The EA Studios that will develop these games are some of the most innovative and popular creative teams in the world, and include DICE and Visceral, in addition to the BioWare team, which is already developing for the Star Wars franchise. These imaginative teams will make games that may borrow from films, but the games will be entirely original with all new stories. Powering it all will be the Frostbite 3 development engine – guaranteeing incredible graphic fidelity, environments and characters.
Hamilton, Ontario – May 6th 2013 – Precursor Games today unveils its debut project Shadow of the Eternals. Developed by the creators of the critically acclaimed Eternal Darkness: Sanity’s Requiem, Shadow of the Eternals is an episodic action/adventure game that is likely to gain the attention of gamers everywhere.
Featuring an ensemble cast, Shadow of the Eternals will span over 2500 years of human history. Players will question their own perception of reality as they progress through this mind-altering psychological horror. The Pilot Episode is slated for release Q3 2014 on the Nintendo Wii U and PC.
The emerging studio is taking crowdfunding to the next level by giving the community the ability to contribute content to the game. Precursor Games has also revealed a campaign video and rewards tier system to go with their 1.5 million dollar goal, including pre-orders and exclusive merchandise.
“Precursor Games intends to leave no stone unturned in order to create an unparalleled experience for gamers”, said Paul Caporicci, CEO of Precursor Games. “We have a talented team, incredible technology with CryENGINE and a new business model where we directly integrate the fan base into the development process, allowing for new possibilities and game direction. We are very excited to see where this new direction leads.”
Sul Sul! Maxis and Electronic Arts today announced that The Sims™ 4 is currently in development at The Sims Studio for release on PC and Mac in 2014. The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.
The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most popular simulation games that has sold more than 150 million copies worldwide.
As a thank you for the support of the more than 30 million fans that share and discuss stories about The Sims across global social networks, a special VIP briefing was held this morning where several of the world’s top fans were amongst the first to hear the news about The Sims 4. This select group was the first in the world to hear from the creative team for The Sims 4, and they will receive special access to the development team as the game progresses.
Today we are revealing to our top fans the fact that The Sims™ 4 is coming to PC and Mac in 2014.
The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most successful simulation game that has sold more than 150 million copies worldwide.
More information will be revealed later today here on The Beat, so stay tuned.
Share your excitement for the game on Twitter with the hashtag #TheSims4.
Gamasutra: Ramin Shokrizade's Blog - "Free" is Getting Very Expensive.
So what is this $642 value I am getting? It seems clear that what I am getting here is a tremendous amount of game advantage. I can get cards that would otherwise not be available to players who did not spend this much, and presumably I can win battles that I would otherwise not deserve to. Likewise, other players will be able to spend money to win battles against me that they otherwise should not have been able to win. For me this severely reduces the value of this content. I might even go as far as to say this content now has a negative value for me since I would feel so corrupt in using it. The knowledge that others will be using such content against me, even if I am “playing for free” means that I am just there to be fed to the players that outspend me. So here I am going to rate this a “poor value”.
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Telescope detects the most energetic gamma-ray burst yet. Study: Engineered airborne hybrid flu contagious between mammals. |
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Wars - Episode IV- A New Bloke. NSFW. Thanks nin via
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