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Wednesday, Jun 25, 2014

  

Ships Ahoy - Valiant Hearts: the Great War

Ubisoft announces that Valiant Hearts: the Great War is now available via digital distribution, offering an adventure game set during World War I for Windows, PlayStation 3, and Xbox 360. Here's a brand new launch trailer, and here's an outline of the game:

Valiant Hearts: The Great War™ is the story of crossed destinies and a broken love in a world torn apart. It gives players the chance to live a touching yet comical adventure which focuses on the journey of four people as they brave the battles and difficulties of the Great War following their faithful canine companion. All of the main characters are inextricably drawn together, and friendship, love, sacrifice and tragedy befall each as they help each other to retain their humanity against the horrors of war.

Valiant Hearts: The Great War™ is being developed by a small team at Ubisoft Montpellier, known for their work on critically-acclaimed titles like Beyond Good & Evil®, Rayman Origins® and Rayman® Legends. The team is using the UbiArt Framework to easily and efficiently animate the game’s comic-book style, which consists of a wide-ranging color palette – from the dank trenches to green forests and snowy fields – that provides stunning scenic variety and visual contrast. Ubisoft’s UbiArt Framework is a powerful engine that lets programmers and artists to bring their art to life by allowing original concept art to be inserted unedited into the game world.

For more information on Valiant Hearts: The Great War, please visit: http://valiantheartsgame.com

Continue here to read the full story.

RIFT Expansion Plans

The RIFT Community website now offers a new producer's letter where RIFT Executive Producer Bill "Daglar" Fisher outlines plans for the upcoming version 3.0 update that will add the Nightmare Tide expansion to Trion's MMORPG, as well what's happening between now and then, including the upcoming version 2.8 "Madness Wakes" update, and the ongoing Summerfest. Here's a bit:

This year we will release RIFT: Nightmare Tide, our next major expansion. Nightmare Tide will take us beyond Telara, into the Plane of Water – a realm of nightmares, dreams, madness and danger where you’ll encounter new foes, new allies, and confront plots that threaten the entirety of existence. What horrors and monstrosities have filled the abyssal depths left by Akylios? Prepare yourself to take the fight to the planes and face these threats head on!

In Nightmare Tide, you’ll dive into adventures in brand new open-world zones and story quest lines. You’ll team up with other Ascended and test your mettle in new planar dungeons, raids, raid rifts and slivers. You’ll take part in massive dynamic battles in the Plane of Water, seek out new artifacts and collections, and craft new weapons and armor. Access to all of this content will remain absolutely free – part of our promise to you since converting to our highly successful Free-to-Play system.

Killing Floor 2 Video

Tripwire Interactive now offers a new trailer from Killing Floor 2 with "Horzine Biotech confidential specimen footage," which show some of the enemies that will populate their upcoming first-person shooter sequel. Here's the deal: "Tripwire Interactive revealed today that it has obtained never before seen confidential footage from a series of specimen training videos utilized by Horzine Biotech’s Security Force to identify different types of zeds. The first video in the series identifies five specimens as: Clot, Slasher, Crawler, Cyst and Fleshpound. They were filmed escaping through underground pathways and causing destruction in the city streets of Paris— confirming the “Horzine Outbreak” is far from over and has entered a much more deadly phase." Continue here to read the full story.

Sacred 3 Trailer

A new Trophy trailer from Sacred 3 is another cinematic from the action/RPG sequel that's due this August. Word is: "While working together on their fight against the evil that has come over Ancaria, the four heroes also have their very own agenda -- trump their companions and become the ultimate hero of Ancaria." Continue here to read the full story.

75 New Steam Greenlights

Steam Announces another 75 titles have been approved by Valve's Greenlight system. These titles will be released as they are ready, and in the meantime, you can peruse a full list of the new approvals here.

On Sale

Evening Patches

Evening Crowdfunding Roundup

Evening Previews

Evening Consolidation

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Areal: Spiritual Successor to S.T.A.L.K.E.R.

A new Kickstarter is off to a good start towards its $50,000 goal to develop Areal, a first-person shooter from West Games, a group of former GSC Game World developers who are calling this project the "definitive spiritual successor to the cult hit S.T.A.L.K.E.R. series" (thanks Josh via Polygon). Here's word on Areal:

Areal is a new video game that's being developed by the people behind S.T.A.L.K.E.R. It features a massive and intricately detailed open world environment that is extremely varied and colorful, even though it's set in a post-apocalyptic setting. Areal depicts a future where civilization has fallen apart due to an unearthly material called Metamorphite, which eventually spreads, corrupts and infects the whole world. The source of Metamorphite comes from a meteor that impacted the earth long ago, and it is the site of constant conflict and bloodshed.

Areal's story is not linear – players can choose how their characters act and speak – everything from how you talk to who you kill changes the storyline of Areal. There is no morality system in Areal, so you are free to make choices that you think are best in any given situation, without being blinded and limited by a standard good/evil system. Ultimately, Areal is the culmination of everything that we want to see from a post apocalyptic game, and it's something that we can realize with full creative freedom because of the unique platform that is Kickstarter. All we need is your support!

Survarium Devs Question Areal

If the story above about Areal sounds familiar, it's probably because it's reminiscent of Survarium, a different project in the works at from Vostok Games, a developer also composed of ex-S.T.A.L.K.E.R. developers. Survarium makes similar spiritual successor claims to Areal, and according to MCV, a thread on the Survarium forums included threats of legal action, but this has been deleted. VG247 has a statement from Vostok Games PR and Marketing Manager Oleg Yavorsky refuting some of West Games' pedigree and rights to some of the materials they're using to promote their campaign:

So that you understand, over the years of development of the S.T.A.L.K.E.R. and then Metro series, there have been literally hundreds of people involved in working on various bits and pieces, starting from beta-testers up to modellers responsible for certain weapon models.

Many people came to the studio to work for a few months just for the sake of adding “S.T.A.L.K.E.R. development” to their portfolio. Frequently they claimed afterwards to be the ‘core’ developers behind the game (you wouldn’t know anyway, right?).

Yet, my biggest concern is that West Games are using the footage and assets of S.T.A.L.K.E.R. and representing them as their own, which is not only illegal, but simply just not right. I guess it’s all made for the sake of getting extra publicity (which unfortunately works), but guys on Kickstarter should probably pay attention."

Hello Games "Would Like" to Bring No Man's Sky to PCs

There's a story on Eurogamer on "How No Man's Sky stole the show at E3," talking about the strong reaction to the showing of the sci-fi game. The game is a PS4 console exclusive, and they offer a sidebar exploring the possibilities of a PC edition:

Having one of the most striking games of the moment on its stage was certainly a boon for Sony, though it's still not clear exactly what the exclusivity it has on No Man's Sky means. “The wording is we're doing a console debut on PS4,” says Murray. “The thing that that leaves open is a PC version.”

Does that mean a PC version could arrive day and date with the PS4 No Man's Sky - or possibly even before? “If I'm honest, we're taking on quite a lot at the moment,” says Murray. “We're definitely coming to PS4. I would like to come to PC. Whether that arrives the same day - we're a small team!”

Morning Crowdfunding Roundup

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Morning Previews

Morning Consolidation

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Morning Tech Bits

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Game Reviews

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