Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Thursday, Mar 13, 2014

  

Total War: ROME II: Hannibal at the Gates Announced

SEGA announces Hannibal at the Gates is the next Campaign Pack for Total War: ROME II, the historical strategy sequel. This is expected for release on May 27th, and they are already accepting pre-orders. In the meantime, here's a reveal trailer (animal cruelty warning), and here's word:

Total War: ROME II’s second major Campaign DLC is incoming on March 27th! Dropping players into the Western Mediterranean at the outbreak of the 2nd Punic War, Hannibal at the Gates features a new campaign map focused on the tinderbox geopolitical situation that brought two ancient world superpowers to all-out war; with sworn rivals Scipio and Hannibal at the very heart of the conflict.

Five playable factions will feature a wealth of new units. Main protagonists Rome and Carthage will benefit from a new civil tech tree based around diplomacy, while the challenge in the shadow of these mighty empires for newcomers Syacuse, the Arevaci and the Lusitani will be formidable.

Continue here to read the full story.

F1 2013 Free Weekend

Steam news announces a free weekend is underway in F1 2013, coinciding with a 75% off sale on the Formula One racing game. The game can be played for free between now and Sunday at 4:00 pm EDT. Here's word:

Make history in FORMULA ONE™! F1™ 2013 features all the cars, stars and circuits from the 2013 FIA FORMULA ONE WORLD CHAMPIONSHIP™ plus, for the first time, classic content. F1 Classics is an expansive new game mode, introduced by legendary broadcaster Murray Walker, in which you’ll race legendary drivers in famous cars on iconic circuits from the 1980s. This classic content can be played in a range of modes including split-screen and online multiplayer.

Castlevania: Lords of Shadow – Mirror of Fate HD This Month

Konami Digital Entertainment announces plans for a Windows edition of Castlevania: Lords of Shadow – Mirror of Fate HD, an updated edition of the second game in the Castlevania trilogy, saying this will hit Steam this month. Here's word:

Gorgeously re-envisioned in high-definition, Castlevania: Lords of Shadow – Mirror of Fate HD is set 25 years after the events of Castlevania: Lords of Shadow, and acts as a precursor to Castlevania: Lords of Shadow 2, available now. The game will be available exclusively via the Steam download service later this month.

As the middle title in the trilogy, Castlevania: Lords of Shadow – Mirror of Fate HD tells the story of some of Gabriel Belmont’s descendants, including Simon and Trevor Belmont, as they battle their own destiny only to discover their true, shocking fate. Trevor Belmont, a knight of the Brotherhood of Light, sets out to avenge his mother’s death at the hands of his father, who has returned from years of exile to take up residence in a mysterious castle. The powerful figure that was once Gabriel Belmont now stands as Dracula, a powerful vampire. Dracula has declared war upon the Brotherhood and thus the scene is set for a powerful showdown between father and son.

Distant Worlds: Universe Announced

Matrix Games announces Distant Worlds: Universe, an upcoming standalone bundle in their Distant Worlds series of 4X strategy games. This is expected in May, and will include extensive modification support as well as a new scenario, as explained here:

Distant Worlds: Universe is the much anticipated stand-alone package which gathers all previous releases of the series. Emphasis was placed on the community as the game features advanced modding tools to allow players to develop extra content and set up their own galaxies and epic storylines. Thanks to a user-friendly in-game editor and a comprehensive modding guide, even beginners will be able to create unique galaxies with intricate plots.

This collector’s edition also introduces a new scenario covering the ancient galaxy and the first war between the Freedom Alliance and the Shaktur Axis in which players will get access to powerful technologies and new weapons, including the ability to build planet destroyers.

PopCap Layoffs

EA has cut jobs at Plants vs. Zombies developer PopCap Games, reports Kotaku, saying they were told by one source that 30-40 employees lost their jobs. The statement they got from EA does not confirm how many jobs were lost, though it does confirm that some layoffs took place:

The changes we made today at PopCap were painful and we're sorry to lose some of our friends and colleagues. But it was also necessary in order to stay on course with our future plans for mobile games, live services, and new IP. PopCap is a studio that made its name building great games that the world can fall in love with, and that's what we'll continue to do.

Drox Operative Linux Demo

Soldak Entertainment now offers a Linux demo for Drox Operative, their sci-fi action/RPG, and the game is now available for Windows, OS X, and Linux. Here's word on the demo: "In the Drox Operative demo, you can get a taste of the dynamic and ever changing galaxy. There is no time limit, but it does limit everything to around level 6. The demo is about 120 MB and is currently version 1.037. You can see the minimum and recommended System Specs here." Here's a refresher on the game:

In the new space race, the major races are scouting, colonizing, and expanding, trying to take over the galaxy by diplomacy, technology, war, or any other means their scheming minds can contemplate.

As a Drox Operative it's NOT your job to manage all of those annoying people, build thousands of buildings, play nice with your enemies, or balance the budget. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the coolest, deadliest ship in the known universe. Not many screw with an Operative captaining a Dreadnaught!

On Sale

Evening Interviews

Evening Patches

Gatherings & Competitions

Evening Mobilization

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

etc., etc.

Into the Black

Link of the Day: Emergency Landing during softball game. NSFW. Thanks nin.

Dragons and Titans Launches

Publisher Versus Evil and developer Wyrmbyte announce the launch of Dragons and Titans, a free-to-play MOBA game featuring the titular dragons (and you thought they were reptiles) along with RPG elements, including a single-player campaign. The game can be found on Steam and there are further details on the Dragons and Titans website along with media such as this launch trailer. Word is this is intended to be quicker than other games in the genre: "Our team are big fans of online competitive games, but we wanted a faster match experience that would let us play several matches over lunch, rather than just one long one," said Scott Brown, President of Wyrmbyte. "We are also big dragon fans here and saw an opportunity to build a new type of MOBA game around this mythical creature. This is how Dragons and Titans was born and the game has evolved from that basic concept into a unique type of MOBA with a variety of game play options. We are committed to adding a lot of great new content regularly, long after it has launched." Here's a description:

In Dragons and Titans players take on the role of a Dragon Lord who has been called into battle to release their deity (a Titan) from captivity so they can rule for the next 100 years. At launch, players can select from over 30 different dragons, each with unique abilities and progression levels, as well as a range of weapons which can be upgraded in the ‘Forge’ from elements scavenged during battle.

Grey Goo Announced

Indie developer Petroglyph announces Grey Goo, a new real-time strategy game they plan to release for Windows this autumn through Steam, saying this will breathe "new life into the RTS genre by blending classic, established gameplay mechanics and tropes with modern design tools and technology to create a thoughtful, exhilarating strategy experience." The Grey Goo website is online, offering information and a teaser trailer that scares some wildlife, but does not clear up any grey areas about the plan. "Grey Goo has been a real labor of love for us for some time now, and we’re incredibly excited to finally start talking about it," said Ted Morris, Executive Producer at Petroglyph. "We have a rich, lengthy background as RTS developers, dating all the way back to our time on the original Command & Conquer at Westwood Studios. We want to bring back some of what made those ‘traditional’ RTS games great while addressing all the lessons we’ve learned along the way. Grey Goo is an experience informed by the collective history of the RTS genre, infused with innovative ideas and a forward-thinking spirit that accomplish something original by incorporating new amalgams for the genre." Here's more:

Petroglyph is bringing decades of combined RTS expertise to bear with Grey Goo. The game draws on the best aspects of base building, unit management and all-out warfare for an all-new space saga, removing the tedium and frustration often associated with the genre and focusing on deep, engaging tactical systems modeled on vintage RTS gameplay.

Grey Goo features three distinct factions - the Beta, Humans and Goo - each with its own truly distinctive style, strategies and “epic” units (very powerful, rare combatants that tower over the battlefield). The game features an immersive single-player campaign and competitive multiplayer options. Both single and multiplayer modes require diligent planning and intelligent decision making to capitalize on the sophisticated build tree system and multiple tech upgrades available. Built from the ground up based on real-world Defense Advanced Research Projects Agency (DARPA) concepts, Grey Goo’s adaptive AI studies and reacts to players’ actions, learning rather than running off scripts for a truly unique play experience and near-infinite replay value. In short, every game is different.

Continue here to read the full story.

Armada - RTS Announced by Monaco Dev

Andy Schatz's Blog on Gamasutra has word that an RTS game codenamed Armada (or as it's written in the blog, "[ARMADA]") is the next project from Pocketwatch Games. He speaks of the goal of streamlining real-time strategy to make it more accessible, while retaining the complexity of the genre. "With Monaco, we took an old school genre (Stealth), we simplified the controls, and then we built an incredibly complex game that could be played at high and low skill levels alike. I want to do the same with the RTS genre," Schatz explains. "[ARMADA] is the simplicity of Monaco injected into a classic RTS." Here's the wrap-up, which explains why he doesn't know when this should be expected:

I honestly don’t know if [ARMADA] will be another three year project I don’t even know if it will be longer than a 6 month project. Sound kind of familiar? That’s how Monaco started out… as a 6 week XBLIG game.

But I do know that there is a game that I want to play that doesn't exist. Monaco’s success has given us the leeway to make whatever game we want to make next. I hope that our (amazing) community and new people will join us in following along with development. And if I know anything about the internet, you’ll steer us where we go wrong, give us inspiration, and join us in the [ARMADA] community.

Respawn Chasing Titanfall Cheaters

Respawn tweets that they are on the case if you are encountering cheating in Titanfall, their just-released mech shooter: "Finding cheaters in Titanfall? So are we. We're logging them now and they will be rooted out shortly." They enlighten one newb on what constitutes cheating: "Using aimbots and such! Normal users won't have to worry." Thanks VG247 via MP1st.

Dear Esther Developer Joining Valve

A blog post by Robert Briscoe announces the Dear Esther developer is returning to AAA development by joining Valve Software after a stint as an indie that followed his earlier days at DICE (thanks Gamasutra). Here's word, which does not provide any clues about what he will be working on:

So I’ve decided I need a break from the solitary life I’ve been living these past years. I think I need to be around people for a while; A lot of my energy and enthusiasm comes from being in the presence of people, sharing different ideas, methods and techniques, different views, outlooks and inspirations, and mostly by just being out of my comfort zone (which I have very much slipped into).

Over the past 11 months I’ve been in the process of applying for a US work visa, which was successfully approved a couple of months ago, and consequently, as of March 20th,I will taking a break from indie development and moving to Seattle to spend some time working on cool stuff with a company I’ve long since admired: Valve Software.

So what does this mean for DE Unity? The bulk of the port is done, with just some backend and scripting stuff remaining, so I should be easily able to finish things off in my spare time, plus I have the team of talented people at TCR to help me along the way if needed. So things will very much carry on as normal with that.

As for my indie endeavours? I still have things I want to do in the future, both independently and with TCR, so I know I’ll come back to it again someday, and have no doubt I will be still tinkering with stuff on the side for some time… but for now I think I just need a change… to make hats… cuz that’s what Valve do these days right? ;)

Gatherings & Competitions

Morning Interviews

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Tech Bits

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

We had some warmer weather the past week or so, and much, but not all, of our backlogged snow is finally gone. It's really cold today, however, and checking the forecast, I see it calls for a chance of snow Sunday night. For the record, that will be six weeks to the day from Groundhog Day, making this winter a Kobayashi Maru for Punxsutawney Phil and other furry forecasters, as their binary choice does not allow an option for "more than six weeks of winter remaining."

Furry Links: Thanks Ant and Acleacius.
Play: Rescuenator.
Bazooka Boy - Level Pack.
Link: 3D Printed GLaDOS Arm Lamp. Thanks reddit.
Stories: 'Game of Thrones' team: 7 seasons is the plan.
Adopted Mich. puppy saves his new family.
Navy ship almost hits gray whales off coast of Dana Point.
Science: Rare Diamond Reveals Earth's Interior is All Wet.
Images: A year in Canada.
Media: Cave Quest.
Impatient doggy diva blasts horn for 15 minutes as she waits for her owner.
Fighter vomits after opponent FARTS on him.
Follow-up: The scale of the search for Flight MH370. Thanks Digg.



Blue's News logo