Archived News:
The
Roberts Space
Industries website celebrates its relaunch with a 24 hour livestream sharing
the latest tales from development of Star Citizen, their upcoming space
game. Here's word: Welcome to the RSI Prime Livestream event! We’re
kicking off the new site launch with a 24-hour event updating you on the latest
from Star Citizen’s development and celebrating our amazing fans. Chris Roberts
and the team will be on hand all night to interact with fans and make some
exciting announcements.
We will be broadcasting live across up to six feeds at once from the CIG Austin
and CIG Los Angeles offices. You can watch the teams interact in the top
conference room camera and then catch up with the specific offices in the
others. Updates will be posted periodically in the Comm-Link, as will special
event-specific stretch goals! Every $100,000 raised will see alternate updates
unlocking new star systems or revealing the next part of a Spectrum Dispatch
serial… with a surprise or two in the mix as well.
We will be selling several new products revealed during the stream and offering
the limited edition shipis available previously only during the last livestream.
Remember that this is to create the first full crowd funded AAA game and not to
offer any special in-game advantage. No one should feel expected to back twice
or to purchase anything thinking they will need it in the finished game. All the
digital ships and items will be available in the game for game credits. If
you’ve already pledged, the best thing you can do is to share this site with
your friends… more people means a stronger community and a bigger living
universe when the game is finished!
The Creative Assembly has released
a new panoramic screenshot from Total War:
ROME II in positively ridiculous 30000 x 4087 resolution (I won't worry
about making you feel bad if that's your monitor's native resolution). They also
send along the PC
specifications for the upcoming strategy sequel:
- Minimum:
- OS: XP/ Vista / Windows 7 / Windows 8
- Processor:2 GHz Intel Dual Core processor /
2.6 GHz Intel Single Core processor
- Memory: 2GB RAM
- Graphics:512 MB DirectX 9.0c compatible card (shader
model 3, vertex texture fetch support).
- DirectX®:9.0c
- Hard Drive: 35 GB HD space
- Screen Resolution: 1024x768
- Recommended:
- OS: Windows 7 / Windows 8
- Processor:2nd Generation Intel Core i5
processor (or greater)
- Memory: 4GB RAM
- Graphics:1024 MB DirectX 11 compatible
graphics card.
- DirectX®:11
- Hard Drive:35 GB HD space
- Screen Resolution: 1920x1080
Bohemia Interactive offers
a new SITREP video for Arma 3, their upcoming military shooter
sequel. They say: "The latest Community Guide explores the game’s new features,
provides a recap of the Arma 3 Alpha, and looks at some of the most popular
community-created content. The video concludes by demonstrating the new faction,
vehicles, weapons, scenarios and challenges from the just-released Arma 3
Beta." Continue here to read the full story.
The
Saints Row IV Website now offers an
in-game walkthrough
trailer from Volition's showing of the open world action sequel at E3.
Here's word: Senior Producer Jim Boone from Volition will show you how the
leader of the Saints AKA the self-proclaimed "Patron Saint of America"
encounters the alien overlord Zinyak for the first time and how he deals with an
alien invasion in the White House - Saints Row style. In the second part of the
video Jim presents more open world mayhem, including new weapons like the
Blackhole Launcher, a move called "Death From Above" and an all-new experience
by Professor Genki himself called Mind Over Murder. Continue here to read the full story.
Link of the Day:
Penny Arcade - What You Wish For. Thanks RedEye9.
Half-Life 3 speculation continues on reddit (where are least they're
having fun with it) after a
previous theory was seemingly debunked and
another turned out to
be a joke, but they continue to work the problem. There are various interpretations
of recent patches theorizing an alternate reality game is underway for the MIA
shooter sequel, which would certainly fit Valve's MO if they were finally
announcing Half-Life 3. It all seems a little flimsy, but one of these
days an announcement will actually come, right? (No really, I'm asking.)
The
Kickstarter is now underway for the
recently teased
( and leaked) Satellite Reign,
a project from developer 5 Lives Studios that is indeed an homage to Syndicate
Wars, described as: "A real-time, class-based strategy game, set in an open
world cyberpunk city, from the creator of Syndicate Wars." Here's what they plan
to do if they raise the £350,000 they seek: Satellite Reign is a
real-time, class-based strategy game. You control a team of four agents, each
with distinct and unique abilities, collectively battling for control of a fully
simulated, living cyberpunk city.
The game world is designed to facilitate emergent gameplay, giving you the tools
and freedom to play how you want to play, so you can create strategies and
scenarios that not even we had anticipated!
Customise your team with the strength to destroy your enemies head-on, or hack
into their facilities to manipulate their infrastructure without them ever
knowing you were even there.
Will you take down your enemies with brute-force? Covert espionage and
infiltration? Or will you use propaganda to influence the citizens of the city
and overthrow the controlling powers?
Satellite Reign will be released on Windows, Mac OS and Linux.
The
March of War website and
Steam now offer early access to March of War, as a "pilot episode" of
ISOTX's MMOTBS game is now freely available for Windows and OS X. They say the
first themed episode, "Soviet Storm," will be released in August, and monthly
updates with follow, adding: "All future episodes will contain all of the
previous episodic content and will be totally free." Here's part of the
announcement: UTRECHT, THE NETHERLANDS – June 28, 2013 – Look alive
soldier! Time to head to the frontline and fight for your country. ISOTX,
developer and publisher of the award-winning Iron Grip-series today announces
that the Pilot episode of the free-to-play episodic online multiplayer strategy
game March of War is available now through Steam Early Access and the official
website for PC and Mac.
The Pilot episode “World Aflame” sets the stage for the community to start
writing their story in the war-torn alternate dieselpunk 1940’s world.
Initially, the conflict is in its early stages, but it will quickly mature into
a rapidly evolving and unpredictable conflict once players have had a chance to
start interacting with the dieselpunk game world. Each battle redraws the
borders, shifting the balance and changing the world. These elements keep March
of War in a constant player driven flux.
With their adoption of a monthly free episodic release model, ISOTX has
committed itself to releasing new episodes full of content each month, all of
which will be heavily influenced and directed by the community. Players are
invited to submit ideas, vote for content and interact with the ISOTX team via
the VOTE4WAR page on the official website.
Computer and Video Games quotes game designer Jesse Schell's industry
keynote at the Gamelab conference in Barcelona where he cites research from
industry analyst EEDAR saying an Xbox game accompanied by a demo typically sells
half as many copies as a game that has no demo. This seems to be a cause for
him, as it's not the first time he's gone
off on this topic. This time around he says: "You mean we spent all this
money making a demo and getting it out there, and it cut our sales in half? Yes,
that's exactly what happened to you." Actually, it's not as simple as that, and
statistical analysis rarely is. For instance, this does not account for how some recurring
franchises eschew demos because they have an established audience, while smaller
developers will often offer demos to attract attention to unknown games.
Well, after sawing up a shim, drilling some holes and screwing things together,
I found the brace intended to hold the air conditioner in the window was not
creating a stable surface in any way. I finagled with it for a bit and then
tried setting the AC in a window with no brace, and it sat perfectly, storm
window frame and all. So my assessment of the installation not being trivial was
correct, only because I assumed it would not be, and spent a lot of effort for
nothing. That aside, as it turns out, it was beyond trivial. Oh yeah, and having the ability
to cool off is nice too. 20th century technology ftw!
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