Archived News:
Larian Studios announces the release of Divinity: Dragon Commander,
saying the Divinity-based strategy game is now available for Windows via digital
distribution as well as some retailers. A new
launch trailer helps
celebrate the release, and here's word: You are the Dragon Commander. Your
mission it is to reunite a broken empire and become the new emperor. Success
depends entirely on your ability to efficiently rule your empire, build
invincible armies and lead them to victory. Your secret weapons: your tactical
insights, your leadership skills and your ability to turn yourself into a
dragon.
Dragon Commander is not just any strategy game - it seamlessly blends real-time
strategy gameplay with turn-based campaigning, role-playing an ascending emperor
and controlling a formidable dragon
The
Paradox Forums have details on how they will be offering the preorder
bonuses for Europa Universalis IV after the release of the upcoming
strategy sequel on August 13th. They also announce a new preorder incentive for
those who preorder the Digital Extreme Edition
via Uplay will get all the previously revealed bonuses plus a copy of
Splinter Cell: Double Agent. Word is they will be offering the various preorder
incentives as DLC on day one, including the utility to convert Crusader Kings II
saved games for Europa Universalis IV, which will be $9.99. Here's the
rundown: Europa Universalis IV: Digital Extreme Upgrade - $7.99
Stars and Crescent Pack
Horsemen of the Crescent Unit Pack
Conquest of Constantinople Music Pack
Europa Univesalis IV: Pre-order DLC Pack - $6.99
100 Years War Unit Pack
The Purple Phoenix Expansion
Europa Universalis IV: Call to Arms Pack - $3.99
Winged Hussars Pack
National Monuments Pack
Crusader Kings II: Europa Universalis IV converter - $9.99
* copy of Crusader Kings II base game is not included
A new trailer from
Saints Row IV introduces the Inauguration Station, a method to manage your
manifestation to run the nation in the upcoming Saints Row continuation. The
Inauguration Station is now available
on Steam right now, and
players can upload their creations to
the Saints Row website, where they note that you can "download your
characters from Saints Row: The Third to update them for Saints Row IV." Continue here to read the full story.
Indie developer Broken Rules announces a return to their PC roots, saying
their upcoming SECRETS OF RÆTIKON is coming to Windows, OS X, and Linux (and
"possibly consoles") when it's released this year. The
SECRETS OF RÆTIKON website
offers a first-look
gameplay trailer, and here's word: "SECRETS OF RÆTIKON is a game where
players fly like birds. They explore a beautiful rugged alpine landscape
populated by wild animals. To progress through the game, players reactivate
ancient machinery. It is a physical puzzle game as much as an exploration game.
SECRETS OF RÆTIKON is a game for anyone who has ever dreamed of flying." Continue here to read the full story.
The
Kickstarter campaign for Precinct now reflects the cancellation of
this fundraiser for a new game from Police Quest creator Jim Walls. It
seems likely the campaign would fail after having attracted just $85,756 of its
half-million dollar goal, and
Joystiq has word from Robert Lindsley, president of Jim Walls Reloaded,
saying they are now planning on creating a playable version of the game to
better pitch it to potential backers, admitting the hiccups of a couple of
recent campaigns have made for more wariness than they anticipated. They are
supporting their new plan with a smaller fundraiser on the
Precinct Website to raise $25,000
for their prototype, which should take a couple of months to develop. Thanks
nin.
Eurogamer has word from Ubisoft on just how open are the open-world aspects
of Assassin's Creed 4, as Game director Ashraf Ismail estimates it would
take "maybe half an hour" to sail across the whole game world. They say large
portions of this will be open ocean, but multiple activities should be visible
on the horizon wherever you sail. And for those of us raised on jet travel, they
say the fast-travel system has been revamped to allow you to revisit areas
without all that should you choose. They accompany the news
with this trailer where
lead game designer Sebastien Berton introduces the game's take on harpooning,
showing concept art and video footage of our character harpooning a Great White
Shark from the bow of a small boat (with obvious results). Sebastien's French
accent is pretty thick, so closed-captioning may help understand what he's
saying. Continue here to read the full story.
A recent
reddit Valve tour may spill some beans about what's up at the developer, as
a photo of a monitor ( blown up but
blurry on
NeoGAF)
has emerged allegedly taken during the visit that shows an internal change log
showing work progressing on Left 4 Dead 3 and Source Engine 2. This is
unconfirmed, but plausible, as Valve has already
seemingly confirmed Source 2, and it's
not like they are reporting something farfetched like the continuation of the
Half-Life series. Thanks
Eurogamer.
Paradox Interactive unveils plans for War of the Vikings, a new
multiplayer action game from developer Fatshark based on the tech behind their
War of the Roses. The game is due in Q1 2014 and it will first be shown
off later this month to the attendees of Gamescom.
This page is already accepting
signups from those interested in participating in the alpha, though when testing
is to begin is not specified. A War of
the Vikings website is also already live, offering
an announcement trailer,
though this is just a brief cinematic to "axe" us if we're interested. Here's a
bit from
the announcement: NEW YORK — August 6, 2013 — Paradox Interactive, a
publisher of games and a cultivator of epic facial hair, today announced War of
the Vikings, an all-new multiplayer game built upon the technology that drives
Paradox’s medieval squad combat title War of the Roses. Developed by Fatshark,
War of the Vikings is a new standalone entry into the War franchise that will
pull players into the brutal and bloody Viking Age, challenging them to design a
personalized warrior and sack England as a mighty Norseman – or defend it as a
brave Saxon. Featuring intense close-quarters combat, authentically inspired
settings and weaponry, rich customization options, and large-scale 64-player
battles, War of the Vikings will add a new unforgettable experience to Paradox’s
close combat arsenal. Continue here to read the full story.
Reptile Games
announces the release of
Megabyte Punch, saying
the fighting game will be sold at a 20% discount during its first week of
availability. Here's the
game's release trailer, and here's word: Independent game developer
Reptile Games is thrilled to announce
their game, Megabyte Punch Megabyte Punch is currently available to the public
via the Humble Bundle Store,
Desura and
Gamersgate.
Described best as a mash-up of SSB, Megaman and Custom Robo. Megabyte Punch is
an electro fighting/beat ‘em up game in which players can build and customize
their own player. The game is currently on sale for $11.99 (US), 20% off its
original price of $14.99 for PC (Windows), Mac and Linux. Megabyte Punch fans
can also purchase a special edition of the game that comes with the original
Soundtrack with 27 tracks, HD Wallpapers, and extra custom levels for $20.00.
In Megabyte Punch players battle various creatures in the story mode to get
their parts and upgrade their own fighter; like Tornado shoulders for a
whirlwind attack or powerful hips for a devastating pelvic thrust attack. Then,
using the abilities of their customized fighter, they can compete in tournaments
or battle against other players in a destructible arena. Continue here to read the full story.
A
Steam Community Announcement has word from developer OVERKILL that PAYDAY
2 will be officially released on Steam on August 13th, and will roll out
for all platforms over a three day period (thanks
Eurogamer). Here's word: We have now made sure that everything is in
order and that our contracts are in place. The weapon shipments have been
ordered and are on their way to D.C. while Bain continues to work on attracting
new contacts to Crime.net.
The PAYDAY 2 release date for Steam has been confirmed!
PAYDAY 2 will be out on Steam on August 13th. The other platforms will follow
suit and be out between the 13th and the 16th.
The store page description will be updated shortly.
A big thank you to our PAYDAY community, to everyone who has helped us beta test
the game so far and posted messages online, sent us feedback and told us how
much you appreciate our work. We salute you.
Endless Loop Studios has released a new version 1.06 patch for
Survivor Squad adding Mac OS X
support to the action/strategy game as well as a one-on-one multiplayer mode
where one player controls the squad of would-be survivors and the other spawns
infected to thwart them. A free demo is available to sample the game, and it is
on sale this week for 50%
off. Here's a trailer
showing off the game's new multiplayer support. Continue here to read the full story.
The King
Arthur's Gold website now offers beta access to this 2D co-op wargame
from Transhuman Directive, the indie developer of
Soldat. This is paid access carrying a
USD $9.99 pricetag, as they say the game is following the "Minecraft model"
which includes a paid beta, and if possible, making enough cash to buy a small
country (or in the case of this game, Camelot). A
"beta mini-trailer"
offers a look at multiplayer play from some private sessions, and here's a brief
history of the project: King Arthur's Gold was started in 2011 by Michał
Marcinkowski. Completely self-funded, self-coded, self-marketed and literally
made in a bedroom. Later joined by pixel artist and co-designer Max Cahill and
musician David Pencil (of PennyArcade). Initially released undercover, the
game's alpha version popularity kicked off because of its innovative multiplayer
game design and features - mentioned on PCGamer, Kotaku, Rock Paper Shotgun and
winning several indie game awards (including Best Game of the Year). After that
it got a bit quiet because the developers hid in their dungeons to totally
repaint graphics and recode the engine to use scripts (and boost the modding
community). Following the Minecraft model it is now a new game (with the former
alpha being called KAG classic) released as KAG Beta in mid-2013.
The
Queen's Jubilee event is now underway in Guild Wars 2, ArenaNet's
MMORPG sequel. This includes a new gladiatorial arena, and like most such
celebrations, lots of hot air: A celebration of ten years of Queen
Jennah’s rule is about to kick off in Divinity’s Reach! The queen has
commissioned a new gladiatorial arena for the occasion—the Crown Pavilion—as a
shining symbol of her people’s endurance.
Take a hot air balloon ride with dignitaries from across Tyria to the capital of
the Krytan nation, and be there for the opening ceremony. Join in the
festivities and compete in ceremonial combat in Her Majesty’s honor!
The one thing I've struggled with a bit as I work towards mastery of the
man-stove is grilling chicken breasts. My first efforts involved store-bought
marinade and direct grilling, but they ended up a bit tough. I tried a brine and
indirect method that left them looking like drowning victims, followed by
attempts to pound them flat that were inconsistent at best. I think I've finally
worked it out though: The last couple of times I made them I brined them and
then used a simple rub and grilled over a very hot fire (550-600 degrees), and
finally managed to create a juicy, flavorful dish. It took long enough, I don't
want to estimate how many sub-par chicken breasts I've turned out up until this
point.
|