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Archived News:
The
Roberts Space Industries has a new Letter from the Chairman commemorating
the news that Star Citizen has passed the $26 million mark, triggering
yet another stretch goal for the space combat game. The new feature is an
enhanced capital ship system, which will now work FTL-style: "Lead a damage
control team to fight fires and repair key systems during battle, control
internal bulkheads to slow boarders and man a number of consoles, like
navigation and engineering, that will make commanding a capital ship feel even
more immersive." The feature creep is not over yet, as they outline a new ship
company and starter ship as $28 million stretch goals, saying (presuming this is
reached) those backers who
prefer the new Mustang ship to the original Aurora starter ship can choose it
instead.
SEGA announces that next week they will release a free content update for
Company of Heroes 2, Relic's World War II real-time strategy sequel. This
will include two new multiplayer maps, four new multiplayer commanders, and the
World Builder that will allow players to create and share their own maps for the
game. There are details and images on the
SEGA Blog, where they say the release is scheduled for November 12th. "We are
excited to provide such a large content update to Company of Heroes 2 players,"
said Greg Wilson, Executive Producer at Relic Entertainment. "We are
particularly proud to offer our community the much sought-after World Builder
and are hoping to provide Steam Workshop integration and other mod features in
the near future." They also offer
a new trailer. Continue here to read the full story.
Steam News announces the
Linux version of Metro:
Last Light is now available along with the Windows and OS X editions of
the first-person shooter sequel. Here's a rundown on the game: It Is the
Year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the
Metro, the remnants of mankind are besieged by deadly threats from outside – and
within. Mutants stalk the catacombs beneath the desolate surface, and hunt
amidst the poisoned skies above. But rather than stand united, the
station-cities of the Metro are locked in a struggle for the ultimate power, a
doomsday device from the military vaults of D6. A civil war is stirring that
could wipe humanity from the face of the earth forever.
As Artyom, burdened by guilt but driven by hope, you hold the key to our
survival – the last light in our darkest hour…
- Grand Theft Auto IV: Complete Edition on
Steam. Save 75%.
- Guacamelee! Gold Edition on
Steam. Save 50%.
- Journey of a Roach on
Steam. Save 10%.
- Majestic Indie Bundle on Bundle Stars.
- Weeklong Deals, November 4 on
Steam.
There are hands-on impressions of Valve's prototype "Steam Box" PCs on
Engadget,
The Seattle Times, and
The Verge, and there are separate articles on the new Steam Controller on
Engadget and
IGN (thanks nin). There are also impressions along the way of the nascent
SteamOS running this all. Here's a bit on the hardware crammed into a box "a
little bigger than an Xbox 360 and smaller than any gaming PC of its
ilk:" The secret is actually quite simple, it turns out: Valve designed the
case so the parts can breathe individually. The CPU blows air out the top, the
power supply out the side, and the graphics card exhaust out back, and none
share any airspace within the case.
That might sound like common sense, but it’s remarkably hard to find a case that
does so while still making it easy to drop components in. Here, the key
component responsible for dividing those three zones is a simple plastic shroud
which unscrews in a jiffy. The box we touched was already surprisingly cool and
quiet, but Valve's still tweaking the design: we saw Valve printing a couple of
the shrouds as we walked through its rapid prototyping lab.
Paradox Interactive announces Conquest of Paradise will be the first
expansion for Europa Universalis IV, saying this will come to the
Windows, OS X, and Linux editions of the real-time strategy game on December
11th via digital distribution. The
Paradox Forums has the first developer's diary for the add-on, and they are
planning a livestream via
Twitch on November 7th at 2:00 pm EST. Also, we failed to note it at the
time, but last week a new patch was issued to update EU4 to version 1.3, and the
full patch notes can be found in
this forum thread. Here's word on the upcoming expansion: Paradox
Interactive, a publisher of games that never settles down, today revealed
details on the first expansion to Europa Universalis IV, the award-winning
empire building game developed by Paradox Development Studio for Windows, Mac,
and Linux. Are you ready to explore a brave new world? The new expansion, Europa
Universalis IV: Conquest of Paradise, allows you to send your ships off to the
west to discover a new world, unlike any you’ve seen before. For the first time
ever in a Paradox Development Studio game, players are given the chance to
discover a completely randomized American continent, where no playthrough will
ever be the same.
Europa Universalis IV: Conquest of Paradise makes it possible for you to play as
a Native American nation and master the federation mechanics, as well as unique
national ideas, buildings and events. You may also take command of a Colonial
Nation, declare colonial war, or even strive for liberty from your
motherland.
Katsuhiro Harada laughingly tweets about the possibility Tekken will come
to PCs via Steam. When asked "Can you release Tekken to PC through Steam?" he
replied: "I'm ancient steam user hehhehe, I'll consider about that." Thanks
Siliconera.
A
large thread on Battlelog lists known issues with Battlefield 4, and
what DICE is doing to clear up problems users are experiencing with the
just-released military shooter sequel. These include missing perks, lost
progression, file corruption, and other bugs. A few updates have been added
since the post went up, the most recent explaining new server updates are live
to address some of these issues. Word is: "Since the launch of Battlefield 4,
some fans playing online have been experiencing various issues with the game.
Thanks to your feedback, many of these problems have been resolved, but there
are still a number of bugs that we are actively working on. Below you will find
a list of some of the resolved issues, as well as some of the issues we are
prioritizing at the moment and what we’re doing to address them."
The LEGO Minifigures website
is now accepting registration to the upcoming closed beta test of this LEGO
MMORPG to help prepare for its launch next year. Word is: "The Closed Beta will
be an ongoing process leading up to launch next year, and over time Funcom will
invite a growing number of testers to participate as more content and more
gameplay features are introduced to for players to test. Funcom will also hold
an Open Beta test with an extended number of participants prior to launch, and
anyone registering for the Closed Beta will also be eligible for access to the
Open Beta."
An
interview with Bungie on IGN touches on why there are no concrete plans for
a PC edition of Destiny, Bungie's upcoming first-person shooter (thanks
NowGamer). Just as four out of five dentists recommend sugarless gum,
community manager Eric Osborne explains that shipping on four out of five
platforms is what's keeping development of this project manageable: "It’s
a huge challenge to ship four platforms and a massive opportunity to reach a new
audience," said Osborne.
"We know there are a lot of people out there asking for PC and we know that
there are a lot of gamers that would willingly give us money, but what we have
to do is make sure we’re focused enough to bring a good experience to any
platform that we ship on," Osborne continued.
"What we 100 percent are not going to do is spread ourselves so thin that it
negatively harms the other platforms. So right now we have the four platforms,
which is a lot to focus on."
This video is a tenth
development update for Limit Theory, a procedurally generated space
simulation coming from a one-person developer thanks to a successful
Kickstarter. Here's the latest on the project: "Well folks, what can I say -
sometimes when you reach into the old dev hat, you pull out a squirrel instead
of a rabbit. I was looking for more of an artificial intelligence rabbit this
month, but I ended up pulling out a graphics-and-engine-tech squirrel. Stuff
happens :D I gotta say, the engine has grown an immense amount in one month. You
can see some of that technology manifested in the data editor, but there's at
least as much new tech that you can't see - and it's going to be hard at work
helping me build the best game possible in less time and with less code." Thanks
JDreyer. Continue here to read the full story.
The cold weather is starting to roll in around here, indicating mother nature
noticed the calendar turning to November. I don't think we've actually had our
first frost yet, but I see 31 °F in the forecast for tonight, so that may change
soon. No complaints here, though, New York is pretty notoriously a two season
area, with winter and summer running right into each other, but we've had a
couple of months of genuine autumn this year, which is nice.
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