Aspyr Media, in partnership with 2K and Firaxis Games, announced today that the critically acclaimed Sid Meier’s Civilization® V, and all available expansion packs and downloadable content*, is now available on Linux for SteamOS. The title includes all the same options and features as its Windows PC and Mac predecessors, including Steam Play support. Players will enjoy achievements and cross-platform multiplayer between Windows PC, Mac, and Linux platforms, as well as direct access to the game’s community hub on Steam. This release of Sid Meier’s Civilization V on Linux targets SteamOS and features support for Valve’s upcoming Steam Controller.
In PARADISE LOST the Postal Dude returns to Paradise, Arizona, the town where the original game and sequel took place. Last seen in the add-on Apocalypse Weekend, after having nuked the town, the Postal Dude is thrown back into a forgotten wasteland 11 years later. He will encounter an iconic cast of characters including Gary Coleman, Krotchy, Champ, MadCow MikeJ, Vince Desi and other familiar faces along the way.Continue here to read the full story.
Today we're proud to announce that the critically-acclaimed and record-breaking Grand Theft Auto V is coming this fall to PlayStation 4, Xbox One and PC.Continue here to read the full story.
Grand Theft Auto V will take full advantage of the power of the PlayStation 4, Xbox One and PC with across-the-board graphical and technical improvements to deliver a stunning new level of detail. Increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California.
The zombie apocalypse has hit the iconic, sunny realms of California as Deep Silver announced Dead Island® 2 today. Building on the strengths of the multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared survival, open-world zombie experience set in a clash of natural beauty and bloody horror and violence: paradise meets hell once again!Continue here to read the full story.
Developed by award-winning studio Yager, Dead Island 2 is scheduled for release in spring 2015 on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and PC.
Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach.
Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons.
Paradox Interactive today announced that Magicka 2, sequel to the best-selling, award-deserving game Magicka, will be released on PC and the PlayStation®4 computer entertainment system. Magicka 2 will bring the iconic spellcasting system, irreverent humor, and relationship-testing friendly fire into an all-new adventure with up to 4-player co-op. Featuring a story-driven campaign mode, new co-op gameplay features, and plenty of surprises, Magicka 2 will have players casting and blasting together on computers and consoles alike.Continue here to read the full story.
While you get your robe cleaned and pressed for your next adventure, witness the announcement in a new trailer:
“Millions of people enjoyed the first Magicka, even after their friends exploded their heads with an ‘accidental’ fire beam,” said Fredrik Wester, CEO of Paradox Interactive. “The next chapter of the Magicka saga is going to introduce new twists on the gameplay and customization options, all presented with beautiful art and animation on the PC and PS4®. Our players will be able to control their Wizards the way they like, assuming their fellow spellcasters let them live that long.”
In Magicka 2, Wizards will attempt to survive the next chapter of the Magicka tale, exploring a Midgård that has been ravaged by the recent Wizard Wars. Utilizing a new iteration of the dynamic Magicka spellcasting system, players will don a wide selection of robes and staffs, face new enemy classes, and seek guidance from Vlad, who is, thankfully, not a vampire.
Magicka 2 features:
- 4 Player Friendly Fire Co-op: Making and losing friends has never been better with all game modes supporting co-op, including hot-joining, checkpoints, and more supportive functionality.
- Venture into Adventure: Witness a Midgård mostly purged of Wizard-kind, save for a few remaining madmen, and encounter hordes of fantasy creatures great and small.
- Wizard Your Way: Try on your choice of robes, staffs, and weapons, each with special abilities of their own, to play as the Wizard of your choice.
- The Art of Artifacts: Discover the new “Artifact” system of Magicka 2, offering new gameplay changes and options to put new twists on each level.
Independent publisher Grey Box has issued a call to battle stations today, announcing it is working with Berlin-based studio YAGER to create Dreadnought, an aerial armada action game for PC. Set in a futuristic era of war and refuge, players will take on the role of a mercenary spaceship captain who owes allegiance to no nation, fighting for glory amidst a galaxy of chaos.Continue here to read the full story.
“Dreadnought harkens back to the PC space combat game we developed when we first started out,” explained Mathias Wiese, Art Director and Co-Founder at YAGER. “In the years since, we’ve been developing and testing some incredible ideas that now perfectly come together in Dreadnought. Grey Box has been an amazing partner and we’re incredibly thankful they share our vision for what Dreadnought will become.”
Battleships in Dreadnought are massive spacecraft that come in varied shapes and classes. Commanders will assume complete control, dedicating power to specific sub-systems, customizing weapons, engines, armor, abilities, crew and their ships’ aesthetics, all while collaborating with the development teams to help determine what comes next.
“We all have that dream of sitting in the Captain’s Chair,” noted Tony Medrano, Creative Director at Grey Box. “It’s an awesome feeling to control something so huge and powerful, and that feeling is present in Dreadnought. Our goal is to nurture that feeling at all costs by working with players to fulfill the creation of their dream armada. With the game announced, that feedback starts now. It’s going to be a lot of fun.”
Dreadnought is powered by Epic Games’ Unreal Engine 4 (UE4) technology and is set to enter public testing in early 2015. For more information, please visit www.playdreadnought.com , like the game on Facebook (www.facebook.com/playdreadnought ), and follow it on twitter (www.twitter.com/playdreadnought).
Devolver Digital has announced Croteam's new game, The Talos Principle! According to the description for the game's teaser trailer's description, The Talos Principle is a first person game that has the player, a construct designed by an artificial intelligence, solving over 120 puzzles through digital recreations of ruins from different eras, such as Rome and ancient Egypt. Little information has been given about how the game plays, but it seems to be based on manipulating laser beams and computer terminals. The Talos Principle uses Serious Engine 4, which the teaser trailer description says has “ new proprietary method to scan real world locations and historical elements into the game world”. The game will be released for the PC, PS4, Linux, and Mac this autumn!Continue here to read the full story.
The game is written by Tom Jubert, the person who wrote the stories for FTL and The Swapper, and Jonas Kyratzes, who wrote Infinite Ocean. The Talos Principle is about intelligence and what the term “meaning” means as it relates to a dying world. It seems that the story will play a very prominent part of the game, unlike the Serious Sam games.
Indie action title Titan Souls takes players into a world between worlds, where the Titan Souls reside as the spiritual source and sum of all living things. Scattered about this dimension between dimensions are the remnants of the souls, now shattered into pieces with each piece guarded by one of the titans of legend. On a quest for truth and power, you are armed with but a single arrow and whatever courage you have left to take down the titans hidden amongst the ruins.
With the new level editor, fans will be able to meticulously design their own soul-crushing levels to die over and over again in and share with other cold-blooded strangers on the Internet.Continue here to read the full story.
Fans with a talent for designing potential murder scenes will be able to create a floor plan and place items within including furnishings, fashionable décor, weapons, and unforgiving enemies armed with whatever instrument of death you choose.
Today, at the Electronic Entertainment Expo (E3) in Los Angeles, Ubisoft® showcased Far Cry® 4, the much anticipated sequel to the #1 rated shooter of 2012. Players can now bring a friend along on their open world journey, making Far Cry 4 the ultimate Far Cry® experience.Continue here to read the full story.
Hidden in the towering Himalayas lies a country steeped in tradition and violence. You are Ajay Ghale, returning to the country of your birth, the lush forests and harsh snowcapped summits of Kyrat, to fulfill your mother’s dying wish of spreading her ashes. This striking and unpredictable country offers visitors opportunity and peril. You quickly find yourself caught up in a rebellion to overthrow the oppressive regime of Pagan Min, a man known as much for his sense of style and charisma as his cruelty and calculated brutality. Navigating the treacherous landscape, you find your fate increasingly determined by the choices you make because in Kyrat, every second is a story.
Consumerist - It’s Time To Start Treating Video Game Industry Like The $21 Billion Business It Is. Thanks HARDOCP.
Explains why games should be more like books. or something.