Calling out to all rogues and fans of RPGs: Blackguards - the new turn-based RPG from Daedalic Entertainment is now available worldwide for Mac and PC on Steam and GOG. This final version of the game includes all new features implemented based on the feedback collected during the Early Access Program.
Players who bought Blackguards via the Steam Early Access will receive an automatic update including the final version of the game.
Leading up to the release, Blackguards proved that, with their first venture into the RPG genre, Daedalic Entertainment once again have created a gripping gaming experience.
Gamespot were keen to highlight the detail of the 180+ individually designed battlemaps: "You see it most in the heavy focus on interaction with environmental objects scattered throughout the hexagonal grids, and in its best moments, Blackguards uses them to craft more rewarding battles than we recently saw in The Banner Saga."
Blackguards' is now available for PC and Mac on Steam and GOG. The Standard Edition on Steam is available for US$39.99/ Euro39.99/ RUR699/ GBP29.99 and the Blackguards Deluxe Edition for US$ 59.99/ Euro59.99/ RUR999/ GBP44.99. The Special Edition on GOG is available for US$44.99.
Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Styx: Master of Shadows is an infiltration game with RPG elements developed by Cyanide Studio for PC. After many months in development, Styx: Master of Shadows can now reveal the very first official screenshots: here we see Styx, the playable character in the game, progressing through some of the dizzying levels composing the adventure.Continue here to read the full story.
Styx is a Goblin two centuries old... the very first of all the Goblins, he's a master in the arts of stealth, theft, and murder. The depths of the miles-high Tower of Akenash, where Humans and Elves hide and protect the Tree, the source of the Amber, are the best chance Styx has of quickly amassing a small fortune and, perhaps, discover more about his true origins along the way.
Battle your way to the top of the lofty Tower of Akenash through immense and vertiginous levels that highlight the vertical perspective. You will complete numerous missions with various objectives as you climb up - murder, information recovery, theft of precious artifacts, etc - and gradually reconstruct the puzzle that provides the key to the mystery of your origins. The levels are open and the objectives can be completed in various ways: you are therefore free to choose the best way to proceed and the most suitable strategy to employ to achieve and complete your mission objectives. But remember you're a Goblin: if your target is twice your size, or more, you're better off eliminating them silently. and in the back!
The free demo contains the finalised first chapter of Blackguards incorporating new features that have been implemented as a result of the feedback collected throughout The Early Access program. This will include the advanced character creation announced last month. Players will be able to continue saved games started in the demo in the full version of the game.
This is only the beginning of the Organization system. Cloud Imperium remains dedicated to creating an environment for Star Citizen’s squadrons, clans and guilds to flourish, and we have extensive long-range plans for enhancing Organizations as we build towards their presence in the persistent universe. Multiple org membership, visual organization charts and fleet views are among the features we are working on adding now.
Our goal with the Organization system, like the Hangar and Dogfighting modules, is to allow the Star Citizen community to get a foot in the door and start experiencing (and expanding) the Star Citizen ‘verse as soon as possible. Remember: organizations isn’t just about letting you group together with friends and gamers, it’s about backers beginning to shape Star Citizen’s lore!