
inXile entertainment's upcoming RPG sequel in what is probably the last update
from project lead Chris Keenan before the game's release. On that topic, he
drops the first shoe on what sounds like a delay for the game, which was
expected this month. He says: "Before we
get into the fun stuff, a quick note on the release date. It’s pretty likely
that we will slip into the first or second week in September due to fulfillment
of the physical goods and discs. We will give an exact date as soon as we know
it."
German indie developer Reakktor Studios announces TOXIKK, an arena
first-person shooter they say brings the genre back to its roots by eschewing
features such as leveling, regenerating health, perks, cover systems, classes,
configurable weapons and iron sight aiming in favor of more traditional
points-of-emphasis like precise movement, deeply configurable mouse controls,
double jumps, dodge jumps, booster pick-ups, a nine weapon inventory, secondary
fire modes, vehicular game modes, jump pads, health-packs, vertical gameplay,
optional mutators, and an offline bot mode. The
TOXIKK website is online with
a debut trailer
showing off pre-alpha footage, and they plan on an early access release before
the end of the year. Continue here to read the full story.
Facepunch
Studios offers a developer's blog and a trailer for Deuce, an arcade
tennis game "with a focus on unique characters and courts" they describe as
"tennis crossed with Street Fighter." This news comes just days
after their announcement
of Riftlight, but this is just a prototype, and the post indicates this is
not certain to be released, saying "the name is subject to change and we will
most likely call it something else if we launch." Here's word on the prototype:
"I wanted to make something different to other projects Facepunch has in
development. I’m more of an arcade game developer so wanted to play to those
strengths. I also love games with strong local multiplayer modes. Basically I
want to make a game that we can play over lunch instead of FIFA." Thanks
Eurogamer.
Epigenesis is now available
on Steam, offering this
award-winning (Make Something Unreal 2013 and Swedish Game Awards) multiplayer
arena game for Windows.
This update has word on the launch patch that brings the game out of early
access and up to version 1.0, and describes how to access an exclusive skin for
playing during the launch weekend. Here's a bit on the game, which is 15% off
for the next week: In this non-lethal ballgame of the future, players leap
across platforms suspended high up in the air trying to get a ball located in
the middle of the arena and score goals against their opponents. Each player
carries a gravity cannon capable of pushing enemies (and friends) down from the
heights of the arena. When a player scores, he receives a genetically modified
super-seed and gets the opportunity to plant it onto a platform to capture it.
Players capture and construct a node system from their goal post to their
opponents’. If that doesn’t happen by the time the clock reaches zero, the team
with the most goals wins!
Space. Lasers. Genetically-modified super plants. If you need more convincing,
Epigenesis features include:
- Sci-Fi Online Multiplayer Arena: So hot
right now! Play a futuristic ball game for world domination in a 5-on-5 game
on top of towers and platforms
- Fast-paced, high-altitude action: Equipped
with jumping jets, players will have to time their jumps on platforms or
suffer steep falls
- Non-lethal combat with surgical precision:
Weapons are non-lethal, force-based gear. Push opponents down from the
platforms and boost teammates towards the goal
- Crazy plants with awesome abilities: After
scoring a goal, players get genetically modified super seeds (of course!)
that grant passive stat-boosts for the player and teammates
Roxanne! You don't have to put out the red light. Because
Steam News announces another 50 titles have been approved for eventual
release on Steam by Valve's Greenlight process.
This
page offers an interactive listing of the new approvals.
- Blackbay Asylum on
Steam. Save 20%.
- Chivalry: Medieval Warfare on
Steam. Save 75%.
- Interplay Immortals on
GOG.com.
Save 50%.
- Z Steel Soldiers on
Steam. Save 20%.
A post on NeoGAF
claims there is a confirmation in the latest print issue of Edge magazine that
No Man's Sky is a timed exclusive for the PS4 and saying the procedurally
generated sci-fi game is also coming to Windows. This is not confirmed, as the
scan the original poster claims to possess is not allowed on the forum. There
are many who believe a Windows edition of this is inevitable, and it is one of
the target platforms listed in
Wikipedia,
even though the citation for this is blank. Thanks
DSOGaming.
Grinding Gear Games announces plans for a new Forsaken Masters expansion
for Path of Exile, saying this will be released as a free update for
their action/RPG on August 20th, adding new content as well as revising the core
game. There are a whole bunch of details on this on
the Path of Exile
website, and here's an overview: Path of Exile: Forsaken Masters will
introduce a slew of new and meaningful content based on the plight of the
Forsaken Masters of Wraeclast -- seven men and women, masters of their trade,
who were exiled by Dominus, a powerful entity of corruption and tyranny.
As per the expansion's title, players will cross paths with the seven Forsaken
Masters, each offering separate and unique quests, training, mission variations,
item crafting and modification options, secret and customizable towns known as
Hideouts, tiers of Hideout decorations, and more in exchange for an Exile's
help. Also featuring Rampage and Beyond Challenge Leagues, revamped boss fights,
new lore, new Unique items, new support and skill gems, a PvP Spectator Mode,
and dozens of other additions, Path of Exile: Forsaken Masters will offer
players a robust augmentation to the game's already highly replayable
experience.
1C Game Studios announces early access is underway for Ilya Muromets, a new
combat flight simulation the IL-2 Sturmovik creators are developing with the
assistance of the Russian Military Historical Society. The game is set over the
eastern front of World War I and features the Sikorsky Ilya Muromets, the
world's first heavy bomber, only one of which was shot down by enemy action in
over 400 sorties. Choosing today to launch early access is no coincidence, as it
comes on the 100th anniversary of Germany's declaration of war with Russia
(well, one of them), and those interested can buy the beta through the
ILYA Muromets website, with a full
release expected in October. The website also has more details and
a gameplay trailer.
Here's a bit: ILYA MUROMETS covers the events of the air war on the
Eastern Front during World War I and features the gigantic and legendary
four-engine bomber of the Imperial Russian Air Force. This plane became the
first large bomber in the history of aerial warfare and is the forefather of the
multi-engine long-range strategic aviation of later conflicts.
ILYA MUROMETS will feature several additional fighter planes and attack
planes from Russia, Germany and Austro-Hungary. A map covering a portion of the
Eastern Front (territory of modern day Ukraine) will be included in the game.
This was an active theatre for the Ilya Muromets during the war where several
famous missions took place. The game will include a set of challenging
single-player mission scenarios along with a quick mission builder and
multiplayer capability. Continue here to read the full story.
The
Evolve Facebook page has word that the first wave of alpha invitations for
Turtle Rock's four-on-one shooter have gone out, but that there's still a chance
to get invited to a future round of testing. Word is: "The Hunt begins. #EvolveGame
Alpha invitations have been sent. Check your email. If you didn’t receive an
invite, there will be more opportunities to participate in future alphas and
join the hunt. #4v1." You can keep up with this on the
Wired Evolve website.
SQUARE ENIX announces a refer-a-friend campaign for FINAL FANTASY XIV: A
REALM REBORN, offering exclusive new items to subscribers for getting their
friends to sign up. Also, the FINAL
FANTASY XIV website now offers a 14-day free trial version of the Final
Fantasy MMORPG remake (thanks Ant via
Shacknews). Here's the pitch: Start your 14-day free trial and join
over 2 million adventurers worldwide who have already begun their journey
throughout Eorzea.
Play for free up to level twenty and experience all the epic quests, battles,
and classic FINAL FANTASY elements you know and love, like Moogles and
Chocobos!
The
Trainz Portal has word that pre-beta testing is underway for Trainz: A
New Era, the next installment in this railroading series. Word is: "The
Trainz: A New Era pre-beta has gone live! With over 1,000 invites being sent out
last night and 500 testers already making accounts, we're excited to have the
community on-board to help make Trainz: A New Era the best it can be."
For those regretting the absence of John Carmack and
his traditional brain-exploding keynote address from this year's QuakeCon, we have
this trailer
showing the entirety of a recent address the Oculus Rift technical director gave
to some students at SMU. If you are preparing to hunker down and view this, you
should pop an extra large batch of popcorn, as the video runs two hours and
twenty minutes. Thanks
DSOGaming. Continue here to read the full story.
Network World - Linux will not become a gaming platform, it already is one.
That's when I realized we need a way to actually determine if Linux is a
legitimate, successful gaming platform. Then we can simply determine if it
is or isn't, and stop making those sorts of (oddly un-compelling)
declarations. After much thinking on it, I decided on the criteria I laid
out at the top of this article, which I am not going to repeat now, because
I am lazy. Also scroll-bar.
Once I figured that out, it became clear. Linux is a solid gaming platform.
It has been for a long, long time. And, in recent days, Linux has only
gotten even stronger as a gaming platform.
But it's not the year of Linux gaming. That already happened a long time
ago.
The discussion of my Monday night co-op play sessions resulted in a couple of
readers expressing interest in seeing some sort of video of the proceedings.
A few of us were online last night and we discussed the pros and cons of
recording ourselves, and though there are doubts whether we are
entertaining enough or good enough players to make this worth watching, we are
considering it, realizing if there is an audience for endless Big Lebowski and
O
Brother, Where Art Thou? quotes interspersed with economic arguments between a
socialist and an anarchist, then this could be the next big thing. If you have
any thoughts, suggestions, or pleas for sanity to reconsider this, please feel
free to share them.
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