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Archived News:
Milestone announces MXGP, The Official Motocross Videogame, a game based on
the official World Motocross Championship coming in the spring of next year to
Windows, PlayStation 3,Xbox 360, and PlayStation Vita. "MXGP, The Official
Motocross Videogame represents the Motocross come back for Milestone," says
Luisa Bixio, Marketing and Sales Director at Milestone. "This new rebranding
brings a lot of new features that we will unveil during the next months and for
sure will amuse the Motocross fans. As for the previous Milestone titles, MXGP
will be characterized by loyalty to the license and with realistic simulation."
A launch trailer
intended to get our engines revving, though this features no gameplay (though it
does include the most erudite offer to eat someone's dust you're ever likely to
hear). Here's a bit on the game: From mud to the stars the Motocross’
Warrior made by Milestone, make their own debut on the ‘Current Gen’. Dust,
emotion, simulation, authenticity, amazing jumps and the fight to the first
position. These are the key elements of the new videogame based on one of the
most adrenaline filled and challenging Championship ever. In this way modeled
from dust and mud come to life the new generations of riders/players that
characterize the new Milestone masterpiece. The aim? Win the World championship
title match by match. A lot of new features have been included into the game
that will inspire Motocross lovers and not only them. Continue here to read the full story.
The Steam
Controller is the third and final announcement in Valve's promised
three-prong assault on the living room. They say their goal was to create "a new
kind of input technology," which has them proposing a haptic, dual-trackpad controller
they say is "driven by the player's thumbs" (what will they think of next?).
They also invite the community to get cracking on this when it is released,
saying it "was designed from the ground up to be hackable." Here are details on
the major new feature, the touchscreens: In the center of the controller
is another touch-enabled surface, this one backed by a high-resolution screen.
This surface, too, is critical to achieving the controller’s primary goal -
supporting all games in the Steam catalog. The screen allows an infinite number
of discrete actions to be made available to the player, without requiring an
infinite number of physical buttons.
The whole screen itself is also clickable, like a large single button. So
actions are not invoked by a simple touch, they instead require a click. This
allows a player to touch the screen, browse available actions, and only then
commit to the one they want. Players can swipe through pages of actions in games
where that’s appropriate. When programmed by game developers using our API, the
touch screen can work as a scrolling menu, a radial dial, provide secondary info
like a map or use other custom input modes we haven’t thought of yet.
In order to avoid forcing players to divide their attention between screens, a
critical feature of the Steam Controller comes from its deep integration with
Steam. When a player touches the controller screen, its display is overlayed on
top of the game they’re playing, allowing the player to leave their attention
squarely on the action, where it belongs.
Steam now features a
playable demo for Urban Trial Freestyle, a sample of this game of outrageous
motorcycle stunts. And hey, before you start questioning this game's cred, be
warned: "Urban Trial Freestyle has been greatly influenced by the support of
Julien Dupont, the “godfather of urban trial freestyle.” Julien Dupont is known
around the world for his unique street style and technique, mashing down
barriers and setting new records." There are no details on the demo. Thanks
Frans.
ManiaPlanet News announces plans to celebrate the upcoming 10th anniversary
of the launch of the TrackMania series of racing games (thanks Frans).
They say they are planning a worldwide LAN party at the end of
November: While you’ll have to spectate on what all we have planned, we
will be organizing a big Lan Party all around the world, just like we did with
the ShootMania 4 All Launch Party. If you would like to host one of these LAN
events that will be held at the end of November 2013, please contact us. We’ll
hook you up with some TrackMania swag as well as game keys alongside featuring
your event as part of this great celebration. You only need to send an email to:
maniaplanet@ubisoft.com with your
full address [including a phone number], the location of your event and the
number of people expected.
In the same way, if you want to organize an online competition on the 10 years
Anniversary of TrackMania theme, you can contact us at the same address.
Square Enix announces Master Thief, a special digital edition of Thief,
Eidos Montreal's upcoming stealth/action remake. This will be available in North
America on February 25, 2014, and it is already available for preorder from the
SQUARE ENIX Online Store and is also coming to other digital distributors.
Here's what it includes:
- Official Digital Artbook - stunning concept
art that offers a sneak peek into the shadowy world of THIEF.
- Digital Comic - Delve deeper into the
shroud surrounding Thief's obscure world with this complete collection of
digital comic books.
- Booster Pack - Get access to an exclusive
bundle of optional in-game consumables that can empower you and hasten your
progression through THIEF.
- Director’s Cut Original Soundtrack - a
remarkable collection of THIEF tracks.
- THE BANK HEIST in-game mission:
Infiltrate the City’s most secure location, Stonemarket First Bank, to steal
a coveted family heirloom called the Star of Auldale. To this day, this
heavily guarded and treacherous place remains impregnable, but that’s about
to change…
- A challenging mission that will put your
thieving skills to the test.
- Outsmart security measures found exclusively
in this mission
- Search for the Bank’s unique loot and many
other secrets
- A true homage to the Bank mission in Thief II:
The Metal Age.
Link of the Day: A
Fish's Lucky Day. Thanks Ant.
Tripwire Interactive now offers the Island Assault content pack for Rising
Storm, a free update with new content for the multiplayer military shooter. To
help get the word out, there is a free weekend underway
on Steam along with a
sale where Rising Storm is 50% off.
This trailer shows off
the new content the pack brings, which is described below:
- Multiplayer Campaign Mode is an all new paradigm
in multiplayer FPS games – more than just a game type, it ties the game
types and individual matches together into a campaign that can keep you
occupied for hours. This gives the multiplayer game more depth than ever
before, as individual matches now matter for the overall victory or loss in
the MP campaign. Both sides battle it out to control territories on a large
scale battle map, voting on which territories to attack, whether to attempt
to take more territory, or to defend and try to grind down the enemy's
resources. We like to say it is like a “meta-game" of Risk. This features
both Stalingrad and Pacific Theater campaigns.
- All new level: Betio. The tiny island of Betio was
the scene of the heaviest fighting during the Battle of Tarawa in November
1943, the first major US amphibious offensive of the Pacific Theater. The
map here recreates the push of the US 2nd Marine Division across the
devastated island against their counterparts in the 6th Special Naval
Landing Force (the Japanese 'Marines') as the US forces attempt to disable
key tactical objectives such as naval guns and transmitter stations. The map
favors desperate pitched defenses and assaults at all costs.
- Two new weapons, one for Rising Storm and one for
Red Orchestra 2. Red Orchestra 2 gets the PPS-42 submachine gun. Born out of
desperation during the siege of Leningrad, the PPS-42 provides the Russians
with a powerful, lightweight SMG option. For Rising Storm, the Japanese get
the Type 97 sniper rifle. More accurate than the existing Type 99 sniper
rifle, this weapon gives the Japanese another way to reach out and touch
their enemies.
- Classic Mode Refinements. While Rising Storm and
Red Orchestra 2 are considered by many to be one of the most hardcore
shooters out there, the hardcore among the fan base have been clamoring for
something even more extreme and authentic. The fans have asked and we've
answered with further refinements to Classic Mode (the most hardcore
gameplay mode in RS/RO2). We've made player movement changes, as well as
aiming and recoil changes to make it more difficult to keep your aim on
enemies resulting in longer and more intense firefights.
Continue here to read the full story.
Steam news announces
that Dead Island: Riptide
is now on sale for 66% off, coinciding with a free weekend where you can shoot
zombies without taking out your wallet: Play
Dead Island: Riptide for
FREE now through Sunday at 1PM Pacific Time! Additionally, you can pickup the
full game at 66% off as part of this week's Weekend Deal*!
Dead Island Riptide takes players to the island of Palanai on the Banoi
archipelago, infested with bloodthirsty Zombies and only a few remaining
Survivors still fighting for their lives. Introducing new terrifying enemies,
deadly weapons, a new playable character and much more, Dead Island Riptide will
draw players back into a world that has grown corrupt - with the last rays of
hope vanishing in rising tides.
Size Five Games announces that Gun Monkeys is holding a free weekend
on Steam, where anyone
with a Steam account can check out the indie multiplayer platformer/shooter for
Windows and OS X between now and Sunday afternoon. For those who enjoy the game,
it is also on sale for half-off during that period as well, and as always,
purchasers will receive a second copy to gift to a friend. Here's a refresher on
what to expect: "Gun Monkeys provides short, sharp jabs of intense multiplayer
combat. It’s a procedurally-generated, physics-based, 1-on-1, online platform
shooter and it’s going down a complete storm with players."
Activision now offers the Apocalypse DLC for the Windows and PS3 editions
of Call of Duty: Black Ops II, following a month of exclusivity for the
add-on the Xbox 360. This is available a la carte or as the final chapter in the
game's season pass, and here's a reminder of what it offers: "The fourth and
final DLC Pack from Activision and its award-winning studio Treyarch lets
players dig into four thrilling and diverse multiplayer maps, as well as Origins
- the all-new, wildly creative Zombies experience that reunites players with the
original heroes from Call of Duty®: World at War, and closes this chapter of the
Zombies story arch for Call of Duty®: Black Ops II."
Desura now offers a playable
demo for NeonXSZ, allowing Windows, OS X, and Linux gamers to check out
this upcoming Descent-inspired 6DOF shooter. Here's a concise rundown on the
game: "NeonXSZ is our little homage to Descent combined with the frenetic
adrenaline pumping feel and gameplay mechanics of Quake. Then add Diablo's loot
explosions, rpg elements, leveling up, procedurally generated environments and
enemies. Finish it all off with truly open-world gameplay inside a micro
ecosystem of up to one thousand unique little AI dudes buzzing around getting
into fights and doing their own thing."
Rise of Venice makes its promised debut today, offering a
Renaissance-era trading simulation for Windows PCs. The
game's launch trailer
offers a look at the game Kalypso Media describes like so: "As you progress
through the ranks of Venetian society, increasing your power with smart trading
moves and calling in the occasional favor, you can begin to assemble your own
fleet. With this you will start to build up new production facilities and test
yourself in challenging sea battles where you will face off against pirates as
well as political enemies." Continue here to read the full story.
CCP Games announces EVE Online: Rubicon, the 20th expansion for EVE
Online, which is coming to CCP's outer space MMORPG on November 19th.
This page is home
to the project, offering more details on the add-on along with screenshots,
concept art, and there's also
a reveal video on Twitch.
Here's an outline: In EVE Online: Rubicon, empowered players wage
guerilla-style warfare against their opponents, raid their space and erode
industrial power from deep behind enemy lines. Focused on individual and small
fleet activity, new quick-strike options offer a powerful war tactic and a fresh
style of victory in EVE’s “sandbox” universe.
This November will also see a new set of mobile, player-owned structures created
to support action outside of the safety of the hangar. Meant for both solo and
group use, they accentuate and diversify gameplay for pilots seeking to find
their homes amongst the stars.
Rubicon continues where Odyssey left off with new exploration content and a
versatile new line of faction ships that are perfect for navigating and
infiltrating the nearly 8,000 solar systems of the EVE Universe. In addition,
the Marauder, Electronic Attack Frigate, Interceptor and Interdictor class hulls
head back to the shipyards for re-engineering amongst other balancing changes.
New certificate and ship identification systems will help novice players ease
into one of the world’s most indisputably deep games and give veteran players a
greater sense of what to accomplish next.
The
Battlefield Blog now reveals details on every game mode in Battlefield 4
in a new "Road to Battlefield 4" feature. They offer screenshots and details for
each of the following multiplayer game types:
- Conquest (Playable in the Battlefield 4 Beta) – All-out
vehicle warfare mixed with intense infantry action across land, air and sea
- Domination (Playable in the Battlefield 4 Beta) – Fast-paced
infantry variant of Conquest
- Obliteration – Mad dash in vehicles and on foot to deliver
explosives
- Defuse – Competitive close quarters combat
- Team Deathmatch – The classic shooter mode – Battlefield 4 style
- Rush – Fight deep into enemy territory by detonating their M-COM
stations
- Squad Deathmatch – Four squads fight on the ground with limited
vehicle support in a race to the top of the leaderboard
The Planetary Annihilation
Kickstarter Page has word this next-generation RTS game from Uber
Entertainment has entered the beta testing phase, so backers eligible to
participate should be receiving their invites, and those already in the alpha
should get the beta version the next time they update their clients (thanks
Colin). Here's word
on the enjoyment this brings: "Enjoy strapping rockets to asteroids and sending
them on a crash course into the planets. Enjoy orbital weapons and surveillance.
Enjoy launching tanks, bots, and other vehicles onto celestial bodies. Enjoy
waging war on an interplanetary scale." They celebrate the news with a new
Beta Reveal Trailer.
Continue here to read the full story.
A new
trailer from Assassin's Creed IV: Black Flag shows off some
"infamous" pirates (getting all moral on us in a pirate game?) from the upcoming
stealth sequel. As they describe: "Learn more about the infamous cast of
characters you'll come across in Assassin's Creed IV Black Flag with commentary
from Matt Ryan, the voice actor behind Captain Edward Kenway. Includes the
backstory and motivations of historical pirates such as Blackbeard, Charles
Vane, and Benjamin Hornigold from the true Golden Age of Pirates." Continue here to read the full story.
A CGI trailer from
Deadfall Adventures shows off the tone of The Farm 51's upcoming
action/adventure. The game is also now up for preorder
on Steam, and those who
are willing to buy before they try will get a free upgrade to the Digital Deluxe
Edition which includes some extras, including three skins which will never be
offered as DLC. Here's a refresher on the game: "In Deadfall Adventures, players
take on the role of James Lee Quatermain, as he and Agent Goodwin strive to be
one step ahead of the Nazis and the Russians, one step closer to obtaining the
Heart of Atlantis. Deep in the temples, where age-old guardians awake from their
eternal slumber, James soon learns that his great-grandfather's stories are not
as crazy as he had always believed. For all things live forever, though at times
they sleep and are forgotten." Continue here to read the full story.
Okay, I'm going to admit I may not have been as over my dental ordeal as I
imagined gauging from the stories I missed from yesterday, but I'm feeling
mostly caught up by now.
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