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Archived News:

Thursday, Dec 19, 2013

  

Diablo III: Reaper of Souls in March

Blizzard announces the Reaper of Souls expansion for Diablo III will be released for Windows and OS X on March 25, 2014, and is now available for prepurchase. Here's word from Battle.net:

On March 25, the crusade against death itself charges forth with the launch of Diablo III: Reaper of Souls for Windows and Mac. Prepare for the onslaught today by prepurchasing the expansion digitally on Battle.net.

Whether you plan to immediately don the armor of the new Crusader character or take your current hero directly into Act V, Reaper of Souls will bring you updated loot rewards, all-new class skills and abilities, game-changing features like the Mystic and Adventure Mode, and highly replayable content in the form of Bounties and Nephalem Rifts.

You also have the option to prepurchase the Digital Deluxe Edition, which contains a wealth of in-game goodies: a collection of exclusive helm- and weapon-transmogrification recipes to distinguish your hero among the champions of Sanctuary; a loyal Spectral Hound minion to keep your adventurers company on their epic journeys; three additional character slots to accommodate new heroes; an in-game Treasure Goblin companion pet for World of Warcraft; and an assortment of Crusader-themed Battle.net portraits and Malthael-themed decals for StarCraft II.

BF4 Flickering Fix Tomorrow

EA announces that the flickering issue impacting multi-GPU systems introduced by the recent Battlefield 4 patch will be fixed tomorrow (thanks AngusThermopyle). Here's word from the Battlefield Battlelog:

Just a quick note that we aim to fix the recent SLI/CrossFire flickering issue in a custom patch planned to go live Dec 20 (this might change.) We will get back with full patch notes as the update rolls out. During this deploy, there will be a period of downtime in multiplayer on all platforms. As always, visit the BF4 Control Room for the latest info.

Steam Holiday Sale

The annual holiday sale is underway on Steam along with an accompanying Snow Globe promotion. Here's how things work this year:

The 2013 Steam Holiday Sale is on now. For the entire holiday season, shoppers can take advantage of huge savings on thousands of games.

Following in the Steam Sales tradition, there will be different promotions happening all day, every day -- including eight-hour Flash Sales and Community's Choice Sales, where gamers may weigh in on which titles should be discounted next. On top of Flash and Community's Choice promotions, more than one hundred games and software titles will be featured as Daily Deals throughout the sale.

Participating in the 2013 Steam Holiday Sale will also earn customers exclusive Holiday Sale Trading Cards. Collect, trade, and craft Holiday Snow Globe Cards that can only be earned during the sale. Users who collect all 10 cards can craft the Holiday Sale badge and earn a variety of limited-edition rewards. Learn more about the feature at http://store.steampowered.com/promotion/snowglobefaq.

Natural Selection 2 Returns to Eclipse

The Natural Selection 2 website has details on a new build 262 that's live in the action/strategy sequel, which includes the promise return to Eclipse. Here's the deal: "Eleven years ago, Eclipse was one of the original Natural Selection battlefields. Tight corridors, multiple Hive spawns, iconic rooms, Eclipse was one of the greatest maps ever made for the original Half-Life mod." Here's a trailer: Continue here to read the full story.

Call of Duty: Ghosts Season Pass Trailer

Activision offers a new Season Pass Trailer showing off the maps this will add to Call of Duty: Ghosts over the life of the military shooter sequel. Here's the sitrep:

With the Season Pass, players will get four downloadable content packs: ONSLAUGHT, DEVASTATION, INVASION, AND NEMESIS - each containing new multiplayer maps, bonus weapons, and a four-part episodic Extinction experience. Upon purchasing the Season Pass, players now get instant access to the downloadable multiplayer map, FREE FALL, as well as the Team Leader Digital pack, complete with a unique MP character head, weapon camo, reticle, player patch, player card and player background.

Continue here to read the full story.

On Sale

Evening Patches

Evening Previews

Evening Consolidation

Evening Metaverse

Evening Tech Bits

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Into the Black

Link of the Day: Honest Action - Die Hard.

Kingdom Come: Deliverance Details

Warhorse Studios sends along the official press release covering Kingdom Come: Deliverance, the just-revealed upcoming dragon-free (and hopefully Ned Beatty-free) RPG. The game's official website is online, which includes a countdown timer saying to expect further details in 33 hours (that's right, a countdown for information on a game that's not due until 2015). In the meantime, here's the official word on the game:

Nearly 18 months after its inception, independent, Czech, video game development house Warhorse Studios today announced details of its debut title, Kingdom Come: Deliverance. Coming to PC and next-gen consoles in 2015, the game is an open world, action-adventure, role-playing game featuring blockbuster production values, a nonlinear story and revolutionary, first-person melee combat.

Leveraging decades of combined experience in AAA game development, including titles in the Mafia, Crysis, ArmA and Operation Flashpoint franchises, the creative talent powering Warhorse Studios is well-versed in pushing the boundaries of RPG storytelling in sprawling, immersive environments. “The team’s ambition for Kingdom Come: Deliverance is growing this ever-maturing sandbox genre in a believable, real-world context and scope,” remarked studio Creative Director Dan Vávra. “To that end, we’re harnessing CryENGINE®3, nonlinear narrative, varied freedom in character progression, and a consequence-laden living world in ways that have never been possible until now.”

Rooted within the Holy Roman Empire during the late Middle Ages, Kingdom Come: Deliverance promises a first-person seat to a harsh and brutal power struggle for the throne. As players traverse expansive, strikingly detailed locales, they’ll grapple with a range of period-accurate fighting techniques, horseback combat, open-field sieges, and large-scale battles, all while developing relationships and a reputation that will inform the greater story. Kingdom Come: Deliverance promises no magic, high fantasy or mythical overtones - it draws its inspiration instead from historically authentic characters, themes, and warfare.

Star Citizen Dogfighting Module Questions Answered

Ten For The Chairman - Episode 3 is a new video featuring Chris Roberts of Roberts Space Industries answering 10 community-submitted questions about Star Citizen, RSI's upcoming space game. Most of the topics center around the recently delayed Dogfighting Module, including how it should serve as a "great benchmarking tool" to see how your rig will run the eventual final game, more on why it is delayed, its size and scope, whether it will include a tutorial like the one from Elite Dangerous (which he admits to playing), how they will increase the number of weapons and items available following the module's release, balancing ship sizes, how the flight model will be tweaked based on feedback, how they will collect data from testing, and more. Thanks Massively. Continue here to read the full story.

DayZ Character Wipes

The DayZ Forums announce patch #2 is now live in the standalone version of DayZ, the zombie game which has become wildly successful in the brief time since its early access release (thanks IncGamers). The patch addresses a security issue that has also prompted a full character wipe, and Bohemia Interactive warns that this may not be the only time this happens during testing:

Important updates like this WILL attract database wipes during the alpha process. We apologize for the inconvenience but I am sure everyone can agree, it is not fair to keep going with the bad data and some of the unfinished items were spawned in game - which could cause crashes and other issues thus confusing our alpha testing. Many people were experiencing crashes relating to these items that had been created in the game.

I realize this is a little vague, but its our policy to be suitably vague about specifics regarding implemented security measures.

Monaco Patch Adds Free Content; Streamlines Game

The Pocketwatch Games blog announces the release of "The Architect's Patch" for Monaco: What's Yours Is Mine, which adds more free new content to the stealth/action game (thanks nin via Joystiq). This also streamlines the game, as they have data revealing that not many players manage to finish the admittedly "BIG game," showing that about 9.4% of those who complete the first level manage to conquer the last one, and only 1.7% finish the last level of the second campaign. They explain their motives: "Monaco is a BIG game. Depending on your skill level, anywhere from 20-50 hours to finish both campaigns. The final missions of both campaigns have twist endings that people invariably love." Here's word on the patch:

  • Original Campaigns streamlined, huge parts of our least favorite levels unflinchingly slashed
  • New features, such as key-doors and ass-cash retconned into the original 2 campaigns
  • A new campaign strip with 3 PvP missions, automatically unlocked
  • Fresh Leaderboards for both Zombie mode and Enhanced mode

Gift Copies for Scrolls Owners

Declaring this "the most Christmassy time of the year," the Scrolls website has news that owners of Mojang's virtual card-based strategy game are getting a second copy of the game to give away to a friend. Here's word:

It’s the most Christmassy time of the year! For that reason, we’re giving every player owns Scrolls a free copy of the game to send to a friend. There is no catch!
Here’s how you do it!

  • Log into your Mojang account
  • Click “Send to a friend”
  • Enter your friend’s email address into the box and click send

Your chum will receive a code in the mail, along with some simple instructions on how to redeem it. It hasn’t even got to be a “friend” you send the code to: enemies, family members and animals are all allowed to play, so long as they can follow the simple instructions listed in the mail. Send and be merry!

Please note that the codes will expire on January 31st, 2014. Make sure yours gets redeemed by then.

CONSORTIUM Next Month

A new Kickstarter update unveils a January 6th release date for CONSORTIUM, the upcoming first-person RPG inspired by Amen: The Awakening, Cavedog's long-ago cancelled shooter. They were planning to release the game before Christmas until Valve warned them that launching during the (spoiler alert) Steam Christmas Sale is ill-advised, so they are using the extra time for further polish, and promise a patch for the beta before Christmas for their backers, saying this "will include well over 100 bug fixes and polish items." Thanks nin.

Kingdom Come: Deliverance Revealed

This teaser trailer shows off Kingdom Come: Deliverance, a first-person, open-world RPG set in medieval Europe with none of the fantasy elements that so often are part of such games. The game is in development at Warhorse Studios, a Czech developer led by Daniel Vávra, who was instrumental in creation of both Mafia games. Eurogamer has a 15-second gameplay trailer and details on the CryENGINE 3 game saying it's intended for PCs and consoles in 2015, and while Warhorse "promises no magic, high fantasy or mythical overtones," the game will feature "revolutionary first-person melee combat," including castle sieges and combat on horseback. They also note that this project will require further funding, as this has so far been financed with three to four million dollars from a wealthy investor, and it's possible a Kickstarter campaign will attempt to fill this gap. Continue here to read the full story.

Demon Core Revealed

Apex Games is putting out the word on Demon Core, a survival-oriented first-person shooter they are looking to release for Windows and OS X by the end of next year. The game is currently the subject of a Steam Greenlight campaign where they offer this gameplay trailer showing off environments and this gameplay trailer which is considerably shootier, and they plan an Indiegogo campaign to help the Finnish developers finish the game. Here's an outline:

Demon Core is situated in a Russian research laboratory, working on solutions for potent sources of energy. The female protagonist of the game, a scientist working in the said laboratory, is faced with a dire situation and is forced to use all possible means she has to survive the overwhelming attack set upon the lab. The innovative gameplay elements allow the player to blend in among the other victims, even feign death over other who have already fallen in the battle. Players will be given tools to set up traps, sneak around enemies and start working on them from the top of the chain; the enemy squads follow a chain of command, which allow the player to target a commanding officer or a radio operator, sending the squad into disarray and cutting off any calls for back-up.

Continue here to read the full story.

Morning Patches

Gatherings & Competitions

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Morning Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

We're in a pretty quiet area, but there sure have been a lot of sirens this morning. As far as I can tell, there's nothing major going on to cause this, so it may just be several small things, which makes it odder. Oh well, if I had a siren, I'd use it all the time for fun, which explains why people like me aren't allowed to have them.

Loud Links: Thanks Ant and Acleacius.
Play: Road of Fury.
Knights vs. Zombies.
Link: Will poach for beer.
Science: Algae to crude oil: Million-year natural process takes minutes in the lab.
Computer simulation explains why zebras have stripes.
Brain area attacked by Alzheimer's links learning and rewards.
Media: Coach Tears Into His Own Team In Post-Game Press Conference.
Follow-up: US report predicts CO2 emissions have peaked, energy independence near.
Donations pour in to help blind man keep hero dog. Thanks nin. Damn onions.
The Funnies: xkcd: Undocumented Feature.



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