At the annual RTX convention, Rooster Teeth announced plans for a video game
based on
RWBY,
their animated web-series. There's nothing about this yet on
their website, and details like
target platforms are not revealed at this time, but we do have the following
preliminary details:
Rooster Teeth Productions is thrilled to announce
that the company is expanding its creative output by developing its first ever
video game. Announced today during the RWBY Volume 2 premiere and panel at RTX,
the annual gaming and Internet convention, Rooster Teeth is developing their own
RWBY video game based on their award-winning anime web series of the same name.
"RWBY is a natural choice for us to focus on for our first in-house produced
video game. Fans can expect that we will bring the same level of originality in
action, comedy and design to the video game that has made the RWBY animated
series such a hit. We're excited about expanding the RWBY universe, and also
excited that this is a project that originated as a homegrown community
endeavor," said Matt Hullum, Rooster Teeth CEO and Co-Founder.
The RWBY video game began as a playable demo presented to Rooster Teeth by
community member Jordan Scott, a 19 year old video game development prodigy. The
demo, which will be playable by RTX's more than 30,000 attendees in the Rooster
Teeth Experience area of the RTX show floor, was so impressive that Rooster
Teeth brought Jordan on to work with RWBY web series creator Monty Oum to
develop a full game.
The RWBY video game will be a multi-player, team-based game featuring characters
and environments from the hit RWBY web series. Players will play as Ruby, Weiss,
Blake and Yang, using each character's magical powers and weapons against
supernatural monsters and adversaries as they battle to save the world of
Remnant.
Divinity: Original Sin has sold over 160,000 copies, reports
Eurogamer.net, saying this makes the RPG prequel the fastest selling game
ever for Larian Studios, and calculating that the game is probably close to breaking even on Larian's $4 million investment if you count the nearly million dollars they
collected via
Kickstarter. "It's doing pretty well. We're very happy about it, and to be
honest we didn't expect it. We thought it was going to do well but not this
well," Larian founder Swen Vincke tells them. "It's definitely the
fastest-selling game we've ever published. The last figures I saw we were at
160,000. For us that's pretty good. We're definitely going to break even and
hopefully we'll make sufficient profit for our next game." Thanks nin via
Joystiq.
KillHouse Games
announces
Door Kickers has busted through to beta status, saying those with
early access versions should be able to update
on Steam or wherever
they purchased the game.
A
trailer from a couple of weeks ago shows off the beta, and they describe how
this represents "the new face and soul" for the top-down tactics game, detailing
a new menu system, a new squad leveling system, more customization options, and
more. Word is: "Since the game plays a little different, we’re especially keen
to hear your thoughts on the new build and features, so don’t forget to
write!"
Continue here to read the full story.
Green Man Gaming is
holding an "Indiependence" Weekend Sale, offering deals on a bunch of indie
games. This will run through Monday, and they say you'll just have to keep
checking back because they will be offering new deals throughout. They invite
gamers to take advantage of their
Playfire Rewards BETA, and outline the following sampling of
deals:
We're offering up to 80% off on a huge range of over 170 indie
titles including:
TellTale Games Collection
Goat Simulator
Godus
Driftmoon
PixelJunk
Laxius Force
Giana Sisters: Twisted Dream
Frozen Synapse
Strike Vector
...and many more!
Had a quiet Fourth, literally, as I don't think there were as many fireworks as
usual. This may be due to the rain, but it may also be scheduling, as I suspect
there are more planned for tonight. Here's hoping everyone in the line of fire
stayed safe and had a good time.