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Saturday, Nov 23, 2013

Star Citizen Crowdfunding Hits $29M

The Roberts Space Industries website announces that the crowd-sourced fundraising for Star Citizen as the PC space combat game has now passed the $29 million mark. This triggers a new stretch goal, and it seems their imaginations are losing pace with the funding, as this just promises to spend it, as "additional funding for the Squadron 42 single–player experience," and this new trailer offers an explanation of the game's single-player experience. Here's word on how fans can help with the writer's block for their next stretch goal, if it hasn't been reached already by the time this is posted: "Now it’s time for you to pick the $32 million stretch goal ship. We’ve removed the winner and the lowest-performing option from the last poll. What will it be now? A massive cargo hauler, a speedy information runner, a dedicated salvage ship? The choice is in your hands!" Continue here to read the full story.

Next Car Game Kickstarter Axed; Preorder Sneak Peek Released

Bugbear Entertainment announces they have killed off the Kickstarter for Next Car Game, saying though it "attracted tremendous enthusiasm," it was not going to hit its $350K goal, as it was cancelled a bit short of the $82K mark. Noting that "Finns are not used to giving up so easily," they announce they are proceeding with a preorder campaign to support the demolition derby game's continued development, and they are offering a playable "technology sneak peek" from the game to all those who preorder. Here's word:
The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. The best thing about it is that you will get a chance to have fun and wreak havoc with an amazing 24 cars!

In the full game the action will take place on many locations, including a number of race tracks and derby arenas. We're also going to improve the gameplay and technology on many fronts such as car damage and handling, and our Early Access customers will get a chance to experience these improvements first-hand during the Early Access phase!

WoW's Ninth Anniversary

A post from yesterday on Battle.net celebrates the fact that today is the ninth anniversary of the North American launch of World of Warcraft, Blizzard's apparently hard-to-spell fantasy MMORPG:
Nine years is a long time for any voyage, and we couldn’t have hoped for a more dedicated and passionate community to come on this adventure with us. World of Warcraft wouldn’t be what it is today without you: the players who celebrate your passion for the game every day and share your own Azeroth-enhancing contributions with one another. From creating awe-inspiring costumes for BlizzCon to talking complex raid strategies on podcasts, from building fansites to making amazing machinima, the World of Wacraft community has forged a culture and language uniquely its own.

Raven's Cry Next Year

Publisher TopWare Interactive offers a new May 7, 2014 release date for Raven's Cry, Reality Pump's upcoming role-playing game. Here's word, which does not acknowledge this as a delay for the game, which was expected last month: "In a joint announcement with Reality Pump, the TopWare Interactive AG has announced that the RPG adventure 'Raven’s Cry' will be released on 7th May 2014. The screenshots released today depict a Caribbean that’s far removed from the postcards – giving you an insight into the brutal life of a man who leaves only scorched earth in his wake." Here are the screenshots of which they speak.

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