The Steam page
today announced Valve's free-to-play MOBA game is in the midst of
launching, saying: "Dota 2 is officially launching. In order to ensure the best
possible experience for new and existing players, there may be a short wait for
you to download the game. Visit the
for more information about how the release process works." This
message has since been removed, and that
does not actually shed any of that promised light on the release
schedule, so there seems to have been a hitch in the plan somewhere along the
way, but there is no word yet from Valve on what's going on. Update:
It looks like the issues were all worked out, and the game is now being offered again.
The Team Fortress 2
outlines plans for balance changes to the weapons in Valve's
teamplay shooter in an upcoming patch. Here's a bit:
One of our goals as
we continue to work on Team Fortress is to support a wide variety of play
styles. In order to achieve that, it's been vitally important that the weapons
in the game are fun not just to use, but to play against. We want players on
both the winning and losing sides of an engagement to feel like their skill is
being rewarded. In other words, when someone beats you, it's because they played
better, either through pure combat skill, or through their strategic choices in
selecting their loadout. Consequently, we are always reviewing both real world
player sessions and player feedback to hunt down items that aren't meeting this
We'll be tweaking the stats on dozens of weapons in this next update—but we
thought you might find it interesting if we walked you through the
decision-making process on a select few.
Red 5 announces
testing of Firefall
is basically a soft launch for the free-to-play open world shooter, evidenced by
the sale of
Packs for the beta
. A new
live action trailer
celebrates the news as does the
will present live streams for the next couple of days along with other special
events. Here's word on the game:
Firefall, an upcoming free-to-play MMO
shooter, is set in a unique and beautiful science fiction universe 200 years in
the future. Players are part of the last remnant of humanity on Earth, fighting
to survive against all odds on a hostile planet ravaged by an aggressive energy
storm and under attack by a mysterious humanoid race, known as the Chosen. One
of the most anticipated PC games of 2013, Firefall consists of two triple-A
components that will entice shooter fans: a polished PvP combat system tuned for
elite-level eSports competition and a robust open world experience designed to
immerse players in a deep storyline with dynamic events and social
The Face Noir website
now offers a playable demo of Phoenix Online Studios' Al Jolson-free
mystery/adventure game in advance of the game's full release on July 18th.
Here's word on the game's film noir-inspired motif:
Developed by Italian
indie studio Mad Orange and localized into English by Phoenix Online Studios
(devs of The Silver Lining and Cognition: An Erica Reed Thriller), Face Noir is
a moody tale that combines the intrigue and atmosphere of a Raymond Chandler
novel or Humphrey Bogart film with classic point-and-click adventure gameplay.
This demo sets the scene for Face Noir's atmospheric take on 1930s New York
City, introduces the disillusioned private eye Jack Del Nero, and lets players
jump in on his first case -- the mystery of a missing dame named Susan
Matrix Games is putting out the call for dedicated beta testers to help vet
Command Modern Air/Naval Operations
, their upcoming tactical strategy game.
is where to
sign up, and here's word on the game: "Command: Modern Air/Naval Operations
models modern air and naval operations in extreme detail. It covers the period
stretching from post-WW2 all the way to the modern day and even the near future
at the tactical and operation scale. Command: Modern Air/Naval Operations aims
to set a new benchmark for depth and realism in a wargame, with its careful
treatment of aircraft, surface ships, and submarines, satellite technology,
covering many historic and hypothetical conflicts. It also comes complete with
an integrated scenario editor."
- The Debut 3 Bundle on the
Indie Royale Website. Five up-and-coming indies for under $5.00.
- Half-Life 2 on
Steam. Save 75%.
- Need For Speed: Hot Pursuit on
Steam. Save 70%.
- Organ Trail: Director's Cut on
Steam. Save 50%.
now offers a playable demo for Strategic Command WWII
Assault on Democracy
, the World War II turn-based strategy expansion. The
demo includes two campaigns, one based on the war, and the other a speculative
Invasion America scenario, and certain features from the full game are disabled,
including multiplayer, game saves, and unit purchases.
now offers the
new gameplay video from Grand Theft Auto V
, their upcoming
open-world action sequel. That page seems to be a little choked up, but the clip
is also available on the
(NSFW). The clip shows off the game's environments, some cutscenes,
and introduces the game's three "heroes." It also shows off gameplay, and how
the player can switch between the viewpoints of the multiple protagonists. The
clip concludes teasing "and then there's Grand Theft Auto Online, which we will
show you properly soon."
Continue here to read the full story.
has word that the new version 5.4 patch for World of Warcraft
is now live on the Public Test Realm for Blizzard's MMORPG. They have a
comprehensive set of patch notes outlining what's included, though they warn
that the final patch notes could change by the time the patch leaves testing.
The patch introduces a new siege, flexible raid difficulty, a redesigned arena
system, and more. As previously
, version 5.4 will also introduce in-game microtransactions, and
word from Blizzard
on this development:
Thanks for all the feedback so
far, everyone. We’re still pretty early in the exploration process, but we did
want to go into more detail about our rationale for introducing an in-game
store, as well as provide some insight into what you might ultimately see
For players who are already interested in the in-game items we offer, such as
Pet Store pets and mounts, the benefits of an in-game store are pretty clear. We
think everyone would appreciate the convenience of being able to make such
purchases without having to leave the game, and ultimately that’s our long-term
goal for the system, though there’s quite a bit of work involved in retrofitting
those existing items into the new system.
First, we’ll be testing the in-game store with some new kinds of items we’re
looking into introducing (in Asian regions, at the outset) based on player
feedback: specifically, an experience buff to assist with the leveling process,
as well as an alternate way to acquire Lesser Charms of Good Fortune. We’ve had
a lot of requests from players in different regions for convenience-oriented
items such as these, and as with other new ideas we’ve introduced as WoW has
evolved—including Pet Store pets, mounts, and more—your feedback plays a hugely
important part in determining what we add to the game.
Ultimately it’s still too early in the process to make any final determinations
about our plans, but in the meantime, we hope you’ll check out the in-game store
once it’s implemented on the PTR and let us know what you think.
It's never too early to accept customers' money, and keeping with that,
is already accepting preorders of Titanfall
, even though
Respawn's upcoming mech game is not due until the beginning of next year. This
also answers the question of price point for the game, which is a AAA project,
but is only going to support multiplayer play. The price point turns out to be a
full USD $60.00 on Windows, Xbox One, and even the Xbox 360 edition, which will
be a port. Thanks
- Sir, You Are Being Hunted on
Kotaku. Thanks nin.
The alarm on my phone failed to go off this morning... or rather it seems to
have gone off without making any noise, which is tantamount to the same thing.
This was followed shortly by turning on my Kindle and having the backlight not
come on. I played with the light setting and it came on, but then wouldn't go
off when I shutdown the Kindle. I was worried something was really broken, but
rebooting it solved the problem. Still, having two mobile devices go wacky in
such a short span is a little weird. It makes me a little wary about using the