has word that Fez II
was teased at a Horizon
Independent Game Press Conference today. No details were provided about a
release date or target platforms for a sequel to Polytron Corporation's
puzzle/platformer, there was just a brief visual tease, and they have a captured
image of it.
has more from the Horizon Independent Game Press Conference,
where it was revealed that Double Fine has two unannounced games in the works
thanks to backing by the Indie Fund. No further details are offered yet, but it
sounds like between the Indie fund and Massive Chalice
and Broken Age
funded through Kickstarter, Tim Schafer and company have four games in the
Matrix Games announces
the release of Conflict of Heroes: Ghost Divisions
the first expansion for Conflict of Heroes: Awakening the Bear, Western
Civilization Software's World War II tactical strategy game. This is accompanied
by a new version 1.30 patch, detailed
on this page
. Here's word on the add-on:
Similar to the Awakening the
Bear release, Conflict of Heroes: Ghost Divisions adds new content that has
never been available before to Conflict of Heroes players, while staying true to
the original board game rules. It also adds an exciting new feature – the
ability to play any campaign multiplayer against a human opponent!
Ghost Divisions focuses on the battles of Army Group Center (nicknamed the
"Ghost Division" because of its speed and independent movement, which even the
German High Command had difficulty following) and its two Panzer Groups under
Guderian and Hoth against the Red Army, the rapid initial Blitzkrieg and the
drives to encircle and destroy the Soviet forces. Speed, coordination,
concentration and combined arms will be necessary to lead your forces to
This brand new expansion allows you to play company and platoon-sized forces
from the 7th Panzer Division and the Grossdeutschland Regiment in two additional
campaigns with 10 Scenarios total as a stand-alone or directly in the main game.
Multiplayer has also been added for head to head linked campaign games!
Reverie World Studios announces a June 18th launch of the Siegeworks
expansion for Dawn of Fantasy: Kingdom Wars
, their siege combat MMORTS
has details on the release schedule, which includes some sort of early
access on June 16th, though this is explained oddly. Here's word:
Canada – 13/06/2013 Reverie World Studios has announced the imminent release of
the first expansion to their flagship MMORTS game - Dawn of Fantasy. This
massive expansion pack, titled Siegeworks, is scheduled for release on Steam on
June 18th, and promises to greatly enhance the gameplay experience in Dawn of
Fantasy's Online Kingdom.
The great thing about the Siegeworks expansion is that it is absolutely free!
Reverie World Studios has stated that they see this as a way to give back to the
community that supported the development of Dawn of Fantasy: Kingdom Wars over
As the name suggests, the new Siegeworks expansion will put a strong emphasis on
sieges, with the number of towns to attack more than doubling and amazing new
siege-related units added. The expansion will also introduce a new Guild
Alliance feature and completely reworked pathfinding system.
Get ready to experience Dawn of Fantasy like never before. With fantastic siege
combat in a persistent online world environment, players will build, trade, ally
and siege with hundreds of other players as they try to dominate the entire
realm in the most elaborate persistent MMORTS game on the market!
Here's an E3 trailer
showing off the first look at gameplay from The Evil Within
, the upcoming
survival horror game. The clip is accompanied by an interview with Bethesda's
Pete Hines, with the chipper conversation standing in contrast with the
atmospheric horror visuals. Continue here to read the full story
has official word from DICE that there will be no modification
support in Battlefield 4
, though at this point, we have lost any
expectation for it in this military shooter series. Karl-Magnus Troedsson tells
them flat out "we will not have mod support in BF4." He says this is still
something they are considering for the franchise moving forward, but talk is
cheap, and paying to add support that might leach DLC sales is expensive, so
we're not getting our hopes up.
TechCrunch - You’re Not Wrong, Microsoft, You’re Just An Asshole.
These downsides put Microsoft in a powerful position with game
publishers. It’s all about making money and selling systems. It guarantees
that games will not be pirated, theoretically putting them at ease and more
likely to publish exclusives on the Xbox One. But once you put making money
above the user, you start down a slippery slope.
Link of the Day:
It's Not Your Fault - Video Games (Extended)
. Thanks nin. H. Jon Benjamin
always makes everything better.
has details on a lawsuit filed this week by 3D Realms against
Gearbox Software in Texas District Court over unpaid royalties for Duke Nukem
Forever, the first-person shooter sequel completed by Gearbox after its 12-year
development cycle bankrupted 3D Realms. The suit alleges that 3D Realms is owed
more than $2 million and that Gearbox has refused to submit to a contractually
agreed upon audit of royalty statements. They have reached out to former 3D
Realms staff for comment and have so far not received one, but
has the following statement about the matter from
Ironically, Scott Miller himself provided the best response when
he wrote: "... filed lawsuits are entirely one-sided statements, based on
knee-deep BS and with more spin than a top."
The reality is that Apogee / 3D Realms (3DR) received the full benefit of its
bargain. Gearbox, in its fulfillment of its commitments, enriched 3DR, saved 3DR
from its debts and rescued 3DR from its litigation surrounding its failed
dozen-plus year attempt to ship Duke Nukem Forever.
Everyone wished that 3DR's game was better received by the market for the
benefit of gamers and profit to its creators. While 3DR might not wish the
reality that the results make clear, 3DR turned out to be the only beneficiary
of the deal. Gearbox Software, meanwhile, experienced damage to its credibility
and loss of its money.
It's unfortunate that 3DR did not abide by the the objective audit rules
outlined in the agreement and even more unfortunate that it chose to blame its
failures on Gearbox. Since 3DR seems unable to accept reality and has chosen to
become hostile, Gearbox is forced to bring its actual claims of breach of
contract against 3DR and is confident Gearbox will prevail.
Perhaps the lesson learned here is to never enter a gaming business deal with a
person who has had more lawsuits than shipped games.
TBCB Development Website
offers the release of Title Bout Championship Boxing 2013
version of this boxing simulation from P.I.S.D., who recently acquired the IP
from Out of the Park Productions. Purchasing the game includes two licenses for
those with an opponent in mind, and a 50% discount is offered to owners of a
previous version of the game. Mobile versions are also in the works for a future
release. Here's word on the game:
P.I.S.D. Ltd. today announced the
release of its boxing simulation, Title Bout Championship Boxing (TBCB) 2013.
The game features thousands of real boxers, with the ability to re-stage classic
bouts or create "What if?" scenarios, such as pitting Sugar Ray Robinson against
Marvin Hagler. TBCB can even be used to forecast upcoming fights.
P.I.S.D. co-founder Paul Norman said: "I am thrilled to see the release of Title
Bout Championship Boxing 2013. The game has been a labour of love for me, and I
know boxing fans everywhere are excited about it. Whether players want to
recreate the early days of boxing or see how modern day matches might end
differently, TBCB 2013 offers something for everyone."
Title Bout Championship Boxing also features Top Ten lists, complete statistics,
revised and multiple ranking systems, full editing capabilities, and much more.
Trainers, corner men, and referees are all part of the simulation, adding an
extra dimension of realism.
Title Bout Championship Boxing 2013 adds many new features, including: enhanced
radio-style commentary; more realistic crowd noises; pseudo-animated fighters
who throw punches, clinch, and get knocked down; ring girls who parade between
rounds; organisational rankings; the ability to import multiple images of each
fighter, as well as pictures of famous boxing venues; a revamped auto-scheduling
tool; and much more.
Paradox Interactive announces a new update is now live in Leviathan: Warships
offering a new jazz music soundtrack and a new in-game announcer, "Jazz
Boatman," who will use the "silky-smooth vocal gifts" he's displayed as narrator
of the trailers for the game.
has the full patch notes describing these changes along with some
balance tweaks, and a new
features our narrator explaining his new role as our narrator.
Continue here to read the full story
The rain here is getting out of hand... it's pouring again today, and we have
flood warnings over the next couple of days (and it's not like this is a flood
zone). With this being wildfire season in Colorado we just need to work out how
to ship a few rainclouds out west and kill two birds with one stone. I know, if
only it were that easy, right? Oh well, I won't complain too much since it looks
like a window of nice weather is targeting this weekend.