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Archived News:
Steam News announces
that Counter-Strike: Global
Offensive is currently on sale, and the teamplay shooter is also free to
play this weekend: Play
Counter-Strike: Global Offensive for FREE starting now through Sunday at 1PM
Pacific Time. You can also pickup
Counter-Strike: Global
Offensive at 50% off the regular price*
CS: GO features new maps, characters, and weapons and delivers updated versions
of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce
new gameplay modes, matchmaking, leader boards, and more.
CI Games announces Lords of the Fallen for Windows PCs and
next-generation consoles (drink up!), calling this "a challenging and strategic"
fantasy-themed action/role-playing game. The game is due next year, and they
boast that development is being led by Tomasz Gop, former senior producer on CD
Projekt RED's The Witcher 2: Assassin of Kings. The game is coming next
year, and will be shown off in live demonstrations at E3, and in the meantime
there's an image on its
Facebook page, and here's the announcement: WARSAW, POLAND – May 16,
2013 — CI Games, a fast-growing international publisher and developer of
interactive entertainment, today officially announced Lords of the Fallen, a
challenging fantasy action/role-playing game (RPG). Development of the game is
being led by Tomasz Gop, former senior producer of the award-winning The Witcher
2: Assassin of Kings. Lords of the Fallen is a demanding and strategic
third-person action-RPG experience being created for next generation consoles
and PC, coming in 2014.
“Our team is building Lords of the Fallen specifically for players who enjoy
taking on huge challenges, where the odds are stacked against them,” said Tomasz
Gop, executive producer, CI Games. “From the very beginning, Lords of the Fallen
will intrigue and satisfy players’ hunger to explore each corner of a brand new
world, freely customize and build their own character and take down some of the
most epic enemies ever seen.”
Lords of the Fallen is a hardcore action-RPG featuring an advanced combat
systems and robust class skill trees. Set in a richly created fantasy world
where the Gods have failed mankind, players will take on the role of a human
named Harkyn who sets out on a quest to stand against an apparently unstoppable
supernatural force. Players travel across a world that is deeply dived by those
that follow and others that resist, the Fallen God. Along their journey they
will be faced with a series of decisions that will alter both the world and
their character thus dramatically impacting the storyline.
Lords of the Fallen will be presented live at the Electronic Entertainment (E3)
Expo in Los Angeles, California at the Los Angeles Convention Center from June
11-13, 2013.
For more information on Lords of the Fallen please visit:
www.cigames.com or
www.facebook.com/LORDSoftheFALLEN
Activision announces that the Windows PC and PlayStation 3 editions of the
Uprising map pack are now available for Call of Duty: Black Ops II,
Treyarch's military shooter sequel. This offers the chance to fight undead movie
mobsters on the rock, among other things, here's word: Today,
PlayStation®3 and Windows PC players have access to Call of Duty®: Black Ops II
Uprising, Activision and Treyarch's latest DLC Map Pack for the record-breaking
Call of Duty®: Black Ops II. Uprising includes four new multiplayer maps, plus
"Mob of the Dead," a bone-chilling new Zombies experience that takes players to
the notorious prison island of Alcatraz, where four of Hollywood's most iconic
mobster actors, including Ray Liotta, Michael Madsen, Chazz Palminteri, and Joe
Pantoliano, lend their talents to the game to bring this horrifying adventure to
life.
Following the tradition of the original Call of Duty®: Black Ops fan-favorite
Zombies mode "Call of the Dead," Call of Duty: Black Ops II Uprising's wildly
creative new "Mob of the Dead" Zombies experience puts players in the shoes of
four Prohibition-era mobsters: Billy Handsome (Liotta), Al "The Weasel"
Arlington (Pantoliano), Salvatore "Sal" DeLuca (Palminteri), and Michael "Finn"
O'Leary (Madsen). All four are serving time in Alcatraz Prison, only to discover
that being behind bars is the least of their problems. In order to survive,
players must work their way through the steel cells and aging concrete buildings
while fighting off a multitude of zombified prisoners and guards trapped on the
island with them.
Uprising also debuts four new diverse multiplayer maps, each set around the
globe:
- Magma - Set within a modern Japanese
village, volcanic eruptions carve multiple paths throughout the town.
- Encore - Taking place in the aftermath of a
deserted London music festival, Encore leaves numerous opportunities for
run-and-gun, close quarters combat.
- Vertigo - A futuristic high-rise
mega-structure located in India featuring dizzying vistas and multi-tiered
pathways.
- Studio - A contemporary re-imagining of
"Firing Range," the fan-favorite multiplayer map from the original Call of
Duty: Black Ops. "Studio" is a Hollywood movie back lot with a variety of
cinematic themes that range from Sci-Fi to the Old West.
Fans can purchase Uprising as a standalone Map Pack for a suggested retail
price of $14.99. Call of Duty: Black Ops II game sold separately, and is
required to play this Map Pack.
Indie developer Pixelbionic announces Twisted Metal creator has joined
their advisory board to help create Autoduel, an online PC car combat game that
is boasting of a "dream team" of developers (which includes Scot Kramarich,
suggesting this may be a dream come true for Interstate '76 fans like
myself). They plan on launching a Kickstarter for the game and promise details
"shortly," and in the meantime they present their
Facebook page and offer this
announcement: Santa Ana, CA – May 16, 2013 – Pixelbionic, an independent
game developer committed to creating immersive action games, today announced
that David Jaffe, legendary creator of gaming milestones Twisted Metal and God
of War, has joined the company’s advisory board as a Creative Advisor for its
inaugural project, vehicular combat game Autoduel™. Jaffe is the latest addition
to Pixelbionic’s development ‘Dream Team’, assembled for the game by co-founders
Maxx Kaufman - a founding member of InXile Entertainment and Art Director of
Return to Castle Wolfenstein, Kingpin: Life of Crime and The Bard’s Tale, and
Mike Arkin - a Studio Head and Producer with over 150 published titles,
including Die Hard Trilogy, Battlezone and the Tokyo Xtreme Racer series.
Other key members of the Autoduel team include designer Scot Kramarich - Lead
Designer of Interstate ‘82 and Designer on Interstate ’76 - and coder Rafael
Paiz - Senior Programmer on The Matrix: Path of Neo and Programmer on Redneck
Rampage and Return to Castle Wolfenstein. Joining David Jaffe on Pixelbionic’s
advisory board are Zack Norman - creator of Interstate ’76, and Chanel Summers -
a recognized leader in the field of interactive audio who while at Microsoft was
instrumental in the design of the Xbox hardware’s audio capabilities.
Autoduel is a PC online multiplayer game which pays homage to epic car combat
games of the past such as Interstate ’76 and Twisted Metal—while offering gamers
the chance to see what can be accomplished when a talented team of experienced
developers is unleashed on modern hardware with cutting-edge graphics and online
multiplayer capabilities. The game combines the high-octane thrills and spills
of team-based car combat with RPG-influenced persistence and progression
gameplay.
In a post-apocalyptic future, warriors drive to survive in their tricked-out,
heavily armed vehicles scavenged from the blistered landscape, armed with a
deadly array of lethal weaponry. Autoduel features team-based combat in a
variety of open arenas from abandoned cities to dried-up riverbeds. Players
choose from over twenty unique cars which are divided into three warring
factions - the Ratters, the Scavengers and the Techies. The cars can all receive
a wide variety of upgrades, from mechanical modifications to the drivetrain and
suspension, to a broad array of powerful weapons and protective armor which can
be bolted onto the vehicles. Additionally, players can extensively customize the
paintwork and add decals in order to show their allegiance and express their
unique style.
Continue here to read the full story.
Matrix Games announces the release of War in the East: Lost Battles,
the latest expansion for Gary Grigsby's War in the East, their World War
II strategy game. Here's word: Lost Battles adds more than 10 new
scenarios covering some of the most interesting battles on the Eastern Front to
the critically-acclaimed wargame.
Choose from short scenarios like Operation Konrad (Germany’s desperate defense
of Budapest) and Operation Mars (Soviet offensives Operation Mars and Jupiter)
or the longer ones like the Battle for Moscow (Operation Typhoon and the
subsequent Soviet winter counter-offensive) and Vistula to Berlin (the final
offensives through Poland and the fall of Berlin).
Adding to these are three full Campaigns: Winter 42-43 (the Soviet 42-43 winter
counter-offensives including the recapture of Stalingrad), Stalingrad to Berlin
Campaign ( the Soviet 42-43 winter counter-offensives which continues until the
end of the war) and the 1941-45 Campaign (the standard full campaign with added
sudden death victory conditions for both sides).
This trailer offers a
very brief tease for Batman Arkham Origins, the next installment in the
superhero action series. The clip concludes saying we should expect the full
trailer on May 20th. Continue here to read the full story.
The
Bethesda Blog offers a
new video showing off gathering and exploration in The Elder Scrolls
Online, the upcoming MMORPG. Word is: "ESO creative director Paul Sage
describes how you’ll find useful, interesting items in every corner of Tamriel."
Continue here to read the full story.
A new website is
online for Dawngate, an unannounced free-to-play MOBA game in development
at Waystone Games, an unknown developer, to be published by EA, a known
publisher. They are already accepting beta signups
on this page,
offering the following explanation of what they are planning: "Dawngate is a new
MOBA, built from the ground up to look and feel familiar while offering a whole
new way to experience MOBA gameplay. Dawngate empowers you to forge the
champions you love for the roles you want in a competitive arena, shaped by
ever-evolving, community-driven content and story." Thanks
Polygon via Superannuation.
An
interview with Christofer Sundberg on Edge Online talks about Avalanche
Studios' upcoming plans, which are mostly vague, though they are positively
forthcoming about most topics in comparison to the silent response to questions
about a possible Mad Max game. The most detailed tidbit is the follow-up
to the teaser image they posted at the end
of February, which was not Just Cause 3, as speculated, but instead
was for an unannounced steampunk game. And showing how fast-paced the world of
game development can be, he explains that this game has gone from being teased
to being on hold in just 10 weeks: "They were from a steampunk-style game we had
in development that we put on ice. I really love that art style, and to combine
it with sandbox gameplay is a dream of mine. Fortunately, being an independent
developer I can control my own destiny and we’ll make something in that world
sooner or later." Thanks
Destructoid.
The
Steam Community Forums have a follow-up post from 4A Game's Professor Pew
announcing the promised FOV
workaround is live for Metro: Last Light (thanks
VG247) as they continue to work towards a less kludgy way to allow players
to adjust the field of view: A patch has been released on Steam to fix
issues with AMD hardware, and improve performance for these cards. It's live
now, but might take a few minutes to reach everyone. Restart your client or
verify local files if it doesn't download automatically.
It also fixes a shadow visual corruption bug on AMD 7xxx cards, and fixes an
issue with the game starting only in 3:1 resolution on some TVs.
In addition, you can now customize the FOV this way:
After starting the game up, the user.cfg will be updated with the r_base_fox
attribute. You can find this in %LOCALAPPDATA%\4A Games\Metro LL\. Tweak it at
your leisure!
bitComposer Entertainment announces Thunder Wolves is now available
via Steam, and that the
console editions of this helicopter combat game should "be out shortly." Here's
the pitch for the game: "In the two-fisted arcade shooter Thunder Wolves, the
player becomes part of this formidable group of pilots who carry out every
order, no matter how dangerous, with unequalled precision and speed, no matter
whether it requires protecting an oil platform, destroying a chemical factory,
or stopping advancing enemies in their tracks. Their goal is nothing less than
saving the world, and this requires staying a step ahead of the terrorists by
finding out just what they are planning." Here's a feature list:
- Get ready for some old-school helicopter action in
this relentless, adrenaline-pumping arcade shoot ‘em up.
- Let the earth tremble! A fully destroyable
environment allows you to unleash unprecedented devastation.
- Choose the right equipment for every job! 9
different helicopters and a wide arsenal of weapons are available.
- See the world! 13 action-packed missions in four
different regions.
- Carry out a wide variety of missions, from stealth
and escort operations to seek and destroy missions.
- Enemies galore: from terrorist foot soldiers and
land vehicles to enemy helicopters.
- Spectacular boss battles will stretch your gaming
skills to the limit.
- Local multiplayer mode tag team! Create a unit
with a friend and fly into battle in co-op mode as pilot and gunner.
Mode 7 Games announces that the iPad edition of Frozen Synapse is now
available
on the iTunes App Store. "I could not be more excited that Frozen Synapse
has finally hit the App Store,” honked Joint Managing Director Paul Taylor, as
he dangled bizarrely in his harness (that's straight from a press release). "We
have dreamed of the day when all of humanity could scream ‘DO YOUR TURN!’ at
strangers on the internet from anywhere that has wifi. Today is that day." The
iPad version is interoperable with the PC edition, providing some flexibility.
Here's a levity-filled feature list with the restraint not to mention playing on
the toilet:
- Experience the unmitigated joy of a full iPad
conversion, not some miserably impoverished spin-off dross
- Play the full single player campaign and every
multiplayer mode from the original game with your hands
- Enjoy full cross-play on the same account: start a
game on your hulking great desktop and finish it on your sleek little posh
tablet, perhaps during a boring family occasion
- Luxuriate in the portability of tablet gameplay
with a brand new interface crafted explicitly for your horrendous wiggling
digits
- Hotseat your way to both popularity and fortune
(fortune sold separately) with local multiplayer! Passing your device around
in a public place has never been more socially acceptable
- And a whole lot more! (I have always wanted to
write that)
Here's a behind-the-scenes
trailer from RuneScape 3, offering a look at Jagex's upcoming
free-to-play browser MMORPG update along with a listen, as the clip is titled
"The Future Sound of RuneScape." This provides background on the creation of the
game's music, showing the recording of game music using both modern and
historical instruments as well a chance to watch the game's voice actors bring
life to its characters. They also outline the new dedicated audio servers that
will stream "CD quality" audio in the game. Continue here to read the full story.
A new Pro Cycling Manager /
Le Tour de France 2013 website is online, offering a new mobile
friendly home to Cyanide's pair of bicycle racing series. They say they plan on
posting the first gameplay videos there for each game soon, and in the meantime
offer details and screenshots for Pro Cycling Manager 2013 for PC and
Tour de France 2013 for PlayStation 3 and Xbox 360.
Nuclear Unicorn - At the Edge of Night- Who Owns a Woman’s Truth?
By now word has spread like a nauseating shockwave through the various
channels and tributaries of the Internet: independent game developer Chloe
Sagal “defrauded” online contributors to her IndieGogo crowdfunding campaign
for what she’d called a “lifesaving surgery;” in the wake of the
internet-mob-justice bacchanal that followed, Chloe made an apparent suicide
attempt on a Twitch.tv stream. She is, as of this writing and to the best of
my knowledge, recovering in a hospital. The outpouring of internet
vigilantism that followed was an indistinctly undulating sea of noise, hate,
and entitled egoistic rage. But there was one Tweet that bubbled to the
surface and got everyone’s attention.
GamesBeat - When burn victims become arsonists: On public shaming in the
videogames industry.
What instantly draws my gaze toward these oh-so-common floggings is the
most common factor: those carrying the whips. Like clockwork, they labeled
Allistair “transphobic,” demanded that he be punished, and seemingly dusted
their hands off for what they perceived was a good deed. This is not the
first time they’ve done so. Ironically, they are the biggest proponents for
positive change, yet they seem so consistent with their own negative
behavior. Their usual approach is far from persuasive, and is even
potentially damaging.
I know the NBA and NHL are not exactly collaborators, but knowing there is some
degree of flexibility in game scheduling, I am sorely disappointed that their
schedules call for the Knicks and Rangers to each play their next playoff games
tonight, basically at the exact same time. That's just not right.
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