Updated Characters and Maps
The game’s new identity comes with a new art direction, including new character and device designs for all three classes as well as a complete reworking of lighting and level design on the majority of maps. Referencing military system prototypes, the art team created realistic new gear for players to deliver an experience representative of tomorrow’s battlefields.
Major Changes in Matchmaking and Customization
With the launch of the game, the development team will address the main concerns of player. Matchmaking will now take into account both the skills and gear, which will grant a fair gaming experience to all users, both new and veterans, paying or not. The team is also going to reveal the new “Mod Master” and weapon camo systems, which will allow countless customization possibilities. The details of these changes will be shared in a community video later this week.
Upcoming Features Built With the Community
Post-launch the team will continue to develop new features and weapons to keep the gameplay dynamic. Currently the team is fine-tuning tactical insertions and smoke grenades, which are being tested in large scale playtests by the community before being released in-game in the near future.
Upon selecting a playable character, the gameplay is set within dungeons where the object is to fight through the chambers slaying evil creatures and completing challenges. An assortment of special items can be located in each dungeon that can restore the player’s health, unlock doors, and shift the odds in the player’s favor with magical relics which can aid the player in surviving longer in the Gauntlet. The enemies are a vast assortment of fantasy-based monsters, including ghosts, grunts, demons, spiders, sorcerers and skeleton warriors.Continue here to read the full story.
The magic combat system remains true to the original Chaos. It is all about summoning a host of weird and mythical creatures, moving and fighting with them, and using your wizard to attack, defend, buff and de-buff with large array of spells. It is highly tactical and fast paced. But Chaos Reborn expands considerably on this by offering multiplayer modes, a single-player RPG system and co-op play.
Currently, we have an online multi-player prototype working, which you can see in the video. A third of the spells are implemented, but most of the graphics are place-holder and none of the creatures have animations yet. However, the game is fully functional and great fun to play. With your help we can implement all the features in our game design, and deliver the final game to you by spring 2015.
Links: | Thanks Ant and Acleacius. |
Play: |
HTML5 Genetic Algorithm
2D Car Thingy - Chrome recommended. Thanks jimnms. Vehicles 3: Car Toons. |
Stories: |
History's big mysteries: Questionable deaths, missing people,
monsters. CNN or National Enquirer? The US Mint is making a curved coin that looks like a baseball. Thanks HARDOCP. Worst drought in decades hits Brazil coffee belt as buyers brace for price rise. Ruh roh. |
Science: | Friendly Fungus Protects Our Mouths From Invaders. Thanks Ant via Slashdot. |
Media: |
Trouble With Inflatable Plane Cabin Door Raft.
Hidden Doggie Cam. Snoopy! |